Unix NerfHack Version 2.1.0-0 Work-in-progress - last build Jan 22 2025 16:30:44 (a0cc4da139b25c63f8518086c6afecd4c94c921b,branch:master). Game began 2025-01-24 15:34:07, ended 2025-01-24 16:37:24. Ardub, neutral female elven Wizard ----- ----- |.P.-######....| ...<| |@f.| |,,.| ..a.| |,,,- --|-- -.--- Ardub the Conjurer St:11 Dx:13 Co:11 In:20 Wi:11 Ch:8 Neutral Dlvl:6 $:63 HP:0(35) Pw:17(43) AC:10 MC:3 Xp:5/193 T:1981 Latest messages: N - a wooden ring {3 aum}. You swap places with your kitten. You swap places with your kitten. With great effort you move the boulder. You hear someone counting gold coins. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You swap places with your kitten. There is grass here. You see here a lance. Where do you want to travel to? (For instructions type a '?') You swap places with your kitten. You descend the stairs. You swap places with your kitten. A bear trap closes on your foot! You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You miss the soldier ant. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You miss the soldier ant. The soldier ant bites! The soldier ant stings! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! You survived that attempt on your life. Pick a monster, object or location. In what direction? The fire bolt misses the soldier ant. The soldier ant bites! The soldier ant stings! In what direction? The soldier ant seems to be moving slower. The soldier ant bites! The soldier ant stings! You shock the soldier ant! The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) Inventory: Inventory: 528/560 weight (37/52 slots) Coins ('$') $ - 63 gold pieces {1 aum} Weapons (')') a - a blessed +2 quarterstaff (weapon in hands) {40 aum} Wands ('/') c - a wand of undead turning (0:7) {7 aum} Scrolls ('?') I - an uncursed scroll of confuse monster {5 aum} i - an uncursed scroll of destroy armor {5 aum} x - an uncursed scroll of enchant weapon {5 aum} v - an uncursed scroll of identify {5 aum} j - an uncursed scroll of punishment {5 aum} A - an uncursed scroll of remove curse {5 aum} F - a blessed scroll of teleportation {5 aum} Potions ('!') g - a blessed potion of blindness {10 aum} u - an uncursed potion of full healing {10 aum} r - 3 uncursed potions of healing {30 aum} y - 4 cursed potions of healing {40 aum} L - an uncursed potion of oil {10 aum} h - an uncursed potion of paralysis {10 aum} B - an uncursed potion of restore ability {10 aum} q - an uncursed potion of sickness {10 aum} D - a cursed potion of sleeping {10 aum} f - 2 uncursed potions of water {20 aum} Tools ('(') o - an uncursed wooden harp {30 aum} n - a magic marker (0:38) {2 aum} w - an uncursed skeleton key {3 aum} Comestibles ('%') G - an uncursed food ration {20 aum} p - an uncursed tripe ration {10 aum} z - an uncursed egg {1 aum} Armor ('[') s - an uncursed +0 pair of high boots (being worn) [2AC] {15 aum} b - a blessed +0 cloak of protection (being worn) [3AC] {8 aum} Rings ('=') d - an uncursed ring of fire resistance (on right hand) {3 aum} N - an uncursed ring of levitation {3 aum} e - an uncursed ring of stealth (on left hand) {3 aum} Spellbooks ('+') m - an uncursed spellbook of chain lightning {40 aum} l - a blessed spellbook of fire bolt {35 aum} J - an uncursed spellbook of healing {35 aum} M - an uncursed spellbook of jumping {35 aum} K - an uncursed spellbook of slow monster {40 aum} Gems/Stones ('*') t - an uncursed worthless piece of black glass {1 aum} C - an uncursed worthless piece of blue glass {1 aum} Special (list likely candidates) Ardub the Wizard's attributes: Background: You were a Conjurer, a level 5 female elven Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 6. You entered the dungeon 1981 turns ago. You had 193 experience points, 127 more were needed to attain level 6. Basics: You had 0 out of 35 hit points. You had 17 out of 43 energy points (spell power). Your armor class was 10. Your wallet contained 63 zorkmids. Autopickup was on for '$?/*=' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 13 (base:14, limit:18). Your constitution was 11 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 8 (limit:18). Final Status: You were trapped in a bear trap. You had a wounded right leg. You weren't hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were stealthy. You were protected. You are dead (2nd time!). Final Resistances: You were 0% fire resistant and 100% protected. You were 0% cold resistant. You were 100% sleep resistant. You were 0% disintegration resistant. You were 0% shock resistant. You were 0% poison resistant. Your items were protected from fire. Final Attributes: You had never prayed. You had received 0 points of divine protection. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 1 hour and 47 seconds. Major events: Turn 1: Ardub the neutral female elven Wizard entered the dungeon 547: attained the rank of Conjurer (level 3) 643: entered the Gnomish Mines 1978: averted death (killed by a soldier ant) 1981: killed by a soldier ant Vanquished creatures: 3 jackals 3 goblins 3 rothes 3 grid bugs 3 volatile mushrooms 3 green molds 3 newts 2 foxes 2 dwarves 2 yellow molds 2 gnomes an acid blob a gas spore a floating eye a manes a large kobold a lichen a brown mold a gray ooze a garter snake a kobold zombie a gnome zombie a straw golem an iguana 42 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 5 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never destroyed an altar. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 6 Level 1: A tree. Level 2: A tool shop, a sink. Level 3: An altar, a sink, a grave. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Level 6: <- You were here. Final resting place for you, killed by a soldier ant, parasite-Rog-Hum-Fem-Cha, killed by a soldier ant. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Ardub | | 63 Au | | killed by a | | soldier ant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Ardub the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 1079 points, and 63 pieces of gold, after 1981 moves. You were level 5 with a maximum of 35 hit points when you died.