Unix GnollHack Version 4.1.0 Beta 15 - last build Mon Dec 26 11:04:47 2022 (1d0e8b0a87cf52ddba205f9cc2979ac0be81a2d7). Game began 2023-01-09 09:48:08, ended 2023-01-10 18:17:28 malor, neutral male elven Wizard --------- |.......| |.......| ---- |..A@@..| ... |.......| --..- | |...A...| | ... --...| | |. ----|---- .| ......---....| ...| |......a......| ..........))%.-).._...| ---....a....--- ....%...---%)..| ......| -----S----- .%%.. --...| ....| ... --)-- --..- ----- ... -------%8.-- ... .%. |.%%)%....... ---- ...... -%%%%......... .. .%). -..)).......... ......... -|----................ ... ... ... %.....................| -- -- ------ --------------- Malor the Arch-mage St:22 Dx:24 Co:11 In:24 Wi:16 Ch:10 $:0 x Astral Plane HP:282(533) MP:370(606) AC:-53 XL:38/620594 Fly T:35435 Latest messages: The magic missile misses the invisible Famine. The Angel of Anhur swings his celestial shining long sword. The Angel of Anhur hits for 1 damage! The Angel of Anhur swings his celestial shining long sword. The Angel of Anhur hits for 1 damage! The Angel of Anhur hits for 1 damage! The Angel of Anhur points at you, then curses. The invisible Famine reaches out, and your body shrivels. You lose 31 hit points. The invisible Famine touches you for 33 damage! The invisible Famine reaches out, and your body shrivels. You lose 24 hit points. The invisible Famine touches you for 23 damage! You stagger... You hear some noises in the distance. What do you want to use or apply? In what direction? k Status of the level 55 Famine, HP:96(227) AC:-6 Neutral, invisible What do you want to use or apply? You feel a bit steadier now. The invisible Famine reaches out, and your body shrivels. You lose 6 hit points. The invisible Famine touches you for 23 damage! In what direction? k The force strike hits the invisible Famine! The invisible Famine sustains 146 damage! The invisible Famine is killed! You gain 3000 experience points. There is a high altar to Thoth (neutral) here. You see many objects here. You have already identified all of your possessions. The Angel of Anhur swings his celestial shining long sword. The Angel of Anhur hits for 1 damage! The Angel of Anhur swings his celestial shining long sword. The Angel of Anhur hits for 1 damage! The Angel of Anhur hits for 1 damage! The Angel of Anhur casts a spell at you! You are hit by a shower of missiles! You sustain 11 damage! There is Famine's corpse here; sacrifice it? [ynq] (n) n What do you want to sacrifice? You offer the Amulet of Yendor to Thoth... An invisible choir sings, and you are bathed in radiance... The voice of Thoth thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... ACHIEVEMENT - Ascended You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets z - a blessed amulet of life saving (being worn) D - an uncursed amulet of life saving r - the blessed Eye of the Aethiopica Weapons a - a blessed rotproof +16 staff of the magi (weapon in hands) Armor m - an uncursed greased rustproof +3 dwarvish iron helm of lightness (being worn) A - an uncursed fireproof +3 pair of gloves of haste (being worn) E - a cursed fireproof +4 pair of primordial Galadhrim boots (being worn) d - a cursed fireproof +3 cloak of magic resistance (being worn) C - a cursed +4 Hawaiian shirt (being worn) h - an uncursed fireproof +4 robe of the archmagi (being worn; inferior) N - an uncursed +4 pair of bracers of reflection (being worn) x - an uncursed +4 Herculean full plate mail of sorcery (being worn) Miscellaneous K - an uncursed belt of fortitude (being worn) y - an uncursed expensive watch (on left wrist) R - an uncursed +2 ioun stone of wisdom (orbiting head) L - an uncursed nose ring of cerebral safeguarding (on nose) U - an uncursed pair of wings of flying (attached to back) Rings w - an uncursed ring of fortitude (on left hand) J - an uncursed ring of protection from undeath (on right hand) Comestibles F - 2 uncursed dragon fruits v - 2 uncursed figs M - an uncursed unrotten lizard corpse Scrolls W - a blessed scroll of gold detection Books G - the uncursed Prime Codex Potions V - 2 blessed potions of full healing Wands q - an uncursed wand of digging (0:12) H - an uncursed wand of striking (0:41) i - an uncursed wand of teleportation (0:3) j - an uncursed wand of teleportation (0:2) p - an uncursed wand of teleportation (0:8) I - an uncursed wand of teleportation (0:2) f - a blessed wand of trap detection (0:0) Tools b - a blessed greased bag of holding containing 179 items T - a blessed greased bag of wizardry containing 120 items t - an uncursed blindfold S - an uncursed cubic gate (0:7) X - an uncursed jar of medicinal salve (0:6) B - a blessed jar of prodigious healing salve (2:27) O - an uncursed magic marker (1:11) k - an uncursed skeleton key s - an uncursed stethoscope e - an uncursed tinning kit (0:50) n - a +0 unicorn horn (1:3) P - a +0 unicorn horn (1:4) Gems/Stones l - the uncursed Gladstone Contents of the bag of holding: 1 - 4176 gold pieces 2 - an uncursed amulet of change 3 - a blessed amulet of life saving 4 - an uncursed amulet of life saving 5 - an uncursed amulet of life saving 6 - an uncursed amulet of life saving 7 - an uncursed amulet of strangulation 8 - a blessed amulet of unchanging 9 - an uncursed amulet versus poison 10 - an uncursed amulet versus poison 11 - an uncursed amulet versus undeath 12 - an uncursed periapt of vitality 13 - 5 +0 crossbow bolts 14 - 9 +0 exceptional crossbow bolts 15 - a cursed +4 Cyclopean infernal spear of reach 16 - the rustproof +0 Magicbane 17 - the +0 Dragonbane 18 - the +2 Grayswandir 19 - a cursed +4 Hyperborean elite long sword of wounding 20 - the rustproof +0 Luck Blade (0:2) 21 - a blessed +5 quarterstaff 22 - a cursed -1 staff of fire 23 - an uncursed +0 pair of elite gauntlets of ogre power 24 - a blessed +4 pair of elite leather gloves 25 - an uncursed +0 pair of gauntlets of ogre power 26 - an uncursed +0 pair of elite speed boots 27 - an uncursed rustproof +3 pair of exceptional iron shoes 28 - an uncursed +0 pair of levitation boots 29 - an uncursed +0 pair of water walking boots 30 - an uncursed +3 Asgardian elite gnollish studded leather armor 31 - an uncursed belt of fire giant strength 32 - an uncursed belt of stone giant strength 33 - an uncursed +2 ioun stone of constitution 34 - an uncursed ioun stone of experience 35 - an uncursed ioun stone of regeneration 36 - a cursed ring of aggravate monster 37 - the uncursed Ring of Conflict (0:7) 38 - a blessed ring of fortitude 39 - an uncursed -4 ring of gain constitution 40 - an uncursed -1 ring of gain wisdom 41 - an uncursed ring of levitation 42 - an uncursed ring of poison resistance 43 - an uncursed ring of protection from undeath 44 - an uncursed ring of replenishment 45 - an uncursed ring of replenishment 46 - an uncursed ring of see invisible 47 - an uncursed ring of see invisible 48 - an uncursed ring of see invisible 49 - an uncursed ring of slow digestion 50 - an uncursed ring of slow digestion 51 - an uncursed ring of stealth 52 - an uncursed ring of sustain ability 53 - an uncursed ring of teleport control 54 - an uncursed ring of teleportation 55 - an uncursed ring of teleportation 56 - an uncursed ring of teleportation 57 - an uncursed ring of the serpent god 58 - an uncursed ring of wizardry 59 - an uncursed ring of wizardry 60 - an uncursed ring of X-ray vision 61 - 2 uncursed slime molds 62 - an uncursed apple 63 - 4 uncursed C-rations 64 - 5 uncursed champignons 65 - an uncursed chanterelle 66 - 4 uncursed cloudberries 67 - 6 uncursed dragon fruits 68 - an uncursed elven waybread 69 - 2 uncursed figs 70 - 13 uncursed food rations 71 - 4 uncursed K-rations 72 - an uncursed lump of royal jelly 73 - 3 uncursed pears 74 - an uncursed tin of black dragon meat 75 - 3 uncursed tins of phoenix meat 76 - an uncursed tin of tengu meat 77 - an uncursed tin of troll meat 78 - 2 uncursed lizard corpses 79 - 2 blessed scrolls of charging 80 - 2 blessed scrolls of gold detection 81 - 7 uncursed potions of acid 82 - a cursed potion of acid 83 - 3 uncursed potions of confusion 84 - 2 cursed potions of confusion 85 - 2 blessed potions of dwarven mushroom brew 86 - a blessed potion of enlightenment 87 - an uncursed potion of enlightenment 88 - a blessed potion of extra energy 89 - 2 uncursed potions of extra energy 90 - 2 blessed potions of extra healing 91 - 6 uncursed potions of extra healing 92 - 2 cursed potions of extra healing 93 - 2 uncursed potions of full energy 94 - 2 blessed potions of full healing 95 - 5 blessed diluted potions of full healing 96 - an uncursed potion of gain ability 97 - 2 uncursed potions of gain energy 98 - 2 uncursed potions of gain level 99 - 2 uncursed potions of greater regeneration 100 - an uncursed potion of greater speed 101 - a blessed potion of hallucination 102 - a blessed potion of healing 103 - 13 uncursed potions of healing 104 - 2 cursed potions of healing 105 - a blessed potion of lesser rejuvenation 106 - 4 uncursed potions of lesser rejuvenation 107 - a blessed potion of levitation 108 - an uncursed potion of levitation 109 - an uncursed potion of regeneration 110 - an uncursed potion of rejuvenation 111 - an uncursed potion of restore ability 112 - 2 uncursed potions of speed 113 - a blessed potion of super-heroism 114 - a blessed potion of titan strength 115 - 13 potions of holy water 116 - 3 potions of unholy water 117 - an uncursed brass horn 118 - an uncursed brass lantern 119 - an uncursed can of grease (0:20) 120 - an uncursed cubic gate (0:10) 121 - an uncursed enchanted magic key 122 - an uncursed enchanted magic key 123 - an uncursed fly-shaped ornamental key 124 - an uncursed grim ornamental key 125 - an uncursed hyena-headed ornamental key 126 - an uncursed jar of basilisk blood (0:7) 127 - an uncursed jar of extra healing salve (0:18) 128 - an uncursed jar of extra healing salve (0:28) 129 - an uncursed jar of extra healing salve (1:5) 130 - an uncursed linear geometric key 131 - an uncursed magic key 132 - an uncursed magic key 133 - a blessed magic marker (1:6) 134 - an uncursed magic marker (1:50) 135 - an uncursed magic marker (1:43) 136 - an uncursed magic whistle 137 - an uncursed magic whistle 138 - an uncursed magic whistle 139 - an uncursed magic whistle 140 - an uncursed octagonal geometric key 141 - an uncursed pentagonal geometric key 142 - a rusty +0 pick-axe 143 - an uncursed skeleton key 144 - an uncursed skull-headed ornamental key 145 - an uncursed spherical geometric key 146 - an uncursed square geometric key 147 - an uncursed stethoscope 148 - an uncursed tallow candle 149 - a cursed tallow candle 150 - an uncursed tinning kit (0:50) 151 - an uncursed triangular geometric key 152 - 4 blessed wax candles 153 - 3 uncursed wax candles 154 - 2 uncursed amethyst stones 155 - 7 uncursed chrysoberyl stones 156 - an uncursed dilithium crystal 157 - 6 uncursed fluorite stones 158 - 15 uncursed garnet stones 159 - an uncursed jasper stone 160 - 12 uncursed jet stones 161 - 2 uncursed obsidian stones 162 - 4 uncursed opals 163 - 9 uncursed pearls 164 - 2 uncursed rubies 165 - 2 uncursed sapphires 166 - 7 uncursed topaz stones 167 - 2 uncursed turquoise stones 168 - 6 uncursed worthless pieces of blue glass 169 - a flint stone 170 - 2 uncursed luckstones 171 - 5 uncursed nuggets of copper ore 172 - 4 uncursed nuggets of gold ore 173 - 8 uncursed nuggets of iron ore 174 - 3 uncursed nuggets of mithril ore 175 - an uncursed nugget of orichalcum ore 176 - 16 uncursed nuggets of platinum ore 177 - 5 uncursed nuggets of silver ore 178 - a blessed prayerstone 179 - an uncursed touchstone Contents of the bag of wizardry: 1 - 10 blessed scrolls of blank paper 2 - 2 uncursed scrolls of blank paper 3 - a blessed scroll of charging 4 - a blessed scroll of create monster 5 - 16 uncursed scrolls of create monster 6 - 2 cursed scrolls of create monster 7 - a blessed scroll of destroy armor 8 - 2 uncursed scrolls of destroy armor 9 - a blessed scroll of earth 10 - 2 uncursed scrolls of earth 11 - 2 uncursed scrolls of enchant armor 12 - a blessed scroll of enchant weapon 13 - 2 uncursed scrolls of enchant weapon 14 - an uncursed scroll of fire 15 - an uncursed scroll of food detection 16 - a blessed scroll of gold detection 17 - an uncursed scroll of identify 18 - 3 uncursed scrolls of protect weapon 19 - 6 blessed scrolls of remove curse 20 - 2 uncursed scrolls of remove curse 21 - 2 blessed scrolls of retraining 22 - 2 uncursed scrolls of retraining 23 - a blessed scroll of scare monster 24 - an uncursed scroll of scare monster 25 - an uncursed scroll of stinking cloud 26 - 3 blessed scrolls of teleportation 27 - 5 cursed scrolls of teleportation 28 - an uncursed wand of cold (0:7) 29 - an uncursed wand of cold (0:8) 30 - an uncursed wand of cold (0:7) 31 - an uncursed wand of cold (0:12) 32 - an uncursed wand of cold (0:10) 33 - a blessed wand of create monster (0:12) 34 - a blessed wand of create monster (0:0) 35 - an uncursed wand of create monster (0:0) 36 - an uncursed wand of create monster (0:13) 37 - an uncursed wand of create monster (0:13) 38 - an uncursed wand of create monster (0:13) 39 - an uncursed wand of create monster (0:14) 40 - an uncursed wand of create monster (0:11) 41 - an uncursed wand of create monster (0:0) 42 - an uncursed wand of digging (0:16) 43 - an uncursed wand of digging (0:20) 44 - an uncursed wand of digging (0:16) 45 - an uncursed wand of digging (0:16) 46 - an uncursed wand of digging (0:13) 47 - an uncursed wand of digging (0:13) 48 - an uncursed wand of enlightenment (0:12) 49 - an uncursed wand of evaporation (0:6) 50 - an uncursed wand of evaporation (0:4) 51 - an uncursed wand of fire (0:47) 52 - an uncursed wand of fire (0:52) 53 - an uncursed wand of fire (0:53) 54 - an uncursed wand of fire (0:55) 55 - an uncursed wand of identify (0:0) 56 - an uncursed wand of light (0:12) 57 - an uncursed wand of lightning (0:16) 58 - an uncursed wand of lightning (0:18) 59 - an uncursed wand of lightning (0:21) 60 - an uncursed wand of magic missile (0:114) 61 - an uncursed wand of make invisible (0:4) 62 - an uncursed wand of make invisible (0:6) 63 - an uncursed wand of make invisible (0:4) 64 - an uncursed wand of make invisible (0:4) 65 - an uncursed wand of make invisible (0:7) 66 - an uncursed wand of make invisible (0:2) 67 - an uncursed wand of make invisible (0:4) 68 - an uncursed wand of make invisible (0:6) 69 - a cursed wand of make invisible (0:6) 70 - an uncursed wand of nothing (0:6) 71 - an uncursed wand of ore detection (0:5) 72 - an uncursed wand of ore detection (0:4) 73 - a blessed wand of polymorph (0:0) 74 - an uncursed wand of probing (0:39) 75 - an uncursed wand of resurrection (0:7) 76 - an uncursed wand of secret door detection (0:11) 77 - an uncursed wand of sleep (0:6) 78 - an uncursed wand of sleep (0:5) 79 - a cursed wand of sleep (0:8) 80 - an uncursed wand of slow monster (0:12) 81 - an uncursed wand of speed monster (0:14) 82 - an uncursed wand of speed monster (0:10) 83 - an uncursed wand of speed monster (0:14) 84 - an uncursed wand of speed monster (0:13) 85 - an uncursed wand of speed monster (0:10) 86 - a cursed wand of speed monster (0:14) 87 - an uncursed wand of striking (0:62) 88 - an uncursed wand of striking (0:59) 89 - an uncursed wand of striking (0:78) 90 - an uncursed wand of striking (0:74) 91 - an uncursed wand of striking (0:81) 92 - an uncursed wand of striking (0:90) 93 - a cursed wand of striking (0:84) 94 - an uncursed wand of teleportation (0:1) 95 - an uncursed wand of teleportation (0:1) 96 - an uncursed wand of teleportation (0:4) 97 - an uncursed wand of teleportation (0:5) 98 - an uncursed wand of teleportation (0:5) 99 - an uncursed wand of teleportation (0:5) 100 - an uncursed wand of teleportation (0:5) 101 - an uncursed wand of teleportation (0:8) 102 - an uncursed wand of teleportation (0:0) 103 - an uncursed wand of teleportation (0:0) 104 - an uncursed wand of town portal (0:6) 105 - an uncursed wand of town portal (0:10) 106 - an uncursed wand of undead turning (0:18) 107 - an uncursed wand of undead turning (0:15) 108 - an uncursed wand of wishing (1:3) 109 - 32 uncursed bones 110 - 10 uncursed cloves of garlic 111 - 56 uncursed clumps of bat guano 112 - 20 uncursed feathers 113 - 21 uncursed ginseng roots 114 - 5 uncursed heaps of sporal powder 115 - 17 uncursed human skulls 116 - 3 uncursed mandrake roots 117 - 13 uncursed pieces of wood 118 - 51 uncursed pinches of sulfurous ash 119 - 7 uncursed sprigs of wolfsbane 120 - 25 uncursed threads of spider silk Malor the Wizard's attributes: Background: You were an Arch-mage, a level 38 male elven Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 35435 turns ago. You had 620594 experience points. Your game score was 2256952. Basics: You had 282 out of 533 hit points. You had 370 out of 606 mana. Your armor class was -53. Your magic cancellation was 16 (90% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). Final Characteristics: Your strength was 22 (base:13, innate limit:18): +6 to-hit bonus and +12 damage bonus. Your dexterity was 24 (base:18, innate limit:18): +7 to-hit bonus and -8 AC bonus. Your constitution was 11 (limit:16): +2.0 HP bonus per level. Your intelligence was 24 (base:19, innate limit:20). Your wisdom was 16 (base:14, limit:20). Your charisma was 10 (base:9, limit:18). Final Status: You were flying because of your wings of flying. You were unencumbered. You were wielding a quarterstaff. You had expert skill with quarterstaves (+8 to hit and +6 to damage). You had no skill with two-handed weapons (+0 to hit and +0 to damage, 0% double-hit chance). Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected because of your cloak of magic resistance. You were fully fire resistant. You were latently weakly (50%) fire resistant. You were fully cold resistant. You were fully shock resistant. You were sleep resistant innately. You were disintegration resistant. You were immune to death attacks because of your ring of protection from undeath. You were immune to fear. You were immune to lycanthropy. You were poison resistant because of your Gladstone. You were weakly (50%) acid resistant. You were level-drain resistant because of your ring of protection from undeath. You saw invisible. You had enhanced vision innately. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic when blind. You had infravision innately. You could teleport. You had teleport control innately. You regenerated mana because of your Eye of the Aethiopica. You caused double damage because of a temporary effect (260 rounds remaining). You took half physical damage because of the Prime Codex. You took half spell damage because of your Eye of the Aethiopica. You were lightning fast because of a temporary effect (80 rounds remaining). You had latent very-fastness because of your gloves of haste. You had latent fastness. You had reflection because of your bracers of reflection. You had free action innately. Your life would have been saved. You were lucky. You had extra luck. You survived. Final Skills: Dagger Unskilled / Expert Sword Unskilled / Expert Quarterstaff Expert / Expert Thrown weapon Unskilled / Skilled Arcane spell Skilled / Grand Master Divination spell Basic / Expert Abjuration spell Expert / Expert Movement spell Expert / Grand Master Transmutation spell Basic / Grand Master Enchantment spell Basic / Grand Master Conjuration spell Skilled / Grand Master Bare handed combat Unskilled / Basic Dodge Expert / Expert Wand Basic / Grand Master Riding Unskilled / Basic Disarm trap Unskilled / Basic You had 11 skill slots available Spells in your repertoire: Magic arrow 100% success 182 castings left Force bolt 100% success 343 castings left Fire bolt 100% success 142 castings left Lightning bolt 100% success 88 castings left Greater magic missile 100% success 49 castings left Cone of cold 100% success 36 castings left Force strike 100% success 94 castings left Circle of fire 100% success 89 castings left Mirror image 100% success 0 castings left Thunderstrike 100% success 0 castings left Fire storm 100% success 0 castings left Circle of lightning 100% success 48 castings left Lower water 100% success 0 castings left Water walking 100% success 4 castings left Major consultation 100% success 0 castings left Fear 100% success 15 castings left Create paper golem 100% success 5 castings left Sphere of annihilation 0% success 0 castings left Mass hold 100% success 0 castings left Minor healing 100% success 49 castings left Healing 59% success 23 castings left Disjunction 100% success 0 castings left Thunderstorm 100% success 0 castings left Water breathing 100% success 0 castings left Protection from sickness 100% success 4 castings left Extra healing 0% success 0 castings left Create silver golem 0% success 0 castings left Circle of teleportation 100% success 7 castings left Shield 100% success 65 castings left Mass slow 100% success 0 castings left Teleport self 100% success 0 castings left Levitation 100% success 0 castings left Globe of invulnerability 100% success 6 castings left Negate magic resistance 100% success 0 castings left Identify 100% success 35 castings left Circle of frost 100% success 78 castings left Controlled level teleport 100% success 0 castings left Mass domination 0% success 0 castings left Create glass golem 100% success 0 castings left Freezing touch 100% success 0 castings left Greater animate earth 100% success 0 castings left Animate earth 100% success 0 castings left Animate water 100% success 0 castings left Summon direwolf 59% success 0 castings left Haste monster 100% success 0 castings left Time stop 100% success 9 castings left Detect treasure 100% success 5 castings left Wish 0% success 0 castings left Burning hands 100% success 0 castings left Protection from charm 100% success 0 castings left Shocking touch 100% success 0 castings left Sunlight beam 0% success 0 castings left Enchant weapon 100% success 0 castings left Magic mapping 100% success 1 casting left Enchant armor 100% success 1 casting left Protect weapon 100% success 0 castings left Stone to flesh 100% success 0 castings left Portal 100% success 0 castings left Light 100% success 0 castings left Jumping 100% success 0 castings left Great Yendorian summoning 48% success 0 castings left Stick to cobra 59% success 0 castings left Sleep 100% success 0 castings left Call hierarch modron 0% success 0 castings left Create elder dracolich 0% success 0 castings left Electrocute 100% success 0 castings left Fireball 100% success 0 castings left Greater animate fire 100% success 0 castings left Controlled teleport 100% success 0 castings left Vanquished creatures: the Modron Primus the Wizard of Yendor (thrice) Orcus Baalzebub 2 modron secundi Vlad the Impaler Baphomet Yeenaghu Dispater 3 modron tertians Pestilence (twice) Famine 2 modron quartons Cerberus an elder dracolich 4 modron quintons 61 modron pentadrones 24 ancient gray dragons 30 ancient silver dragons an ancient red dragon 23 ancient orange dragons an ancient black dragon an ancient blue dragon 21 ancient green dragons 30 ancient yellow dragons an arch-lich 2 greater mummy high priests or priestesses a high priestess 5 skeleton kings or queens 59 modron quadrones a wraithlord 32 modron tridrones a mucilaginous cube a gargantuan cockatrice a mastodon 81 phoenixes 2 dracoliches 4 elder water elementals 2 elder earth elementals an elder fire elemental 7 elder air elementals 2 reapers Medusa 5 krakens an Archon 7 skeleton lords or ladies 12 rocs 19 modron duodrones 3 giant anacondas 4 king wraiths or queen wraiths 2 iron golems 2 elder treants 11 sandestins 9 pit fiends 18 gray dragons 20 silver dragons 6 red dragons 2 white dragons 31 orange dragons 5 black dragons 6 blue dragons 20 green dragons 17 yellow dragons a marilith 6 flind lords or ladies 5 chaos mimics a hell bat 2 storm giants or giantesses 34 titans 6 thouls an owlbear matriarch a nalfeshnee 4 purple worms 8 minotaurs 2 jabberwocks 18 modron monodrones an ogre king 2 greater mummy priestesses the Dark One 4 shoosuvas a baluchitherium 15 Angels 6 demiliches 2 giant pythons 4 stone golems 2 elder tentacled ones 3 war trolls 69 barbed devils 6 hell hounds a gazer 8 flinds the Gargantuan Mimic 3 titanotheres a gorgon 4 phase spiders 2 trappers 12 skeleton warriors 14 guardian nagas 2 ogre mages 3 neo-otyughs 9 vampire lords or ladies 2 spectres 3 greater mummies a roper 24 aligned priests or priestesses a captain 12 shades 61 erinyes 4 hydras 6 Lernaean hydras a gnoll supreme warden 2 liches 3 elder quantum mechanics 2 vampire mages a clay golem 5 nurses 44 horned devils 9 gargantuan beetles 3 giant cockatrices 4 harpies an orc king 3 lurkers above 3 ettins 21 golden nagas 4 boa constrictors 11 vampires a human king 4 lieutenants 23 ghosts 3 knights a priest a samurai 2 queen bees 2 winged gargoyles 11 giant mimics a gray dragon hatchling 2 white dragon hatchlings 4 orange dragon hatchlings 5 black dragon hatchlings a blue dragon hatchling 2 green dragon hatchlings 18 fire giants or giantesses 8 ogre overlords or overladies 2 rock trolls 2 umbral hulks 3 chimeras 5 zruties 2 flesh golems 2 doppelgangers an Elvenking 8 gnoll kings or queens 7 large mimics a wumpus a fire vortex 6 giant zombies a giant skeleton 6 couatls 2 water elementals an earth elemental 4 stalkers 3 fire elementals 3 air elementals 3 hill giants 4 black nagas 11 xorns a grizzly bear 3 owlbear shamans 4 giant mummies 2 werebears 8 sergeants a winter wolf 2 wargs a large direwolf 2 small mimics 2 bison a warhorse 2 warrams 2 steam vortices 3 xans a black lichen 5 ogre lords or ladies 2 quantum mechanics 8 trolls 2 sasquatches 5 ettin mummies 2 wood golems a djinni 5 sharks 6 electric eels a gelatinous cube 27 hyenas a freezing sphere a flaming sphere a large cat 3 tigers or tigresses 8 gargoyles 3 dwarf kings or queens 25 tengu 3 ochre jellies 4 goblin kings an oliphant 5 leucrottas 3 energy vortices 5 ettin zombies 3 ettin skeletons 4 mountain centaurs 2 stone giants or giantesses 3 red nagas a pit viper 4 cobras a python 34 wraiths 3 carnivorous apes 4 gnoll mummies 2 elf mummies a leather golem 41 soldiers 3 incubi or succubi 3 chameleons 2 crocodiles a giant beetle 5 cockatrices 2 winter wolf cubs 4 wolves a direwolf 2 lynxes 2 panthers 8 gnoll wardens 3 gnome kings 31 gremlins a leprechaun 5 orc-captains an iron piercer a scorpion 10 giant spiders a horse a large ram an ice vortex 2 black lights 4 ghasts 52 vampire bats 4 forest centaurs or centauresses 3 ogres or ogresses 2 brown puddings 5 rust monsters 3 yetis 5 owlbears a dwarf mummy 2 gold golems 2 piranha 9 giant eels 4 lizards a chickatrice a dingo a dog 2 jaguars 12 gnoll lords or ladies 2 dwarf lords 2 pegasi 3 white unicorns a dust vortex 7 human zombies 4 ravens 2 apes a gnome mummy 2 rope golems 10 fire ants 8 soldier ants 20 gnolls 11 gnome lords or ladies 4 gnomish wizards 18 bugbears 15 lemures 8 quasits 3 wood nymphs a water nymph a mountain nymph 2 great orcs a rock piercer a rock mole 4 rams 2 fog clouds 4 yellow lights 4 elf zombies 20 ghouls a violet fungus 5 shriekers a red naga hatchling 9 barrow wights a straw golem 10 jellyfish 2 giant ants a little dog a floating eye 22 dwarves 2 kobold lords or ladies 3 kobold shamans 2 rothes 2 orc zombies 14 giant bats a monkey a werejackal 2 iguanas 9 killer bees an acid blob 38 gnomes 2 halflings 9 manes a large kobold 10 hobgoblins an orc 2 giant rats 2 gnome zombies 2 brown molds 2 yellow molds a red mold a garter snake a gecko 4 jackals 6 goblins a sewer rat 7 grid bugs 4 lichens 2 newts 2100 creatures vanquished. No species were genocided or became extinct. Goals: You had an optional quest to successfully cast a spell of level 11 or higher. Achievements: You had ascended to demigodhood. You had found the Amulet of Yendor. You had become the Envoy of Balance. You had found the Bell of Opening. You had found the Book of the Dead. You had found the Candelabrum of Invocation. You had found the Prime Codex. You had entered the Astral Plane. You had entered the Elemental Planes. You had entered Gehennom. You had defeated Medusa. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found Sokoban. You had solved Sokoban. You had entered the Plane of the Modron. Voluntary challenges: You never genocided any monsters. You never changed form. You used 9 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Astral Plane. Plane of Water: A magic portal. Elemental Plane of Water. Plane of Fire: A magic portal. Elemental Plane of Fire. Plane of Air: A magic portal. Elemental Plane of Air. Plane of Earth: A magic portal. Elemental Plane of Earth. The Dungeons of Doom: Levels 1 to 24 Level 1: An altar to Thoth, an entrance to the Dungeons of Doom, a grave. One way stairs up to The Elemental Planes. Level 2: A practice hall. Stairs down to The Gnomish Mines. Level 3: Many trees. Level 4: Some fountains. Level 5: "Oracle" Many fountains. Delphi. Level 6: A grave. Stairs up to Sokoban, level 5. Level 7: A weapon shop, a fountain. Level 8: A smithy, a grave. Level 9: A sink, a grave. Level 10: A general store, many trees. Level 11: "clear" A general store, an altar to Thoth. Level 12: A magic portal. Portal to The Quest. Level 13: A temple, a sink. Level 14: "island level" Many trees. Treasure Island. Level 15: A fountain, a grave. Level 16: A grave. Level 17: A primitive area. Level 18: A fountain, a sink. Level 19: A fountain of poison, a grave. Level 20: A smithy. Level 21: A fountain. Level 22: "Medusa" Medusa's Island. Level 23: A workshop. Level 24: An altar to Thoth, a smithy, some residences, some braziers, a signpost. The castle. Stairs down to Gehennom. Gehennom: Levels 25 to 44 Level 25: A temple, many graves. Valley of the Dead. Level 26: A throne, many braziers, a signpost. Dis. Level 27: Level 28: Many braziers, a magic portal. Maladomini. Portal to Plane of the Modron. Level 29: Some shops, a temple, a workshop, many graves. Orcus Town. Level 30: Level 31: Some fountains. Jubilex's Realm. Level 32: Heard distant grunting and bellowing. Level 33: Stairs up to Vlad's Tower, level 32. Level 34: Level 35: Many braziers, a signpost. A large square tower. Level 36: A signpost. A large square tower. Level 37: Some signposts, a magic portal. A large square tower. Level 38: A smithy. Yeenaghu's Domain. Level 39: Level 40: Level 41: "LOCATE" A magic portal. A tower surrounded by a moat. Level 42: A tower surrounded by a moat. Level 43: Level 44: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: Levels 3 to 10 Level 3: "2 copper, bottom middle" Level 4: "dwarvish" Level 5: Level 6: "clear" Many shops, a temple, a smithy, many residences, some fountains, some trees. Mine Town. Level 7: "gold ore stairs" Level 8: Level 9: Level 10: "a few ore and a unic cell to harvest" Mines' End. The Quest: Levels 1 to 5 Level 1: A throne, many trees, a magic portal. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple. Sokoban: Levels 5 up to 2 Level 2: A laboratory. Solved. Level 3: Solved. Level 4: Solved. Level 5: "ore" Solved. Plane of the Modron: Levels 28 to 32 Level 28: A smithy, a brazier, a magic portal. Level 29: A shop, a temple to Thoth, an engineering bay, many fountains, many braziers, many trees. Level 30: Some fountains, many braziers, some trees. Level 31: A temple, some fountains, some braziers, many trees. Level 32: A throne. Vlad's Tower: Levels 32 up to 30 Level 30: A throne. Top Level. Level 31: Middle Level. Level 32: Bottom Level. Goodbye malor the Demigod... You went to your reward with 2256952 points, and 4176 pieces of gold, after 35435 moves. You played on expert difficulty in classic mode for 11 hours , 45 minutes and 6 seconds. The dungeon never collapsed on you. You were level 38 with a maximum of 533 hit points when you ascended.