Unix GnollHack Version 4.1.0 Beta 14 - last build Tue Dec 13 15:01:50 2022 (98b47058118dd153f42734779e91f0302d1d54b5). Game began 2022-12-23 10:00:37, ended 2022-12-23 21:28:45 malor, chaotic male gnollish Barbarian ----- |... --- --..--------- ......-- --%..|.......| ........---....|.......| ...%%.....@%)%.-..%@@..| ..%)%...---))..|.....D.| ..%%).. --...|.......| --.-- --..--------- ------... |... ...%.%... ----- ...----- ...| .--- Malor the Conqueror St:18/** Dx:18 Co:19 In:9 Wi:7 Ch:9 $:0 x Astral Plane HP:664(664) MP:169(169) AC:-28 XL:37/551819 Satiated Fly T:23500 Latest messages: The priest of Crom wields a primordial mace! You smite the titan critically for 318 damage! You strike with the Cleaver a second time! You smite the titan critically for 296 damage! The titan is killed! You gain 1090 experience points. You smite the priest of Crom critically for 288 damage! The priest of Crom is killed! You gain 290 experience points. There are several objects here. You smite the invisible renegade Angel of Set for 138 damage! You smite the Angel of Crom for 155 damage! You strike with the Cleaver a second time! You smite the Angel of Crom critically for 302 damage! The Angel of Crom is killed! You gain 440 experience points. You smite the invisible renegade Angel of Set critically for 300 damage! The invisible renegade Angel of Set is killed! You gain 440 experience points. You stop. The priest of Set is in the way! You displace the priest of Set. You hear a chugging sound. The wooden door opens. The high priestess intones: "Pilgrim, you enter a sacred place!" Izchak the invisible Student of Fire drinks a potion of gain level! Izchak the invisible Student of Fire seems more experienced. Izchak the invisible Student of Fire turns to flee. You smite Izchak the invisible Student of Fire critically for 302 damage! Izchak the invisible Student of Fire is killed! You gain 50 experience points. There are many objects here. The ancient white dragon turns to flee. There is a high altar to Set (chaotic) here. There are many objects here. There is a high altar to Set (chaotic) here. What do you want to sacrifice? You offer the Amulet of Yendor to Set... An invisible choir sings, and you are bathed in radiance... The voice of Set rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... ACHIEVEMENT - Ascended You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets v - an uncursed amulet of life saving (being worn) T - an uncursed amulet of life saving Weapons a - the blessed rustproof +15 Cleaver (weapon in hands) Armor C - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) P - an uncursed rustproof +0 pair of gauntlets of ogre power (being worn) D - a blessed fireproof +4 pair of speed boots (being worn) i - an uncursed +0 shirt of sound mindedness (being worn) n - a blessed +2 robe of magic resistance (being worn; inferior) E - a blessed +2 pair of bracers of reflection (being worn) V - a cursed +1 orichalcum full plate mail (being worn) Miscellaneous j - a blessed belt of fortitude (being worn) m - an uncursed ioun stone of spell mastery (orbiting head) A - a blessed nose ring of cerebral safeguarding (on nose) W - an uncursed pair of eyeglasses of see invisible (being worn) z - an uncursed pair of wings of flying (attached to back) Rings o - an uncursed ring of free action (on right hand) u - an uncursed ring of protection from undeath (on left hand) Comestibles x - an uncursed cram ration d - an uncursed dragon fruit Z - 2 uncursed figs Books H - the uncursed Prime Codex Wands q - an uncursed wand of digging (0:7) r - an uncursed wand of fire (0:37) h - an uncursed wand of striking (0:61) Tools b - an uncursed bag of holding containing 112 items X - a blessed bag of the glutton containing 53 items U - a blessed bag of treasure hauling containing 52 items t - an uncursed blindfold p - a +0 exceptional pick-axe (readied as alternate weapon) G - an uncursed jar of extra healing salve (1:10) l - an uncursed jar of medicinal salve (0:8) I - an uncursed magic key M - an uncursed magic lamp B - a blessed magic marker (0:6) c - an uncursed magic marker (1:12) N - an uncursed magic marker (0:51) k - an uncursed skeleton key s - a blessed stethoscope L - a +0 unicorn horn (0:1) Q - a +0 unicorn horn (0:6) Gems/Stones R - the uncursed Gladstone J - the blessed Heart of Ahriman g - a blessed touchstone Contents of the bag of holding: 1 - 543 gold pieces 2 - a cursed amulet of change 3 - an uncursed amulet of reflection 4 - the blessed rustproof +1 Howling Flail (0:0) 5 - the cursed rustproof +6 Triple-Headed Flail of Yeenaghu 6 - an uncursed ioun stone of spell mastery 7 - a blessed +2 ring of adornment 8 - an uncursed +2 ring of gain strength 9 - an uncursed +2 ring of increase accuracy 10 - an uncursed ring of levitation 11 - a cursed -1 ring of protection 12 - a cursed ring of protection from undeath 13 - an uncursed cram ration 14 - an uncursed dragon fruit 15 - 9 uncursed food rations 16 - 2 uncursed oracular toadstools 17 - a blessed scroll of amnesia 18 - 3 blessed scrolls of blank paper 19 - a blessed scroll of charging 20 - 4 blessed scrolls of charging 21 - 3 blessed scrolls of conflict 22 - a cursed scroll of conflict 23 - 4 uncursed scrolls of confuse monster 24 - a blessed scroll of create monster 25 - a cursed scroll of create monster 26 - a cursed scroll of create monster 27 - a blessed scroll of destroy armor 28 - a blessed scroll of earth 29 - 2 uncursed scrolls of earth 30 - a blessed scroll of enchant accessory 31 - an uncursed scroll of enchant armor 32 - an uncursed scroll of enchant weapon 33 - an uncursed scroll of enchant weapon 34 - an uncursed scroll of fire 35 - an uncursed scroll of food detection 36 - an uncursed scroll of identify 37 - a blessed scroll of light 38 - an uncursed scroll of light 39 - a cursed scroll of light 40 - an uncursed scroll of punishment 41 - a blessed scroll of remove curse 42 - an uncursed scroll of remove curse 43 - 3 uncursed scrolls of remove curse 44 - 2 cursed scrolls of remove curse 45 - 4 uncursed scrolls of retraining 46 - an uncursed scroll of stinking cloud 47 - 4 uncursed scrolls of taming 48 - 2 blessed scrolls of teleportation 49 - 5 blessed scrolls of teleportation 50 - an uncursed scroll of teleportation 51 - 4 uncursed scrolls of teleportation 52 - a cursed scroll of teleportation 53 - an uncursed wand of cold (0:11) 54 - an uncursed wand of cold (0:11) 55 - an uncursed wand of cold (0:11) 56 - a cursed wand of cold (0:10) 57 - an uncursed wand of create monster (0:15) 58 - an uncursed wand of create monster (0:13) 59 - an uncursed wand of create monster (0:10) 60 - an uncursed wand of create monster (0:14) 61 - an uncursed wand of create monster (0:11) 62 - an uncursed wand of digging (0:16) 63 - an uncursed wand of digging (0:12) 64 - an uncursed wand of digging (0:15) 65 - an uncursed wand of digging (0:16) 66 - an uncursed wand of digging (0:11) 67 - an uncursed wand of digging (0:12) 68 - a cursed wand of digging (0:14) 69 - a cursed wand of digging (0:12) 70 - an uncursed wand of enlightenment (0:13) 71 - an uncursed wand of fire (0:46) 72 - an uncursed wand of fire (0:38) 73 - an uncursed wand of fire (0:49) 74 - an uncursed wand of fire (0:38) 75 - a cursed wand of fire (0:53) 76 - an uncursed wand of identify (1:1) 77 - an uncursed wand of make invisible (0:4) 78 - an uncursed wand of nothing (0:6) 79 - an uncursed wand of probing (0:38) 80 - an uncursed wand of sleep (0:8) 81 - an uncursed wand of speed monster (0:15) 82 - an uncursed wand of speed monster (0:16) 83 - an uncursed wand of striking (0:59) 84 - an uncursed wand of striking (0:89) 85 - an uncursed wand of striking (0:55) 86 - an uncursed wand of striking (0:89) 87 - a blessed wand of town portal (0:0) 88 - an uncursed wand of town portal (0:12) 89 - an uncursed wand of town portal (0:12) 90 - an uncursed bugle (0:8) 91 - an uncursed wooden harp 92 - an uncursed enchanted magic key 93 - an uncursed enchanted magic key 94 - an uncursed fly-shaped ornamental key 95 - an uncursed grim ornamental key 96 - a blessed holy symbol (0:27) 97 - an uncursed hyena-headed ornamental key 98 - an uncursed linear geometric key 99 - a blessed magic marker (1:4) 100 - an uncursed octagonal geometric key 101 - an uncursed pentagonal geometric key 102 - an uncursed skeleton key 103 - an uncursed skeleton key 104 - an uncursed skull-headed ornamental key 105 - an uncursed spherical geometric key 106 - an uncursed square geometric key 107 - an uncursed tallow candle 108 - an uncursed triangular geometric key 109 - an uncursed clove of garlic 110 - 2 uncursed ginseng roots 111 - an uncursed pinch of sulfurous ash 112 - an uncursed opal Contents of the bag of treasure hauling: 1 - an uncursed amulet of life saving 2 - a blessed amulet of mana 3 - an uncursed amulet of reflection 4 - an uncursed amulet of reflection 5 - an uncursed amulet of reflection 6 - a cursed amulet of restful sleep 7 - a cursed amulet of strangulation 8 - an uncursed amulet of unchanging 9 - an uncursed amulet versus petrification 10 - an uncursed ring of fire resistance 11 - an uncursed ring of fortitude 12 - an uncursed ring of fortitude 13 - a blessed +1 ring of gain intelligence 14 - a blessed +1 ring of gain intelligence 15 - an uncursed ring of hunger 16 - a cursed ring of hunger 17 - an uncursed +1 ring of increase accuracy 18 - an uncursed +1 ring of increase damage 19 - an uncursed +1 ring of increase damage 20 - a cursed -2 ring of increase damage 21 - an uncursed ring of levitation 22 - an uncursed ring of levitation 23 - a cursed ring of polymorph 24 - a blessed +1 ring of power 25 - an uncursed ring of regeneration 26 - an uncursed ring of replenishment 27 - an uncursed ring of shock resistance 28 - an uncursed ring of shock resistance 29 - an uncursed ring of slow digestion 30 - an uncursed ring of slow digestion 31 - an uncursed ring of warning 32 - the uncursed Serpent Ring of Set 33 - 2 uncursed agate stones 34 - an uncursed amber stone 35 - an uncursed amber stone 36 - 4 uncursed amethyst stones 37 - 3 uncursed aquamarine stones 38 - an uncursed black opal 39 - 2 uncursed black pearls 40 - 2 uncursed chrysoberyl stones 41 - an uncursed diamond 42 - an uncursed emerald 43 - 3 uncursed fluorite stones 44 - 2 uncursed jacinth stones 45 - 2 uncursed jade stones 46 - 3 uncursed jasper stones 47 - 3 uncursed obsidian stones 48 - 2 uncursed opals 49 - 4 uncursed pearls 50 - an uncursed ruby 51 - 2 uncursed sapphires 52 - 2 uncursed turquoise stones Contents of the bag of the glutton: 1 - 4 uncursed cloudberries 2 - 2 uncursed clusters of dates 3 - 2 uncursed cram rations 4 - an uncursed fig 5 - 6 uncursed food rations 6 - an uncursed mana mushroom 7 - 2 uncursed pancakes 8 - 2 uncursed tripe rations 9 - an uncursed lichen corpse 10 - an uncursed lizard corpse 11 - 4 uncursed potions of acid 12 - a cursed potion of acid 13 - a blessed potion of blindness 14 - an uncursed potion of blindness 15 - a cursed potion of blindness 16 - a blessed potion of cold immunity 17 - 2 uncursed potions of cold immunity 18 - an uncursed potion of confusion 19 - an uncursed potion of elven herbal brew 20 - an uncursed potion of enlightenment 21 - a blessed potion of extra healing 22 - 4 uncursed potions of extra healing 23 - 2 cursed potions of extra healing 24 - an uncursed potion of fire immunity 25 - 2 uncursed potions of full energy 26 - an uncursed potion of full healing 27 - 3 uncursed diluted potions of full healing 28 - a cursed potion of full healing 29 - 2 uncursed potions of gain ability 30 - an uncursed potion of gain energy 31 - 6 uncursed potions of gain level 32 - a blessed potion of greater regeneration 33 - an uncursed potion of greater regeneration 34 - an uncursed potion of greater speed 35 - a blessed potion of healing 36 - 9 uncursed potions of healing 37 - 2 cursed potions of healing 38 - an uncursed potion of heroism 39 - 3 uncursed potions of invisibility 40 - a blessed potion of lesser rejuvenation 41 - an uncursed potion of levitation 42 - a blessed potion of object detection 43 - an uncursed potion of object detection 44 - a blessed potion of oil 45 - an uncursed potion of oil 46 - 2 uncursed potions of paralysis 47 - 2 cursed potions of paralysis 48 - a cursed potion of poison 49 - 3 uncursed potions of restore ability 50 - 3 uncursed potions of sleeping 51 - 3 uncursed potions of speed 52 - a cursed potion of speed 53 - 9 potions of holy water Malor the Barbarian's attributes: Background: You were a Conqueror, a level 37 male gnollish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 23500 turns ago. You had 551819 experience points. Your game score was 2596397. Basics: You had 664 hit points in total. You had 169 mana in total. Your armor class was -28. Your magic cancellation was 15 (88% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). Final Characteristics: Your strength was 18/100 (base:18/03, limit:18/100): +4 to-hit bonus and +8 damage bonus. Your dexterity was 18 (limit:19): +4 to-hit bonus and -5 AC bonus. Your constitution was 19 (limit:19): +6.0 HP bonus per level. Your intelligence was 9 (limit:16). Your wisdom was 7 (limit:16). Your charisma was 9 (limit:16). Final Status: You were flying because of your wings of flying. You were satiated. You were unencumbered. You were wielding an axe. You had grand master skill with axes (+16 to hit and +12 to damage). You had grand master skill with two-handed weapons (+15 to hit and +20 to damage, 100% double-hit chance). You were endowed with divine protection (-2 to AC and +0 to MC). Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected because of your robe of magic resistance. You were fully fire resistant. You were latently weakly (50%) fire resistant. You were fully cold resistant. You were fully shock resistant. You were sleep resistant. You were immune to death attacks because of your ring of protection from undeath. You were immune to fear. You were immune to lycanthropy innately. You were poison resistant innately. You were level-drain resistant because of your ring of protection from undeath. You resisted hallucinations because of your shirt of sound mindedness. You could recognize detrimental food. You saw invisible because of your eyeglasses of see invisible. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic when blind. You were stealthy innately. You had teleport control because of the Prime Codex. You caused double damage because of a temporary effect (166 rounds remaining). You took half physical damage because of the Prime Codex. You took half spell damage because of the Prime Codex. You were lightning fast because of a temporary effect (141 rounds remaining). You had latent very-fastness because of your speed boots. You had reflection because of your bracers of reflection. You had free action because of your ring of free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Unskilled / Master Axe Grand Master / Grand Master Sword Basic / Grand Master Bludgeoning weapon Unskilled / Master Flail Unskilled / Grand Master Quarterstaff Unskilled / Expert Thrusting weapon Unskilled / Expert Bow Unskilled / Expert Sling Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Master Dual wielding Unskilled / Master Two-handed weapon Grand Master / Grand Master Dodge Master / Master Shield Unskilled / Expert Riding Unskilled / Master Digging Unskilled / Expert Disarm trap Unskilled / Skilled You had 2 skill slots available You did not know any spells. Vanquished creatures: the Modron Primus the Wizard of Yendor (twice) Jubilex Orcus Baalzebub 2 modron secundi Vlad the Impaler Dispater 3 modron tertians Famine 2 modron quartons Cerberus 4 modron quintons 41 modron pentadrones 30 ancient gray dragons 20 ancient silver dragons 21 ancient orange dragons an ancient black dragon 22 ancient green dragons 23 ancient yellow dragons a high priest 6 skeleton kings or queens 36 modron quadrones 25 modron tridrones a mucilaginous cube 5 gargantuan cockatrices 2 mastodons 116 phoenixes 2 dracoliches 3 elder water elementals 4 elder earth elementals 2 elder fire elementals 4 elder air elementals Medusa a balor 5 krakens 4 skeleton lords or ladies a roc 19 modron duodrones 3 giant anacondas 2 king wraiths or queen wraiths a gemstone golem 6 sandestins 5 pit fiends 22 gray dragons 18 silver dragons 4 red dragons 3 white dragons 24 orange dragons 2 black dragons 2 blue dragons 24 green dragons 22 yellow dragons 2 mariliths 4 chaos mimics a ki-rin 2 hell bats a storm giantess 22 titans 2 thouls a glass golem 2 nalfeshnees Thoth Amon 2 purple worms 4 minotaurs a jabberwock 20 modron monodrones an ice troll 5 greater mummy priests or priestesses a bone golem a glabrezu 7 shoosuvas 6 Angels a demilich 8 giant pythons a stone golem 2 elder tentacled ones 3 war trolls 100 barbed devils 7 hell hounds 2 gazers the Gargantuan Mimic 2 titanotheres 2 gorgons 14 skeleton warriors 18 guardian nagas an ogre mage a disenchanter 2 neo-otyughs 10 vampire lords or ladies a spectre 2 ropers 18 aligned priests or priestesses a captain 10 shades 53 erinyes a Lernaean hydra 3 liches 5 vampire mages 2 clay golems 3 nurses 55 horned devils 21 gargantuan beetles a harpy an orc king 2 lurkers above 2 ettins 17 golden nagas 7 boa constrictors 10 vampires a human king 4 lieutenants 28 ghosts a monk a wizard 5 tentacled ones 9 giant mimics 2 long worms a gray dragon hatchling 2 silver dragon hatchlings 3 red dragon hatchlings an orange dragon hatchling a blue dragon hatchling 16 fire giants or giantesses 3 ogre overlords or overladies 42 rock trolls an umbral hulk 2 zruties a flesh golem 2 treants a doppelganger 3 Elvenkings or Elvenqueens 2 large mimics 2 wumpuses 2 fire vortices 4 giant zombies 3 giant skeletons 4 couatls 6 water elementals 3 earth elementals 2 stalkers 2 fire elementals 6 air elementals 2 hill giants or giantesses 4 black nagas 2 otyughs 3 xorns 4 grizzly bears 4 owlbear shamans a giant mummy an elf-lord 6 sergeants 2 salamanders a winter wolf a warg a large direwolf 3 small mimics 2 glass piercers a warhorse a warram 5 steam vortices 2 xans 3 ogre lords 34 trolls a sasquatch 4 ettin mummies a djinni 7 sharks an electric eel 4 hyenas a freezing sphere 4 shocking spheres a large cat a tiger a gargoyle 5 dwarf kings or queens 2 tengu 2 ochre jellies an oliphant a leucrotta 7 energy vortices 3 ettin zombies 5 stone giants or giantesses 3 green slimes 3 pit vipers 21 wraiths a carnivorous ape a gnoll mummy a human mummy a leather golem 37 soldiers 5 chameleons a crocodile 9 cockatrices 3 wolves 2 direwolves a lynx 2 panthers 5 gnome kings or queens 2 leprechauns 2 orc-captains 2 iron piercers 2 scorpions 7 giant spiders a horse 4 large rams 4 ghasts 9 vampire bats 50 ogres or ogresses 2 brown puddings a rust monster 7 yetis 3 owlbears 2 orc mummies 2 gold golems a Green-elf 2 werewolves 2 piranha 12 giant eels a lizard 2 chickatrices 2 dogs a housecat 2 jaguars a gnoll lord 9 dwarf lords or ladies a pegasus 5 white unicorns a dust vortex 3 human zombies a raven 3 plains centaurs or centauresses a snake 4 apes 2 gnome mummies 2 rope golems a Woodland-elf 10 fire ants 14 soldier ants 14 gnome lords or ladies 9 gnomish wizards a bugbear 16 lemures a water nymph a mountain nymph a ram a pony 2 fog clouds 2 yellow lights 3 elf zombies 8 ghouls 6 shriekers 2 black naga hatchlings a golden naga hatchling a guardian naga hatchling a paper golem 7 jellyfish 2 giant ants a little dog a floating eye 23 dwarves a kobold lady 5 kobold shamans a centipede 3 giant bats 2 monkeys 4 iguanas 6 killer bees a coyote 59 gnomes 8 halflings 8 manes 3 large kobolds a hobgoblin a gnome zombie a green mold 3 garter snakes 3 geckos 3 jackals a fox 6 kobolds a kobold zombie 6 bats a lichen 2 newts 1845 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Goals: You had an optional quest to find Stormbringer and Mournblade. Achievements: You had ascended to demigodhood. You had found the Amulet of Yendor. You had become the Glory of Arioch. You had found the Bell of Opening. You had found the Book of the Dead. You had found the Candelabrum of Invocation. You had found the Prime Codex. You had entered the Astral Plane. You had entered the Elemental Planes. You had entered Gehennom. You had defeated Medusa. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found Sokoban. You had solved Sokoban. You had found the Big Room. You had learned the castle tune. You had entered the Plane of the Modron. Voluntary challenges: You genocided 4 types of monsters. You never polymorphed an object. You never changed form. You used 8 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. A temple to Set. Astral Plane. Plane of Water: A magic portal. Elemental Plane of Water. Plane of Fire: A magic portal. Elemental Plane of Fire. Plane of Air: A magic portal. Elemental Plane of Air. Plane of Earth: A magic portal. Elemental Plane of Earth. The Dungeons of Doom: Levels 1 to 24 Level 1: An altar to Set, an entrance to the Dungeons of Doom. One way stairs up to The Elemental Planes. Level 2: Many trees. Level 3: A general store, some fountains. Level 4: Level 5: A fountain. Level 6: Many fountains. Delphi. Level 7: A fountain. Level 8: Level 9: Many trees. Level 10: A very big room. Level 11: An altar to Set, a tree. Level 12: A smithy, some fountains, a magic portal. Portal to The Quest. Level 13: A laboratory, many trees. Level 14: A grave, a tree. Level 15: "cache" An altar to Set, a fountain. Level 16: Many trees. Treasure Island. Level 17: A primitive area. Level 18: Level 19: "major cache" A sink. Level 20: An armor shop. Level 21: A grave. Level 22: "Medusa" A fountain, many trees. Medusa's Island. Level 23: A grave. Final resting place for karibou-Rog-Hum-Fem-Cha, killed by a giant python. Level 24: An altar, a smithy, a fountain of power, some braziers, a signpost. The castle (play notes "DEGFD" to open or close drawbridge). Stairs down to Gehennom. Gehennom: Levels 25 to 44 Level 25: A temple, many graves. Valley of the Dead. Level 26: A throne, many braziers, a signpost. Dis. Level 27: Level 28: A fountain, a magic portal. Jubilex's Realm. Portal to Plane of the Modron. Level 29: A general store, a temple, a workshop. Orcus Town. Level 30: Many braziers. Maladomini. Level 31: Level 32: Heard distant grunting and bellowing. Level 33: Stairs up to Vlad's Tower, level 32. Level 34: Level 35: "Wizard" Many braziers, a signpost. A large square tower. Level 36: A signpost. A large square tower. Level 37: Some signposts, a magic portal. A large square tower. Level 38: Yeenaghu's Domain. Level 39: Lair of Tarrasque. Level 40: "LOCATE" A magic portal. A tower surrounded by a moat. Level 41: A tower surrounded by a moat. Level 42: Level 43: Level 44: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: Levels 3 to 11 Level 3: Level 4: Level 5: Level 6: "cancel" Many shops, a temple, a smithy, some residences, some fountains, a signpost. Mine Town. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: Levels 1 to 5 Level 1: A throne, a brazier, many trees, a magic portal. Completed quest for Pelias. Level 2: Level 3: Many braziers, many trees. Level 4: Level 5: An altar. Sokoban: Levels 6 up to 3 Level 3: A laboratory. Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Plane of the Modron: Levels 28 to 32 Level 28: A smithy, a brazier, a magic portal. Level 29: A shop, a temple, an engineering bay, many fountains, many braziers, many trees. Level 30: Some fountains, many braziers, some trees. Level 31: A temple, some fountains, some braziers, many trees. Level 32: Vlad's Tower: Levels 32 up to 30 Level 30: A throne. Top Level. Level 31: Middle Level. Level 32: Bottom Level. Goodbye malor the Demigod... You went to your reward with 2596397 points, and 543 pieces of gold, after 23500 moves. You played on expert difficulty in classic mode for 4 hours , 58 minutes and 25 seconds. The dungeon never collapsed on you. You were level 37 with a maximum of 664 hit points when you ascended.