Unix xNetHack Version 0.4.1-0 post-release - last build Tue Jan 21 13:34:53 2020 (50bd4110857aba03c35a3a3c4e551684a6633fad,branch:master). Game began 2020-01-19 20:34:27, ended 2020-01-24 19:21:52. Ardub, neutral female gnomish Archeologist A A --------- |.......| A|.......|@ @ |...A@..| |.......|A@ |@ |D....D.| | |. ----.---- .| |.A..E@B@OA...| ---.@.DH.DA.--- -----H----- --+- --%..q%..-- ------...--------..N.@%)..-- |..............|....Dc%..%.| |..............--...)H....-- | |...............--..0T*..-- ....| |................----)---- ............| |..................%.x....................| ------------------------------------------- Ardub the Archon St:25 Dx:14 Co:12 In:20 Wi:22 Ch:14 Neutral Astral Plane $:0 HP:216(216) Pw:207(207) AC:-43 HD:19 T:26727 Satiated Fly Latest messages: What do you want to zap? [pWX or ?*] In what direction? The door is razed! Where do you want to jump? (For instructions type a '?') The high priest intones: "Pilgrim, you enter a sacred place!" The fire elemental turns to flee. The green dragon turns to flee. You hear some noises in the distance. The silver dragon turns to flee. The storm giant hits the storm giant. The Olog-hai picks up an acid blob corpse. The Olog-hai picks up a wand of fire. The baluchitherium hits the storm giant. The baluchitherium hits the storm giant. The ki-rin casts a spell! The high priest of Camaxtli wields a wooden mace! You hear some noises. The high priest of Camaxtli swings his wooden mace at the fire elemental. The high priest of Camaxtli hits the fire elemental. The high priest of Camaxtli hits the fire elemental. The high priest of Camaxtli is mildly warmed. Pick an object. You hear some noises in the distance. The storm giant hits the storm giant. The Olog-hai picks up 3 jacinth stones. The baluchitherium hits the storm giant. The baluchitherium hits the storm giant. The ettin picks up a melon. You hear a chugging sound. You hear a chugging sound. You hear a door unlock. The high priest of Camaxtli swings his wooden mace at the fire elemental. The high priest of Camaxtli hits the fire elemental. The fire elemental is killed! There is a high altar to Camaxtli (neutral) here. What do you want to use or apply? [- bdhilsuwBENR or ?*] What do you want to sacrifice? [Y or ?*] You offer the Amulet of Yendor to Camaxtli... A visible choir sings, and you are bathed in radiance... The voice of Camaxtli booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided and extinct? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Inventory: 911/975 weight (29/52 slots) Amulets y - a cursed silver amulet of reflection (being worn) {25} Weapons a - the blessed corrodeproof +7 Grayswandir (weapon in hand) {45} Armor T - a blessed greased rustproof +4 helm of brilliance (being worn) {50} J - a blessed +5 pair of gauntlets of power (being worn) {30} f - a blessed +4 pair of jumping boots (being worn) {20} F - a blessed +6 mithril elven shield (being worn) {66} Spellbooks M - the uncursed Book of the Dead {20} Rings x - an uncursed ring of conflict (on right hand) {3} H - an uncursed +2 ring of increase damage {3} c - an uncursed +2 ring of protection (on left hand) {3} Wands W - a wand of cancellation (0:3) {7} X - a blessed wand of death (0:4) {7} p - a wand of digging (0:2) {7} Tools b - a blessed bag of holding containing 96 items {351} R - a drum of earthquake (0:6) {25} h - the Bell of Opening (0:1) {10} E - the uncursed Candelabrum of Invocation (7/7 candles attached) {24} l - a blessed magic lamp (lit) {20} N - a magic marker (1:21) {2} w - an uncursed magic whistle {3} i - the blessed Orb of Detection (0:5) {150} d - an uncursed plastic skeleton key {1} s - an uncursed stethoscope {4} B - an uncursed towel {2} u - a blessed +0 unicorn horn {20} Gems/Stones Z - an uncursed black opal {1} k - a cursed citrine stone {1} U - an uncursed emerald {1} I - a blessed luckstone {10} Contents of the bag of holding: 754 gold pieces an uncursed glass amulet of life saving a blessed +2 dwarvish mattock the blessed +1 Sunsword an uncursed +0 fedora an uncursed +0 pair of cloth water walking boots an uncursed +0 pair of kicking boots a cursed +0 shield of reflection 3 uncursed K-rations 2 uncursed lembas wafers 17 uncursed lumps of royal jelly an uncursed sprig of wolfsbane an uncursed tripe ration an uncursed lizard corpse an uncursed partly eaten lizard corpse a blessed scroll of blank paper 11 uncursed scrolls of blank paper 5 cursed scrolls of blank paper 2 blessed scrolls of earth 2 uncursed scrolls of enchant armor an uncursed scroll of food detection an uncursed scroll of genocide a blessed scroll of identify an uncursed scroll of identify 4 uncursed scrolls of light an uncursed scroll of magic mapping 2 uncursed scrolls of punishment 6 uncursed scrolls of remove curse a cursed scroll of remove curse 3 uncursed scrolls of scare monster an uncursed scroll of stinking cloud an uncursed scroll of taming a blessed scroll of teleportation 2 uncursed scrolls of water a cursed potion of enlightenment 4 uncursed potions of full healing an uncursed potion of oil an uncursed potion of paralysis a blessed potion of speed a cursed potion of speed 10 potions of holy water an uncursed potion of water an uncursed +2 ring of adornment an uncursed +1 ring of carrying a blessed +2 ring of gain constitution an uncursed +5 ring of increase accuracy an uncursed +3 ring of increase accuracy an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleportation an uncursed ring of warning a wand of cold (0:1) a wand of create monster (0:14) a wand of fire (0:5) a wand of fire (0:4) a wand of fire (0:3) a wand of locking (0:6) a wand of make invisible (0:3) a wand of polymorph (0:4) a wand of secret door detection (0:12) a wand of sleep (0:4) a wand of slow monster (0:4) a wand of speed monster (0:4) a wand of striking (0:5) a wand of striking (0:0) a wand of teleportation (0:6) a wand of teleportation (0:5) a wand of wishing (0:1) a wand of wishing (0:1) an uncursed bugle a can of grease (0:1) a +0 unicorn horn a +0 unicorn horn 3 uncursed agate stones an uncursed amber stone 2 uncursed amethyst stones an uncursed aquamarine stone 6 uncursed black opals 2 uncursed chrysoberyl stones an uncursed citrine stone an uncursed diamond 6 uncursed diamonds an uncursed dilithium crystal 5 uncursed emeralds 7 uncursed garnet stones an uncursed jacinth stone an uncursed jade stone 2 uncursed jasper stones an uncursed jet stone 5 uncursed rubies an uncursed sapphire 7 uncursed topaz stones 2 uncursed turquoise stones an uncursed touchstone Ardub the Archeologist's attributes: Background: You were in female Archon form. You were actually a Collector, a level 28 female gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 26727 turns ago. There was a new moon in effect when your adventure ended. Basics: You had all 216 hit points. You had all 207 energy points (spell power). You had 19 hit dice. Your armor class was -43. Your wallet was empty. Autopickup was on for '*' plus thrown, with exceptions. Final Characteristics: Your strength was 25. Your dexterity was 14. Your constitution was 12. Your intelligence was 20. Your wisdom was 22. Your charisma was 14. Final Status: You were transformed. You were flying. You were satiated. You were unencumbered. You were wielding a saber. You had unknown skill with saber. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You caused conflict. You could jump. You could teleport. You had teleport control. You regenerated. You had a large defense bonus (+11). You were warded. You took half spell damage. You were polymorphed into an Archon. You could not change from your current form. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Yeenoghu Juiblex the Wizard of Yendor (6 times) Famine (twice) Vlad the Impaler a high priest 3 mastodons Medusa an Archon an iron golem 7 storm giants 2 glass golems a balrog the Minion of Huhetotl 8 purple worms 3 gray dragons 2 silver dragons 9 red dragons 4 white dragons an orange dragon 2 black dragons 6 blue dragons 3 green dragons a yellow dragon 15 minotaurs 2 jabberwocks 9 baluchitheria 4 Angels 5 stone golems 9 Olog-hai 3 master mind flayers 2 Nazgul 8 pit fiends 5 sandestins 10 hell hounds 4 titanotheres 5 trappers 2 guardian nagas 35 vampire lords 6 shades 5 skeletons 9 aligned priests 3 captains 4 clay golems 7 nurses 9 ice devils 4 nalfeshnees a mumak 3 lurkers above an Aleax 3 frost giants 3 ettins 2 golden nagas 5 black puddings 28 vampires 7 lieutenants 2 queen bees 7 winged gargoyles 9 giant mimics 3 long worms 5 fire giants 5 ogre kings 3 Elvenkings 7 ice trolls 13 rock trolls an umber hulk a flesh golem a doppelganger 10 hezrous 7 bone devils 16 salamanders 12 large mimics 4 wumpuses 9 fire vortices 3 couatls 15 stalkers 7 air elementals 18 fire elementals 3 earth elementals 24 water elementals 7 hill giants 3 giant mummies 2 black nagas 7 elf-lords 6 xorns 21 giant zombies 15 sergeants 2 water demons 7 barbed devils 8 vrocks 13 wargs 5 winter wolves 3 hell hound pups 5 small mimics a glass piercer 2 warhorses 8 steam vortices 18 xans 6 ettin mummies 9 ogre lords 18 trolls 4 quantum mechanics 2 sasquatches 4 wood golems 2 erinyes 9 mariliths 2 djinn 6 gelatinous cubes 4 pyrolisks a large dog a freezing sphere 8 flaming spheres 2 shocking spheres 3 large cats 7 tigers 2 gargoyles 5 tengu 9 ochre jellies 3 chameleons 2 crocodiles 7 leocrottas 9 energy vortices 2 mountain centaurs a stone giant 4 elf mummies 28 human mummies a green slime 12 Grey-elves 7 pythons 5 pit vipers 22 cobras 53 wraiths 4 carnivorous apes 22 ettin zombies 3 leather golems 58 soldiers 6 succubi 5 horned devils 7 incubi 15 giant beetles a quivering blob 11 cockatrices 20 wolves 2 winter wolf cubs 8 panthers 6 gremlins 48 leprechauns 13 lizards 3 orc-captains 2 iron piercers 8 giant spiders 7 scorpions 4 horses 2 ice vortices 2 baby long worms 5 black lights 3 giant eels 12 vampire bats 3 forest centaurs 2 gnome kings 5 orc mummies 4 dwarf mummies 5 ogres 2 brown puddings 10 Green-elves a rust monster 12 owlbears 8 yetis 3 gold golems 2 werewolves 6 chickatrices 3 dingoes 3 jaguars a dwarf lord 3 blue jellies 3 white unicorns a black unicorn 6 dust vortices 34 ravens 3 plains centaurs 2 gnome mummies 11 Woodland-elves 43 snakes 7 water moccasins 34 ghosts 3 apes 19 human zombies 4 rope golems 9 soldier ants 8 fire ants an imp 6 lemures 4 quasits 3 baby crocodiles 7 wood nymphs 10 water nymphs 6 mountain nymphs 11 bugbears 9 Uruk-hai an orc shaman 5 rock piercers 5 rock moles 7 ponies 4 fog clouds 11 yellow lights 9 shriekers 10 violet fungi 3 gnome lords a gnomish wizard 9 kobold mummies a black naga hatchling a gray ooze 27 elf zombies 18 ghouls 2 straw golems a paper golem 16 giant ants 2 little dogs 4 floating eyes a kitten 11 dwarves a homunculus a kobold shaman 7 iguanas 19 hill orcs 7 rothes a rabid rat a giant bat 3 monkeys 12 orc zombies 19 dwarf zombies 2 wererats 3 werejackals 104 killer bees 11 acid blobs a gas spore 7 hobbits a large kobold 11 geckos 12 hobgoblins 5 giant rats 3 cave spiders 32 brown molds 20 yellow molds 19 green molds 30 red molds 6 gnomes 41 garter snakes 20 gnome zombies 19 jackals 3 foxes 5 kobolds 3 newts 9 goblins 5 sewer rats 8 grid bugs 5 bats 31 lichens 23 kobold zombies 2120 creatures vanquished. Genocided or extinct species: jellyfish piranha sharks giant eels electric eels krakens liches demiliches master liches arch-liches rust monsters disenchanters umber hulks quantum mechanics mind flayers master mind flayers erinyes (extinct) 16 species genocided. 1 species extinct. Voluntary challenges: You genocided 16 types of monsters. You never changed form. You used 4 wishes (1 for an artifact). The Elemental Planes: Astral Plane: <- You are here. A temple to Camaxtli. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 28 Level 1: One way stairs up to The Elemental Planes. Level 2: A grave. Level 3: A weapon shop. Stairs down to The Gnomish Mines. Level 4: Level 5: Level 6: Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: Level 9: Level 10: A temple. Level 11: An altar to Camaxtli, a fountain, a sink. Level 12: An altar to Camaxtli. Portal to The Quest. Level 13: Level 14: A temple. Level 15: Level 16: A primitive area. Level 17: Level 18: Level 19: Level 20: A fountain, a tree. Level 21: Level 22: "vault" A temple, a fountain. Level 23: An altar. Level 24: Some fountains, a sink. Level 25: "Medusa" A fountain, many trees. Level 26: An altar to Camaxtli. Level 27: A temple. Level 28: A fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 49 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: "Juiblex" A fountain. Level 34: Level 35: "Baalzebub" Level 36: Level 37: Level 38: "Orcus" Some shops, an altar, many graves. Stairs up to Vlad's Tower, level 37. Level 39: "wiz 3F" Level 40: Level 41: Level 42: Many graves. Level 43: Level 44: "wiz portal" Level 45: Level 46: Level 47: Level 48: Level 49: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Camaxtli, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 6 Level 1: Completed quest for Lord Carnarvon. Level 2: Level 3: Many temples. Level 4: Level 5: Level 6: A temple. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Vlad's Tower: levels 37 up to 35 Level 35: Level 36: Level 37: Goodbye Ardub the Demigoddess... You went to your reward with 2601724 points, Grayswandir (worth 8000 zorkmids and 20000 points) Sunsword (worth 1500 zorkmids and 3750 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Orb of Detection (worth 2500 zorkmids and 6250 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 7 diamonds (worth 28000 zorkmids), 7 black opals (worth 17500 zorkmids), 7 topaz stones (worth 6300 zorkmids), 7 garnet stones (worth 4900 zorkmids), 6 emeralds (worth 15000 zorkmids), 5 rubies (worth 17500 zorkmids), 3 agate stones (worth 600 zorkmids), 2 turquoise stones (worth 4000 zorkmids), 2 citrine stones (worth 3000 zorkmids), 2 chrysoberyl stones (worth 1400 zorkmids), 2 amethyst stones (worth 1200 zorkmids), 2 jasper stones (worth 1000 zorkmids), 1 dilithium crystal (worth 4500 zorkmids), 1 jacinth stone (worth 3250 zorkmids), 1 sapphire (worth 3000 zorkmids), 1 aquamarine stone (worth 1500 zorkmids), 1 amber stone (worth 1000 zorkmids), 1 jet stone (worth 850 zorkmids), 1 jade stone (worth 300 zorkmids), 1 amulet of life saving (worth 150 zorkmids), 1 amulet of reflection (worth 150 zorkmids), and 754 pieces of gold, after 26727 moves. You were level 28 with a maximum of 88 hit points when you ascended.