Unix GnollHack Version 4.1.0 Beta 14 - last build Tue Dec 13 15:01:50 2022 (98b47058118dd153f42734779e91f0302d1d54b5). Game began 2022-12-20 17:33:05, ended 2022-12-21 06:58:16 malor, lawful male human Samurai A e--------- D|.......|c |.......|A ----- |..@@...| @ |... |.......| --..--------- | |...%...|A | .....-- --)..|.......| |.A----.---- .| ......---%%..|.......| |.....%@......| .....%..))...%..._...| ---..A@%%...--- ..%)%...---%...|.......| -----D----- .%%%.. --...|.......| .).. --.-- --..--------- | &... ------..%- -- |.............| .0%). |.)..[......... --------------- .).%. -....))........ |.... .%%. --....)......... ...... -%----.............. ... .................... ------------------- Malor the Shogun St:22 Dx:14 Co:18 In:10 Wi:8 Ch:20 $:0 x Astral Plane HP:451(451) MP:127(127) AC:-43 XL:36/483807 Fly T:23068 Latest messages: Your elite triple-headed flail strikes a second time! You hit the invisible ancient green dragon critically for 312 damage. The invisible ancient green dragon is killed! You gain 900 experience points. You try to feel what is lying here on the floor. There are several objects here. You hit the priest of Susanowo for 142 damage. Your elite triple-headed flail strikes a second time! You hit the priest of Susanowo for 154 damage. The priest of Susanowo is killed! You gain 290 experience points. Death moves Derek the invisible Nomad out of the way! You hear a chugging sound. You displace the priest of Amaterasu Omikami. You try to feel what is lying here on the floor. You feel many objects here. You hear a chugging sound. What do you want to use or apply? Never mind. What do you want to use or apply? You can see again. Famine moves the ancient blue dragon out of the way! What do you want to zap? In what direction? k The wooden door is razed! The high priest intones: "Pilgrim, you enter a sacred place!" Pat the invisible Chevalier turns to flee. The Angel of Susanowo picks up 2 gems. The Angel of Susanowo picks up a wand. You hit Pat the invisible Chevalier critically for 288 damage! Pat the invisible Chevalier is killed! You gain 50 experience points. You stop. The priest of Amaterasu Omikami is in the way! There are many objects here. There is a high altar to Amaterasu Omikami (lawful) here. There is a high altar to Amaterasu Omikami (lawful) here. What do you want to sacrifice? You offer the Amulet of Yendor to Amaterasu Omikami... An invisible choir sings, and you are bathed in radiance... The voice of Amaterasu Omikami booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... ACHIEVEMENT - Ascended You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets g - an uncursed amulet of life saving X - an uncursed amulet of life saving (being worn) Weapons a - a blessed rustproof +15 elite triple-headed flail (weapon in hands) Armor J - an uncursed rustproof +3 helm of telepathy (being worn) u - an uncursed fireproof +3 pair of gloves of haste (being worn) S - an uncursed fireproof +2 pair of water walking boots (being worn) m - an uncursed fireproof +1 cloak of protection (being worn) G - an uncursed +3 shirt of sound mindedness (being worn) q - an uncursed fireproof +0 robe of splendor (being worn; inferior) Q - a blessed +0 pair of bracers of reflection (being worn) B - a blessed +3 gray dragon scale mail (being worn) Miscellaneous T - an uncursed belt of frost giant strength (being worn) j - an uncursed ioun stone of awareness (orbiting head) i - an uncursed nose ring of cerebral safeguarding (on nose) H - an uncursed pair of sunglasses (being worn) A - an uncursed pair of wings of flying (attached to back) Rings o - an uncursed ring of free action (on right hand) l - an uncursed ring of protection from undeath (on left hand) Comestibles W - 2 uncursed slime molds n - 2 uncursed figs Books f - the blessed Prime Codex Potions w - an uncursed potion of full healing Wands M - an uncursed wand of digging (0:11) x - an uncursed wand of fire (0:58) E - an uncursed wand of striking (0:44) d - an uncursed wand of teleportation (0:5) e - an uncursed wand of teleportation (0:4) Tools b - an uncursed bag of holding containing 151 items U - a blessed bag of treasure hauling containing 43 items R - an uncursed oriental silk sack containing 7 items t - an uncursed blindfold r - an uncursed jar of prodigious healing salve (0:20) F - an uncursed magic key p - a +0 pick-axe (readied as alternate weapon) k - an uncursed skeleton key s - an uncursed stethoscope c - a +0 unicorn horn (0:0) h - a +0 unicorn horn (0:1) z - a +0 unicorn horn (0:0) Gems/Stones P - the uncursed Gladstone Contents of the bag of holding: 1 - an uncursed amulet of reflection 2 - an uncursed amulet of reflection 3 - an uncursed amulet of reflection 4 - an uncursed amulet of unchanging 5 - an uncursed amulet versus undeath 6 - 3 +0 arrows 7 - 34 +0 elven arrows 8 - 6 +0 exceptional arrows 9 - 11 +0 orcish arrows 10 - 18 +0 ya 11 - 25 +0 ya 12 - a +0 yumi 13 - the +0 Emerald Sword 14 - a +0 katana 15 - the blessed rustproof +1 Katana of Masamune 16 - the erodeproof +1 Kusanagi 17 - the rustproof +0 Snickersnee 18 - the rustproof +4 Triple-Headed Flail of Yeenaghu 19 - the blessed +0 Tsurugi of Muramasa 20 - a +0 wakizashi 21 - an uncursed -2 pair of levitation boots 22 - an uncursed belt of fortitude 23 - an uncursed belt of frost giant strength 24 - a cursed -1 ioun stone of strength 25 - an uncursed ioun stone of sustenance 26 - an uncursed nose ring of bull strength 27 - an uncursed pair of eyeglasses of awkwardness 28 - an uncursed pair of lenses 29 - an uncursed ring of regeneration 30 - 2 uncursed slime molds 31 - 19 uncursed C-rations 32 - an uncursed cloudberry 33 - 5 uncursed figs 34 - 8 uncursed gunyoki 35 - 14 uncursed K-rations 36 - an uncursed lichen corpse 37 - an uncursed scroll of amnesia 38 - 9 blessed scrolls of blank paper 39 - 18 uncursed scrolls of blank paper 40 - 2 cursed scrolls of blank paper 41 - a blessed scroll of charging 42 - 2 blessed scrolls of conflict 43 - an uncursed scroll of confuse monster 44 - a cursed scroll of create monster 45 - 3 uncursed scrolls of earth 46 - a blessed scroll of genocide 47 - 3 uncursed scrolls of protect weapon 48 - an uncursed scroll of punishment 49 - 2 blessed scrolls of remove curse 50 - 2 uncursed scrolls of retraining 51 - a blessed scroll of scare monster 52 - an uncursed scroll of scare monster 53 - an uncursed scroll of taming 54 - 3 blessed scrolls of teleportation 55 - 10 uncursed scrolls of teleportation 56 - a cursed scroll of teleportation 57 - an uncursed potion of acid 58 - an uncursed potion of confusion 59 - a blessed potion of enlightenment 60 - an uncursed potion of enlightenment 61 - a blessed potion of extra energy 62 - an uncursed potion of extra energy 63 - 10 uncursed potions of extra healing 64 - an uncursed potion of full energy 65 - a blessed potion of full healing 66 - 4 uncursed potions of full healing 67 - 3 uncursed diluted potions of full healing 68 - an uncursed potion of gain energy 69 - an uncursed potion of gain level 70 - a blessed potion of greater energy 71 - 3 uncursed potions of greater energy 72 - an uncursed potion of greater healing 73 - an uncursed potion of hallucination 74 - 5 blessed potions of healing 75 - 19 uncursed potions of healing 76 - an uncursed potion of heroism 77 - an uncursed potion of invisibility 78 - an uncursed potion of oil 79 - a blessed potion of speed 80 - 2 uncursed potions of speed 81 - an uncursed potion of super-heroism 82 - 17 potions of holy water 83 - an uncursed wand of cold (0:11) 84 - an uncursed wand of cold (0:8) 85 - an uncursed wand of create monster (0:12) 86 - an uncursed wand of create monster (0:15) 87 - an uncursed wand of create monster (0:13) 88 - an uncursed wand of create monster (0:15) 89 - an uncursed wand of create monster (1:4) 90 - an uncursed wand of create monster (0:0) 91 - an uncursed wand of digging (0:18) 92 - an uncursed wand of digging (0:14) 93 - an uncursed wand of digging (0:15) 94 - an uncursed wand of digging (0:15) 95 - an uncursed wand of digging (0:13) 96 - an uncursed wand of digging (0:15) 97 - an uncursed wand of digging (0:12) 98 - an uncursed wand of digging (0:13) 99 - an uncursed wand of fire (0:39) 100 - an uncursed wand of fire (0:49) 101 - an uncursed wand of magic missile (0:142) 102 - an uncursed wand of make invisible (0:4) 103 - an uncursed wand of make invisible (0:7) 104 - an uncursed wand of make invisible (0:8) 105 - an uncursed wand of make invisible (0:3) 106 - an uncursed wand of make invisible (0:6) 107 - an uncursed wand of probing (0:26) 108 - an uncursed wand of sleep (0:7) 109 - an uncursed wand of sleep (0:8) 110 - an uncursed wand of speed monster (0:12) 111 - an uncursed wand of speed monster (0:15) 112 - an uncursed wand of striking (0:79) 113 - an uncursed wand of striking (0:65) 114 - an uncursed wand of striking (0:65) 115 - an uncursed wand of striking (0:88) 116 - an uncursed wand of striking (0:79) 117 - an uncursed wand of striking (0:77) 118 - an uncursed wand of teleportation (0:7) 119 - an uncursed wand of teleportation (0:8) 120 - an uncursed wand of teleportation (0:7) 121 - an uncursed wand of town portal (0:5) 122 - an uncursed wand of town portal (0:14) 123 - an uncursed wand of undead turning (0:16) 124 - an uncursed wand of undead turning (0:13) 125 - an uncursed wand of wishing (1:1) 126 - an uncursed wand of wishing (1:0) 127 - an uncursed magic harp (0:8) 128 - an uncursed wooden flute 129 - an uncursed enchanted magic key 130 - an uncursed grim ornamental key 131 - an uncursed jar of basilisk blood (0:5) 132 - an uncursed jar of extra healing salve (0:3) 133 - an uncursed jar of extra healing salve (0:16) 134 - an uncursed jar of greater healing salve (0:10) 135 - an uncursed jar of greater healing salve (0:29) 136 - an uncursed linear geometric key 137 - an uncursed partly used magic candle 138 - an uncursed magic marker (0:25) 139 - an uncursed magic marker (0:57) 140 - an uncursed magic marker (0:69) 141 - an uncursed magic marker (1:12) 142 - an uncursed octagonal geometric key 143 - an uncursed pentagonal geometric key 144 - an uncursed spherical geometric key 145 - an uncursed square geometric key 146 - 6 uncursed tallow candles 147 - an uncursed tin whistle 148 - an uncursed triangular geometric key 149 - an uncursed wax candle 150 - 2 uncursed feathers 151 - 2 uncursed ginseng roots Contents of the oriental silk sack: 1 - an uncursed scroll of scare monster 2 - an uncursed wand of cancellation (0:7) 3 - an uncursed wand of disintegration (0:4) 4 - an uncursed wand of lightning (0:30) 5 - an uncursed wand of lightning (0:27) 6 - an uncursed wand of lightning (0:18) 7 - an uncursed wand of lightning (0:23) Contents of the bag of treasure hauling: 1 - 4086 gold pieces 2 - a cursed ring of aggravate monster 3 - an uncursed ring of cold resistance 4 - an uncursed ring of cold resistance 5 - an uncursed ring of cold resistance 6 - an uncursed ring of fortitude 7 - an uncursed ring of fortitude 8 - an uncursed ring of free action 9 - a cursed -4 ring of gain constitution 10 - an uncursed +1 ring of gain wisdom 11 - an uncursed ring of hunger 12 - a blessed +7 ring of increase accuracy 13 - an uncursed +3 ring of increase accuracy 14 - an uncursed +5 ring of increase damage 15 - an uncursed -4 ring of increase damage 16 - a cursed -1 ring of increase damage 17 - an uncursed ring of invisibility 18 - an uncursed ring of levitation 19 - an uncursed ring of levitation 20 - an uncursed ring of levitation 21 - an uncursed ring of poison resistance 22 - a cursed ring of polymorph 23 - a cursed ring of polymorph 24 - an uncursed ring of polymorph control 25 - a cursed ring of polymorph control 26 - a cursed -1 ring of power 27 - a cursed -2 ring of protection 28 - an uncursed ring of protection from undeath 29 - an uncursed ring of regeneration 30 - a cursed ring of regeneration 31 - an uncursed ring of replenishment 32 - an uncursed ring of searching 33 - an uncursed ring of searching 34 - an uncursed ring of searching 35 - an uncursed ring of see invisible 36 - an uncursed ring of stealth 37 - an uncursed ring of sustain ability 38 - a cursed ring of sustain ability 39 - an uncursed ring of teleport control 40 - a cursed ring of teleportation 41 - an uncursed ring of warning 42 - an uncursed ring of wizardry 43 - an uncursed touchstone Malor the Samurai's attributes: Background: You were a Shogun, a level 36 male human Samurai. You were lawful, on a mission for Amaterasu Omikami who was opposed by Raijin (neutral) and Susanowo (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 23068 turns ago. You had 483807 experience points. Your game score was 2915045. Basics: You had 451 hit points in total. You had 127 mana in total. Your armor class was -43. Your magic cancellation was 15 (88% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). Final Characteristics: Your strength was 22 (base:18, innate limit:18/100): +6 to-hit bonus and +12 damage bonus. Your dexterity was 14 (limit:18): +2 to-hit bonus and -3 AC bonus. Your constitution was 18 (limit:18): +5.5 HP bonus per level. Your intelligence was 10 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 20 (base:7, innate limit:18). Final Status: You were flying because of your wings of flying. You were unencumbered. You were wielding a flail. You had grand master skill with flails (+16 to hit and +12 to damage). You had grand master skill with two-handed weapons (+15 to hit and +20 to damage, 100% double-hit chance). You were endowed with divine protection (-7 to AC and +2 to MC). Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were magic-protected because of your gray dragon scale mail. You were fully fire resistant. You were latently weakly (50%) fire resistant. You were fully cold resistant. You were latently weakly (50%) cold resistant. You were fully shock resistant. You were sleep resistant. You were disintegration resistant. You were immune to death attacks because of your ring of protection from undeath. You were immune to fear. You were immune to lycanthropy. You were poison resistant because of your Gladstone. You were level-drain resistant because of your ring of protection from undeath. You resisted hallucinations because of your shirt of sound mindedness. You saw invisible. You were protected from bright light because of your sunglasses. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your helm of telepathy. You were warned because of your ioun stone of awareness. You were stealthy innately. You had teleport control because of the Prime Codex. You could walk on water because of your water walking boots. You caused double damage because of a temporary effect (131 rounds remaining). You took half physical damage because of the Prime Codex. You took half spell damage because of the Prime Codex. You were lightning fast because of a temporary effect (111 rounds remaining). You had latent very-fastness because of your gloves of haste. You had reflection because of your bracers of reflection. You had free action because of your ring of free action. Your life would have been saved. You were lucky. You had extra luck. You survived. Final Skills: Dagger Unskilled / Expert Sword Basic / Grand Master Flail Grand Master / Grand Master Quarterstaff Basic / Grand Master Polearm Basic / Grand Master Thrusting weapon Unskilled / Grand Master Bow Basic / Grand Master Crossbow Unskilled / Expert Thrown weapon Basic / Expert Bare handed combat Basic / Grand Master Martial arts Unskilled / Skilled Dual wielding Unskilled / Grand Master Two-handed weapon Grand Master / Grand Master Dodge Master / Master Shield Unskilled / Expert Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Basic You had 0 skill slots available You did not know any spells. Vanquished creatures: the Modron Primus the Wizard of Yendor (5 times) Jubilex Orcus Baalzebub 2 modron secundi Vlad the Impaler Baphomet Yeenaghu Dispater 2 modron tertians Death (twice) Famine 2 modron quartons Cerberus 4 modron quintons 38 modron pentadrones 19 ancient gray dragons 20 ancient silver dragons an ancient red dragon 17 ancient orange dragons 2 ancient blue dragons 16 ancient green dragons 29 ancient yellow dragons a high priest 6 skeleton kings or queens 32 modron quadrones 19 modron tridrones a gargantuan cockatrice a mastodon 76 phoenixes 2 dracoliches 3 elder water elementals 3 elder earth elementals 3 elder fire elementals 8 elder air elementals an owlbear patriarch Medusa a balor 7 krakens 6 skeleton lords or ladies 19 modron duodrones 6 king wraiths a gemstone golem 7 sandestins 8 pit fiends 14 gray dragons 11 silver dragons a red dragon 6 white dragons 21 orange dragons 4 black dragons 2 blue dragons 27 green dragons 20 yellow dragons 2 mariliths 4 flind ladies 7 chaos mimics 2 hell bats 4 titans 8 thouls 2 nalfeshnees 7 minotaurs a jabberwock 19 modron monodrones an ogre king 2 greater mummy priests or priestesses 2 bone golems a glabrezu Ashikaga Takauji 3 shoosuvas a baluchitherium 17 Angels a demilich 3 giant pythons a stone golem an elder tentacled one 64 barbed devils 4 hell hounds 2 gazers 5 flinds the Gargantuan Mimic 3 titanotheres 5 phase spiders 3 trappers 6 skeleton warriors 2 guardian nagas 8 vampire lords or ladies a spectre 2 greater mummies 2 ropers 25 aligned priests or priestesses a captain 8 shades 54 erinyes a hydra 2 pyrohydras 3 gnoll supreme wardens 4 liches an elder quantum mechanic 4 vampire mages 4 clay golems 39 horned devils 7 gargantuan beetles a giant cockatrice 3 harpies an orc king a lurker above 3 frost giants or giantesses an ettin 3 golden nagas a black pudding 15 boa constrictors 8 vampires a human king 2 lieutenants 29 ghosts a barbarian a knight 8 samurai a queen bee 4 winged gargoyles 3 tentacled ones 6 giant mimics 2 long worms 2 gray dragon hatchlings 2 white dragon hatchlings 3 orange dragon hatchlings a black dragon hatchling a blue dragon hatchling 2 green dragon hatchlings a yellow dragon hatchling 7 fire giants or giantesses 7 ogre overlords or overladies 3 rock trolls 3 umbral hulks a chimera 3 zruties a flesh golem a treant a doppelganger 2 Elvenkings 5 gnoll kings or queens 6 large mimics 6 giant zombies 2 giant skeletons 8 water elementals 2 earth elementals 24 stalkers 2 fire elementals 5 air elementals 2 black nagas an otyugh 6 xorns 2 grizzly bears an owlbear shaman a giant mummy an elf-lady 7 sergeants 4 wargs 4 large direwolves 4 small mimics 3 glass piercers 4 bison 4 warhorses 3 warrams 4 steam vortices 2 xans a black lichen 6 ogre lords or ladies a quantum mechanic 8 trolls a sasquatch 2 ettin mummies a wood golem 2 djinn 5 sharks an electric eel a pyrolisk 8 hyenas a large dog a freezing sphere 2 flaming spheres 3 shocking spheres 6 tigers or tigresses 3 gargoyles 3 dwarf kings or queens 5 ochre jellies 4 goblin kings a leucrotta 5 energy vortices 4 skeletons 3 ettin zombies a mountain centauress a stone giant 2 red nagas a green slime a pit viper a cobra a python 27 wraiths 3 elf mummies 3 human mummies 5 Grey-elves 40 soldiers 2 chameleons a giant beetle a quivering blob 4 cockatrices a winter wolf cub 27 wolves 3 direwolves 3 panthers 3 gnoll wardens 7 gnome kings or queens 2 gremlins 2 leprechauns 3 orc-captains an iron piercer a scorpion 6 giant spiders a horse 4 large rams an ice vortex 5 ghasts 11 vampire bats a forest centauress 3 ogres or ogresses 7 yetis 6 owlbears an orc mummy 2 Green-elves a werewolf 5 piranha 12 giant eels 16 ninja 2 chickatrices 2 dogs a jaguar a gnoll lady a dwarf lord a blue jelly 5 pegasi 5 gray unicorns a dust vortex 5 human zombies a raven a snake 6 apes a Woodland-elf 2 fire ants 20 soldier ants 5 gnolls 12 gnome lords or ladies 8 gnomish wizards 4 bugbears 15 lemures 3 quasits 2 wood nymphs a water nymph a mountain nymph an orc shaman 2 great orcs 2 rock piercers 3 ponies 5 fog clouds 2 yellow lights 7 elf zombies 9 ghouls 4 shriekers a black naga hatchling a golden naga hatchling a guardian naga hatchling a barrow wight 2 paper golems 11 jellyfish 10 giant ants 2 little dogs 3 floating eyes 6 dwarves a kobold lord 3 kobold shamans 2 hill orcs 8 rothes 3 rabid rats 6 orc zombies 7 dwarf zombies 7 giant bats a werejackal an iguana 12 killer bees an acid blob a gas spore 53 gnomes 2 halflings 9 manes 2 large kobolds 3 hobgoblins 4 giant rats a cave spider a brown mold 2 geckos 3 jackals 4 kobolds 14 goblins 11 sewer rats 2 bats a lichen 1738 creatures vanquished. No species were genocided or became extinct. Achievements: You had ascended to demigodhood. You had found the Amulet of Yendor. You had become the Hand of Elbereth. You had found the Kusanagi and the Katana of Masamune. You had found the Bell of Opening. You had found the Book of the Dead. You had found the Candelabrum of Invocation. You had found the Prime Codex. You had entered the Astral Plane. You had entered the Elemental Planes. You had entered Gehennom. You had defeated Medusa. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found Sokoban. You had solved Sokoban. You had found the Big Room. You had learned the castle tune. You had entered the Plane of the Modron. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 10 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Astral Plane. Plane of Water: A magic portal. Elemental Plane of Water. Plane of Fire: A magic portal. Elemental Plane of Fire. Plane of Air: A magic portal. Elemental Plane of Air. Plane of Earth: A magic portal. Elemental Plane of Earth. The Dungeons of Doom: Levels 1 to 24 Level 1: "count" An altar to Amaterasu Omikami, an entrance to the Dungeons of Doom, a fountain. One way stairs up to The Elemental Planes. Level 2: A general store. Level 3: A sink. Level 4: "guard" A general store. Stairs down to The Gnomish Mines. Level 5: A smithy. Level 6: Level 7: "Oracle" Delphi. Level 8: A general store. Stairs up to Sokoban, level 7. Level 9: An altar, a smithy. Level 10: A fountain, a sink, a tree. Level 11: "counting" A magic portal. Portal to Fort Ludios. Level 12: A very big room. Level 13: A temple, a grave. Level 14: An altar to Amaterasu Omikami, a magic portal. Portal to The Quest. Level 15: A practice hall, a grave. Level 16: A primitive area. Level 17: Many trees. Treasure Island. Level 18: A grave. Level 19: An armor shop. Level 20: Level 21: Many trees. Level 22: "Medusa" A fountain, many trees. Medusa's Island. Level 23: A workshop. Level 24: An altar, a smithy, a throne, a fountain, some braziers, a signpost. The castle (play notes "GBBBC" to open or close drawbridge). Stairs down to Gehennom. Gehennom: Levels 25 to 42 Level 25: A temple, many graves. Valley of the Dead. Level 26: A throne, many braziers, a signpost. Dis. Level 27: A magic portal. Portal to Plane of the Modron. Level 28: A fountain. Jubilex's Realm. Level 29: Level 30: Level 31: Some shops, a temple, a workshop. Orcus Town. Level 32: Many braziers. Maladomini. Level 33: Level 34: "Wizard" Many braziers, a signpost. A large square tower. Level 35: A signpost. A large square tower. Heard distant grunting and bellowing. Level 36: Some signposts, a magic portal. A large square tower. Stairs up to Vlad's Tower, level 35. Level 37: Level 38: "LOCATE" A magic portal. A tower surrounded by a moat. Level 39: Yeenaghu's Domain. Level 40: Lair of Tarrasque. Level 41: Level 42: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: Levels 5 to 13 Level 5: Level 6: Final resting place for malor-Sam-Hum-Mal-Law, killed by an elf zombie, while sleeping. Level 7: Many shops, a temple, a smithy, many residences, many fountains, a signpost. Mine Town. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Mines' End. The Quest: Levels 1 to 5 Level 1: Many trees, a magic portal. Completed quest for Lord Sato. Level 2: Level 3: Many fountains, many trees. Level 4: Level 5: Sokoban: Levels 7 up to 4 Level 4: A laboratory. Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Fort Ludios: Level 1: A magic portal. Plane of the Modron: Levels 27 to 31 Level 27: A smithy, a brazier, a magic portal. Level 28: A shop, a temple, an engineering bay, many fountains, many braziers, many trees. Level 29: Some fountains, many braziers, some trees. Level 30: A temple, some fountains, some braziers, many trees. Level 31: A throne. Vlad's Tower: Levels 35 up to 33 Level 33: A throne. Top Level. Level 34: Middle Level. Level 35: Bottom Level. Sayonara malor the Demigod... You went to your reward with 2915045 points, and 4086 pieces of gold, after 23068 moves. You played on expert difficulty in classic mode for 5 hours , 20 minutes and 14 seconds. The dungeon never collapsed on you. You were level 36 with a maximum of 451 hit points when you ascended.