Unix xNetHack Version 0.4.1-0 Work-in-progress - last build Tue Sep 10 08:41:11 2019 (9533c2111343883d1ada7da48db2d4292c97f0e0,branch:master). Game began 2019-09-13 20:37:38, ended 2019-09-15 16:33:27. Ardub, lawful male dwarven Archeologist --------- |.......| ----- |.......| ----- ...| |..._...| |... A ---------..-- --------- |.......| --------- --..--------- |.......|...-- --.......-- | |.......| | --.......-- --..@|.......| |.....).|....---..%......--|. ----.---- .|--.........---....|..@A@..| |..._.%)-.....-...%.......||.............||.........@a..a@.aA.@@h...| |.......|....---.....%...-----......%..-----.........---...@|.......| |.......|...-- --.......-- -----)----- --....%..-- --...|.......| ---------..-- ----.---- --...%.%.-- ----)---- --.A---------A ...| |..(--------....0%%..--------.).------ |... AA @ ----- |%%%%.....|....%%%.%..|.....%........| ----- -------...--..(%.....--......"%......| |....--.$%....--...%...........| ---..%----%----.....[...!......| |......%.%%.%[...)...........| ------------------------------ Ardub the Collector St:18/35 Dx:24 Co:25 In:20 Wi:19 Ch:13 Lawful Astral Plane $:0 HP:238(241) Pw:104(104) AC:-40 Xp:26/447060 T:41722 Latest messages: Eve the Nomad turns to flee. The renegade Angel of Quetzalcoatl wields a long sword! The renegade Angel of Quetzalcoatl zaps you with a magic missile! The magic missile whizzes by you! The magic missile bounces! "I fart in thy general direction." The Angel of Huhetotl wields a long sword! The priest of Camaxtli swings his mace at Eve the Nomad. The priest of Camaxtli misses Eve the Nomad. The priest of Camaxtli misses Eve the Nomad. The priest of Camaxtli turns to flee. The renegade Angel of Quetzalcoatl swings his long sword at Eve the Nomad. The renegade Angel of Quetzalcoatl misses Eve the Nomad. The renegade Angel of Quetzalcoatl swings his long sword at Eve the Nomad. The renegade Angel of Quetzalcoatl misses Eve the Nomad. The renegade Angel of Quetzalcoatl misses Eve the Nomad. "I first mistook thee for a statue, when I regarded thy head of stone." The priest of Camaxtli swings his mace at Eve the Nomad. The priest of Camaxtli misses Eve the Nomad. The priest of Camaxtli misses Eve the Nomad. What do you want to use or apply? [- abdjluIPQY or ?*] You have a little trouble removing 2 blessed potions called water. Continue? [ynq] (q) You have a little trouble removing w - 2 blessed potions called water {40}. Your movements are slowed slightly because of your load. You hear some noises in the distance. What do you want to dip? [abd-gi-wyEFILN-RUVX-Z or ?*] What do you want to dip your Amulet of Yendor named REAL into? [wN or ?*] Your Amulet of Yendor named REAL glows amber. Your movements are now unencumbered. The giant ant misses the soldier ant. The Angel of Huhetotl swings his long sword. The Angel of Huhetotl hits! The Angel of Huhetotl swings his long sword. The Angel of Huhetotl hits! The Angel of Huhetotl hits! The air crackles around the Angel of Huhetotl. The priestess of Quetzalcoatl wields a mace! Your Amulet of Yendor named REAL glows with a light blue aura. What do you want to sacrifice? [f or ?*] You offer the Amulet of Yendor to Quetzalcoatl... A visible choir sings, and you are bathed in radiance... The voice of Quetzalcoatl thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided and extinct? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Inventory: 945/1000 weight (34/52 slots) Amulets L - an uncursed glass amulet of reflection (being worn) {17} Weapons s - the blessed rustproof +7 Ogresmasher (weapon in hands) {50} Armor U - an uncursed +4 helm of brilliance (being worn) {50} F - an uncursed +4 pair of cloth gauntlets of dexterity (being worn) {6} y - a blessed +4 pair of cloth jumping boots (being worn) {13} O - an uncursed greased fireproof +4 cloak of protection (being worn) {10} r - a blessed +4 Hawaiian shirt (being worn) {5} k - a blessed +5 gray dragon scale mail (being worn) {40} Comestibles g - an uncursed K-ration {10} Scrolls m - 2 blessed scrolls of charging {10} X - a blessed scroll of punishment {5} e - a cursed scroll of scare monster {5} Spellbooks Z - the uncursed Book of the Dead {20} Potions N - an uncursed potion of paralysis {20} Rings i - an uncursed ring of conflict (on right hand) {3} q - a blessed +4 ring of increase damage {3} R - a cursed ring of levitation {3} v - an uncursed +5 ring of protection (on left hand) {3} Wands E - a wand of death (1:0) {7} t - a wand of digging (0:4) {7} V - a wand of digging (0:0) {7} n - a wand of teleportation (0:3) {7} Tools b - a blessed greased bag of holding containing 123 items {401} Y - the cursed Bell of Opening (0:1) {10} Q - the uncursed Candelabrum of Invocation (7/7 candles attached) {24} l - a blessed magic lamp {20} j - a magic marker (0:50) {2} a - the blessed Orb of Detection (0:3) {150} d - an uncursed skeleton key {3} P - an uncursed moist towel {2} u - a blessed +0 unicorn horn {20} Gems/Stones p - an uncursed ruby {1} o - a cursed worthless piece of yellowish brown glass {1} I - a blessed luckstone {10} Contents of the bag of holding: 3838 gold pieces an uncursed copper amulet of life saving an uncursed copper amulet of life saving an uncursed gold amulet of ESP an uncursed gold amulet of magical breathing an uncursed iron amulet of life saving an uncursed silver amulet of reflection the cursed +0 Giantslayer the blessed +0 Sunsword an uncursed +0 pair of speed boots an uncursed +0 cloak of displacement an uncursed +0 cloak of magic resistance an uncursed +0 mummy wrapping an uncursed greased rotted +1 robe an uncursed carrot an uncursed eucalyptus leaf an uncursed fortune cookie 4 uncursed K-rations 2 uncursed lembas wafers 14 uncursed lumps of royal jelly 3 uncursed sprigs of wolfsbane 2 uncursed tripe rations 3 uncursed lizard corpses 8 blessed scrolls of blank paper 3 cursed scrolls of blank paper an uncursed scroll of confuse monster 2 cursed scrolls of confuse monster 4 uncursed scrolls of create monster a cursed scroll of create monster an uncursed scroll of destroy armor a cursed scroll of earth 2 uncursed scrolls of enchant armor a cursed scroll of enchant armor an uncursed scroll of fire 2 uncursed scrolls of food detection an uncursed scroll of gold detection 3 blessed scrolls of remove curse 2 uncursed scrolls of remove curse an uncursed scroll of taming 4 cursed scrolls of teleportation 3 uncursed scrolls of water an uncursed potion of enlightenment 4 uncursed potions of full healing 4 uncursed potions of gain energy an uncursed potion of healing a blessed potion of levitation an uncursed potion of monster detection 2 blessed potions of object detection 2 uncursed potions of object detection 2 uncursed potions of paralysis 7 potions of holy water a potion of unholy water an uncursed +1 ring of adornment a blessed +2 ring of carrying an uncursed +1 ring of carrying a cursed ring of fire resistance a blessed +2 ring of gain constitution an uncursed +4 ring of gain strength an uncursed +1 ring of gain strength a cursed -1 ring of increase accuracy an uncursed ring of polymorph control an uncursed +3 ring of protection an uncursed +3 ring of protection an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of see invisible an uncursed ring of shock resistance an uncursed ring of slow digestion a cursed ring of stealth an uncursed ring of sustain ability named !c an uncursed ring of teleport control a cursed ring of teleportation an uncursed ring of warning a wand of cold (0:8) a wand of cold (0:3) a wand of create monster (0:12) a wand of fire (0:6) a wand of fire (0:3) a wand of fire (0:1) a wand of light (0:15) a wand of lightning (0:5) a wand of magic missile (0:7) a wand of magic missile (0:6) a wand of magic missile (0:0) a wand of polymorph (0:3) a wand of sleep (0:4) a wand of sleep (0:4) a wand of speed monster (0:4) a wand of striking (0:6) a wand of striking (0:0) a wand of striking (0:0) a wand of teleportation (0:4) a wand of undead turning (0:5) a wand of undead turning (0:3) a wand of wishing (0:1) a wand of wishing (0:1) a wand of wishing (0:1) a wand of wishing (0:1) a wand of wishing (0:1) a can of grease (0:3) a magic marker (0:88) a magic marker (1:6) an uncursed magic whistle 3 uncursed agate stones 5 uncursed amber stones 4 uncursed amethyst stones an uncursed aquamarine stone 2 uncursed black opals an uncursed citrine stone an uncursed diamond 2 uncursed dilithium crystals 6 uncursed emeralds 3 uncursed fluorite stones an uncursed garnet stone 2 uncursed jacinth stones 5 uncursed jasper stones 3 uncursed jet stones an uncursed obsidian stone an uncursed opal 4 uncursed rubies an uncursed sapphire an uncursed topaz stone an uncursed touchstone Ardub the Archeologist's attributes: Background: You were a Collector, a level 26 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 41722 turns ago. You had 447060 experience points, 30940 more were needed for level 27. Basics: You had 238 out of 241 hit points. You had all 104 energy points (spell power). Your armor class was -40. Your wallet was empty. Autopickup was on for '*' plus thrown, with exceptions. Final Characteristics: Your strength was 18/35 (limit:18/100). Your dexterity was 24 (base:20, innate limit:20). Your constitution was 25 (base:20, innate limit:20). Your intelligence was 20 (base:16, innate limit:16). Your wisdom was 19 (base:15, peak:16, innate limit:16). Your charisma was 13 (limit:16). Final Status: You were unencumbered. You were wielding a hammer. You had basic skill with hammer. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You caused conflict. You could jump. You could teleport. You had teleport control. You had a large defense bonus (+12). You were protected. You took half spell damage. You were fast. You had reflection. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (7 times) Death (twice) Pestilence Famine (thrice) Vlad the Impaler a high priest 4 mastodons Medusa 2 iron golems a ki-rin 6 storm giants 5 glass golems 4 balrogs the Minion of Huhetotl 14 purple worms 2 gray dragons a silver dragon 5 red dragons 4 white dragons 5 orange dragons 5 black dragons 4 blue dragons 2 green dragons 6 yellow dragons 21 minotaurs 3 jabberwocks 5 baluchitheria 11 Angels 5 stone golems 7 Olog-hai 2 Nazgul 6 pit fiends 7 sandestins 5 hell hounds 15 titanotheres 9 trappers a baby white dragon 22 vampire lords 6 shades 4 skeletons 18 aligned priests 6 captains 5 clay golems 7 nurses 6 ice devils 4 nalfeshnees 4 lurkers above a frost giant 4 ettins 6 black puddings 22 vampires 6 lieutenants a rogue 2 queen bees 4 winged gargoyles 13 giant mimics 5 long worms 6 fire giants 8 ogre kings 4 Elvenkings 10 ice trolls 11 rock trolls 3 doppelgangers 8 hezrous 8 bone devils 9 salamanders 6 large mimics 4 wumpuses 4 fire vortices 10 stalkers 4 air elementals 6 fire elementals 13 earth elementals 19 water elementals 2 hill giants 2 giant mummies 6 elf-lords 14 xorns 10 giant zombies 7 sergeants 6 barbed devils 11 vrocks 7 wargs 2 winter wolves 3 hell hound pups 17 small mimics 2 glass piercers 6 warhorses 9 steam vortices 22 xans 3 ettin mummies 12 ogre lords 18 trolls a sasquatch 2 wood golems 2 erinyes 10 mariliths a djinni 2 gelatinous cubes 8 pyrolisks 5 large dogs 3 freezing spheres 5 flaming spheres 6 shocking spheres 2 large cats 10 tigers 6 gargoyles 5 tengu 5 ochre jellies 3 chameleons 2 crocodiles 12 leocrottas 4 energy vortices 3 mountain centaurs 3 stone giants 8 elf mummies 26 human mummies 2 red nagas 6 green slimes 12 Grey-elves 16 pythons 8 pit vipers 26 cobras 32 wraiths 4 carnivorous apes 13 ettin zombies 3 leather golems 54 soldiers 7 succubi 9 horned devils 3 incubi 15 giant beetles 3 quivering blobs 14 cockatrices 11 wolves 5 lynxes 3 panthers 65 gremlins 11 leprechauns 4 spotted jellies 16 lizards 8 orc-captains 4 iron piercers 4 mumakil 14 giant spiders 3 scorpions 3 horses an ice vortex 3 baby long worms 4 black lights 3 giant eels 5 vampire bats 6 forest centaurs 2 gnome kings 2 orc mummies 6 dwarf mummies 5 ogres 12 brown puddings 13 Green-elves 5 rust monsters 12 owlbears 7 yetis 3 gold golems 3 werewolves 4 chickatrices a dingo a dog 4 housecats 3 jaguars 5 blue jellies 4 gray unicorns 6 dust vortices 4 ravens 4 plains centaurs 5 gnome mummies 17 Woodland-elves 39 snakes 22 ghosts 7 apes 17 human zombies 15 soldier ants 13 fire ants 2 imps 2 lemures 2 quasits 2 baby crocodiles 3 wood nymphs 6 water nymphs 6 mountain nymphs 4 bugbears 25 Mordor orcs 26 Uruk-hai 8 orc shamans 8 rock piercers 2 rock moles 2 ponies 6 fog clouds 3 yellow lights 8 shriekers 20 violet fungi 5 gnome lords 4 gnomish wizards 3 kobold mummies a black naga hatchling 2 guardian naga hatchlings 6 gray oozes 6 barrow wights 15 elf zombies 10 ghouls 2 paper golems 27 giant ants 2 little dogs 5 floating eyes 3 kittens 3 dwarves a homunculus 2 kobold lords 3 kobold shamans an iguana 43 hill orcs 11 rothes 5 rabid rats 4 monkeys 16 orc zombies 9 dwarf zombies a wererat 2 werejackals 80 killer bees 4 acid blobs a gas spore 7 hobbits 15 manes 3 large kobolds 12 geckos 12 hobgoblins 3 orcs 12 giant rats 5 cave spiders 21 brown molds 28 yellow molds 26 green molds 21 red molds 22 gnomes 69 garter snakes 21 gnome zombies 7 jackals 3 foxes a kobold 12 newts 8 goblins a sewer rat 6 grid bugs 6 bats 27 lichens 8 kobold zombies 2169 creatures vanquished. Genocided or extinct species: jellyfish piranha sharks giant eels electric eels krakens liches demiliches master liches arch-liches rust monsters disenchanters umber hulks quantum mechanics mind flayers master mind flayers erinyes (extinct) 16 species genocided. 1 species extinct. Voluntary challenges: You genocided 16 types of monsters. You never changed form. You used 3 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 28 Level 1: A sink. One way stairs up to The Elemental Planes. Level 2: A delicatessen, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: A sink. Level 5: A general store, some fountains. Level 6: A fountain. Level 7: Many fountains, many trees. Oracle of Delphi. Level 8: An altar to Quetzalcoatl. Stairs up to Sokoban, level 7. Level 9: A sink. Level 10: A very big room. Level 11: A general store. Level 12: Level 13: Portal to The Quest. Level 14: A grave. Level 15: A fountain, some graves. Level 16: A primitive area. Level 17: A fountain, many graves, a tree. Level 18: Level 19: An altar to Quetzalcoatl, a sink. Level 20: Level 21: Level 22: A temple. Level 23: A temple, a fountain. Level 24: "Medusa" Level 25: A temple, a grave. Level 26: Level 27: Some fountains. Level 28: A fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 52 Level 29: A temple, many graves. Valley of the Dead. Level 30: An altar. Level 31: Many graves. Level 32: Many graves. Level 33: A fountain. Level 34: "Asmodeus" Level 35: A sink. Level 36: Level 37: Level 38: Many graves. Level 39: "Orcus" Some shops, an altar, many graves. Stairs up to Vlad's Tower, level 38. Level 40: Level 41: "wiz 3F" Level 42: "wiz 2F" Level 43: Level 44: A temple. Level 45: A temple. Level 46: A fountain. Level 47: A sink, many graves. Level 48: Level 49: "wiz portal" Level 50: Level 51: Level 52: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: A general store, an altar to Quetzalcoatl, some fountains. Level 7: Level 8: Level 9: Final resting place for Ardub-Arc-Dwa-Fem-Law, killed by a gray unicorn. Level 10: Level 11: The Quest: levels 1 to 6 Level 1: Completed quest for Lord Carnarvon. Level 2: Level 3: Many temples. Level 4: Level 5: Level 6: A temple. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Vlad's Tower: levels 38 up to 36 Level 36: Level 37: Level 38: Goodbye Ardub the Demigod... You went to your reward with 2312040 points, The Orb of Detection (worth 2500 zorkmids and 6250 points) Giantslayer (worth 500 zorkmids and 1250 points) Sunsword (worth 1500 zorkmids and 3750 points) Ogresmasher (worth 1200 zorkmids and 3000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 6 emeralds (worth 15000 zorkmids), 5 rubies (worth 17500 zorkmids), 5 amber stones (worth 5000 zorkmids), 5 jasper stones (worth 2500 zorkmids), 4 amethyst stones (worth 2400 zorkmids), 3 jet stones (worth 2550 zorkmids), 3 fluorite stones (worth 1200 zorkmids), 3 agate stones (worth 600 zorkmids), 2 dilithium crystals (worth 9000 zorkmids), 2 jacinth stones (worth 6500 zorkmids), 2 black opals (worth 5000 zorkmids), 1 diamond (worth 4000 zorkmids), 1 sapphire (worth 3000 zorkmids), 1 citrine stone (worth 1500 zorkmids), 1 aquamarine stone (worth 1500 zorkmids), 1 topaz stone (worth 900 zorkmids), 1 opal (worth 800 zorkmids), 1 garnet stone (worth 700 zorkmids), 1 obsidian stone (worth 200 zorkmids), 1 worthless piece of colored glass, 3 silver amulets of life saving (worth 450 zorkmids), 2 amulets of reflection (worth 300 zorkmids), 1 iron amulet of ESP (worth 150 zorkmids), 1 copper amulet of magical breathing (worth 150 zorkmids), and 3838 pieces of gold, after 41722 moves. You were level 26 with a maximum of 241 hit points when you ascended.