Unix GnollHack Version 4.1.0 Beta 15 - last build Mon Dec 26 11:04:47 2022 (1d0e8b0a87cf52ddba205f9cc2979ac0be81a2d7). Game began 2023-01-13 13:05:02, ended 2023-01-14 02:03:18 malor, neutral male gnollish Ranger --------- |.......| ----- |.......| D ...| |..._...| ---------..-- ---- |...%...| |.......|...-- --.... | |..%%...| | |.......|..)%---...... |. ----%---- .| |...@..))..)%%%........ |.....%.......| |..%.@..|.).%---....%%.. ---...)%)...--- |.......|...-- --..%%... -----%----- ---------..-- ----|--- --...%... A ...| ------...-- -......... --- ----- |.......).. |.......%...|... |..............--.....%)..--... |..............)--..%%%).--.... |.....)....%..).%----%----... |..)...)...).%%.%............ --------------------------- Malor the Marksman St:25 Dx:19 Co:23 In:19 Wi:10 Ch:18 $:0 x Astral Plane HP:597(597) MP:209(209) AC:-45 XL:37/516448 Fly T:31277 Latest messages: The renegade Angel of Venus is killed! The elite shining long sword in the renegade Angel of Venus' hand stops shining. You gain 440 experience points. The Triple-Headed Flail of Yeenaghu draws the life from the invisible Angel of Mercury! The invisible Angel of Mercury sustains 114 damage. Triple-Headed Flail of Yeenaghu strikes a second time! The Triple-Headed Flail of Yeenaghu draws the life from the invisible Angel of Mercury! The invisible Angel of Mercury sustains 122 damage. The invisible Angel of Mercury is killed! You gain 440 experience points. You hear a chugging sound. The Angel of Mars wields a flaming silver long sword! The high priest intones: "Pilgrim, you enter a sacred place!" There is an open door here. You see many objects here. The Triple-Headed Flail of Yeenaghu draws the life from the Angel of Mars! The Angel of Mars sustains 112 damage. Triple-Headed Flail of Yeenaghu strikes a second time! The Triple-Headed Flail of Yeenaghu draws the life from the Angel of Mars! The Angel of Mars sustains 108 damage. The Angel of Mars is killed! You gain 440 experience points. You see many objects here. The ancient gray dragon turns to flee. The Triple-Headed Flail of Yeenaghu draws the life from the ancient gray dragon! The ancient gray dragon sustains 110 damage. Triple-Headed Flail of Yeenaghu strikes a second time! The Triple-Headed Flail of Yeenaghu draws the life from the ancient gray dragon! The ancient gray dragon sustains 116 damage. The Triple-Headed Flail of Yeenaghu draws the life from the ancient gray dragon! The ancient gray dragon sustains 237 damage. The ancient gray dragon is killed! You gain 900 experience points. There is a high altar to Venus (neutral) here. There is a high altar to Venus (neutral) here. What do you want to sacrifice? You offer the Amulet of Yendor to Venus... An invisible choir sings, and you are bathed in radiance... The voice of Venus rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... ACHIEVEMENT - Ascended You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets h - a blessed amulet of life saving (being worn) Weapons P - the +0 Longbow of Diana a - the blessed rustproof +16 Triple-Headed Flail of Yeenaghu (weapon in hands) Armor D - an uncursed rustproof +4 dwarvish iron helm (being worn) X - a blessed fireproof +4 pair of gauntlets of dexterity (being worn) B - a cursed fireproof +3 pair of speed boots (being worn) f - an uncursed +3 cloak of protection (being worn) S - a blessed +5 shirt of comeliness (being worn) I - a cursed +0 gnollish haircloth robe (being worn; inferior) s - an uncursed +3 pair of bracers against magic missiles (being worn) Q - a blessed +5 Herculean orichalcum full plate mail (being worn) Miscellaneous y - an uncursed belt of fortitude (being worn) G - an uncursed headband of intellect (being worn) j - an uncursed +8 ioun stone of constitution (orbiting head) z - an uncursed nose ring of cerebral safeguarding (on nose) x - an uncursed pair of wings of flying (attached to back) Rings m - an uncursed ring of free action (on left hand) o - an uncursed +3 ring of increase accuracy N - an uncursed ring of protection from undeath (on right hand) l - an uncursed ring of the serpent god Comestibles J - 3 uncursed carrots i - 2 uncursed dragon fruits d - 7 uncursed lumps of royal jelly R - 3 uncursed tins of phoenix meat Books O - the uncursed Prime Codex Potions g - 2 uncursed diluted potions of full healing Wands E - an uncursed wand of digging (0:5) F - a cursed wand of digging (0:11) v - a cursed wand of striking (0:83) q - an uncursed wand of teleportation (0:2) r - an uncursed wand of teleportation (0:2) Tools C - an uncursed greased backpack containing 1 item b - a blessed greased bag of holding containing 272 items A - an uncursed horn of chaos (0:6) t - an uncursed blindfold u - an uncursed cubic gate (0:13) w - an uncursed jar of basilisk blood (0:6) Z - a cursed jar of greater healing salve (0:19) L - an uncursed jar of medicinal salve (0:10) n - a blessed jar of prodigious healing salve (0:9) M - a blessed magic lamp (lit) c - an uncursed magic marker (0:22) H - a cursed skeleton key e - an uncursed tinning kit (0:2) W - a +0 unicorn horn (0:0) U - a cursed +0 unicorn horn (0:7) Gems/Stones T - the cursed Gladstone Contents of the bag of holding: 1 - 15938 gold pieces 2 - an uncursed amulet of life saving 3 - a blessed amulet of magical breathing 4 - an uncursed amulet of magical breathing 5 - an uncursed amulet of magical breathing 6 - a blessed amulet of mana 7 - an uncursed amulet of mana 8 - an uncursed amulet of mana 9 - a blessed amulet of reflection 10 - an uncursed amulet of reflection 11 - an uncursed amulet of unchanging 12 - an uncursed amulet versus petrification 13 - an uncursed amulet versus undeath 14 - an uncursed amulet versus undeath 15 - a cursed amulet versus undeath 16 - an uncursed periapt of vitality 17 - 31 +1 arrows 18 - 230 +0 arrows 19 - 15 +0 arrows of cockatrice slaying 20 - 12 +0 arrows of giant slaying 21 - 9 +0 bone arrows 22 - 3 electrified +0 bone quarrels 23 - 16 +0 elite arrows of wounding 24 - 21 +0 elite crossbow bolts 25 - 56 +0 elven arrows 26 - 33 +0 exceptional arrows 27 - a blessed +5 gnollish quarrel 28 - 13 +1 gnollish quarrels 29 - 32 +0 gnollish quarrels 30 - a +0 crossbow 31 - a cursed +4 Hyperborean infernal spear of wounding 32 - a +0 double-headed flail 33 - a +0 elite flail 34 - a blessed rustproof +15 elite triple-headed flail 35 - a +0 exceptional bullwhip 36 - a blessed rustproof +4 flail 37 - a +0 Olympian elite bullwhip of demon slaying 38 - the rustproof +0 Vorpal Blade 39 - a cursed -1 pair of levitation boots 40 - an uncursed rustproof +0 exceptional dwarvish roundshield 41 - an uncursed +1 cloak of magic resistance 42 - a blessed +0 clerical gown 43 - an uncursed belt of fortitude 44 - an uncursed belt of fortitude 45 - an uncursed belt of frost giant strength 46 - an uncursed brooch of shielding 47 - an uncursed -2 ioun stone of constitution 48 - a cursed ioun stone of magic resistance 49 - an uncursed leather belt 50 - an uncursed leather belt 51 - an uncursed leather belt 52 - an uncursed nose ring of bull strength 53 - a cursed nose ring of bull strength 54 - a cursed nose ring of bullheadedness 55 - an uncursed nose ring of cerebral safeguarding 56 - a cursed pair of eyeglasses of hallucination 57 - an uncursed pair of eyeglasses of see invisible 58 - an uncursed pair of goggles of night 59 - an uncursed pair of lenses 60 - an uncursed pair of lenses 61 - an uncursed pair of sunglasses 62 - an uncursed +1 ring of adornment 63 - a cursed ring of aggravate monster 64 - an uncursed ring of cold resistance 65 - an uncursed ring of cold resistance 66 - a cursed -4 ring of gain dexterity 67 - a blessed +2 ring of gain intelligence 68 - an uncursed +3 ring of gain strength 69 - an uncursed +3 ring of gain strength 70 - an uncursed ring of levitation 71 - an uncursed ring of poison resistance 72 - an uncursed ring of polymorph control 73 - an uncursed +2 ring of protection 74 - a cursed -1 ring of protection 75 - an uncursed ring of protection from shape changers 76 - an uncursed ring of protection from shape changers 77 - an uncursed ring of protection from shape changers 78 - an uncursed ring of regeneration 79 - an uncursed ring of searching 80 - an uncursed ring of see invisible 81 - an uncursed ring of shock resistance 82 - an uncursed ring of stealth 83 - an uncursed ring of sustain ability 84 - an uncursed ring of teleport control 85 - a cursed ring of teleportation 86 - a cursed ring of wizardry 87 - 2 uncursed slime molds 88 - 3 uncursed C-rations 89 - 3 uncursed carrots 90 - 2 uncursed cloudberries 91 - 6 uncursed cram rations 92 - 2 uncursed dragon fruits 93 - an uncursed elven waybread 94 - 4 uncursed handfuls of nuts 95 - an uncursed tripe ration 96 - 14 uncursed tins of phoenix meat 97 - an uncursed tin of spinach 98 - an uncursed scroll of amnesia 99 - a cursed scroll of amnesia 100 - a blessed scroll of blank paper 101 - 2 cursed scrolls of blank paper 102 - a blessed scroll of charging 103 - 2 blessed scrolls of conflict 104 - a blessed scroll of create monster 105 - 19 uncursed scrolls of create monster 106 - 3 cursed scrolls of create monster 107 - 2 uncursed scrolls of destroy armor 108 - a cursed scroll of destroy armor 109 - 2 uncursed scrolls of earth 110 - 5 uncursed scrolls of enchant accessory 111 - a blessed scroll of enchant armor 112 - an uncursed scroll of enchant weapon 113 - an uncursed scroll of fire 114 - a cursed scroll of fire 115 - 2 uncursed scrolls of food detection 116 - 2 uncursed scrolls of identify 117 - 2 uncursed scrolls of light 118 - a cursed scroll of light 119 - an uncursed scroll of magic mapping 120 - 3 uncursed scrolls of protect armor 121 - 2 uncursed scrolls of protect weapon 122 - 3 blessed scrolls of remove curse 123 - an uncursed scroll of retraining 124 - 2 uncursed scrolls of retraining 125 - a blessed scroll of scare monster 126 - an uncursed scroll of scare monster 127 - 2 uncursed scrolls of stinking cloud 128 - a blessed scroll of taming 129 - an uncursed scroll of taming 130 - 11 uncursed scrolls of teleportation 131 - a cursed scroll of teleportation 132 - an uncursed spellbook of call hierarch modron 133 - an uncursed spellbook of create fruits 134 - an uncursed spellbook of cure petrification 135 - an uncursed spellbook of fire storm 136 - an uncursed spellbook of hold monster 137 - an uncursed spellbook of major consultation 138 - an uncursed spellbook of portal 139 - an uncursed spellbook of power word stun 140 - an uncursed spellbook of summon cockatrice 141 - an uncursed spellbook of summon giant cockatrice 142 - an uncursed spellbook of summon giant spider 143 - an uncursed spellbook of summon owlbear 144 - an uncursed spellbook of summon owlbear 145 - an uncursed spellbook of summon pegasus 146 - an uncursed spellbook of summon treant 147 - an uncursed spellbook of thunderstrike 148 - 2 uncursed potions of acid 149 - a cursed potion of acid 150 - a blessed potion of enlightenment 151 - an uncursed potion of enlightenment 152 - a blessed potion of extra energy 153 - 6 uncursed potions of extra healing 154 - a cursed potion of extra healing 155 - a blessed potion of full energy 156 - a cursed potion of full energy 157 - a blessed potion of full healing 158 - 5 uncursed potions of full healing 159 - an uncursed potion of gain ability 160 - an uncursed potion of gain energy 161 - a cursed potion of gain energy 162 - a blessed potion of gain level 163 - 2 uncursed potions of gain level 164 - a blessed potion of greater energy 165 - 2 blessed potions of greater healing 166 - 5 uncursed potions of greater healing 167 - 2 cursed potions of greater healing 168 - 2 uncursed potions of greater regeneration 169 - 3 blessed potions of healing 170 - 8 uncursed potions of healing 171 - a cursed potion of healing 172 - an uncursed potion of lesser regeneration 173 - a blessed potion of lesser rejuvenation 174 - a cursed potion of lesser rejuvenation 175 - 2 uncursed potions of levitation 176 - a blessed potion of oil 177 - an uncursed potion of oil 178 - an uncursed potion of regeneration 179 - a cursed potion of regeneration 180 - a blessed potion of restore ability 181 - 2 uncursed potions of speed 182 - a cursed potion of speed 183 - an uncursed potion of titan strength 184 - an uncursed potion of urine 185 - 22 potions of holy water 186 - an uncursed potion of water 187 - 2 potions of unholy water 188 - an uncursed wand of cold (0:8) 189 - an uncursed wand of cold (0:11) 190 - an uncursed wand of digging (0:14) 191 - an uncursed wand of digging (0:16) 192 - an uncursed wand of digging (0:17) 193 - an uncursed wand of digging (0:20) 194 - an uncursed wand of digging (0:13) 195 - an uncursed wand of digging (0:17) 196 - an uncursed wand of enlightenment (1:14) 197 - an uncursed wand of fire (0:55) 198 - an uncursed wand of fire (0:33) 199 - an uncursed wand of identify (0:14) 200 - an uncursed wand of identify (0:0) 201 - an uncursed wand of identify (0:0) 202 - a cursed wand of magic missile (0:106) 203 - an uncursed wand of nothing (0:4) 204 - an uncursed wand of opening (0:8) 205 - an uncursed wand of ore detection (0:4) 206 - an uncursed wand of polymorph (0:0) 207 - an uncursed wand of probing (0:40) 208 - a cursed wand of speed monster (0:15) 209 - an uncursed wand of striking (0:45) 210 - an uncursed wand of striking (0:46) 211 - an uncursed wand of teleportation (0:6) 212 - an uncursed wand of teleportation (0:7) 213 - an uncursed wand of teleportation (0:6) 214 - an uncursed wand of teleportation (0:6) 215 - an uncursed wand of town portal (0:1) 216 - an uncursed wand of town portal (0:2) 217 - an uncursed wand of town portal (0:11) 218 - an uncursed wand of town portal (0:14) 219 - an uncursed wand of wishing (1:0) 220 - an uncursed can of grease (0:5) 221 - an uncursed credit card 222 - a cursed crystal ball (0:4) 223 - an uncursed cubic gate (0:14) 224 - an uncursed enchanted magic key 225 - an uncursed enchanted magic key 226 - a +1 exceptional pick-axe 227 - an uncursed grim ornamental key 228 - an uncursed jar of extra healing salve (0:25) 229 - an uncursed jar of medicinal salve (0:7) 230 - an uncursed linear geometric key 231 - an uncursed lock pick 232 - an uncursed lock pick 233 - an uncursed magic key 234 - an uncursed magic key 235 - an uncursed magic marker (0:7) 236 - an uncursed magic whistle 237 - an uncursed magic whistle 238 - an uncursed mirror 239 - an uncursed mirror 240 - an uncursed mirror 241 - an uncursed mirror 242 - an uncursed octagonal geometric key 243 - an uncursed pentagonal geometric key 244 - a cursed skeleton key 245 - an uncursed spherical geometric key 246 - an uncursed square geometric key 247 - a cursed tallow candle 248 - an uncursed tinning kit (0:41) 249 - an uncursed triangular geometric key 250 - a +0 unicorn horn (0:5) 251 - a +0 unicorn horn (0:5) 252 - a +0 unicorn horn (0:4) 253 - 16 uncursed bones 254 - 7 uncursed cloves of garlic 255 - 31 uncursed clumps of bat guano 256 - 29 uncursed feathers 257 - 27 uncursed ginseng roots 258 - 3 uncursed heaps of sporal powder 259 - 8 uncursed human skulls 260 - 15 uncursed pinches of sulfurous ash 261 - 6 uncursed sprigs of wolfsbane 262 - 6 uncursed threads of spider silk 263 - 3 uncursed dilithium crystals 264 - 4 uncursed jade stones 265 - 2 uncursed rubies 266 - an uncursed topaz stone 267 - 11 clay pebbles 268 - 5 uncursed nuggets of copper ore 269 - an uncursed nugget of gold ore 270 - 5 uncursed nuggets of iron ore 271 - 18 stone pebbles 272 - an uncursed touchstone Contents of the backpack: 1 - an uncursed wand of cancellation (0:7) Malor the Ranger's attributes: Background: You were a Marksman, a level 37 male gnollish Ranger. You were neutral, on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 31277 turns ago. You had 516448 experience points. Your game score was 2199995. Basics: You had 597 hit points in total. You had 209 mana in total. Your armor class was -45. Your magic cancellation was 26 (99% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). Final Characteristics: Your strength was 25 (base:14, innate limit:18/100): +8 to-hit bonus and +15 damage bonus. Your dexterity was 19 (base:15, limit:19): +5 to-hit bonus and -5 AC bonus. Your constitution was 23 (base:15, innate limit:19): +8.0 HP bonus per level. Your intelligence was 19 (base:11, innate limit:16). Your wisdom was 10 (limit:16). Your charisma was 18 (base:13, innate limit:16). Final Status: You were flying because of your wings of flying. You were unencumbered. You were wielding a flail. You had expert skill with flails (+8 to hit and +6 to damage). You had no skill with two-handed weapons (+0 to hit and +0 to damage, 0% double-hit chance). Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected because of your Herculean orichalcum full plate mail. You were fully magic missile resistant because of your bracers against magic missiles. You were fully fire resistant. You were latently weakly (50%) fire resistant. You were fully cold resistant. You were latently weakly (50%) cold resistant. You were fully shock resistant. You were sleep resistant. You were disintegration resistant. You were immune to death attacks because of your ring of protection from undeath. You were immune to fear. You were immune to lycanthropy innately. You were poison resistant because of your Gladstone. You were level-drain resistant because of your ring of protection from undeath. You could recognize detrimental food. You saw invisible innately. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your Longbow of Diana. You were telepathic when blind. You had automatic searching innately. You were stealthy innately. You had teleport control because of the Prime Codex. You caused double damage because of a temporary effect (221 rounds remaining). You were magically as strong as a titan because of a temporary effect (129 rounds remaining). You took half physical damage because of the Prime Codex. You took half spell damage because of the Prime Codex. You were lightning fast because of a temporary effect (108 rounds remaining). You had latent very-fastness because of your speed boots. You had free action because of your ring of free action. Your life would have been saved. You survived. Final Skills: Dagger Basic / Expert Axe Unskilled / Expert Sword Unskilled / Expert Flail Expert / Expert Quarterstaff Unskilled / Skilled Polearm Unskilled / Skilled Thrusting weapon Basic / Expert Bow Basic / Grand Master Sling Unskilled / Expert Crossbow Basic / Grand Master Thrown weapon Unskilled / Grand Master Whip Unskilled / Basic Healing spell Skilled / Skilled Divination spell Skilled / Skilled Nature spell Basic / Skilled Bare handed combat Unskilled / Skilled Dodge Skilled / Skilled Wand Unskilled / Skilled Riding Unskilled / Grand Master Digging Unskilled / Basic Disarm trap Basic / Master You had 22 skill slots available Spells in your repertoire: Minor healing 100% success 50 castings left Healing 100% success 48 castings left Extra healing 27% success 12 castings left Greater healing 0% success 0 castings left Prodigious healing 0% success 0 castings left Barkskin 0% success 18 castings left Cure blindness 100% success 7 castings left Telepathy 42% success 0 castings left Arrow of Diana 0% success 0 castings left Restore ability 0% success 3 castings left Magic mapping 0% success 4 castings left Improved monster detection 0% success 0 castings left Detect traps 0% success 0 castings left Gaze of petrification 0% success 0 castings left Clairvoyance 100% success 0 castings left Summon purple worm 0% success 0 castings left Identify 100% success 8 castings left Summon elder treant 0% success 0 castings left Stoneskin 0% success 0 castings left Summon phoenix 0% success 0 castings left Summon bison 58% success 0 castings left Summon owlbear patriarch 0% success 0 castings left Full healing 0% success 0 castings left Vanquished creatures: the Tarrasque the Modron Primus the Wizard of Yendor (twice) Jubilex Orcus a modron secundus Vlad the Impaler Dispater 3 modron tertians Death (twice) Famine 2 modron quartons Cerberus an elder long worm 4 modron quintons 50 modron pentadrones 18 ancient gray dragons 24 ancient silver dragons an ancient red dragon an ancient white dragon 18 ancient orange dragons 2 ancient black dragons 3 ancient blue dragons 27 ancient green dragons 27 ancient yellow dragons a high priestess 4 skeleton kings or queens 34 modron quadrones 25 modron tridrones 2 mucilaginous cubes 62 phoenixes 2 dracoliches 13 elder water elementals an elder earth elemental 7 elder air elementals Medusa a balor 6 krakens a death flayer 4 skeleton lords 3 rocs 19 modron duodrones 3 giant anacondas 3 king wraiths or queen wraiths a gemstone golem 2 iron golems a sandestin 2 pit fiends 16 gray dragons 20 silver dragons 3 red dragons 2 white dragons 27 orange dragons 2 black dragons 5 blue dragons 29 green dragons 29 yellow dragons 2 mariliths 4 chaos mimics a ki-rin 2 hell bats a storm giant 18 titans 4 thouls 2 glass golems 2 nalfeshnees a purple worm 6 minotaurs 2 jabberwocks 19 modron monodrones an ice troll 2 greater mummy priests a glabrezu Scorpius 4 shoosuvas 18 Angels 4 demiliches 6 giant pythons 2 elder tentacled ones 3 war trolls 80 barbed devils 6 hell hounds a gazer the Gargantuan Mimic 2 titanotheres a gorgon 4 phase spiders a trapper 8 skeleton warriors 2 ogre mages 2 neo-otyughs 7 vampire lords or ladies a spectre a greater mummy a roper 27 aligned priests or priestesses 3 captains 10 shades 47 erinyes 3 Lernaean hydras 3 liches 4 vampire mages 2 nurses 41 horned devils 3 gargantuan beetles 2 giant cockatrices 2 harpies 4 lurkers above 3 frost giantesses an ettin 19 golden nagas 7 black puddings 5 boa constrictors 9 vampires a lieutenant 33 ghosts a tourist a wizard 2 queen bees 2 winged gargoyles 12 giant mimics a red dragon hatchling a white dragon hatchling 3 orange dragon hatchlings a black dragon hatchling 3 blue dragon hatchlings a yellow dragon hatchling 12 fire giants or giantesses 4 ogre overlords a rock troll 3 umbral hulks 2 chimeras 4 zruties 2 flesh golems 3 Elvenkings or Elvenqueens 4 large mimics a wumpus 4 giant zombies a giant skeleton 5 couatls 11 water elementals 2 earth elementals a stalker 2 fire elementals 5 air elementals 2 hill giants or giantesses 2 black nagas an otyugh 3 xorns a grizzly bear 2 owlbear shamans 3 giant mummies an elf-lady 8 sergeants 5 winter wolves 5 wargs a small mimic 2 warhorses a warram 4 steam vortices 2 xans 4 black lichens 2 ogre lords or ladies a quantum mechanic 6 trolls a sasquatch 2 ettin mummies 2 wood golems a djinni 6 sharks 4 electric eels a gelatinous cube a pyrolisk 8 hyenas 5 freezing spheres a flaming sphere a shocking sphere 2 tigresses a gargoyle 10 tengu 2 ochre jellies 2 goblin kings an oliphant 5 energy vortices 4 skeletons 5 ettin zombies 2 ettin skeletons 25 mountain centaurs or centauresses 2 stone giants or giantesses a pit viper a cobra a python 17 wraiths 5 elf mummies a human mummy a leather golem a Grey-elf 46 soldiers 2 incubi or succubi 2 chameleons a crocodile 3 giant beetles 4 cockatrices 2 winter wolf cubs 4 wolves 2 lynxes 4 gnoll wardens 4 gnome kings 2 gremlins an orc-captain an iron piercer 28 scorpions 7 giant spiders a horse a large ram an ice vortex 2 black lights 7 ghasts 19 vampire bats 43 forest centaurs or centauresses 4 ogres 3 yetis 4 owlbears a dwarf mummy 2 orc mummies a gold golem 2 Green-elves a werewolf 4 piranha 9 giant eels 2 chickatrices 2 dingoes a dog 2 jaguars 4 gnoll lords or ladies 4 dwarf lords or ladies a blue jelly 2 pegasi 3 white unicorns 2 black unicorns a dust vortex 2 gnoll zombies 12 human zombies 25 ravens 9 plains centaurs or centauresses a snake 3 apes 3 gnome mummies 3 rope golems a Woodland-elf 2 fire ants 13 soldier ants a gnoll 7 gnome lords or ladies 2 gnomish wizards 15 bugbears 7 lemures 5 wood nymphs 4 water nymphs a mountain nymph 2 black orcs 2 orc shamans 6 great orcs 2 rams a pony 4 yellow lights 11 ghouls a shrieker a black naga hatchling a barrow wight 2 kobold mummies 2 paper golems 14 jellyfish 2 baby crocodiles 6 giant ants a little dog a direwolf cub 2 floating eyes 2 kittens 14 dwarves 2 kobold lords or ladies 2 kobold shamans a hill orc 7 rothes 7 orc zombies 6 dwarf zombies 13 giant bats 3 monkeys an iguana 37 killer bees 27 gnomes a halfling 8 manes 2 large kobolds 13 hobgoblins 6 giant rats a gnome zombie a brown mold a yellow mold 4 garter snakes a gecko 8 jackals 3 kobolds 6 goblins 3 sewer rats 8 grid bugs a kobold zombie 3 newts 1862 creatures vanquished. Genocided species: arch-liches guardian nagas 2 species genocided. Goals: You had an optional quest to attain the level of Grand Master in bow or crossbow. Achievements: You had ascended to demigodhood. You had found the Amulet of Yendor. You had become the Envoy of Balance. You had found the Bell of Opening. You had found the Book of the Dead. You had found the Candelabrum of Invocation. You had found the Prime Codex. You had entered the Astral Plane. You had entered the Elemental Planes. You had entered Gehennom. You had defeated Medusa. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found Sokoban. You had solved Sokoban. You had found the Big Room. You had learned the castle tune. You had entered the Plane of the Modron. Voluntary challenges: You genocided 2 types of monsters. You never changed form. You used 5 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Astral Plane. Plane of Water: A magic portal. Elemental Plane of Water. Plane of Fire: A magic portal. Elemental Plane of Fire. Plane of Air: A magic portal. Elemental Plane of Air. Plane of Earth: A magic portal. Elemental Plane of Earth. The Dungeons of Doom: Levels 1 to 24 Level 1: An altar to Venus, an entrance to the Dungeons of Doom. One way stairs up to The Elemental Planes. Level 2: An armor shop. Level 3: A sink. Stairs down to The Gnomish Mines. Level 4: A fountain, a grave. Level 5: Large room with centaur statues. Level 6: "counting" An altar to Venus, a grave. Stairs up to Sokoban, level 5. Level 7: "chest" Level 8: A laboratory. Level 9: Level 10: Many trees. Level 11: "clear" Many trees, a magic portal. A very big room. Portal to The Quest. Level 12: A fountain. Level 13: An altar to Venus. Level 14: Many trees. Curious island room. Level 15: Some altars. Level 16: A scroll shop, a sink. Level 17: A general store. Level 18: A primitive area. Level 19: A general store, a grave. Level 20: A workshop. Level 21: A general store, a sink. Level 22: "Medusa" Many trees. Medusa's Island. Level 23: A workshop. Level 24: An altar, a smithy, some residences, a fountain, some braziers, a signpost. The castle (play notes "CCBBA" to open or close drawbridge). Stairs down to Gehennom. Gehennom: Levels 25 to 44 Level 25: A temple, many graves. Valley of the Dead. Level 26: Many braziers, a signpost. Dis. Level 27: Level 28: A magic portal. Portal to Plane of the Modron. Level 29: Many braziers. Maladomini. Level 30: Level 31: Level 32: Jubilex's Realm. Level 33: Level 34: Some shops, a temple, a workshop, a grave. Orcus Town. Heard distant grunting and bellowing. Level 35: "Wizard" Many braziers. A large square tower. Stairs up to Vlad's Tower, level 34. Level 36: A signpost. A large square tower. Level 37: A signpost, a magic portal. A large square tower. Level 38: Level 39: A smithy. Yeenaghu's Domain. Level 40: Lair of Tarrasque. Level 41: A magic portal. A tower surrounded by a moat. Level 42: A tower surrounded by a moat. Level 43: Level 44: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: Levels 4 to 11 Level 4: Level 5: Level 6: Some shops, a temple to Venus, a smithy, many residences, some fountains, a sink, a signpost. Mine Town. Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. Mines' End. The Quest: Levels 1 to 6 Level 1: Many trees, a magic portal. Completed quest for Orion. Level 2: Level 3: Level 4: Level 5: Level 6: A throne. Sokoban: Levels 5 up to 2 Level 2: A laboratory. Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Plane of the Modron: Levels 28 to 32 Level 28: A smithy, a brazier, a magic portal. Level 29: A shop, a temple to Venus, an engineering bay, many fountains, many braziers, many trees. Level 30: Some fountains, many braziers, some trees. Level 31: A temple, some fountains, some braziers, many trees. Level 32: Vlad's Tower: Levels 34 up to 32 Level 32: A throne. Top Level. Level 33: Middle Level. Level 34: Bottom Level. Goodbye malor the Demigod... You went to your reward with 2199995 points, and 15938 pieces of gold, after 31277 moves. You played on expert difficulty in classic mode for 8 hours , 12 minutes and 47 seconds. The dungeon never collapsed on you. You were level 37 with a maximum of 597 hit points when you ascended.