Unix xNetHack Version 0.4.1-0 Beta - last build Fri Mar 22 08:19:49 2019. (441f34a7481cd2dc2200563281493e47b8232ae1,branch:master) Game began 2019-08-31 19:33:13, ended 2019-09-03 02:47:39. Ardub, lawful female human Knight --------- --------- A|....a..| -- --.......-- |..@aaaa| .@.---.........-- |...@A.AaA@..@-...%....$..| |.....aa|....---...[%....-- |.@.aa..| .-- --.......-- --------- -- ----.---- A @ ------...------- |........())%..| |.........).../- |...............- |................- |.................. -------------------- Ardub the Dame St:25 Dx:18 Co:18 In:18 Wi:22 Ch:18 Lawful Astral Plane $:0 HP:265(269) Pw:290(298) AC:-46 Exp:29 T:40131 Satiated Latest messages: The renegade Angel of Lugh casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! The Angel of Manannan Mac Lir zaps you with a magic missile! The magic missile hits the priest of Brigit. The magic missile misses the Angel of Manannan Mac Lir. The magic missile hits the renegade Angel of Lugh. But it reflects from the renegade Angel of Lugh's shield! The magic missile hits the Angel of Manannan Mac Lir. The priest of Brigit casts a spell! The priest of Brigit summons insects! Pick an object. The giant beetle bites the giant beetle. The giant beetle misses the giant beetle. The fire ant bites the giant beetle. The fire ant bites the giant beetle. The giant beetle is on fire! The killer bee misses the fire ant. The fire ant misses the killer bee. The fire ant misses the killer bee. The killer bee misses the giant ant. The killer bee turns to flee. The fire ant bites the giant beetle. The fire ant misses the giant beetle. The giant ant misses the killer bee. The giant ant turns to flee. The giant ant misses the fire ant. The soldier ant misses the killer bee. The soldier ant misses the killer bee. The soldier ant turns to flee. The Angel of Manannan Mac Lir zaps you with a magic missile! The magic missile hits the giant beetle! The magic missile misses the Angel of Manannan Mac Lir. The magic missile misses the renegade Angel of Lugh. The magic missile whizzes by you! The magic missile hits the invisible high priestess of Lugh! There is a high altar to Lugh (lawful) here. # What do you want to sacrifice? [n or ?*] You offer the Amulet of Yendor to Lugh... A visible choir sings, and you are bathed in radiance... The voice of Lugh booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided and extinct? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Inventory: 939/1000 weight (33/52 slots) Amulets J - an uncursed copper amulet of life saving (being worn) {24} Weapons z - the blessed rustproof +6 Excalibur (alternate weapon; not wielded) {40} a - a blessed rustproof +7 lance (weapon in hand) {180} Armor o - a blessed rustproof +4 helm of brilliance (being worn) {50} j - a blessed rustproof +4 pair of gauntlets of power (being worn) {30} R - a blessed fireproof +4 pair of speed boots (being worn) {20} B - a blessed +5 mithril shield of reflection (being worn) {27} E - a blessed fireproof +5 cloak of protection (being worn) {10} Q - a blessed +4 Hawaiian shirt (being worn) {5} W - a blessed +4 silver dragon scale mail (being worn) {40} Comestibles f - an uncursed K-ration {10} Scrolls p - a blessed scroll of genocide {5} Spellbooks h - the uncursed Book of the Dead {20} Rings F - a blessed ring of conflict (on left hand) {3} C - an uncursed ring of free action (on right hand) {3} e - an uncursed ring of searching {3} D - an uncursed ring of teleport control {3} Wands A - a wand of death (0:6) {7} G - a wand of death (1:6) {7} r - a wand of digging (0:1) {7} H - a wand of teleportation (0:6) {7} K - a wand of teleportation (0:3) {7} Tools b - a blessed bag of holding containing 95 items {323} T - the Bell of Opening (0:0) {10} S - the uncursed Candelabrum of Invocation (7/7 candles attached) {24} l - a blessed magic lamp (lit) {20} m - the blessed Magic Mirror of Merlin {13} w - an uncursed mithril magic whistle {2} d - an uncursed skeleton key {3} s - an uncursed stethoscope {4} P - an uncursed moist towel {2} u - a blessed +0 unicorn horn {20} Gems/Stones I - an uncursed luckstone {10} Contents of the bag of holding: 2503 gold pieces an uncursed amulet of magical breathing an uncursed copper amulet of life saving a cursed silver amulet of restful sleep an uncursed +0 pair of jumping boots an uncursed very rotted +0 leather cloak of magic resistance an uncursed +0 mummy wrapping an uncursed dwarven root an uncursed eucalyptus leaf 2 uncursed food rations an uncursed kelp frond 2 uncursed lembas wafers 3 uncursed lumps of royal jelly an uncursed tin of floating eye meat 3 uncursed lizard corpses 4 blessed scrolls of blank paper 3 uncursed scrolls of blank paper a cursed scroll of blank paper a blessed scroll of charging 3 uncursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of genocide an uncursed scroll of gold detection an uncursed scroll of identify a blessed scroll of magic mapping an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of scare monster an uncursed scroll of stinking cloud an uncursed scroll of taming 2 blessed scrolls of teleportation an uncursed scroll of water a blessed greased spellbook of charm monster a blessed spellbook of magic missile an uncursed spellbook of stone to flesh an uncursed spellbook of turn undead an uncursed potion of extra healing a cursed potion of extra healing a blessed potion of full healing an uncursed potion of full healing a blessed diluted potion of gain ability 4 uncursed potions of object detection 2 uncursed potions of paralysis an uncursed potion of restore ability 7 potions of holy water 2 potions of unholy water an uncursed +2 ring of carrying named +2 an uncursed +2 ring of gain constitution an uncursed ring of levitation an uncursed ring of levitation an uncursed ring of polymorph an uncursed ring of regeneration an uncursed ring of slow digestion an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed ring of warning a wand of cold (0:6) a wand of create monster (0:11) a wand of digging (0:7) a wand of digging (0:6) a wand of digging (0:6) a wand of digging named empty (0:0) a wand of enlightenment (0:12) a wand of fire (0:5) a wand of fire (0:2) a wand of nothing (0:11) a wand of opening (0:3) a wand of polymorph (0:4) a wand of polymorph (0:1) a wand of sleep (0:8) a wand of sleep (0:6) a wand of speed monster (0:4) a wand of striking (0:7) a wand of striking (0:4) a wand of wishing (0:1) a wand of wishing (0:1) a wand of wishing (0:1) a magic marker (1:40) an uncursed towel a +0 unicorn horn a +0 unicorn horn 2 uncursed amber stones 5 uncursed amethyst stones 3 uncursed black opals 3 uncursed chrysoberyl stones 3 uncursed citrine stones 2 uncursed jacinth stones an uncursed jasper stone 4 uncursed jet stones 3 uncursed obsidian stones 3 uncursed opals 3 uncursed turquoise stones Ardub the Knight's attributes: Background: You were a Dame, a level 29 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 40131 turns ago. You had 694802 experience points. Basics: You had 265 out of 269 hit points. You had 290 out of 298 energy points (spell power). Your armor class was -46. Your wallet was empty. Autopickup was on for '0' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/25, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (base:14, limit:18). Your wisdom was 22 (base:18, innate limit:18). Your charisma was 18 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a lance. You had expert skill with lance. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You caused conflict. You could jump. You could teleport. You had a moderate defense bonus (+8). You were protected. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (thrice) Death Vlad the Impaler a high priest 9 krakens Medusa 2 ki-rin 6 storm giants a glass golem 5 purple worms 3 gray dragons 4 silver dragons 6 red dragons 5 white dragons an orange dragon 4 black dragons 2 blue dragons a yellow dragon 20 minotaurs 2 jabberwocks Ixoth 9 baluchitheria 5 Angels a stone golem 3 Olog-hai 2 Nazgul 3 pit fiends 25 sandestins 6 hell hounds 3 titanotheres 4 trappers a baby green dragon a disenchanter 26 vampire lords 6 shades 5 skeletons 3 shopkeepers 6 aligned priests 5 captains 6 liches 3 clay golems 6 nurses 6 ice devils a nalfeshnee 3 lurkers above 3 Aleaxes 3 ettins 8 black puddings 35 vampires 7 lieutenants 2 knights 2 winged gargoyles 8 giant mimics 6 long worms 2 fire giants 9 ogre kings 3 Elvenkings 8 rock trolls an umber hulk 2 mind flayers 3 flesh golems 2 doppelgangers 3 hezrous 7 bone devils 2 salamanders 11 large mimics 2 wumpuses 3 fire vortices 3 baby purple worms a couatl 15 stalkers 4 air elementals 3 fire elementals 4 earth elementals 11 water elementals 7 hill giants 4 giant mummies 12 elf-lords 9 xorns 30 giant zombies 8 sergeants 8 barbed devils 4 vrocks 24 wargs 3 winter wolves 5 hell hound pups 23 small mimics 3 glass piercers 14 warhorses 3 steam vortices 6 xans 9 sharks 7 electric eels 2 ettin mummies 3 ogre lords 3 trolls 2 quantum mechanics a sasquatch 2 wood golems 3 erinyes 9 mariliths 8 gelatinous cubes 3 pyrolisks 2 large dogs 2 freezing spheres 8 flaming spheres 5 shocking spheres a large cat 5 tigers 4 gargoyles 4 tengu 26 ochre jellies 7 chameleons 4 crocodiles 10 leocrottas 2 energy vortices 4 mountain centaurs 3 stone giants 4 elf mummies 6 human mummies 4 red nagas a green slime 9 Grey-elves a python 6 pit vipers a cobra 55 wraiths 2 carnivorous apes 26 ettin zombies 2 leather golems 71 soldiers 7 succubi 9 horned devils 9 incubi 15 giant beetles 6 quivering blobs 22 cockatrices 2 wolves 4 panthers 6 gremlins 24 leprechauns 3 spotted jellies 17 lizards 9 orc-captains 9 iron piercers a mumak 17 giant spiders 10 scorpions 6 horses an ice vortex 7 black lights 7 piranha 28 giant eels 5 vampire bats 2 forest centaurs 6 gnome kings 5 orc mummies 3 dwarf mummies 9 ogres 14 brown puddings 8 Green-elves 7 rust monsters 15 owlbears 7 yetis 4 gold golems a werewolf 2 chickatrices 3 dingoes 3 dogs 4 housecats 7 jaguars 4 blue jellies 2 gray unicorns 3 black unicorns 8 dust vortices 33 ravens 8 plains centaurs 4 gnome mummies 6 Woodland-elves 11 snakes 5 water moccasins 42 ghosts 12 apes 33 human zombies a rope golem 18 soldier ants 7 fire ants 2 imps 3 lemures 66 quasits 6 wood nymphs 6 water nymphs a mountain nymph 12 bugbears 14 Mordor orcs 16 Uruk-hai 6 orc shamans 5 rock piercers 6 rock moles a woodchuck 2 ponies 7 fog clouds 10 yellow lights 11 jellyfish 8 shriekers 12 violet fungi 23 gnome lords 6 gnomish wizards a kobold mummy 9 gray oozes 3 barrow wights 16 elf zombies 15 ghouls a straw golem 6 giant ants a little dog 10 floating eyes 3 kittens 4 dwarves 2 homunculi 2 kobold lords 2 kobold shamans 9 iguanas 34 hill orcs 11 rothes 2 rabid rats 3 centipedes 6 giant bats a monkey 24 orc zombies 24 dwarf zombies 3 wererats 48 killer bees 2 acid blobs 7 coyotes a gas spore 2 hobbits 6 manes a large kobold 3 geckos 8 hobgoblins an orc 5 giant rats 2 cave spiders 26 brown molds 45 yellow molds 25 green molds 30 red molds 61 gnomes 15 garter snakes 26 gnome zombies 16 jackals 2 foxes 2 kobolds 11 newts 7 goblins 14 sewer rats 10 grid bugs 3 bats 28 lichens 23 kobold zombies 2251 creatures vanquished. Genocided or extinct species: liches demiliches master liches arch-liches rust monsters disenchanters umber hulks quantum mechanics mind flayers master mind flayers erinyes (extinct) 10 species genocided. 1 species extinct. Voluntary challenges: You genocided 10 types of monsters. You never changed form. You used 7 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. A temple. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 25 Level 1: One way stairs up to The Elemental Planes. Level 2: An armor shop. Level 3: An untended shop, an altar to Lugh, a grave. Stairs down to The Gnomish Mines. Level 4: Level 5: "spare BoH 75zm" A general store. Level 6: Level 7: Level 8: An untended shop. Level 9: Many trees. Oracle of Delphi. Level 10: Many fountains. Stairs up to Sokoban, level 9. Level 11: A fountain. Level 12: A fountain. Level 13: An altar, some fountains. Level 14: A grave. Level 15: A fountain, a grave, a tree. Level 16: A primitive area. Portal to The Quest. Level 17: Level 18: An altar to Lugh. Level 19: A tree. Level 20: A fountain, a grave, a tree. Level 21: Some graves. Level 22: "Medusa" A fountain, many trees. Level 23: Level 24: Level 25: A fountain. The castle. Connection to Gehennom. Gehennom: levels 26 to 45 Level 26: A temple, many graves. Valley of the Dead. Level 27: Level 28: Level 29: A fountain, many graves. Level 30: A fountain. Level 31: A sink. Level 32: Level 33: Many graves. Level 34: Level 35: Stairs up to Vlad's Tower, level 34. Level 36: A temple. Level 37: "wiz 3F" Level 38: "wiz 2F" Level 39: "wiz 1F" Level 40: Some shops, an altar, many graves. Level 41: Level 42: "wiz portal" Level 43: Many graves. Level 44: Level 45: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: An untended shop, an altar to Lugh, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: levels 1 to 6 Level 1: Completed quest for King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vlad's Tower: levels 34 up to 32 Level 32: A throne. Level 33: Level 34: Fare thee well Ardub the Demigoddess... You went to your reward with 2441448 points, The Book of the Dead (worth 10000 zorkmids and 25000 points) The Magic Mirror of Merlin (worth 1500 zorkmids and 3750 points) Excalibur (worth 4000 zorkmids and 10000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) 5 amethyst stones (worth 3000 zorkmids), 4 jet stones (worth 3400 zorkmids), 3 black opals (worth 7500 zorkmids), 3 turquoise stones (worth 6000 zorkmids), 3 citrine stones (worth 4500 zorkmids), 3 opals (worth 2400 zorkmids), 3 chrysoberyl stones (worth 2100 zorkmids), 3 obsidian stones (worth 600 zorkmids), 2 jacinth stones (worth 6500 zorkmids), 2 amber stones (worth 2000 zorkmids), 1 jasper stone (worth 500 zorkmids), 2 silver amulets of life saving (worth 300 zorkmids), 1 copper amulet of restful sleep (worth 150 zorkmids), 1 copper amulet of magical breathing (worth 150 zorkmids), and 2503 pieces of gold, after 40131 moves. You were level 29 with a maximum of 269 hit points when you ascended.