Unix xNetHack Version 0.4.1-0 Work-in-progress - last build Tue Oct 29 13:58:40 2019 (cb01093213bc1312c156d10add0d184d375dda33,branch:master). Game began 2019-10-24 13:27:18, ended 2019-10-29 19:47:44. Ardub, chaotic male elven Ranger @ --------- |.......|A ------ |.......| ....| @ |..._...| @ -..-- --------- A |....@..| @A | @ |...-- --.a...a&-- |@ |..@....| | D @ A A |..@ .. |...@---a.A.@a...--|. ----.---- .| A X @@ A |...Q..A)@%%AA-@.a.%.[....||A....A.[.....| & @D @ |.....@.|..%%---....[....-----...A%....--- @ @ A|...... |...-- --.......-- -----|----- A @ @ ------- -..-- ----A---- --@......-- -+-- A AA ...| |...--------..A.@%...--------..A------ A ----- |.........|A...Dt.....|.......A......| -------...--.A%)$....--H......A.A....| |...%--.%.%@.@--....qAA.H......| ---.H.----)----.....B..Q..A....| |.q..A.@%....%..........@....| ------------------------------ Ardub the Sharpshooter St:25 Dx:18 Co:16 In:21 Wi:25 Ch:15 Chaotic Astral Plane $:0 HP:186(224) Pw:27(174) AC:-40 Xp:26/448709 Hungry Blind T:47864 Latest messages: You hit the priest of Mars. You hear some noises in the distance. You hear some noises. You hit the priest of Mars. Death moves the priestess of Moloch out of the way! You kill the priest of Mars! You hear some noises in the distance. The carafe crashes on your head and breaks into shards. You yawn. You hear some noises. You hear a nearby zap. The bolt of cold hits the invisible priest of Apollo! A nearby voice intones: "Pilgrim, you enter a sacred place!" You try to feel what is lying here on the floor. You hit the priestess of Apollo. You hear some noises in the distance. The magic missile hits the invisible priest of Apollo! The magic missile misses the Angel of Apollo. The magic missile hits the priestess of Apollo! You hit the priestess of Apollo. You are beginning to feel hungry. You hit the priestess of Apollo. You hear some noises. The magic missile misses the renegade Angel of Mars. The magic missile hits the Angel of Apollo. You hear some noises in the distance. "Mars have mercy on thee, for I shall not!" You hear some noises. You hear a distant zap. You try to feel what is lying here on the altar. There is a high altar to Mars (chaotic) here. You feel no objects here. What do you want to wield? [- jpuQ or ?*] p - the blessed +0 Longbow of Diana (weapon in hand) {30}. You hear some noises in the distance. The invisible priest of Apollo casts a spell! The priestess of Apollo casts a spell! What do you want to sacrifice? [q or ?*] You offer the Amulet of Yendor to Mars... An invisible choir sings, and you are bathed in radiance... The voice of Mars booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided and extinct? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Inventory: 972/1000 weight (32/52 slots) Amulets i - an uncursed silver amulet of reflection (being worn) {25} Weapons j - 34 blessed +7 silver arrows (in quiver) {34} p - the blessed +0 Longbow of Diana (weapon in hand) {30} Q - the blessed +6 Stormbringer (alternate weapon; not wielded) {40} Armor v - a blessed +5 helm of brilliance (being worn) {50} U - a blessed rustproof +5 pair of gauntlets of power (being worn) {30} f - an uncursed fireproof +5 pair of speed boots (being worn) {20} c - a blessed thoroughly burnt rotted +4 cloak of displacement (being worn) {10} e - an uncursed very burnt +0 oilskin cloak {10} k - a blessed +5 Hawaiian shirt (being worn) {5} N - a blessed +5 gray dragon scale mail (being worn) {40} Scrolls J - an uncursed scroll of teleportation {5} Spellbooks W - the cursed Book of the Dead {20} Rings m - an uncursed ring of conflict (on right hand) {3} t - an uncursed ring of free action (on left hand) {3} h - an uncursed +1 ring of increase damage {3} L - an uncursed ring of levitation {3} X - an uncursed ring of teleport control {3} Wands z - a wand of death (0:2) {7} P - a wand of death (1:0) {7} H - a wand of digging (0:5) {7} F - a wand of teleportation (0:7) {7} V - a wand of wishing (0:1) {7} Tools b - a blessed bag of holding containing 135 items {512} R - the cursed Bell of Opening (0:0) {10} g - the uncursed Candelabrum of Invocation (7/7 candles attached) {24} l - a blessed magic lamp (lit) {20} S - a magic marker (1:12) {2} d - an uncursed silver skeleton key {3} B - an uncursed towel {2} u - a blessed +0 unicorn horn {20} Gems/Stones I - a blessed luckstone {10} Contents of the bag of holding: 7274 gold pieces an uncursed gold amulet of ESP an uncursed iron amulet of life saving an uncursed iron amulet of unchanging 49 blessed +7 silver arrows a +3 platinum dagger the blessed +1 Sting a +0 mithril dwarvish mattock the -1 Orcrist a blessed burnt +3 pair of gauntlets of dexterity an uncursed +0 pair of cloth water walking boots an uncursed +2 cloak of invisibility an uncursed +0 cloak of magic resistance an uncursed +0 mummy wrapping 5 uncursed K-rations 7 uncursed lembas wafers 11 uncursed lumps of royal jelly 3 uncursed tripe rations an uncursed tin of nurse meat 3 uncursed lizard corpses a blessed scroll of blank paper 8 uncursed scrolls of blank paper 3 cursed scrolls of blank paper a blessed scroll of charging an uncursed scroll of charging 5 uncursed scrolls of create monster 2 cursed scrolls of create monster an uncursed scroll of destroy armor a blessed scroll of earth 4 uncursed scrolls of earth a cursed scroll of enchant armor an uncursed scroll of fire 4 uncursed scrolls of remove curse an uncursed scroll of scare monster 4 uncursed scrolls of scare monster an uncursed scroll of stinking cloud 3 uncursed scrolls of taming a blessed scroll of teleportation 9 uncursed scrolls of teleportation 3 cursed scrolls of teleportation an uncursed scroll of water an uncursed spellbook of dig an uncursed spellbook of jumping an uncursed potion of confusion an uncursed potion of extra healing 5 uncursed potions of full healing an uncursed diluted potion of full healing an uncursed potion of gain energy an uncursed potion of gain level a blessed potion of monster detection 2 uncursed potions of object detection a blessed potion of oil an uncursed potion of oil a blessed potion of paralysis an uncursed potion of paralysis 2 uncursed potions of sickness an uncursed potion of speed 9 potions of holy water 4 uncursed potions of water a potion of unholy water an uncursed +2 ring of carrying an uncursed +1 ring of carrying an uncursed ring of conflict an uncursed ring of fire resistance an uncursed +1 ring of gain constitution an uncursed +1 ring of gain constitution an uncursed +2 ring of gain strength an uncursed -1 ring of gain strength a cursed ring of hunger an uncursed ring of invisibility an uncursed ring of poison resistance an uncursed ring of polymorph an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of see invisible an uncursed ring of shock resistance an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed ring of teleport control an uncursed ring of teleportation an uncursed ring of warning a wand of cold (0:5) a wand of cold (0:0) a wand of create monster (0:13) a wand of create monster (0:9) a cursed wand of death (0:7) a cursed wand of death (1:4) a wand of digging (0:6) a wand of digging (0:6) a wand of digging (0:5) a wand of digging (0:4) a wand of digging (0:3) a wand of digging (0:2) a wand of digging (0:1) a wand of fire (0:0) a wand of polymorph (0:3) a wand of sleep (0:3) a wand of sleep (0:1) a wand of sleep (0:1) a wand of slow monster (0:5) a wand of striking (0:6) a wand of striking (0:1) a wand of teleportation (0:4) a wand of teleportation (0:3) a wand of undead turning (0:4) a wand of wishing (0:1) an empty uncursed sack an uncursed bugle an uncursed blindfold an uncursed copper magic whistle a blessed magic marker (1:0) a cursed magic marker (0:19) 9 uncursed agate stones an uncursed amber stone 3 uncursed amethyst stones an uncursed aquamarine stone an uncursed black opal an uncursed chrysoberyl stone 8 uncursed citrine stones 2 uncursed diamonds 3 uncursed emeralds 2 uncursed fluorite stones 6 uncursed garnet stones 3 uncursed jacinth stones 4 uncursed jade stones 4 uncursed jasper stones an uncursed jet stone 3 uncursed obsidian stones an uncursed opal 4 uncursed rubies an uncursed sapphire 4 uncursed topaz stones 4 uncursed turquoise stones a blessed touchstone Ardub the Ranger's attributes: Background: You were a Sharpshooter, a level 26 male elven Ranger. You were chaotic, on a mission for Mars who was opposed by Apollo (lawful) and Diana (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 47864 turns ago. There was a new moon in effect when your adventure ended. You had 448709 experience points, 29291 more were needed for level 27. Basics: You had 186 out of 224 hit points. You had 27 out of 174 energy points (spell power). Your armor class was -40. Your wallet was empty. Autopickup was on for '?*' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18, innate limit:18). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 21 (base:16, peak:17, innate limit:20). Your wisdom was 25 (base:20, innate limit:20). Your charisma was 15 (limit:18). Final Status: You were temporarily blind. You were hungry. You were unencumbered. You were wielding a bow. You had expert skill with bow. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were displaced. You were stealthy. You caused conflict. You could teleport. You had a moderate defense bonus (+9). You were warded. You were harmed by iron. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (6 times) Pestilence (thrice) Vlad the Impaler a high priest a mastodon 8 krakens Medusa an Archon 3 iron golems 2 storm giants a titan 3 glass golems a balrog 5 purple worms 6 red dragons 3 white dragons 2 orange dragons 7 black dragons 4 blue dragons 6 green dragons 2 yellow dragons 16 minotaurs a jabberwock Scorpius 15 baluchitheria 7 Angels 5 stone golems 4 Olog-hai 3 master mind flayers 4 Nazgul 6 pit fiends 3 hell hounds 10 titanotheres 8 trappers a guardian naga 3 disenchanters 28 vampire lords 6 shades 4 skeletons 17 aligned priests 5 captains 3 liches 5 clay golems 10 nurses 7 ice devils 6 nalfeshnees 4 mumakil 3 lurkers above 4 Aleaxes a frost giant 10 ettins 5 golden nagas 8 black puddings 42 vampires 7 lieutenants a barbarian a queen bee 3 winged gargoyles 14 giant mimics 14 long worms 7 fire giants 2 ogre kings 2 Elvenkings 7 rock trolls 8 umber hulks 4 mind flayers 2 flesh golems 5 doppelgangers 17 hezrous 6 bone devils 22 salamanders 6 large mimics 6 wumpuses 5 fire vortices a baby purple worm 2 couatls 25 stalkers 10 air elementals 6 fire elementals 9 earth elementals 8 water elementals 4 giant mummies 2 elf-lords 9 xorns 25 giant zombies 8 sergeants 3 water demons 15 barbed devils 19 vrocks 13 wargs 2 winter wolves 8 hell hound pups 22 small mimics 4 glass piercers 9 warhorses 10 steam vortices 16 xans 5 sharks 7 electric eels 4 ettin mummies an ogre lord 8 trolls 5 quantum mechanics 4 sasquatches 2 wood golems 3 erinyes 6 mariliths a djinni 8 gelatinous cubes 5 pyrolisks 9 large dogs 12 flaming spheres 7 shocking spheres 8 large cats 5 tigers 5 gargoyles a dwarf king a tengu 11 ochre jellies 8 chameleons 5 crocodiles 12 leocrottas 5 energy vortices 29 mountain centaurs a stone giant an elf mummy 2 human mummies 9 green slimes 3 pythons 7 pit vipers 5 cobras 84 wraiths 3 carnivorous apes 26 ettin zombies a leather golem 43 soldiers a watchman 7 succubi 10 horned devils 10 incubi 18 giant beetles 9 quivering blobs 20 cockatrices 12 wolves 3 winter wolf cubs 5 lynxes 2 panthers 8 gremlins 5 leprechauns 3 spotted jellies 15 lizards 4 orc-captains 7 iron piercers 9 giant spiders 35 scorpions 13 horses an ice vortex 8 black lights 4 piranha 15 giant eels 8 vampire bats 56 forest centaurs 2 orc mummies 5 dwarf mummies an ogre 6 brown puddings a Green-elf 7 rust monsters 22 owlbears 8 yetis 2 gold golems 5 werewolves 8 hunters 6 chickatrices 3 dingoes 4 dogs 3 housecats 11 jaguars 2 dwarf lords 4 blue jellies 4 white unicorns a gray unicorn a black unicorn 8 dust vortices 8 ravens 14 plains centaurs 4 gnome mummies 3 snakes a water moccasin 58 ghosts 6 apes 31 human zombies 4 rope golems 20 soldier ants 9 fire ants 2 imps 15 lemures 3 quasits 2 wood nymphs 3 water nymphs 5 mountain nymphs 6 bugbears 11 Mordor orcs 4 Uruk-hai 2 orc shamans 9 rock piercers 2 rock moles 5 ponies 8 fog clouds 15 yellow lights 7 jellyfish 21 shriekers 19 violet fungi 13 gnome lords 8 gnomish wizards 2 kobold mummies 7 gray oozes a barrow wight 20 elf zombies 24 ghouls a paper golem 25 giant ants 3 little dogs 6 floating eyes 4 kittens 21 dwarves a homunculus a kobold lord 12 iguanas 16 hill orcs 19 rothes 6 rabid rats a centipede 9 giant bats 4 monkeys 20 orc zombies 19 dwarf zombies 2 wererats a werejackal 33 killer bees 2 acid blobs 5 coyotes a gas spore 8 hobbits 12 manes 11 geckos 3 hobgoblins 12 giant rats 6 cave spiders 35 brown molds 54 yellow molds 39 green molds 42 red molds 61 gnomes a Keystone Kop 3 garter snakes 22 gnome zombies 7 jackals 5 foxes 2 kobolds 7 newts 10 goblins 29 sewer rats 7 grid bugs a bat 49 lichens 25 kobold zombies 2494 creatures vanquished. Genocided or extinct species: liches demiliches master liches arch-liches rust monsters disenchanters erinyes (extinct) 6 species genocided. 1 species extinct. Voluntary challenges: You genocided 6 types of monsters. You used 5 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 26 Level 1: One way stairs up to The Elemental Planes. Level 2: A general store, an altar to Mars, a tree. Stairs down to The Gnomish Mines. Level 3: An altar. Level 4: A tree. Level 5: Level 6: A fountain. Level 7: A tree. Level 8: Oracle of Delphi. Level 9: Some fountains, a grave. Stairs up to Sokoban, level 8. Level 10: Level 11: A general store, a fountain. Level 12: A temple, a fountain. Level 13: A temple, a sink. Level 14: A fountain, a tree. Level 15: A fountain, a tree. Portal to The Quest. Level 16: "swamps" Some graves, some trees. Level 17: Level 18: A primitive area. Level 19: A temple, a fountain. Level 20: A temple. Level 21: Many fountains, a grave. Level 22: A fountain. Level 23: Level 24: "Medusa" Level 25: A temple to Mars. Level 26: A fountain. The castle (play notes "GDDGF" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 27 to 49 Level 27: A temple, many graves. Valley of the Dead. Level 28: An altar, many graves. Level 29: "Asmodeus" Level 30: A grave. Level 31: "Juiblex" A fountain. Level 32: Level 33: "Baalzebub" Level 34: Level 35: Many graves. Level 36: Some shops, an altar. Level 37: Many graves. Level 38: A temple. Level 39: Stairs up to Vlad's Tower, level 38. Level 40: "wiz 3F" Level 41: "wiz 2F" Final resting place for NCommander-Mon-Hum-Fem-Law, choked on a lizard corpse. Level 42: "wiz 1F" Level 43: Some graves. Level 44: Level 45: A grave. Level 46: A fountain, a sink, many graves. Level 47: "wiz portal" Level 48: Level 49: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: The Quest: levels 1 to 6 Level 1: An altar to Mars, many trees. Completed quest for Orion. Level 2: Many trees. Level 3: Level 4: Level 5: Level 6: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Vlad's Tower: levels 38 up to 36 Level 36: A throne. Level 37: Level 38: Goodbye Ardub the Demigod... You went to your reward with 2410048 points, Orcrist (worth 2000 zorkmids and 5000 points) Sting (worth 800 zorkmids and 2000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Longbow of Diana (worth 4000 zorkmids and 10000 points) Stormbringer (worth 8000 zorkmids and 20000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 9 agate stones (worth 1800 zorkmids), 8 citrine stones (worth 12000 zorkmids), 6 garnet stones (worth 4200 zorkmids), 4 rubies (worth 14000 zorkmids), 4 turquoise stones (worth 8000 zorkmids), 4 topaz stones (worth 3600 zorkmids), 4 jasper stones (worth 2000 zorkmids), 4 jade stones (worth 1200 zorkmids), 3 jacinth stones (worth 9750 zorkmids), 3 emeralds (worth 7500 zorkmids), 3 amethyst stones (worth 1800 zorkmids), 3 obsidian stones (worth 600 zorkmids), 2 diamonds (worth 8000 zorkmids), 2 fluorite stones (worth 800 zorkmids), 1 sapphire (worth 3000 zorkmids), 1 black opal (worth 2500 zorkmids), 1 aquamarine stone (worth 1500 zorkmids), 1 amber stone (worth 1000 zorkmids), 1 jet stone (worth 850 zorkmids), 1 opal (worth 800 zorkmids), 1 chrysoberyl stone (worth 700 zorkmids), 1 amulet of ESP (worth 150 zorkmids), 1 amulet of life saving (worth 150 zorkmids), 1 amulet of unchanging (worth 150 zorkmids), 1 amulet of reflection (worth 150 zorkmids), and 7274 pieces of gold, after 47864 moves. You were level 26 with a maximum of 224 hit points when you ascended.