Unix GnollHack Version 4.1.0 Beta 15 - last build Mon Dec 26 11:04:47 2022 (1d0e8b0a87cf52ddba205f9cc2979ac0be81a2d7). Game began 2022-12-27 13:49:12, ended 2022-12-29 12:23:23 malor, chaotic male human Wizard --------- |.......| |..@....| |...@...| |.......| |...@.D.| ----&---- ....a.... .)%.. ----a---- ...%...- - ........-- --- - . ....)....|............ ...)%...--............. |... ..%%%..--))............ |........ . ---A----............... |........ ... ....%................ -- -------------------- Malor the Arch-mage St:18/** Dx:14 Co:15 In:24 Wi:10 Ch:8 $:0 x Astral Plane HP:545(553) MP:395(423) AC:-46 XL:39/657197 Fly T:49866 Latest messages: The giant ant misses! The giant ant misses! The fire ant misses! The fire ant misses! You try to feel what is lying here on the floor. There are many objects here. You hit the Angel of Ptah for 94 damage. The Angel of Ptah is killed! You gain 440 experience points. You try to feel what is lying here on the floor. You feel many objects here. Pestilence moves the giant ant out of the way! The giant ant misses! "Hast thou been drinking, or art thou always so clumsy?" You hit the renegade priest of Anhur for 91 damage. You hit the renegade priest of Anhur critically for 200 damage. The renegade priest of Anhur is killed! You gain 290 experience points. "Wait! I shall polymorph into a grid bug to give thee a fighting chance!" You hit the Angel of Thoth critically for 168 damage. You hit the Angel of Thoth for 84 damage. The Angel of Thoth is killed! You gain 440 experience points. The giant ant misses! What do you want to zap? In what direction? u A nearby voice intones: "Pilgrim, you enter a sacred place!" Pestilence moves the giant ant out of the way! You try to feel what is lying here on the altar. There is a high altar to Anhur (chaotic) here. You feel no objects here. What do you want to use or apply? You can see again. There is a high altar to Anhur (chaotic) here. y - an uncursed wand of digging (0:15). There is a high altar to Anhur (chaotic) here. What do you want to sacrifice? You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... ACHIEVEMENT - Ascended You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets m - an uncursed amulet of life saving (being worn) n - the blessed Eye of the Aethiopica Weapons a - a blessed rotproof +16 exceptional staff of the magi (readied as alternate weapon) z - the blessed rustproof +11 Stormbringer (weapon in hand) Armor J - a blessed fireproof +4 Stygian elven leather helm (being worn) B - a blessed rustproof +5 pair of exceptional gauntlets of ogre power (being worn) A - a blessed +1 pair of infernal speed boots (being worn) Q - a blessed fireproof +4 cloak of magic resistance (being worn) c - an uncursed +0 Hawaiian shirt (being worn) H - a blessed +4 robe of the archmagi (being worn; inferior) i - an uncursed +3 pair of bracers of reflection (being worn) G - an uncursed +4 Asgardian exceptional dwarvish mithril-coat of eyes (being worn) Miscellaneous o - an uncursed belt of fortitude (being worn) I - an uncursed brooch of shielding (being worn) v - a cursed ioun stone of spell mastery (orbiting head) x - an uncursed nose ring of cerebral safeguarding (on nose) w - an uncursed pair of wings of flying (attached to back) Rings N - an uncursed ring of free action (on left hand) R - an uncursed ring of the serpent god (on right hand) Comestibles f - 2 uncursed dragon fruits F - an uncursed fig Books O - the blessed Prime Codex Potions e - 2 blessed potions of full healing P - a blessed potion of lightning speed Wands r - an uncursed wand of digging (0:8) y - an uncursed wand of digging (0:15) u - an uncursed wand of fire (0:28) q - an uncursed wand of striking (0:47) g - an uncursed wand of teleportation (0:1) j - an uncursed wand of teleportation (0:4) l - an uncursed wand of teleportation (1:1) D - an uncursed wand of teleportation (0:8) Tools b - a blessed bag of holding containing 235 items X - a blessed bag of the glutton containing 47 items U - a blessed bag of treasure hauling containing 34 items T - a blessed bag of wizardry containing 47 items t - a blessed blindfold S - an uncursed jar of basilisk blood (0:4) C - an uncursed jar of greater healing salve (2:3) Z - an uncursed magic key M - a blessed magic lamp (lit) k - an uncursed skeleton key s - an uncursed stethoscope h - a +0 unicorn horn (0:0) p - a +0 unicorn horn (0:4) L - a +0 unicorn horn (0:2) Gems/Stones W - the blessed Gladstone Contents of the bag of holding: 1 - a cursed amulet of change 2 - an uncursed amulet of ESP 3 - an uncursed amulet of life saving 4 - an uncursed amulet of reflection 5 - a cursed amulet of strangulation 6 - a cursed amulet of strangulation 7 - an uncursed amulet versus undeath 8 - an uncursed amulet versus undeath 9 - a cursed demon blood talisman 10 - 7 blessed +2 elite crossbow bolts 11 - 32 +0 elven arrows 12 - 6 +0 exceptional bone arrows 13 - 27 poisoned +0 gnollish quarrels 14 - 3 +0 darts 15 - a blessed +1 elite dart 16 - a +0 elite dart 17 - a +0 exceptional dart 18 - the +0 Grimtooth 19 - the blessed rustproof +0 Magicbane 20 - the +0 Demonbane 21 - the +0 Ogresmasher 22 - a blessed +16 staff of fire 23 - a blessed rotproof +2 staff of the magi 24 - an uncursed +0 helm of telepathy 25 - an uncursed rusty thoroughly corroded +0 orcish helm of shock resistance 26 - a blessed fireproof +4 pair of exceptional speed boots 27 - a blessed +3 pair of bracers of defense 28 - a blessed +4 elven mithril-coat 29 - an uncursed +0 infernal adamantium full plate mail 30 - an uncursed belt of change 31 - a cursed +4 belt of dwarvenkind 32 - an uncursed belt of storm giant strength 33 - an uncursed brooch of shielding 34 - an uncursed headband of intellect 35 - an uncursed ioun stone of experience 36 - an uncursed ioun stone of incessant hunger 37 - an uncursed ioun stone of protection 38 - an uncursed ioun stone of protection 39 - an uncursed ioun stone of regeneration 40 - an uncursed ioun stone of spell mastery 41 - a cursed -2 ioun stone of strength 42 - an uncursed ioun stone of sustenance 43 - an uncursed -1 ioun stone of wisdom 44 - an uncursed -2 ioun stone of wisdom 45 - an uncursed nose ring of bull strength 46 - an uncursed nose ring of bull strength 47 - a cursed nose ring of bull strength 48 - an uncursed pair of eyeglasses of hallucination 49 - an uncursed pair of eyeglasses of see invisible 50 - an uncursed pair of eyeglasses of see invisible 51 - an uncursed pair of eyeglasses of see invisible 52 - an uncursed pair of goggles of night 53 - an uncursed pair of goggles of night 54 - an uncursed pair of lenses 55 - an uncursed pair of lenses 56 - a cursed ring of aggravate monster 57 - an uncursed ring of free action 58 - a cursed ring of hunger 59 - a cursed ring of invisibility 60 - an uncursed ring of levitation 61 - an uncursed ring of poison resistance 62 - an uncursed ring of polymorph 63 - a cursed ring of polymorph 64 - an uncursed ring of polymorph control 65 - an uncursed ring of regeneration 66 - an uncursed ring of replenishment 67 - an uncursed ring of searching 68 - an uncursed ring of see invisible 69 - an uncursed ring of shock resistance 70 - an uncursed ring of slow digestion 71 - an uncursed ring of sustain ability 72 - an uncursed ring of sustain ability 73 - an uncursed ring of teleport control 74 - an uncursed ring of the serpent god 75 - an uncursed ring of warning 76 - an uncursed ring of warning 77 - an uncursed ring of wizardry 78 - an uncursed ring of wizardry 79 - an uncursed ring of X-ray vision 80 - 3 uncursed C-rations 81 - 3 uncursed K-rations 82 - 2 uncursed panther caps 83 - an uncursed scroll of amnesia 84 - an uncursed wand of cold (0:11) 85 - an uncursed wand of cold (0:7) 86 - an uncursed wand of cold (0:11) 87 - an uncursed wand of cold (0:11) 88 - an uncursed wand of cold (0:10) 89 - an uncursed wand of cold (0:8) 90 - an uncursed wand of create monster (0:11) 91 - an uncursed wand of create monster (0:11) 92 - an uncursed wand of create monster (0:8) 93 - an uncursed wand of create monster (0:14) 94 - an uncursed wand of create monster (0:9) 95 - an uncursed wand of create monster (0:13) 96 - an uncursed wand of create monster (0:15) 97 - an uncursed wand of create monster (0:10) 98 - an uncursed wand of create monster (0:2) 99 - an uncursed wand of create monster (0:14) 100 - an uncursed wand of create monster (0:15) 101 - an uncursed wand of create monster (0:15) 102 - an uncursed wand of create monster (0:11) 103 - an uncursed wand of create monster (0:8) 104 - an uncursed wand of create monster (0:13) 105 - an uncursed wand of create monster (0:11) 106 - an uncursed wand of create monster (0:9) 107 - a cursed wand of create monster (0:10) 108 - an uncursed wand of death (0:2) 109 - an uncursed wand of death (0:3) 110 - an uncursed wand of digging (0:14) 111 - an uncursed wand of digging (0:19) 112 - an uncursed wand of digging (0:12) 113 - an uncursed wand of digging (0:17) 114 - an uncursed wand of enlightenment (0:14) 115 - an uncursed wand of enlightenment (0:6) 116 - an uncursed wand of evaporation (0:7) 117 - an uncursed wand of fire (0:36) 118 - an uncursed wand of fire (0:34) 119 - an uncursed wand of fire (0:55) 120 - an uncursed wand of fire (0:38) 121 - an uncursed wand of fire (0:54) 122 - an uncursed wand of fire (0:34) 123 - an uncursed wand of fire (0:42) 124 - an uncursed wand of identify (0:13) 125 - an uncursed wand of identify (2:0) 126 - an uncursed wand of light (0:15) 127 - an uncursed wand of light (0:15) 128 - an uncursed wand of lightning (0:20) 129 - an uncursed wand of lightning (0:18) 130 - an uncursed wand of lightning (0:24) 131 - an uncursed wand of lightning (0:28) 132 - a blessed wand of magic missile (0:76) 133 - an uncursed wand of magic missile (0:120) 134 - an uncursed wand of magic missile (0:124) 135 - an uncursed wand of magic missile (0:79) 136 - an uncursed wand of magic missile (0:119) 137 - an uncursed wand of magic missile (0:123) 138 - an uncursed wand of magic missile (0:142) 139 - an uncursed wand of magic missile (0:85) 140 - an uncursed wand of magic missile (0:106) 141 - an uncursed wand of magic missile (0:122) 142 - an uncursed wand of magic missile (0:119) 143 - an uncursed wand of magic missile (0:26) 144 - an uncursed wand of magic missile (0:121) 145 - an uncursed wand of magic missile (0:112) 146 - an uncursed wand of magic missile (0:137) 147 - an uncursed wand of magic missile (0:110) 148 - an uncursed wand of magic missile labeled out (0:0) 149 - an uncursed wand of make invisible (0:6) 150 - an uncursed wand of make invisible (0:4) 151 - an uncursed wand of make invisible (0:6) 152 - an uncursed wand of make invisible (0:4) 153 - an uncursed wand of make invisible (0:5) 154 - an uncursed wand of make invisible (0:0) 155 - an uncursed wand of make invisible (0:2) 156 - a cursed wand of make invisible (0:4) 157 - an uncursed wand of nothing (0:6) 158 - an uncursed wand of ore detection (0:4) 159 - an uncursed wand of ore detection (0:5) 160 - an uncursed wand of ore detection (0:6) 161 - an uncursed wand of polymorph (0:0) 162 - an uncursed wand of polymorph (0:2) 163 - a cursed wand of probing (0:37) 164 - an uncursed wand of resurrection (0:5) 165 - an uncursed wand of secret door detection (0:13) 166 - an uncursed wand of sleep (0:4) 167 - an uncursed wand of sleep (0:5) 168 - an uncursed wand of sleep (0:8) 169 - an uncursed wand of sleep (0:3) 170 - an uncursed wand of sleep (0:8) 171 - an uncursed wand of speed monster (0:14) 172 - an uncursed wand of speed monster (0:10) 173 - an uncursed wand of speed monster (0:18) 174 - an uncursed wand of speed monster (0:9) 175 - an uncursed wand of speed monster (0:16) 176 - an uncursed wand of speed monster (0:7) 177 - an uncursed wand of speed monster (0:14) 178 - a blessed wand of striking (0:46) 179 - a blessed wand of striking (0:44) 180 - an uncursed wand of striking (0:88) 181 - an uncursed wand of striking (0:48) 182 - an uncursed wand of striking (0:73) 183 - an uncursed wand of striking (0:81) 184 - an uncursed wand of striking (0:49) 185 - an uncursed wand of striking (0:69) 186 - an uncursed wand of striking (0:43) 187 - an uncursed wand of striking (0:73) 188 - an uncursed wand of striking (0:57) 189 - a blessed wand of teleportation (0:8) 190 - an uncursed wand of teleportation (1:0) 191 - an uncursed wand of teleportation (0:4) 192 - an uncursed wand of town portal (0:8) 193 - an uncursed wand of town portal (0:15) 194 - an uncursed wand of town portal (0:11) 195 - an uncursed wand of town portal (0:14) 196 - an uncursed wand of town portal (0:12) 197 - an uncursed wand of trap detection (0:5) 198 - an uncursed wand of trap detection (0:4) 199 - an uncursed wand of undead turning (0:14) 200 - an uncursed wand of undead turning (0:17) 201 - an uncursed bugle (0:5) 202 - an uncursed horn of chaos (0:6) 203 - a blessed crystal ball (0:5) 204 - an uncursed crystal ball (0:7) 205 - a +0 elite saw of mighty cutting 206 - an uncursed enchanted magic key 207 - an uncursed enchanted magic key 208 - an uncursed fly-shaped ornamental key 209 - an uncursed grim ornamental key 210 - a blessed holy symbol (0:30) 211 - an uncursed jar of extra healing salve (0:15) 212 - an uncursed jar of extra healing salve (0:27) 213 - an uncursed jar of extra healing salve (0:1) 214 - an uncursed linear geometric key 215 - an uncursed magic key 216 - a blessed magic marker (1:40) 217 - an uncursed magic marker (0:9) 218 - an uncursed magic marker (1:5) 219 - an uncursed magic whistle 220 - an uncursed magic whistle 221 - an uncursed octagonal geometric key 222 - an uncursed pentagonal geometric key 223 - a +0 pick-axe 224 - an uncursed skeleton key 225 - an uncursed spherical geometric key 226 - an uncursed square geometric key 227 - an uncursed stethoscope 228 - 7 uncursed tallow candles 229 - an uncursed tin whistle 230 - an uncursed triangular geometric key 231 - a +0 unicorn horn (0:4) 232 - a +0 unicorn horn (0:6) 233 - a +0 unicorn horn (0:0) 234 - an uncursed partly used wax candle 235 - an uncursed feather Contents of the bag of wizardry: 1 - 3 blessed scrolls of blank paper 2 - 10 uncursed scrolls of blank paper 3 - 2 cursed scrolls of blank paper 4 - 2 blessed scrolls of charging 5 - an uncursed scroll of charging 6 - an uncursed scroll of confuse monster 7 - a cursed scroll of create monster 8 - an uncursed scroll of destroy armor 9 - 2 uncursed scrolls of earth 10 - a blessed scroll of enchant accessory 11 - an uncursed scroll of enchant accessory 12 - a cursed scroll of enchant accessory 13 - an uncursed scroll of enchant weapon 14 - an uncursed scroll of fire 15 - a cursed scroll of genocide 16 - 3 uncursed scrolls of identify 17 - a cursed scroll of identify 18 - 2 uncursed scrolls of magic mapping 19 - 4 blessed scrolls of remove curse 20 - an uncursed scroll of remove curse 21 - 2 uncursed scrolls of retraining 22 - a blessed scroll of scare monster 23 - 2 uncursed scrolls of scare monster 24 - an uncursed scroll of scare monster 25 - 5 uncursed scrolls of taming 26 - 4 blessed scrolls of teleportation 27 - 23 uncursed scrolls of teleportation 28 - a cursed scroll of teleportation 29 - an uncursed wand of fire (0:46) 30 - an uncursed wand of ore detection (0:7) 31 - an uncursed wand of ore detection (0:5) 32 - an uncursed wand of polymorph (0:6) 33 - an uncursed wand of speed monster (0:15) 34 - an uncursed wand of striking (0:59) 35 - an uncursed wand of striking (0:51) 36 - 4 uncursed bones 37 - 5 uncursed cloves of garlic 38 - 45 uncursed clumps of bat guano 39 - 58 uncursed feathers 40 - 46 uncursed ginseng roots 41 - 11 uncursed heaps of sporal powder 42 - 2 uncursed human skulls 43 - 4 uncursed mandrake roots 44 - 15 uncursed pieces of wood 45 - 50 uncursed pinches of sulfurous ash 46 - 9 uncursed sprigs of wolfsbane 47 - 40 uncursed threads of spider silk Contents of the bag of treasure hauling: 1 - 3973 gold pieces 2 - an uncursed ring of stealth 3 - 41 uncursed pinches of sulfurous ash 4 - an uncursed sprig of wolfsbane 5 - 5 uncursed agate stones 6 - 9 uncursed amber stones 7 - 5 uncursed amethyst stones 8 - 3 uncursed aquamarine stones 9 - 6 uncursed black opals 10 - 4 uncursed black pearls 11 - 11 uncursed chrysoberyl stones 12 - 2 uncursed dilithium crystals 13 - 4 uncursed emeralds 14 - 3 uncursed fluorite stones 15 - an uncursed jacinth stone 16 - 13 uncursed jasper stones 17 - 7 uncursed jet stones 18 - 12 uncursed obsidian stones 19 - 16 uncursed opals 20 - 7 uncursed pearls 21 - an uncursed ruby 22 - 2 uncursed sapphires 23 - 2 uncursed topaz stones 24 - 3 uncursed turquoise stones 25 - an uncursed luckstone 26 - 23 uncursed nuggets of copper ore 27 - 7 uncursed nuggets of gold ore 28 - 26 uncursed nuggets of iron ore 29 - 12 uncursed nuggets of mithril ore 30 - 5 uncursed nuggets of orichalcum ore 31 - 9 uncursed nuggets of platinum ore 32 - 16 uncursed nuggets of silver ore 33 - 23 stone pebbles 34 - an uncursed touchstone Contents of the bag of the glutton: 1 - 7 uncursed C-rations 2 - 4 uncursed champignons 3 - 8 uncursed chanterelles 4 - 2 uncursed cloudberries 5 - an uncursed cram ration 6 - 13 uncursed death caps 7 - 3 uncursed dragon fruits 8 - an uncursed elven waybread 9 - 4 uncursed food rations 10 - an uncursed healing mushroom 11 - 2 uncursed K-rations 12 - an uncursed lump of royal jelly 13 - 3 uncursed mana mushrooms 14 - 9 uncursed oracular toadstools 15 - 2 uncursed pancakes 16 - 3 uncursed panther caps 17 - 4 uncursed penny buns 18 - 21 uncursed tins of phoenix meat 19 - an uncursed tin of silver dragon meat 20 - an uncursed lichen corpse 21 - an uncursed lichen corpse 22 - an uncursed lizard corpse 23 - 8 uncursed potions of acid 24 - 4 uncursed potions of confusion 25 - 3 blessed potions of dwarven mushroom brew 26 - a blessed potion of enlightenment 27 - 3 uncursed potions of enlightenment 28 - 3 uncursed potions of extra energy 29 - a cursed potion of extra healing 30 - 2 blessed potions of full energy 31 - 4 blessed potions of full healing 32 - 10 blessed diluted potions of full healing 33 - 2 uncursed potions of gain level 34 - 3 blessed potions of greater energy 35 - 2 blessed potions of healing 36 - 10 uncursed potions of healing 37 - 2 cursed potions of healing 38 - a blessed potion of object detection 39 - a cursed potion of oil 40 - a blessed potion of regeneration 41 - an uncursed potion of regeneration 42 - an uncursed potion of rejuvenation 43 - 2 uncursed potions of restore ability 44 - a blessed potion of speed 45 - 2 uncursed potions of speed 46 - 21 potions of holy water 47 - 5 uncursed potions of water Malor the Wizard's attributes: Background: You were an Arch-mage, a level 39 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 49866 turns ago. You had 657197 experience points. Your game score was 1902551. Basics: You had 545 out of 553 hit points. You had 395 out of 423 mana. Your armor class was -46. Your magic cancellation was 20 (94% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). Final Characteristics: Your strength was 18/100 (base:13, limit:18/100): +4 to-hit bonus and +8 damage bonus. Your dexterity was 14 (limit:18): +2 to-hit bonus and -3 AC bonus. Your constitution was 15 (limit:18): +4.0 HP bonus per level. Your intelligence was 24 (base:18, innate limit:18). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You were flying because of your wings of flying. You were unencumbered. You were wielding a sword. You had expert skill with swords (+8 to hit and +6 to damage). Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected because of your cloak of magic resistance. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were fully fire resistant. You were latently weakly (50%) fire resistant. You were fully cold resistant. You were latently weakly (50%) cold resistant. You were fully shock resistant. You were sleep resistant. You were disintegration resistant. You were immune to death attacks because of your Stygian elven leather helm. You were immune to fear. You were immune to lycanthropy. You were poison resistant because of your Gladstone. You were level-drain resistant because of the Stormbringer. You were immune to sickness because of a temporary effect (34 rounds remaining). You saw invisible because of your Asgardian exceptional dwarvish mithril-coat of eyes. You had enhanced vision innately. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic when blind. You had automatic searching because of your Asgardian exceptional dwarvish mithril-coat of eyes. You could teleport. You had teleport control innately. You regenerated mana because of your Eye of the Aethiopica. You caused double damage because of a temporary effect (242 rounds remaining). You took half physical damage because of the Prime Codex. You took half spell damage because of your Eye of the Aethiopica. You were lightning fast because of a temporary effect (134 rounds remaining). You had latent very-fastness because of your infernal speed boots. You had reflection because of your bracers of reflection. You had free action because of your ring of free action. Your life would have been saved. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Expert / Expert Sword Expert / Expert Quarterstaff Expert / Expert Thrown weapon Unskilled / Skilled Arcane spell Expert / Grand Master Divination spell Basic / Expert Abjuration spell Basic / Expert Movement spell Basic / Grand Master Transmutation spell Basic / Grand Master Enchantment spell Basic / Grand Master Conjuration spell Skilled / Grand Master Bare handed combat Unskilled / Basic Dodge Expert / Expert Wand Basic / Grand Master Riding Unskilled / Basic Disarm trap Unskilled / Basic You had 7 skill slots available Spells in your repertoire: Magic arrow 100% success 419 castings left Fire bolt 100% success 100 castings left Burning hands 100% success 99 castings left Magic missile 100% success 43 castings left Force strike 100% success 27 castings left Greater magic missile 100% success 60 castings left Circle of magic 100% success 102 castings left Shield 100% success 19 castings left Identify 100% success 13 castings left Protection from sickness 100% success 6 castings left Time stop 0% success 3 castings left Globe of invulnerability 0% success 8 castings left Magic mapping 100% success 3 castings left Magic storm 79% success 60 castings left Haste self 100% success 18 castings left Protection from disintegration 100% success 0 castings left Mirror image 100% success 0 castings left Sleep 100% success 10 castings left Glacial grasp 79% success 0 castings left Thunderstrike 79% success 0 castings left Improved monster detection 100% success 0 castings left Silence 100% success 0 castings left Celestial dove 69% success 0 castings left Protection from charm 100% success 0 castings left Teleport self 100% success 0 castings left Thunderstorm 100% success 0 castings left Protect weapon 100% success 0 castings left Enchant weapon 100% success 1 casting left Detect unseen 100% success 0 castings left Sphere of charming 49% success 0 castings left Negate magic resistance 100% success 0 castings left Controlled teleport 100% success 0 castings left Water breathing 100% success 15 castings left Power word kill 0% success Death-enchant item 49% success 0 castings left Sphere of annihilation 0% success 0 castings left Levitation 100% success 0 castings left Banish demon 0% success 0 castings left Incinerate 100% success 0 castings left Cold-enchant item 100% success 0 castings left Forbid summoning 100% success 0 castings left Protection from curses 0% success 0 castings left Mass conflict 0% success 0 castings left Enchant armor 100% success 0 castings left Protect armor 100% success 0 castings left Protection from life draining 100% success 0 castings left Protection from lycanthropy 100% success 9 castings left Circle of teleportation 100% success 0 castings left Lightning-enchant item 100% success 0 castings left Wish 0% success 1 casting left Circle of lightning 100% success 0 castings left Level teleport 100% success 0 castings left Teleport monster 100% success 0 castings left Magical implosion 100% success 0 castings left Dominate monster 100% success 0 castings left Mass slow 100% success 0 castings left Fire storm 100% success 0 castings left Water walking 100% success 0 castings left Lightning bolt 100% success 0 castings left Detect monsters 100% success 0 castings left Create paper golem 100% success 0 castings left Haste monster 100% success 8 castings left Anti-magic shell 100% success 0 castings left Stone to flesh 100% success 0 castings left Lower magic resistance 100% success 0 castings left Vanquished creatures: the Modron Primus the Wizard of Yendor (thrice) Jubilex Orcus Baalzebub 2 modron secundi Vlad the Impaler Baphomet Yeenaghu Dispater 3 modron tertians Pestilence 2 modron quartons Cerberus an elder long worm 4 modron quintons 75 modron pentadrones 37 ancient gray dragons 26 ancient silver dragons 2 ancient red dragons 16 ancient orange dragons an ancient black dragon an ancient blue dragon 34 ancient green dragons 29 ancient yellow dragons 2 arch-liches a high priestess 11 skeleton kings or queens 64 modron quadrones a wraithlord 61 modron tridrones an elder gazer 2 mastodons 138 phoenixes 3 dracoliches 6 elder water elementals 4 elder earth elementals 2 elder fire elementals 7 elder air elementals an owlbear patriarch a reaper Medusa 2 balors 6 krakens an Archon 8 skeleton lords or ladies 23 rocs 16 modron duodrones 3 giant anacondas 3 king wraiths or queen wraiths 2 iron golems 2 elder treants 6 sandestins 10 pit fiends 15 gray dragons 28 silver dragons 5 red dragons 3 white dragons 26 orange dragons 5 black dragons 4 blue dragons 37 green dragons 28 yellow dragons 3 mariliths 2 flind lords 7 chaos mimics a ki-rin a hell bat 28 titans a thoul an owlbear matriarch 3 glass golems 2 nalfeshnees a purple worm 10 minotaurs 20 modron monodrones an ogre king 4 greater mummy priests or priestesses 2 bone golems 3 glabrezus the Dark One 2 shoosuvas 2 baluchitheria 9 Angels 6 demiliches 2 giant pythons 3 elder tentacled ones 7 war trolls 87 barbed devils 31 hell hounds 4 gazers a flind the Gargantuan Mimic 8 titanotheres a gorgon 8 phase spiders 9 skeleton warriors 21 guardian nagas 2 ogre mages a neo-otyugh 12 vampire lords or ladies 5 spectres a greater mummy a roper a shopkeeper 17 aligned priests or priestesses 4 captains 8 shades 59 erinyes 6 Lernaean hydras 4 gnoll supreme wardens 2 liches 2 elder quantum mechanics 2 vampire mages a clay golem 2 nurses 56 horned devils 22 gargantuan beetles 4 giant cockatrices 4 harpies an orc king a lurker above 4 ettins 17 golden nagas 6 black puddings 18 boa constrictors 18 vampires a human king 9 lieutenants 36 ghosts a barbarian 2 winged gargoyles 2 tentacled ones 6 giant mimics 3 red dragon hatchlings 3 white dragon hatchlings a blue dragon hatchling a green dragon hatchling 4 yellow dragon hatchlings 21 fire giants or giantesses 2 rock trolls an umbral hulk 2 chimeras 6 zruties a flesh golem a treant a doppelganger 6 Elvenkings or Elvenqueens 7 gnoll kings or queens 2 large mimics a wumpus 5 fire vortices 6 giant zombies 4 giant skeletons 6 couatls 9 water elementals 2 earth elementals 5 stalkers 4 fire elementals 3 air elementals 2 black nagas 7 otyughs 22 xorns a grizzly bear 5 owlbear shamans a giant mummy 5 elf-lords or elf-ladies 9 sergeants 3 salamanders 4 winter wolves 4 wargs 3 large direwolves a small mimic 2 glass piercers 2 bison 4 warhorses a warram 5 steam vortices 2 xans 2 quantum mechanics 4 trolls 2 sasquatches 4 ettin mummies a wood golem 6 sharks 6 electric eels 2 gelatinous cubes 3 pyrolisks 22 hyenas 2 large dogs 4 freezing spheres a flaming sphere a large cat 6 tigers or tigresses 8 dwarf kings or queens 24 tengu 5 ochre jellies 6 goblin kings 5 leucrottas an energy vortex 6 ettin zombies 2 ettin skeletons 12 stone giants or giantesses 7 pit vipers 3 cobras 5 pythons 22 wraiths 5 carnivorous apes 2 gnoll mummies an elf mummy 2 human mummies 9 Grey-elves 41 soldiers 2 incubi a chameleon a quivering blob 5 cockatrices 8 wolves 2 direwolves 3 panthers 5 gnoll wardens 11 gnome kings or queens a gremlin 3 orc-captains an iron piercer 3 scorpions 12 giant spiders 3 horses 3 large rams 3 ice vortices a black light 3 ghasts 82 vampire bats a forest centaur 2 ogres or ogresses 3 rust monsters 3 yetis 4 owlbears a gold golem a Green-elf a werewolf 4 piranha 13 giant eels 2 lizards 8 chickatrices a dog a housecat 4 jaguars 6 gnoll lords or ladies 15 dwarf lords or ladies 3 pegasi 5 white unicorns 2 gray unicorns 3 dust vortices 3 gnoll zombies 9 human zombies a white lichen 10 apes 4 rope golems 9 fire ants 17 soldier ants 8 gnolls 17 gnome lords or ladies 4 gnomish wizards 13 lemures 6 quasits 2 wood nymphs a water nymph a mountain nymph an orc shaman 2 great orcs a rock piercer 2 rock moles 4 rams 3 ponies a fog cloud 3 yellow lights 7 ghouls 4 shriekers 2 black naga hatchlings 6 barrow wights 2 straw golems 11 jellyfish a baby crocodile 9 giant ants 2 floating eyes a kitten 26 dwarves a homunculus 2 kobold shamans a rothe 9 dwarf zombies 8 giant bats a werejackal an iguana 12 killer bees 2 coyotes a gas spore 67 gnomes 4 halflings 11 manes 4 hobgoblins a gnome zombie a green mold a red mold 5 geckos 3 jackals a fox 3 goblins a sewer rat 7 grid bugs 7 bats 2 lichens 3 newts 2426 creatures vanquished. No species were genocided or became extinct. Goals: You had an optional quest to successfully cast a spell of level 11 or higher. Achievements: You had ascended to demigodhood. You had found the Amulet of Yendor. You had become the Glory of Arioch. You had found the Bell of Opening. You had found the Book of the Dead. You had found the Candelabrum of Invocation. You had found the Prime Codex. You had entered the Astral Plane. You had entered the Elemental Planes. You had entered Gehennom. You had defeated Medusa. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found Sokoban. You had solved Sokoban. You had learned the castle tune. You had entered the Plane of the Modron. You had entered Hellish Pastures. Voluntary challenges: You never genocided any monsters. You never changed form. You used 10 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. A temple to Anhur. Astral Plane. Plane of Water: A magic portal. Elemental Plane of Water. Plane of Fire: A magic portal. Elemental Plane of Fire. Plane of Air: A magic portal. Elemental Plane of Air. Plane of Earth: A magic portal. Elemental Plane of Earth. The Dungeons of Doom: Levels 1 to 24 Level 1: An altar to Anhur, an entrance to the Dungeons of Doom, some sinks. One way stairs up to The Elemental Planes. Level 2: A sink. Level 3: A scroll shop. Level 4: "guard, box" An altar to Anhur. Stairs down to The Gnomish Mines. Level 5: Level 6: A practice hall, a grave. Level 7: Large room with centaur statues. Level 8: Stairs up to Sokoban, level 7. Level 9: An altar, a fountain. Level 10: Level 11: A general store, a fountain. Level 12: Level 13: A fountain, a sink. Level 14: Some altars, a fountain, a magic portal. Portal to The Quest. Level 15: Level 16: Many trees. Treasure Island. Level 17: A primitive area. Level 18: Some altars. Level 19: A smithy, a fountain. Level 20: Level 21: A grave. Level 22: "Medusa" A fountain, many trees. Medusa's Island. Level 23: A workshop. Level 24: "cancel" An altar, a smithy, some residences, a fountain, some braziers, a signpost. The castle (play notes "CCCEF" to open or close drawbridge). Stairs down to Gehennom. Gehennom: Levels 25 to 42 Level 25: A temple, many graves. Valley of the Dead. Level 26: A throne, many braziers, a signpost. Dis. Level 27: Level 28: A magic portal. Portal to Plane of the Modron. Level 29: Many braziers. Maladomini. Level 30: Some shops, a temple, a workshop, many graves. Orcus Town. Level 31: A fountain. Jubilex's Realm. Level 32: Level 33: "cancel" A magic portal. Portal to Hellish Pastures. Level 34: "Wizard level" Many braziers, a signpost. A large square tower. Stairs up to Vlad's Tower, level 33. Level 35: Level 36: A signpost, a magic portal. A large square tower. Level 37: Yeenaghu's Domain. Level 38: A tower surrounded by a moat. Level 39: Lair of Tarrasque. Level 40: "LOCATE" A magic portal. A tower surrounded by a moat. Level 41: Level 42: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: Levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple to Anhur, a smithy, many residences, some fountains, some trees. Mine Town. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Mines' End. The Quest: Levels 1 to 6 Level 1: Many trees, a magic portal. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple. Sokoban: Levels 7 up to 4 Level 4: A laboratory. Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Plane of the Modron: Levels 28 to 32 Level 28: A smithy, a brazier, a magic portal. Level 29: A shop, a temple, an engineering bay, many fountains, many braziers, many trees. Level 30: Some fountains, many braziers, some trees. Level 31: A temple, some fountains, some braziers, many trees. Level 32: Hellish Pastures: Level 33: Many trees, a magic portal. Vlad's Tower: Levels 33 up to 31 Level 31: A throne. Top Level. Level 32: Middle Level. Level 33: Bottom Level. Goodbye malor the Demigod... You went to your reward with 1902551 points, and 3973 pieces of gold, after 49866 moves. You played on expert difficulty in classic mode for 13 hours , 40 minutes and 3 seconds. The dungeon never collapsed on you. You were level 39 with a maximum of 553 hit points when you ascended.