Unix EvilHack Version 0.9.0-0 Beta - last build Thu Jan 23 22:01:21 2025 (30379937b897dfa5824ecbdf0db30cbf9a714bdd, branch: master).
Game began 2025-01-24 01:58:35, ended 2025-01-24 03:25:26.
Ardub, neutral female centaurian Druid
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%an orc corpse
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^pit
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#iron bars
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+closed door
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%an orc corpse
upeaceful horse
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iquasit
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Ccentaurian druid called Ardub
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<staircase up
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)13 darts
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(a locked magic chest
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[Ardub the Initiate ] St:14 Dx:12 Co:16 In:8 Wi:14 Ch:16
Neutral $:16 HP:0(61) Pw:40(88) AC:6 MC:1 TH:13 Xp:8/1524
Dlvl:7 T:5803
Time information:
Play time: 01h:26m:51s
Wallclock time: 01h:26m:56s
Latest messages:
You bite the manes.
You destroy the manes!
The hill orc throws a crude dagger!
Clonk!
You see here a magic chest.
Hmmm, it turns out to be locked.
You see here an orc corpse.
The orc zombie groans.
You hear some noises.
You hear some noises in the distance.
You bite the orc zombie.
You bite the orc zombie.
You bite the orc zombie.
You destroy the orc zombie!
With great effort you move the boulder.
The quasit claws you!
The quasit claws you!
The quasit narrowly misses!
You bite the quasit.
The quasit claws you!
You return to centaurian form!
The quasit claws you!
The quasit bites!
The quasit claws you!
The quasit claws you!
The quasit bites!
You miss the quasit.
The quasit claws you!
The quasit claws you!
The quasit bites!
You miss the quasit.
The quasit claws you!
The quasit claws you!
The quasit misses.
Where do you want to jump?
(For instructions type a '?')
You see here an orc corpse.
What do you want to wield?
a - a +1 scimitar (weapon in hand) (40 aum).
You just miss the quasit.
You miss the quasit.
The quasit claws you!
The quasit's scratch was poisoned!
The quasit claws you!
The quasit's scratch was poisoned!
You hear the howling of the CwnAnnwn...
The quasit bites!
You die...
Do you want your possessions identified? [ynq] (y)
Do you want to see your attributes? [ynq] (y)
Inventory:
Inventory: 761/900 weight (36/52 slots)
Coins ('$')
$ - 16 gold pieces (0 aum)
Weapons (')')
f - a +2 dagger (10 aum)
Z - 2 +0 daggers (20 aum)
t - 2 +0 steel daggers (18 aum)
h - a blessed +0 mithril elven dagger (4 aum)
d - a +0 elven dagger (4 aum)
D - a +1 copper elven dagger (11 aum)
a - a +1 scimitar (weapon in hand) (40 aum)
Wands ('/')
J - a wand of locking (0:3) (7 aum)
M - a wand of striking (0:6) (7 aum)
Scrolls ('?')
y - a blessed scroll of earth (5 aum)
C - a cursed scroll of earth (5 aum)
Tools ('(')
b - an uncursed sack containing 17 items (409 aum)
B - an uncursed blindfold (2 aum)
l - an uncursed oil lamp (20 aum)
w - an uncursed pea whistle (3 aum)
Comestibles ('%')
U - an uncursed cram ration (15 aum)
e - an uncursed food ration (20 aum)
G - 2 uncursed food rations (40 aum)
F - 2 uncursed pancakes (4 aum)
v - an uncursed tin of kobold meat (10 aum)
V - an uncursed lizard corpse (10 aum)
Armor ('[')
W - an uncursed +0 bone orcish helm (being worn) (9 aum)
j - an uncursed +0 pair of leather bracers (being worn) (10 aum)
c - a blessed +0 leather cloak (being worn) (15 aum)
Q - an uncursed +0 cloth armor (being worn) (50 aum)
Rings ('=')
u - an uncursed ring of teleport control (3 aum)
Gems/Stones ('*')
H - an uncursed fluorite stone (1 aum)
x - an uncursed jacinth stone (1 aum)
A - an uncursed worthless piece of black glass (1 aum)
z - 2 uncursed worthless pieces of blue glass (2 aum)
m - an uncursed worthless piece of green glass (1 aum)
I - an uncursed worthless piece of orange glass (1 aum)
E - an uncursed worthless piece of white glass (1 aum)
r - an uncursed worthless piece of yellow glass (1 aum)
N - an uncursed worthless piece of yellowish brown glass (1 aum)
Boulders/Statues ('`')
Y - an empty uncursed statue of a fire elemental (0 aum)
Contents of the sack:
- 557 gold pieces
- a blessed scroll of confuse monster
- an uncursed scroll of destroy armor
- an uncursed scroll of enchant armor
- a cursed scroll of light
- an uncursed scroll of remove curse
- an uncursed potion of gain ability
- an uncursed potion of monster detection
- an uncursed potion of object detection
- an uncursed potion of restore ability
- an uncursed potion of see invisible
- a +0 pick-axe
- an uncursed -1 ring of adornment
- an uncursed spellbook of cause fear
- a blessed spellbook of cure blindness
- an uncursed spellbook of drain life
- a blessed spellbook of entangle
Ardub the Druid's attributes:
Background:
- You were an Initiate, a level 8 female centaurian Druid.
- You were neutral, on a mission for Silvanus
- who was opposed by Mielikki (lawful) and Auril (chaotic).
- You were in Sokoban, on level 7.
- You entered the dungeon 5803 turns ago.
- It was nighttime.
- You had 1524 experience points, 1036 more were needed to attain level 9.
- You played for 1 hour, 26 minutes and 51 seconds.
Basics:
- You had 0 out of 61 hit points.
- You had 40 out of 88 energy points (spell power).
- Your armor class was 6.
- Your wallet contained 16 zorkmids.
- Autopickup was on for '$?/*=' plus thrown, with exceptions.
Final Characteristics:
- Your strength was 14 (limit:20).
- Your dexterity was 12 (limit:20).
- Your constitution was 16 (limit:18).
- Your intelligence was 8 (limit:12).
- Your wisdom was 14 (limit:14).
- Your charisma was 16 (limit:16).
Final Status:
- You were unencumbered.
- You were wielding a scimitar.
- You were skilled in saber.
Final Attributes:
- You were piously aligned.
- Monster generation rate was 1.00x.
- You were 10% cold resistant.
- You were 100% sleep resistant.
- You were 20% poison resistant.
- You were stealthy.
- You could jump.
- You had teleport control.
- You were warded.
- You have 2925 turns remaining before using wildshape again.
- You were fast.
- You are dead.
Spells known:
Name Level Category Fail Retention
a - entangle 1 evocation 0% 72%
b - cure blindness 2 healing 76% 71%
Vanquished creatures:
- a giant mimic
- a small mimic
- a tiger
- a tengu
- a giant hawk
- 4 wolves
- 2 leprechauns
- a satyr
- an ice vortex
- a lizard
- 4 goblin outriders
- a human zombie
- a lemure
- a bugbear
- 2 rock moles
- a pony
- a yellow light
- a violet fungus
- 8 gnome nobles
- a gnomish wizard
- a black naga hatchling
- a straw golem
- 3 giant ants
- a hobbit pickpocket
- 5 mountain dwarves
- a lesser homunculus
- 3 hill orcs
- 2 giant bats
- 2 kobold mummies
- 6 orc zombies
- 14 dwarf zombies
- 3 iguanas
- an acid blob
- 3 coyotes
- a gas spore
- 4 hobbits
- 11 manes
- a giant rat
- 2 brown molds
- 3 yellow molds
- a green mold
- a red mold
- 20 rock gnomes
- 9 garter snakes
- a gecko
- 5 jackals
- 5 kobolds
- a sewer rat
- 8 grid bugs
- 4 lichens
- 5 newts
163 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 5 times.
- You never engraved Elbereth.
- You moderately abused your alignment.
- You never genocided any monsters.
- You never polymorphed an object.
- You never touched an artifact.
- You used no wishes.
- You never forged an artifact.
- You never acquired magic resistance.
- You never acquired reflection.
Achievements completed:
- You have no achievements.
The Dungeons of Doom: levels 1 to 9
Level 1:
A forge, a fountain.
Level 2:
Level 3:
Some fountains, a grave.
Level 4:
A fountain.
Stairs down to The Gnomish Mines.
Level 5:
A forge, some fountains.
Level 6:
A delicatessen, an altar to Silvanus, a forge.
Level 7:
Many fountains, some grass.
Oracle of Delphi.
Level 8:
A general store.
Stairs up to Sokoban, level 7.
Level 9:
The Gnomish Mines: levels 5 to 7
Level 5:
Level 6:
Level 7:
Sokoban:
Level 7: <- You were here.
A magic chest.
Unsolved.
Final resting place for
you, killed by a quasit.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| Ardub |
| 573 Au |
| killed by a |
| quasit |
| |
| |
| 2025 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye Ardub the Druid...
You died in Sokoban on dungeon level 7 with 7032 points,
and 573 pieces of gold, after 5803 moves.
You were level 8 with a maximum of 61 hit points when you died.