Unix xNetHack Version 5.0 - last build Thu Feb 13 18:53:40 2020 (7926277bdcf78a0d6fae8bd9c01eb6270da7d4b6). Game began 2020-02-18 18:51:23, ended 2020-02-27 22:49:03. Ardub, neutral female gnomish Wizard ------ ----- A @ ..@.| |... ---------..-- --------- --------- --..--------- A|.....@.|@..-- --.......-- --....)..-- --.%.|.......| |...A...|..%.---.%%......-- -+- --....[....---....|.......| A@|...G...-DA.@.@...........| . |......%..%$)%.%..$%.._...| |..@@...|....---.........-- . @ --....$....---%%..|.......| |.......|...-- --...$...-- ----|---- --.......-- --..%|.......| ---------..-- ----%---- --.......-- ----%---- --..--------- ...| ------..0--------.........--------%%.------ |... ----- |.........%....| .*.....!. |..............| ----- |..............-- .%..... --.....%..%.....| |...............-- %%. --...............| |................----|----................| |..................).....U................| ------------------------------------------- Ardub the Mage St:25 Dx:16 Co:18 In:24 Wi:23 Ch:16 Neutral Astral Plane $:0 HP:302(315) Pw:223(510) AC:-36 Xp:30/773698 T:38208 Satiated Latest messages: The Angel of Thoth hits the gray dragon. The Angel of Thoth swings his long sword at the gray dragon. The Angel of Thoth hits the gray dragon. The Angel of Thoth hits the gray dragon. The priest of Thoth wields a copper mace! The priestess of Anhur wields a mace! You hear a nearby zap. The magic missile hits the gray dragon. The magic missile whizzes by you! The gray dragon misses the Angel of Thoth. The gray dragon misses the Angel of Thoth. The gray dragon misses the Angel of Thoth. "Why search for the Amulet? Thou wouldst but lose it, cretin." The priestess of Anhur swings her mace. The priestess of Anhur hits! The priestess of Anhur misses! The priestess of Anhur casts a spell at you! You feel as if you need some help. You feel a malignant aura surround the magic-absorbing blade. The Angel of Moloch zaps you with a magic missile! The magic missile hits Ken the invisible Student of Fire. The magic missile misses the gray dragon. The magic missile hits you! But it reflects from your armor! The magic missile hits the gray dragon. The high priestess intones: "Pilgrim, you enter a sacred place!" You feel the amulet draining your energy away. Where do you want to jump? (For instructions type a '?') The gray dragon breathes fragments! The blast of missiles hits you! But it reflects from your armor! The priest of Thoth swings his copper mace at the high priestess of Thoth. The priest of Thoth hits the high priestess of Thoth. The priest of Thoth hits the high priestess of Thoth. The high priestess of Thoth wields a mace! There is a high altar to Thoth (neutral) here. What do you want to sacrifice? [V or ?*] You offer the Amulet of Yendor to Thoth... An invisible choir sings, and you are bathed in radiance... The voice of Thoth rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided and extinct? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Inventory: 900/1000 weight (28/52 slots) Weapons (')') E - the blessed +2 Magicbane (weapon in hand) {10} Wands ('/') P - a wand of death (0:2) {7} k - a wand of digging (0:0) {7} D - a wand of teleportation (0:3) {7} Tools ('(') b - a blessed greased bag of holding containing 142 items {565} G - the Bell of Opening (0:1) {10} g - the uncursed Candelabrum of Invocation (7/7 candles attached) {24} l - an uncursed magic lamp (lit) {20} p - a magic marker (1:23) {2} w - an uncursed mithril magic whistle {2} d - an uncursed skeleton key {3} B - an uncursed moist towel {2} u - a blessed +0 unicorn horn {20} Amulets ('"') H - the blessed Eye of the Aethiopica (being worn) {20} Armor ('[') M - a blessed +5 helm of brilliance (being worn) {50} F - a blessed +3 pair of gauntlets of power (being worn) {30} n - a blessed greased fireproof +3 pair of speed boots (being worn) {20} A - a blessed greased +4 cloak of protection (being worn) {10} r - a blessed +2 leather Hawaiian shirt (being worn) {7} a - a blessed +4 silver dragon scale mail (being worn) {40} Rings ('=') U - an uncursed ring of conflict (on right hand) {3} f - an uncursed ring of free action (on left hand) {3} C - an uncursed ring of levitation {3} z - an uncursed ring of polymorph control {3} Spellbooks ('+') L - the uncursed Book of the Dead {20} Gems/Stones ('*') c - an uncursed citrine stone {1} N - an uncursed ruby {1} I - a blessed luckstone {10} Contents of the bag of holding: a blessed rustproof +3 dagger named Sacred Dagger a +0 elven dagger the +0 Trollsbane the corrodeproof +0 Werebane a wand of create monster (0:8) a wand of digging (0:3) a wand of digging named empty (0:0) a wand of digging (0:0) a wand of enlightenment (0:14) a wand of fire (0:5) a wand of lightning (0:8) a wand of magic missile (0:6) a wand of make invisible (0:3) a wand of opening (0:6) a wand of polymorph (0:4) a wand of probing (0:7) a wand of sleep (0:7) a wand of speed monster (0:3) a wand of undead turning (0:4) a wand of wishing (0:1) a wand of wishing (0:1) a wand of wishing (0:1) a wand of wishing (0:1) 10 uncursed scrolls of blank paper 7 cursed scrolls of blank paper an uncursed scroll of charging 3 uncursed scrolls of destroy armor 2 uncursed scrolls of earth 2 uncursed scrolls of enchant armor 5 uncursed scrolls of enchant weapon a blessed scroll of fire an uncursed scroll of fire 4 uncursed scrolls of food detection 2 uncursed scrolls of identify a blessed scroll of light an uncursed scroll of magic mapping an uncursed scroll of punishment 4 blessed scrolls of remove curse 2 uncursed scrolls of scare monster 3 uncursed scrolls of scare monster a blessed scroll of stinking cloud 2 blessed scrolls of teleportation 2 uncursed scrolls of teleportation 6 uncursed scrolls of water a cursed scroll of water a blessed potion of acid an uncursed potion of acid an uncursed potion of enlightenment 6 uncursed potions of extra healing 2 uncursed potions of full healing a blessed potion of healing 5 uncursed potions of healing a blessed potion of invisibility 4 uncursed potions of invisibility 2 uncursed potions of monster detection 2 blessed potions of object detection an uncursed potion of object detection an uncursed potion of oil 3 uncursed potions of paralysis 2 uncursed potions of restore ability 3 uncursed potions of sleeping a blessed potion of speed an uncursed potion of speed 9 potions of holy water an uncursed potion of water an empty uncursed sack an uncursed bugle a can of grease (0:4) an uncursed pea whistle an uncursed partly used wax candle a +0 wooden pick-axe 7 uncursed K-rations 4 uncursed lembas wafers 9 uncursed lumps of royal jelly 2 uncursed sprigs of wolfsbane 3 uncursed tripe rations an uncursed cockatrice egg an uncursed egg 5 uncursed lizard corpses an uncursed glass amulet of unchanging an uncursed +0 cornuthaum an uncursed -3 helm of opposite alignment an uncursed +0 pair of gauntlets of dexterity an uncursed +0 pair of gauntlets of dexterity an uncursed +0 pair of gloves an uncursed +0 pair of elven boots an uncursed +0 pair of water walking boots an uncursed +0 cloak of displacement an uncursed +0 cloak of magic resistance an uncursed +0 plastic cloak of invisibility a blessed +1 ring of adornment an uncursed +3 ring of adornment an uncursed +2 ring of adornment an uncursed -1 ring of carrying an uncursed -4 ring of carrying an uncursed ring of fire resistance a blessed +1 ring of gain constitution an uncursed -1 ring of gain strength an uncursed -2 ring of gain strength an uncursed ring of hunger an uncursed +2 ring of increase accuracy an uncursed ring of invisibility an uncursed ring of invisibility an uncursed ring of invisibility an uncursed ring of levitation an uncursed ring of levitation an uncursed ring of poison resistance an uncursed ring of poison resistance an uncursed ring of polymorph an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of see invisible an uncursed ring of see invisible an uncursed ring of see invisible an uncursed ring of slow digestion an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed ring of teleportation an uncursed ring of warning an uncursed agate stone 3 uncursed amber stones 3 uncursed amethyst stones 5 uncursed aquamarine stones 2 uncursed chrysoberyl stones an uncursed citrine stone 7 uncursed diamonds 3 uncursed dilithium crystals 4 uncursed emeralds 4 uncursed fluorite stones an uncursed garnet stone 3 uncursed jacinth stones 5 uncursed jade stones an uncursed jet stone 3 uncursed obsidian stones 3 uncursed opals 8 uncursed rubies an uncursed topaz stone 2 uncursed turquoise stones an uncursed touchstone Ardub the Wizard's attributes: Background: You were a Mage, a level 30 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were heterosexual. You were in the endgame, on the Astral Plane. You entered the dungeon 38208 turns ago. It was nighttime. You had 773698 experience points. Basics: You had 302 out of 315 hit points. You had 223 out of 510 energy points (spell power). Your armor class was -36. Your wallet was empty. Autopickup was on for '*' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/16, innate limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 24 (base:19, innate limit:19). Your wisdom was 23 (base:18, innate limit:18). Your charisma was 16 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You had unskilled skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were telepathic. You were warned. You had infravision. You were invisible. You caused conflict. You could teleport. You had teleport control. You had a moderate defense bonus (+9). You were protected. You took half spell damage. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Baalzebub Dispater Orcus Yeenoghu Juiblex the Wizard of Yendor (thrice) Death Famine (twice) Vlad the Impaler a high priest 2 mastodons 6 krakens Medusa Croesus 2 iron golems 3 storm giants 2 titans 2 glass golems 4 balrogs 7 purple worms 2 gray dragons 5 silver dragons 3 red dragons 5 white dragons 4 orange dragons 4 blue dragons 2 green dragons a yellow dragon 14 minotaurs a jabberwock Anaraxis the Black 12 baluchitheria 3 Angels a demilich 3 stone golems 4 Olog-hai 5 master mind flayers 5 Nazgul 3 pit fiends 6 hell hounds 8 titanotheres 2 trappers 14 disenchanters 37 vampire lords 6 shades 4 skeletons 19 aligned priests 5 captains 4 liches 2 water trolls 3 clay golems 6 nurses 9 ice devils 4 nalfeshnees 4 mumakil 9 lurkers above an Aleax 7 ettins 5 golden nagas 8 black puddings 22 vampires 6 lieutenants 3 queen bees 6 winged gargoyles 7 giant mimics 7 long worms 4 fire giants 6 ogre kings 6 Elvenkings 3 ice trolls 8 rock trolls 8 umber hulks 4 mind flayers 2 flesh golems 6 doppelgangers 4 hezrous 22 bone devils 12 salamanders 6 large mimics 3 wumpuses a fire vortex a baby purple worm 6 couatls 13 stalkers 3 air elementals a fire elemental 8 earth elementals 9 water elementals 10 hill giants 4 giant mummies a black naga 13 elf-lords 13 xorns 23 giant zombies 28 sergeants a water demon 3 barbed devils 7 vrocks 9 wargs 4 winter wolves 10 hell hound pups 29 small mimics 3 glass piercers 6 warhorses 5 steam vortices 12 xans 15 sharks 7 electric eels 4 ettin mummies 6 ogre lords 13 trolls 6 quantum mechanics 6 wood golems 3 erinyes 8 mariliths a djinni 9 gelatinous cubes 2 pyrolisks 4 large dogs a freezing sphere 3 flaming spheres 5 shocking spheres 3 large cats 10 tigers a gargoyle a dwarf king 12 tengu 8 ochre jellies 8 chameleons 5 crocodiles 12 leocrottas 5 energy vortices 2 mountain centaurs 2 stone giants 4 elf mummies 4 human mummies 3 red nagas a green slime 5 Grey-elves 9 pythons 6 pit vipers 5 cobras 56 wraiths 6 carnivorous apes 16 ettin zombies 2 leather golems 119 soldiers 2 watchmen 7 succubi 5 horned devils 7 incubi 29 giant beetles 5 quivering blobs 20 cockatrices 13 wolves 6 winter wolf cubs 4 lynxes 9 panthers 39 gremlins 45 leprechauns 4 spotted jellies 15 lizards an orc-captain 4 iron piercers 14 giant spiders 5 scorpions 7 horses 2 ice vortices a baby long worm 12 black lights 13 piranha 25 giant eels 55 vampire bats 4 forest centaurs 3 gnome kings 4 orc mummies 4 dwarf mummies 6 ogres 5 brown puddings 12 Green-elves 9 rust monsters 12 owlbears 11 yetis a gold golem 2 werewolves 14 chickatrices 2 dingoes 2 housecats 2 jaguars 2 dwarf lords 2 blue jellies 3 white unicorns a black unicorn 8 dust vortices 15 ravens 4 plains centaurs 2 gnome mummies 16 Woodland-elves 5 snakes 9 water moccasins 40 ghosts 7 apes 20 human zombies 2 rope golems 21 soldier ants 16 fire ants 5 imps 6 lemures 8 quasits 5 wood nymphs 4 water nymphs 4 mountain nymphs 13 bugbears 17 Mordor orcs 16 Uruk-hai 4 orc shamans 5 rock piercers 5 rock moles 3 fog clouds 6 yellow lights 9 jellyfish 16 shriekers 22 violet fungi 2 gnome lords 2 gnomish wizards 5 kobold mummies a red naga hatchling a golden naga hatchling 3 gray oozes 5 barrow wights 21 elf zombies 17 ghouls 2 straw golems 4 paper golems 24 giant ants a little dog 3 floating eyes 2 kittens 5 dwarves 5 homunculi 2 kobold lords 6 kobold shamans 10 iguanas 13 hill orcs 15 rothes 4 rabid rats 15 giant bats 2 monkeys 29 orc zombies 28 dwarf zombies a wererat 2 werejackals 88 killer bees 5 acid blobs 3 gas spores 7 hobbits 10 manes 2 large kobolds 9 geckos 10 hobgoblins 6 giant rats 3 cave spiders 41 brown molds 44 yellow molds 23 green molds 24 red molds 17 gnomes 11 garter snakes 18 gnome zombies 7 jackals a fox 2 kobolds 13 newts 3 goblins 13 sewer rats 10 grid bugs 12 bats 39 lichens 23 kobold zombies 2487 creatures vanquished. Genocided or extinct species: liches demiliches master liches arch-liches soldiers (extinct) erinyes (extinct) 4 species genocided. 2 species extinct. Voluntary challenges: You genocided 4 types of monsters. You used 4 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 29 Level 1: A sink, a grave. One way stairs up to The Elemental Planes. Level 2: A grave. Level 3: An altar. Level 4: Stairs down to The Gnomish Mines. Level 5: An altar. Level 6: Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: Level 9: A general store, an altar to Thoth, a fountain. Level 10: A very big room. Level 11: A sink. Portal to Fort Ludios. Level 12: A grave. Level 13: A temple. Portal to The Quest. Level 14: "vault" A temple, a tree. Level 15: A temple to Thoth. Level 16: A fountain. Level 17: A fountain. Level 18: A fountain. Level 19: A general store, a fountain. Level 20: A fountain, a sink. Level 21: Many graves. Level 22: Level 23: A fountain. Level 24: Level 25: A sink. Level 26: A sink, a grave. Level 27: An altar to Thoth, a grave. Level 28: Level 29: A fountain. The castle. Connection to Gehennom. Gehennom: levels 30 to 51 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: An altar. Level 33: Many graves. Level 34: A fountain. Level 35: Level 36: A fountain. Level 37: A grave. Level 38: An altar. Level 39: Level 40: Some graves. Level 41: Some shops, an altar, a grave. Stairs up to Vlad's Tower, level 40. Level 42: Some graves. Level 43: "wiz 3F" Level 44: "wiz 2F" Level 45: "wiz 1F" Level 46: Level 47: Level 48: Level 49: Level 50: Level 51: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple to Thoth, some fountains. Level 8: Level 9: A grave. Final resting place for Ardub-Wiz-Gno-Mal-Neu, killed by a white unicorn. Level 10: Level 11: Level 12: Level 13: A fountain. The Quest: levels 1 to 6 Level 1: Completed quest for Neferet the Green. Level 2: Level 3: Level 4: "spare BoH" Level 5: Level 6: A temple. Sokoban: levels 6 up to 3 Level 3: "spare BoH" Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Fort Ludios: Level 1: Fort Ludios. Vlad's Tower: levels 40 up to 38 Level 38: Level 39: Level 40: Goodbye Ardub the Demigoddess... You went to your reward with 3010810 points, Trollsbane (worth 1000 zorkmids and 2500 points) Werebane (worth 1500 zorkmids and 3750 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) Magicbane (worth 3500 zorkmids and 8750 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 9 rubies (worth 31500 zorkmids), 7 diamonds (worth 28000 zorkmids), 5 aquamarine stones (worth 7500 zorkmids), 5 jade stones (worth 1500 zorkmids), 4 emeralds (worth 10000 zorkmids), 4 fluorite stones (worth 1600 zorkmids), 3 dilithium crystals (worth 13500 zorkmids), 3 jacinth stones (worth 9750 zorkmids), 3 amber stones (worth 3000 zorkmids), 3 opals (worth 2400 zorkmids), 3 amethyst stones (worth 1800 zorkmids), 3 obsidian stones (worth 600 zorkmids), 2 turquoise stones (worth 4000 zorkmids), 2 citrine stones (worth 3000 zorkmids), 2 chrysoberyl stones (worth 1400 zorkmids), 1 topaz stone (worth 900 zorkmids), 1 jet stone (worth 850 zorkmids), 1 garnet stone (worth 700 zorkmids), 1 agate stone (worth 200 zorkmids), 1 amulet of unchanging (worth 150 zorkmids), and 0 pieces of gold, after 38208 moves. You were level 30 with a maximum of 315 hit points when you ascended.