Unix GnollHack Version 4.1.3 (Build 16) - last build Sat Oct 28 12:40:52 2023 (f28f67dfa47750c5d209633d4de0a5064d268266). Game began 2023-12-26 18:14:31, ended 2023-12-29 08:48:21 malor, neutral male human Ranger ------ |.... @ --.a--------- A --. --AA@|.......| -.........---.aa.|.......| ...........@)a..&A%.@@...| - ...%....---..A.|.......|dA %. --...|.......| -|-- --@A--------- -------.%.-- |... |.%%)).%...... ----- -..%..).%..... - .%)........... ......%%...... ................ .%........... -- -------- ---------- Malor the Marksman St:23 Dx:25 Co:17 In:19 Wi:13 Ch:18 Neutral Astral HP:498(498) MP:226(226) AC:-57 MC:21/95% MS:32 W:2hM XL:37/532707 x $:0 T:36585 8h:57m S:1229842 Skill Satiated Fly Latest messages: You hear a nearby zap. Your arm tingles. The bolt of lightning hits the invisible Angel of Mars for 9 damage! The bolt of lightning hits Death. The bolt of lightning hits the giant ant for 16 damage! You hear a chugging sound. You hear a chugging sound. A nearby voice intones: "Pilgrim, you enter a sacred place!" You try to feel what is lying here on the floor. There is an open door here. You feel many objects here. You hit Yitzhak the invisible Explorer for 118 damage. Yitzhak the invisible Explorer is killed! You gain 50 experience points. The giant ant can see again! You try to feel what is lying here on the floor. There are many objects here. You hear a chugging sound. You stop. The high priest of Venus is in the way! You hear a chugging sound. For some reason, Maud the invisible Swashbuckler's presence is known to you. You feel aggravated at Maud the invisible Swashbuckler. What do you want to use or apply? You can see again. There is a high altar to Venus (neutral) here. What do you want to use or apply? p - an uncursed scroll of identify. What do you want to read? You read the scroll. n - a cursed +0 arrow (in quiver). j - 2 uncursed unrotten lizard corpses. The scroll disappears. There is a high altar to Venus (neutral) here. You do not have the dual wielding skill. There is a high altar to Venus (neutral) here. What do you want to sacrifice? You offer the Amulet of Yendor to Venus... An invisible choir sings, and you are bathed in radiance... The voice of Venus booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... ACHIEVEMENT - Ascended You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets X - a blessed amulet of life saving (being worn) e - an uncursed amulet of life saving Weapons n - a cursed +0 arrow (in quiver) x - the blessed +0 Longbow of Diana a - a blessed rustproof +22 Jotunheimian exceptional two-handed sword (weapon in hands) Armor B - a blessed greased rustproof +3 Stygian helmet (being worn) c - an uncursed fireproof +3 pair of gloves of haste (being worn) g - an uncursed fireproof +5 pair of Galadhrim boots (being worn) f - a blessed fireproof +3 cloak of protection (being worn) y - a blessed +3 shirt of comeliness (being worn) d - a cursed +0 gnollish haircloth robe (being worn; inferior) V - a blessed fireproof +3 pair of bracers of defense (being worn) k - a blessed +5 Herculean exceptional crystal full plate mail (being worn) Miscellaneous Z - an uncursed belt of fortitude (being worn) i - an uncursed headband of intellect (being worn) M - an uncursed ioun stone of magic resistance (orbiting head) u - a cursed nose ring of cerebral safeguarding (on nose) Q - an uncursed pair of wings of flying (attached to back) Rings U - an uncursed ring of free action (on right hand) l - the uncursed Ruling Ring of Yendor (on left hand) Comestibles N - an uncursed dragon fruit w - 2 uncursed figs H - a cursed food ration j - 2 uncursed unrotten lizard corpses Books v - the uncursed Prime Codex Wands C - a wand of digging (0:6) E - a wand of digging (0:13) L - a wand of striking (0:49) A - a wand of teleportation (0:2) J - a wand of teleportation (1:4) R - a wand of trap detection (0:1) Tools b - a blessed greased bag of holding containing 237 items G - a blessed greased bag of the glutton containing 30 items t - an uncursed blindfold I - a cubic gate (1:15) m - the Holy Grail (0:1) P - a jar of extra healing salve (0:21) z - a jar of medicinal salve (1:6) T - a jar of prodigious healing salve (1:12) K - an uncursed skeleton key s - an uncursed stethoscope h - a blessed +0 unicorn horn (2:4) o - a blessed +0 unicorn horn (0:4) S - a +0 unicorn horn (1:2) Gems/Stones O - the blessed Gladstone F - a blessed prayerstone (shimmering) Contents of the bag of holding: 1 - 3598 gold pieces 2 - an uncursed amulet of magical breathing 3 - an uncursed amulet of magical breathing 4 - an uncursed amulet of magical breathing 5 - an uncursed amulet of mana 6 - an uncursed amulet of mana 7 - an uncursed amulet of reflection 8 - an uncursed amulet of reflection 9 - an uncursed amulet of reflection 10 - an uncursed amulet of reflection 11 - an uncursed amulet of restful sleep 12 - an uncursed amulet of restful sleep 13 - an uncursed amulet of restful sleep 14 - an uncursed amulet of strangulation 15 - an uncursed amulet of strangulation 16 - an uncursed amulet versus petrification 17 - an uncursed amulet versus petrification 18 - an uncursed amulet versus undeath 19 - 10 blessed +2 arrows 20 - 7 +1 arrows 21 - 80 +0 arrows 22 - 41 rusty +0 arrows 23 - 15 thoroughly rusty +1 arrows 24 - 14 thoroughly rusty +0 arrows 25 - 28 cursed -1 arrows 26 - 17 cursed -3 arrows 27 - 11 blessed thoroughly rusty +0 arrows of lycanthrope slaying 28 - 12 +0 Cyclopean arrows of ogre slaying 29 - 2 electrified +0 arrows 30 - 20 +0 elite elven arrows of demon slaying 31 - 29 +0 elven arrows 32 - 7 rusty +0 exceptional arrows 33 - 16 flaming +0 arrows 34 - 13 +0 orcish arrows of dragon slaying 35 - 12 blessed +0 silver arrows 36 - a +0 short bow 37 - a blessed erodeproof +3 celestial sword of holy vengeance 38 - a death-magical +0 glass sword 39 - the +0 Demonbane 40 - the +0 Emerald Sword 41 - a +0 hallowed exceptional two-handed sword 42 - the +0 Nine Lives Stealer (0:9) 43 - a +1 Stygian exceptional two-handed sword of orc slaying 44 - the blessed rustproof +4 Vorpal Blade 45 - an uncursed rustproof +0 helm of telepathy 46 - an uncursed thoroughly rusty +0 orcish helm of shock resistance 47 - an uncursed +4 pair of Galadhrim boots 48 - a cursed -1 pair of levitation boots 49 - an uncursed erodeproof +0 shield of reflection 50 - an uncursed +1 bathrobe 51 - a cursed -1 robe of powerlessness 52 - an uncursed +0 wizard's robe 53 - a cursed -1 pair of bracers of archery 54 - a cursed -1 pair of bracers of shaking and tottering 55 - a cursed -3 pair of bracers of shaking and tottering 56 - a cursed belt of change 57 - a cursed belt of change 58 - an uncursed -5 belt of dwarvenkind 59 - a cursed -3 belt of dwarvenkind 60 - an uncursed belt of fortitude 61 - an uncursed brooch of haplessness 62 - a cursed brooch of haplessness 63 - an uncursed brooch of shielding 64 - an uncursed brooch of shielding 65 - an uncursed +1 ioun stone of intelligence 66 - an uncursed ioun stone of sustenance 67 - an uncursed ioun stone of sustenance 68 - a cursed nose ring of bullheadedness 69 - an uncursed nose ring of cerebral safeguarding 70 - an uncursed nose ring of cerebral safeguarding 71 - a cursed nose ring of cerebral safeguarding 72 - a cursed pair of eyeglasses of hallucination 73 - a cursed pair of eyeglasses of hallucination 74 - a cursed pair of eyeglasses of hallucination 75 - a cursed pair of eyeglasses of see invisible 76 - an uncursed pair of goggles of eye protection 77 - an uncursed pair of goggles of night 78 - an uncursed pair of lenses 79 - an uncursed pair of lenses 80 - an uncursed pair of lenses 81 - an uncursed pair of sunglasses 82 - an uncursed +2 ring of adornment 83 - a cursed ring of aggravate monster 84 - an uncursed ring of cold resistance 85 - an uncursed ring of fire resistance 86 - a cursed ring of fire resistance 87 - an uncursed ring of fortitude 88 - a blessed +3 ring of gain constitution 89 - a cursed -5 ring of gain constitution 90 - a cursed -3 ring of gain dexterity 91 - an uncursed +2 ring of gain intelligence 92 - an uncursed +1 ring of gain intelligence 93 - an uncursed -3 ring of gain intelligence 94 - a cursed -1 ring of gain intelligence 95 - a cursed -3 ring of gain intelligence 96 - a blessed +1 ring of gain strength 97 - an uncursed +2 ring of gain strength 98 - an uncursed +2 ring of gain strength 99 - a cursed ring of hunger 100 - a cursed ring of hunger 101 - a cursed -2 ring of increase accuracy 102 - a cursed -3 ring of increase accuracy 103 - a cursed -5 ring of increase damage 104 - an uncursed ring of invisibility 105 - an uncursed ring of invisibility 106 - an uncursed ring of invisibility 107 - an uncursed ring of poison resistance 108 - an uncursed ring of poison resistance 109 - a cursed ring of poison resistance 110 - a cursed ring of polymorph 111 - a cursed ring of polymorph 112 - a cursed ring of polymorph 113 - a cursed -5 ring of protection 114 - an uncursed ring of protection from shape changers 115 - an uncursed ring of protection from shape changers 116 - an uncursed ring of protection from shape changers 117 - an uncursed ring of protection from undeath 118 - an uncursed ring of protection from undeath 119 - an uncursed ring of regeneration 120 - an uncursed ring of regeneration 121 - an uncursed ring of replenishment 122 - an uncursed ring of replenishment 123 - an uncursed ring of searching 124 - an uncursed ring of see invisible 125 - an uncursed ring of see invisible 126 - a cursed ring of see invisible 127 - an uncursed ring of shock resistance 128 - an uncursed ring of stealth 129 - an uncursed ring of stealth 130 - a cursed ring of stealth 131 - an uncursed ring of sustain ability 132 - an uncursed ring of sustain ability 133 - an uncursed ring of teleport control 134 - a cursed ring of teleportation 135 - a cursed ring of warning 136 - an uncursed ring of wizardry 137 - an uncursed ring of X-ray vision 138 - an uncursed lump of royal jelly 139 - an uncursed lizard corpse 140 - an uncursed scroll of amnesia 141 - a blessed scroll of blank paper 142 - 8 uncursed scrolls of blank paper 143 - 6 cursed scrolls of blank paper 144 - a blessed scroll of conflict 145 - an uncursed scroll of conflict 146 - an uncursed scroll of confuse monster 147 - an uncursed scroll of earth 148 - an uncursed scroll of enchant accessory 149 - 2 uncursed scrolls of fire 150 - a blessed scroll of gold detection 151 - an uncursed scroll of light 152 - a blessed scroll of remove curse 153 - 3 uncursed scrolls of remove curse 154 - a blessed scroll of scare monster 155 - an uncursed scroll of taming 156 - a blessed scroll of teleportation 157 - 15 uncursed scrolls of teleportation 158 - 3 cursed scrolls of teleportation 159 - an uncursed spellbook of call hierarch modron 160 - an uncursed spellbook of cure petrification 161 - an uncursed spellbook of greater healing 162 - an uncursed potion of full healing 163 - 2 potions of holy water 164 - a wand of cold (0:9) 165 - a wand of cold (0:10) 166 - a wand of cold (0:5) 167 - a wand of cold (0:10) 168 - a wand of cold (0:6) 169 - a wand of create monster (0:14) 170 - a wand of create monster (0:8) 171 - a wand of digging (0:17) 172 - a wand of digging (0:12) 173 - a wand of digging (0:14) 174 - a wand of digging (0:14) 175 - a wand of digging (0:13) 176 - a wand of digging (0:17) 177 - a wand of digging (0:13) 178 - a wand of digging (0:14) 179 - a wand of digging (0:13) 180 - a wand of digging (0:10) 181 - a wand of digging (0:12) 182 - a wand of disintegration (0:3) 183 - a wand of enlightenment (0:15) 184 - a wand of evaporation (0:5) 185 - a wand of fire (0:59) 186 - a wand of identify (0:0) 187 - a blessed wand of light (0:13) 188 - a wand of lightning (0:14) 189 - a wand of magic missile (0:144) 190 - a wand of magic missile (0:134) 191 - a wand of magic missile (0:116) 192 - a wand of magic missile (0:100) 193 - a wand of make invisible (0:3) 194 - a wand of ore detection (0:5) 195 - a wand of ore detection (0:5) 196 - a cursed wand of resurrection (0:7) 197 - a wand of sleep (0:6) 198 - a wand of speed monster (0:16) 199 - a wand of speed monster (0:15) 200 - a wand of speed monster (0:11) 201 - a wand of speed monster (0:16) 202 - a wand of striking (0:58) 203 - a wand of striking (0:81) 204 - a wand of striking (0:57) 205 - a wand of teleportation (0:7) 206 - a wand of teleportation (0:7) 207 - a wand of teleportation (0:8) 208 - a wand of teleportation (0:0) 209 - a wand of teleportation (0:0) 210 - a wand of town portal (0:4) 211 - a wand of trap detection (0:6) 212 - a wand of wishing (1:1) 213 - a can of grease (0:3) 214 - a can of grease (0:5) 215 - a crystal ball (0:7) 216 - a crystal ball (0:3) 217 - a cubic gate (0:10) 218 - an uncursed enchanted magic key 219 - an uncursed enchanted magic key 220 - an uncursed linear geometric key 221 - an uncursed magic key 222 - a cursed magic key 223 - a magic marker (0:32) 224 - a magic marker (1:2) 225 - an uncursed octagonal geometric key 226 - an uncursed pentagonal geometric key 227 - a cursed skeleton key 228 - an uncursed spherical geometric key 229 - an uncursed square geometric key 230 - a blessed tallow candle (300 turns left) 231 - an uncursed triangular geometric key 232 - a +0 unicorn horn (0:1) 233 - 5 cursed wax candles (600 turns left) 234 - 6 uncursed feathers 235 - an uncursed jet stone 236 - 2 uncursed luckstones 237 - a blessed touchstone (2:3) Contents of the bag of the glutton: 1 - 2 uncursed apples 2 - 21 uncursed C-rations 3 - 9 uncursed cream pies 4 - 2 uncursed elven waybreads 5 - 2 uncursed food rations 6 - 10 uncursed K-rations 7 - 2 blessed potions of acid 8 - 5 uncursed potions of acid 9 - an uncursed potion of confusion 10 - 2 blessed potions of extra healing 11 - 4 uncursed potions of extra healing 12 - a blessed diluted potion of full healing 13 - 7 uncursed potions of full healing 14 - 2 uncursed diluted potions of full healing 15 - 2 uncursed potions of gain energy 16 - a cursed potion of gain level 17 - an uncursed potion of greater energy 18 - 5 blessed potions of healing 19 - 2 blessed diluted potions of healing 20 - 11 uncursed potions of healing 21 - 3 blessed diluted potions of lightning speed 22 - a blessed potion of super-heroism 23 - 5 blessed diluted potions of super-heroism 24 - 7 potions of holy water 25 - a wand of magic missile (0:140) 26 - a wand of magic missile (0:111) 27 - a wand of magic missile (0:74) 28 - a wand of ore detection (0:5) 29 - a wand of striking (0:81) 30 - a wand of town portal (0:15) Malor the Ranger's attributes: Background: You were a Marksman, a level 37 male human Ranger. You were neutral, on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 36585 turns ago. You had 532707 experience points. Basics: You had 498 hit points in total. You had 226 mana in total. Your armor class was -57. Your magic cancellation was 21 (95% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 1229842. You had been playing the game for 8 hours, 57 minutes and 1 second. Final Characteristics: Your strength was 23 (base:14, innate limit:18/100, +7 to-hit bonus, +13 damage bonus). Your dexterity was 25 (base:14, innate limit:18, +8 to-hit bonus, -8 AC bonus). Your constitution was 17 (base:14, limit:18, +5.0 HP bonus per level). Your intelligence was 19 (base:12, innate limit:18). Your wisdom was 13 (base:10, limit:18). Your charisma was 18 (base:12, limit:18). Final Status: You were flying because of your wings of flying. You were satiated. You were unencumbered. You were wielding a sword. You had expert skill with swords (+8 to hit and +4 to damage). You had no skill with two-handed weapons (+0 to hit and +0 to damage, 0% double-hit chance). Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected because of your ioun stone of magic resistance. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant intrinsically. You were weakly (50%) shock resistant intrinsically. You were sleep resistant intrinsically. You were disintegration resistant intrinsically. You were immune to death attacks intrinsically. You were immune to fear intrinsically. You were immune to lycanthropy intrinsically. You were poison resistant intrinsically. You were level-drain resistant because of your Stygian helmet. You saw invisible innately. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your Longbow of Diana. You were telepathic when blind intrinsically. You had automatic searching innately. You were clairvoyant because of the Ruling Ring of Yendor. You were invisible to others because of the Ruling Ring of Yendor. You were stealthy innately. You aggravated monsters because of the Ruling Ring of Yendor. You had teleport control because of the Prime Codex. You caused double damage because of an effect (109 rounds left). You had magical protection (-3 to AC and +1 to MC) because of the Holy Grail. You took half physical damage because of the Prime Codex. You took half spell damage because of the Prime Codex. You were lightning fast because of an effect (173 rounds left). You had latent very-fastness because of your gloves of haste. You had reflection because of your Herculean exceptional crystal full plate mail. You had paralysis resistance because of your ring of free action. Your life would have been saved. You were extremely lucky. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Expert Axe Unskilled / Expert Sword Expert / Expert Quarterstaff Unskilled / Skilled Polearm Unskilled / Skilled Thrusting weapon Basic / Expert Bow Expert / Grand Master Sling Unskilled / Expert Crossbow Basic / Grand Master Thrown weapon Unskilled / Grand Master Whip Unskilled / Basic Healing spell Skilled / Skilled Divination spell Unskilled / Skilled Nature spell Unskilled / Skilled Bare handed combat Unskilled / Skilled Dodge Skilled / Skilled Wand Unskilled / Skilled Riding Unskilled / Grand Master Digging Unskilled / Basic Disarm trap Basic / Master You had 21 skill slots available Spells in your repertoire: Cure blindness 100% success 7 castings left Minor healing 100% success 25 castings left Healing 100% success 12 castings left Extra healing 100% success 11 castings left Major events: Turn 1: malor the neutral male human Ranger has entered the dungeon on expert difficulty in classic mode 1100: entered the Gnomish Mines 2314: was bestowed with Vorpal Blade by Venus 4549: completed 1st Sokoban level 6401: was bestowed with The Ruling Ring of Yendor by Venus 9059: completed 2nd Sokoban level 9457: completed 3rd Sokoban level 10515: completed 4th Sokoban level 10813: completed Sokoban, acquiring an amulet of reflection 11633: acquired the Gladstone from Mines' End 13794: killed the Gargantuan Mimic 14290: entered the Big Room 18803: killed Medusa 22396: killed Scorpius 22400: acquired the Bell of Opening 22630: completed his quest without incident 23630: became Venus' Envoy of Balance 24791: made his first wish - "blessed rustproof +2 Jotunheimian exceptional two-handed sword" 24802: wished for "blessed Herculean +1 exceptional crystal Full plate mail" 24811: performed his first genocide (disenchanters) 25174: wished for "blessed amulet of life saving" 28015: genocided monsters from class N (nagas) 28015: genocided monsters from class S (snakes) 28019: genocided monsters from class L (liches) 28749: entered Gehennom 29199: wished for "blessed jar of prodigious healing salve" 29831: killed Cerberus 30303: killed the invisible Dispater 30580: entered the Plane of the Modron 31979: destroyed the Modron Primus 31983: acquired the Prime Codex 32269: killed Baalzebub 32501: killed the invisible Orcus 32533: killed Jubilex 32844: wished for "uncursed magic marker" 32913: killed Yeenaghu 33473: killed Baphomet 34736: destroyed Vlad the Impaler 34740: acquired the Candelabrum of Invocation 34856: killed the invisible Wizard of Yendor 34860: acquired the Book of the Dead 34873: performed the invocation 34952: killed the high priestess of Moloch 34954: acquired the Amulet of Yendor 36425: entered the Elemental Planes 36425: entered the Plane of Earth 36440: entered the Plane of Air 36465: entered the Plane of Fire 36478: entered the Plane of Water 36537: entered the Astral Plane 36585: ascended to demigodhood Vanquished creatures: the Modron Primus a high priestess the Wizard of Yendor (twice) Jubilex Orcus Baalzebub 2 modron secundi Vlad the Impaler Baphomet Yeenaghu Dispater 3 modron tertians 2 modron quartons Cerberus 5 elder long worms 4 modron quintons 2 greater mummy pharaohs 38 modron pentadrones 2 ancient gray dragons 6 ancient silver dragons 6 ancient red dragons 3 ancient white dragons an ancient orange dragon 3 ancient black dragons 2 ancient blue dragons an ancient green dragon an ancient yellow dragon 5 greater mummy high priests or priestesses Scorpius 45 skeleton kings or queens 29 modron quadrones 23 vampire kings or queens 5 wraithlords a silver golem 22 modron tridrones 7 mucilaginous cubes 5 gargantuan cockatrices an elder gazer 3 mastodons a phoenix 4 dracoliches 4 elder water elementals an elder earth elemental 7 elder air elementals 8 owlbear patriarchs a reaper Medusa 5 krakens an Archon 2 death flayers 32 skeleton lords or ladies 7 rocs 17 modron duodrones an ogre archmage 5 king wraiths or queen wraiths 2 gemstone golems 2 iron golems 2 elder treants 13 sandestins 19 pit fiends a gray dragon 7 silver dragons 5 red dragons 4 white dragons 3 orange dragons 4 black dragons 5 blue dragons 3 green dragons 2 yellow dragons 8 mariliths 18 flind lords or ladies 15 chaos mimics a ki-rin 6 hell bats 4 storm giants or giantesses 2 titans 24 thouls 6 owlbear matriarchs 2 glass golems 8 nalfeshnees 6 ice devils 2 purple worms 10 minotaurs 3 jabberwocks 19 modron monodrones 11 greater mummy priests or priestesses 7 glabrezus 11 shoosuvas 3 baluchitheria 10 Angels 4 demiliches 2 giant pythons 2 stone golems 2 hezrous 16 bone devils 3 elder tentacled ones 12 war trolls 12 barbed devils 2 hell hounds 3 gazers 17 flinds the Gargantuan Mimic 6 titanotheres 12 gorgons 7 phase spiders a trapper 8 skeleton warriors a guardian naga 7 ogre mages a neo-otyugh 17 vampire lords or ladies 11 spectres 6 greater mummies 3 ropers 14 aligned priests or priestesses 5 captains 7 shades 4 vrocks 14 erinyes 4 hydras 4 pyrohydras 13 Lernaean hydras 3 liches 2 elder quantum mechanics 9 vampire mages 2 clay golems 4 nurses 9 horned devils 31 gargantuan beetles 6 giant cockatrices 3 harpies a frost giant 2 ettins 2 golden nagas 6 black puddings 18 boa constrictors 13 vampires 9 lieutenants 32 ghosts a rogue a tourist a wizard a queen bee 3 winged gargoyles 3 tentacled ones 18 giant mimics a gray dragon hatchling a silver dragon hatchling 3 red dragon hatchlings an orange dragon hatchling a black dragon hatchling 2 yellow dragon hatchlings 9 fire giants or giantesses 4 ogre overlords or overladies 5 rock trolls 8 umbral hulks 2 chimeras 2 zruties 3 flesh golems a treant 5 Elvenkings or Elvenqueens 10 gnoll kings or queens 13 large mimics 4 wumpuses 3 fire vortices 5 giant zombies 2 giant skeletons 3 couatls 6 water elementals 7 stalkers a fire elemental 4 air elementals 6 hill giants or giantesses 5 black nagas 4 otyughs 4 xorns 4 grizzly bears 4 owlbear shamans 15 giant mummies an elf-lady 5 werebears 15 sergeants a winter wolf 4 wargs 2 small mimics 2 bison 3 warhorses 4 warrams a steam vortex 5 xans a black lichen 3 ogre lords or ladies 8 trolls 2 sasquatches 13 ettin mummies 4 sharks an electric eel 4 gelatinous cubes a pyrolisk 27 hyenas a large dog 2 freezing spheres 5 flaming spheres 5 shocking spheres 2 large cats 2 tigers or tigresses 2 gargoyles a dwarf king 2 tengu 7 ochre jellies 3 goblin kings an oliphant 2 leucrottas an energy vortex 4 ettin zombies 29 mountain centaurs or centauresses 5 stone giants or giantesses a red naga a pit viper 2 cobras 6 pythons 21 wraiths 2 carnivorous apes 2 gnoll mummies an elf mummy 11 human mummies 2 leather golems 2 Grey-elves 53 soldiers 3 incubi or succubi 4 chameleons 2 crocodiles 7 giant beetles 4 cockatrices 3 winter wolf cubs 5 wolves 2 direwolves 2 panthers 8 gnoll wardens 6 gnome kings or queens a gremlin 36 leprechauns 7 orc-captains 15 scorpions 7 giant spiders 2 horses 3 ice vortices 2 black lights 5 ghasts 8 vampire bats 50 forest centaurs or centauresses 3 ogres 2 brown puddings 2 rust monsters 7 yetis 6 owlbears 2 dwarf mummies 5 orc mummies 4 gold golems 4 Green-elves 3 piranha 10 giant eels 3 lizards a dingo 2 jaguars 26 gnoll lords or ladies 5 dwarf lords or ladies a blue jelly 2 white unicorns 3 black unicorns 2 dust vortices 12 gnoll zombies 5 human zombies a raven 7 plains centaurs or centauresses a white lichen a snake 2 apes 2 gnome mummies a rope golem 7 fire ants 12 soldier ants 20 gnolls 7 gnome lords or ladies 4 gnomish wizards 11 bugbears 16 lemures a quasit a wood nymph 3 water nymphs 2 mountain nymphs an orc shaman 2 rock piercers 3 elf zombies 3 ghouls 2 violet fungi 5 shriekers 4 black naga hatchlings 2 golden naga hatchlings a guardian naga hatchling a barrow wight a paper golem 2 straw golems 11 jellyfish 18 giant ants a little dog 2 direwolf cubs a floating eye 2 kittens 14 dwarves 2 kobold lords or ladies 5 kobold shamans 5 rothes 4 rabid rats 4 orc zombies 8 dwarf zombies 6 giant bats 3 monkeys 2 wererats a werejackal 3 iguanas 18 killer bees 2 coyotes 22 gnomes 3 manes 6 hobgoblins an orc 2 giant rats a yellow mold 7 garter snakes 5 geckos 3 jackals a fox 3 kobolds 8 goblins 4 sewer rats 5 grid bugs 2 kobold zombies 4 bats 2026 creatures vanquished. Genocided or extinct species: liches demiliches master liches arch-liches red naga hatchlings black naga hatchlings golden naga hatchlings guardian naga hatchlings red nagas black nagas golden nagas guardian nagas disenchanters garter snakes snakes water moccasins pit vipers cobras pythons boa constrictors giant pythons giant anacondas wraithlords (extinct) 22 species genocided. 1 species extinct. Goals: You had an optional quest to attain the level of Grand Master in bow or crossbow. Achievements: You had ascended to demigodhood. You had found the Amulet of Yendor. You had become the Envoy of Balance. You had found the Bell of Opening. You had found the Book of the Dead. You had found the Candelabrum of Invocation. You had found the Prime Codex. You had entered the Astral Plane. You had entered the Elemental Planes. You had entered Gehennom. You had defeated Medusa. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had solved Sokoban. You had found the Big Room. You had entered the Plane of the Modron. Voluntary challenges: You genocided 22 types of monsters. You never polymorphed an object. You never changed form. You used 5 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. A temple to Venus. Astral Plane. Plane of Water: A magic portal. Elemental Plane of Water. Plane of Fire: A magic portal. Elemental Plane of Fire. Plane of Air: A magic portal. Elemental Plane of Air. Plane of Earth: A magic portal. Elemental Plane of Earth. The Dungeons of Doom: Levels 1 to 25 Level 1: An altar to Venus, an entrance to the Dungeons of Doom. One way stairs up to The Elemental Planes. Level 2: "box 2" A fountain. Level 3: "box" A fountain. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: "Oracle" Some fountains. Oracle of Delphi. Level 6: An armor shop. Stairs up to Sokoban, level 5. Level 7: Some fountains, many trees. Level 8: A delicatessen, some trees. Level 9: A workshop, some trees. Level 10: An altar to Venus. Level 11: A practice hall, a magic portal. Portal to The Quest. Level 12: A very big room. Level 13: Level 14: Many trees. Treasure Island. Level 15: "primitive" A primitive area. Level 16: A general store. Level 17: Some altar to Veni. Level 18: A smithy. Level 19: A general store, a fountain. Level 20: A grave. Level 21: A sink. Level 22: Level 23: "Medusa" A fountain, many trees. Medusa's Island. Level 24: A workshop. Level 25: An altar, a smithy, some residences, a throne, a fountain, some braziers, a signpost. The castle. Stairs down to Gehennom. Gehennom: Levels 26 to 44 Level 26: A temple, many graves. Valley of the Dead. Level 27: A throne, many braziers, a signpost. Dis. Level 28: A magic portal. Portal to Plane of the Modron. Level 29: Level 30: Many braziers. Maladomini. Level 31: A general store, a temple, a workshop, a grave. Orcus Town. Level 32: A fountain. Jubilex's Realm. Level 33: Level 34: Stairs up to Vlad's Tower, level 33. Level 35: Many braziers, a signpost. A large square tower. Level 36: Many braziers, a signpost. A large square tower. Heard distant grunting and bellowing. Level 37: Many braziers, some signposts, a magic portal. A large square tower. Level 38: A throne, many braziers. Yeenaghu's Domain. Level 39: A tower surrounded by a moat. Level 40: "LOCATE" A magic portal. A tower surrounded by a moat. Level 41: Level 42: Lair of Tarrasque. Level 43: Level 44: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: Levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple to Venus, a smithy, some residences, some fountains, a sink, a signpost. Mine Town. Level 7: Level 8: "books" Level 9: "potions" Level 10: Level 11: A fountain. Mines' End. The Quest: Levels 1 to 6 Level 1: Many trees, a magic portal. Completed quest for Orion. Level 2: Level 3: Level 4: Level 5: Level 6: A throne. Sokoban: Levels 5 up to 2 Level 2: A laboratory. Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Plane of the Modron: Levels 28 to 32 Level 28: A smithy, many trees, a magic portal. Level 29: A shop, a temple to Venus, an engineering bay, many fountains, many braziers, a signpost, many trees. Level 30: Some fountains, many braziers, many trees. Level 31: A lawful temple, many fountains, some braziers, many trees. Level 32: A throne. Vlad's Tower: Levels 33 up to 31 Level 31: A throne. Top Level. Level 32: Middle Level. Level 33: Bottom Level. Goodbye malor the Demigod... You went to your reward with 1229842 points, and 3598 pieces of gold, after 36585 moves. You played on expert difficulty in classic mode for 8 hours, 57 minutes and 1 second. The dungeon never collapsed on you. You were level 37 with a maximum of 498 hit points when you ascended.