Unix GnollHack Version 4.1.3 (Build 16) - last build Sat Oct 28 12:40:52 2023 (f28f67dfa47750c5d209633d4de0a5064d268266). Game began 2024-01-29 19:35:57, ended 2024-01-31 11:15:16 malor, lawful male human Monk ------------- .A..A.......| ..---------..| ..|.......|..| |..|.......|..| ------------ |..|...@...|..| |............ |..|...@%..|..| --------- --..---------. -- |..|.......|.A| --.......-- --...|.......|.. .--|..----.----..|--.........---%%).|.......|.. .1||.@........%..||..........%.%%%)%-.%._...|.. .-----......@.@-----.........---).%.|.......|.. -- -----|----- --..%%%..-- --...|.......|.. --.......-- ----!---- --..---------. -----....a....--------...------ |............ ... .. ...|...%)%.....|...%..)/......| ------------ |.... .......--...)%%...--....))..%.....| |.... ..........--..)%%..--............... |................----A----................ |..................%.:..!................ ----------------------------------------- Malor the Master St:19 Dx:23 Co:24 In:19 Wi:14 Ch:16 Lawful Astral HP:614(862) MP:248(248) AC:-58 MC:22/96% MS:32 W:mg XL:37/568659 g $:0 T:33186 8h:01m S:13894854 Skill Satiated Fly Latest messages: Death moves the high priest out of the way! The invisible priest of Huan Ti picks up a set of black dragon scales. The invisible priest of Huan Ti puts on a set of black dragon scales. What do you want to use or apply? In what direction? j Status of the level 55 Death, HP:779(779) AC:-6 Neutral, ultra fast You hit Death critically for 179 damage! Death reaches out with its deadly touch. Was that the touch of death? Death reaches out with its deadly touch. Was that the touch of death? The Angel of Huan Ti drinks a potion of speed! The Angel of Huan Ti is moving faster. The priest of Chih Sung-tzu picks up a robe. The priest of Chih Sung-tzu removes a robe and puts on a robe. The priest of Chih Sung-tzu picks up a wand. You hit Death critically for 186 damage! Death reaches out with its deadly touch. Was that the touch of death? Death reaches out with its deadly touch. Was that the touch of death? You hit Death critically for 194 damage! You strike a second time! You hit Death critically for 194 damage! Death drinks a potion of healing! Death looks better. You hit Death critically for 183 damage! Death is killed! You gain 3000 experience points. There is a high altar to Shan Lai Ching (lawful) here. You see here Death's corpse (91 lbs). The priest of Chih Sung-tzu picks up a cloak. "Hast thou been drinking, or art thou always so clumsy?" There is a high altar to Shan Lai Ching (lawful) here. You see here Death's corpse (91 lbs). There is Death's corpse here; sacrifice it? [ynq] (n) n What do you want to sacrifice? You offer the Amulet of Yendor to Shan Lai Ching... An invisible choir sings, and you are bathed in radiance... The voice of Shan Lai Ching booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... ACHIEVEMENT - Ascended You were playing on grand master difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets y - a blessed amulet of life saving (being worn) Armor Z - a blessed +3 mithril helmet (being worn) n - the blessed +10 Gauntlets of Yin and Yang (being worn) c - an uncursed fireproof +3 pair of exceptional Galadhrim boots (being worn) x - a blessed fireproof +3 cloak of magic resistance (being worn) i - a blessed +3 shirt of comeliness (being worn) E - a blessed fireproof +1 gown of the archbishops (being worn) V - a blessed +3 pair of bracers of reflection (being worn) Miscellaneous g - an uncursed belt of fortitude (being worn) U - the blessed Eyes of the Overworld (being worn) I - an uncursed headband of intellect (being worn) d - a blessed nose ring of cerebral safeguarding (on nose) l - an uncursed pair of wings of flying (attached to back) Rings r - a blessed +7 ring of gain constitution (on left hand) f - a blessed +10 ring of increase damage (on right hand) Comestibles T - 10 uncursed C-rations F - an uncursed cloudberry N - 2 uncursed dragon fruits O - 5 uncursed figs K - 3 uncursed lumps of royal jelly L - an uncursed unrotten lizard corpse Books B - the uncursed Prime Codex Wands q - a wand of digging (0:9) v - a wand of teleportation (0:4) w - a wand of teleportation (0:6) Tools b - a blessed greased bag of holding containing 222 items W - an uncursed greased bag of wizardry containing 42 items C - an uncursed greased oriental silk sack containing 15 items e - a cubic gate (0:4) A - the Holy Grail (0:1) G - a jar of prodigious healing salve (3:11) J - an uncursed magic key M - a blessed magic lamp p - a +0 pick-axe k - an uncursed skeleton key s - a blessed stethoscope h - a +0 unicorn horn (0:5) o - a +0 unicorn horn (1:2) Gems/Stones a - the blessed Gladstone Contents of the bag of holding: 1 - 5388 gold pieces 2 - a cursed amulet of change 3 - a cursed amulet of change 4 - an uncursed amulet of ESP 5 - a cursed amulet of life saving 6 - an uncursed amulet of mana 7 - an uncursed amulet of mana 8 - an uncursed amulet of reflection 9 - an uncursed amulet of reflection 10 - an uncursed amulet of reflection 11 - a cursed amulet of reflection 12 - a cursed amulet of restful sleep 13 - a cursed amulet of restful sleep 14 - an uncursed amulet of strangulation 15 - a cursed amulet of strangulation 16 - a cursed amulet of strangulation 17 - an uncursed amulet of unchanging 18 - a blessed demon blood talisman 19 - an uncursed periapt of vitality 20 - an uncursed periapt of vitality 21 - an uncursed periapt of vitality 22 - an uncursed -2 belt of dwarvenkind 23 - a cursed +4 belt of dwarvenkind 24 - a cursed belt of fire giant strength 25 - an uncursed belt of fortitude 26 - a cursed brooch of haplessness 27 - an uncursed headband of martial prowess 28 - a cursed -2 ioun stone of constitution 29 - a cursed -1 ioun stone of dexterity 30 - a cursed -2 ioun stone of intelligence 31 - a cursed -5 ioun stone of intelligence 32 - a cursed ioun stone of spell mastery 33 - an uncursed leather belt 34 - an uncursed leather belt 35 - an uncursed nose ring of bull strength 36 - a cursed nose ring of bullheadedness 37 - a cursed pair of eyeglasses of awkwardness 38 - an uncursed pair of lenses 39 - a cursed ring of aggravate monster 40 - the uncursed Ring of Conflict (0:6) 41 - an uncursed ring of free action 42 - an uncursed ring of free action 43 - a blessed +2 ring of gain dexterity 44 - an uncursed +1 ring of gain intelligence 45 - a cursed -3 ring of gain intelligence 46 - an uncursed +3 ring of gain strength 47 - a cursed -2 ring of gain strength 48 - a cursed -1 ring of gain wisdom 49 - a cursed -3 ring of gain wisdom 50 - a cursed ring of hunger 51 - a cursed ring of hunger 52 - a cursed -2 ring of increase accuracy 53 - a cursed -5 ring of increase accuracy 54 - an uncursed ring of invisibility 55 - a cursed ring of invisibility 56 - a cursed ring of invisibility 57 - an uncursed ring of levitation 58 - an uncursed ring of polymorph control 59 - a cursed -2 ring of protection 60 - an uncursed ring of protection from shape changers 61 - an uncursed ring of protection from undeath 62 - an uncursed ring of protection from undeath 63 - an uncursed ring of regeneration 64 - an uncursed ring of replenishment 65 - an uncursed ring of replenishment 66 - an uncursed ring of replenishment 67 - an uncursed ring of replenishment 68 - a cursed ring of replenishment 69 - an uncursed ring of searching 70 - an uncursed ring of see invisible 71 - an uncursed ring of shock resistance 72 - an uncursed ring of shock resistance 73 - an uncursed ring of stealth 74 - an uncursed ring of stealth 75 - a cursed ring of teleportation 76 - the uncursed Ring of Three Wishes (0:3) 77 - an uncursed ring of warning 78 - an uncursed ring of warning 79 - an uncursed slime mold 80 - an uncursed apple 81 - 2 uncursed candy bars 82 - 2 uncursed champignons 83 - an uncursed chanterelle 84 - an uncursed cluster of dates 85 - 5 uncursed death caps 86 - 2 uncursed fly agarics 87 - an uncursed food ration 88 - 3 uncursed healing mushrooms 89 - 10 uncursed K-rations 90 - 12 uncursed oracular toadstools 91 - 4 uncursed panther caps 92 - 2 uncursed penny buns 93 - an uncursed tripe ration 94 - an uncursed scroll of gold detection 95 - an uncursed scroll of teleportation 96 - an uncursed spellbook of animate fire 97 - an uncursed spellbook of call hierarch modron 98 - an uncursed spellbook of cancellation 99 - a cursed spellbook of circle of frost 100 - an uncursed spellbook of controlled level teleport 101 - an uncursed spellbook of detect unseen 102 - an uncursed spellbook of divine mount 103 - an uncursed spellbook of forbid summoning 104 - a cursed spellbook of full healing 105 - an uncursed spellbook of mass create mummy 106 - an uncursed spellbook of sphere of domination 107 - an uncursed spellbook of summon pegasus 108 - 3 uncursed potions of acid 109 - a cursed potion of acid 110 - a blessed potion of confusion 111 - an uncursed potion of dwarven mushroom brew 112 - a blessed potion of extra energy 113 - an uncursed potion of extra energy 114 - 2 uncursed potions of full energy 115 - a cursed potion of full energy 116 - 4 uncursed potions of full healing 117 - a cursed potion of full healing 118 - 4 uncursed potions of gain level 119 - 5 uncursed potions of greater energy 120 - 6 uncursed potions of greater healing 121 - a blessed potion of lightning speed 122 - 3 blessed diluted potions of lightning speed 123 - 3 uncursed potions of lightning speed 124 - a blessed potion of restore ability 125 - 4 blessed diluted potions of super-heroism 126 - 12 potions of holy water 127 - a wand of cold (0:8) 128 - a wand of cold (0:7) 129 - a blessed wand of create monster (0:12) 130 - a wand of create monster (0:13) 131 - a wand of create monster (0:5) 132 - a wand of create monster (0:11) 133 - a wand of create monster (0:11) 134 - a wand of create monster (0:11) 135 - a wand of create monster (0:10) 136 - a wand of create monster (0:12) 137 - a wand of create monster (0:15) 138 - a wand of create monster (0:13) 139 - a wand of digging (0:18) 140 - a wand of digging (0:11) 141 - a wand of digging (0:14) 142 - a wand of digging (0:18) 143 - a wand of fire (0:49) 144 - a wand of fire (0:48) 145 - a wand of fire (0:56) 146 - a wand of fire (0:55) 147 - a wand of fire (0:50) 148 - a wand of identify (4:0) 149 - a wand of lightning (0:25) 150 - a wand of lightning (0:16) 151 - a wand of lightning (0:22) 152 - a wand of lightning (0:17) 153 - a wand of lightning (0:21) 154 - a wand of magic missile (0:78) 155 - a wand of magic missile (0:136) 156 - a cursed wand of magic missile (0:133) 157 - a wand of make invisible (0:8) 158 - a wand of make invisible (0:4) 159 - a wand of make invisible (0:7) 160 - a wand of opening (0:3) 161 - a wand of ore detection (0:7) 162 - a wand of probing (0:39) 163 - a wand of secret door detection (0:13) 164 - a wand of sleep (0:6) 165 - a wand of sleep (0:8) 166 - a wand of slow monster (0:18) 167 - a wand of speed monster (0:14) 168 - a wand of striking (0:65) 169 - a wand of striking (0:69) 170 - a wand of striking (0:82) 171 - a wand of striking (0:79) 172 - a wand of striking (0:53) 173 - a wand of striking (0:82) 174 - a wand of striking (0:45) 175 - a wand of striking (0:75) 176 - a wand of striking (0:47) 177 - a wand of teleportation (0:0) 178 - a wand of teleportation (0:3) 179 - a wand of teleportation (0:2) 180 - a wand of teleportation (0:0) 181 - a blessed wand of town portal (0:4) 182 - a wand of town portal (0:13) 183 - a wand of town portal (0:10) 184 - a wand of town portal (0:8) 185 - a wand of town portal (0:6) 186 - a wand of trap detection (0:1) 187 - an uncursed blindfold 188 - a can of grease (0:3) 189 - an uncursed enchanted magic key 190 - an uncursed enchanted magic key 191 - an uncursed fly-shaped ornamental key 192 - an uncursed linear geometric key 193 - an uncursed magic lamp 194 - a magic marker (0:19) 195 - a magic marker (1:6) 196 - a magic marker (2:2) 197 - an uncursed magic whistle 198 - an uncursed octagonal geometric key 199 - an uncursed oil lamp (1074 turns left) 200 - an uncursed pentagonal geometric key 201 - an uncursed spherical geometric key 202 - an uncursed square geometric key 203 - an uncursed stethoscope 204 - 9 uncursed tallow candles (300 turns left) 205 - an uncursed triangular geometric key 206 - 2 blessed wax candles (600 turns left) 207 - 6 uncursed bones 208 - 10 uncursed clumps of bat guano 209 - 3 uncursed feathers 210 - 16 uncursed ginseng roots 211 - an uncursed heap of sporal powder 212 - an uncursed human skull 213 - 2 uncursed mandrake roots 214 - 4 uncursed pieces of wood 215 - 13 uncursed pinches of sulfurous ash 216 - 2 uncursed sprigs of wolfsbane 217 - 9 uncursed threads of spider silk 218 - an uncursed nugget of adamantium ore 219 - an uncursed nugget of copper ore 220 - an uncursed prayerstone 221 - a touchstone (2:8) 222 - a touchstone (0:11) Contents of the oriental silk sack: 1 - an uncursed scroll of scare monster 2 - 2 potions of holy water 3 - a wand of create monster labeled empty (0:0) 4 - a wand of create monster labeled empty (0:0) 5 - a wand of create monster labeled empty (0:0) 6 - a wand of enlightenment (0:4) 7 - a wand of enlightenment (0:11) 8 - a wand of magic missile (0:140) 9 - a wand of striking (0:60) 10 - a wand of striking (0:67) 11 - a wand of wishing (1:2) 12 - an uncursed magic whistle 13 - an uncursed magic whistle 14 - 2 blessed tallow candles (300 turns left) 15 - a cursed tin whistle Contents of the bag of wizardry: 1 - 2 cursed scrolls of blank paper 2 - an uncursed scroll of charging 3 - 2 uncursed scrolls of conflict 4 - 2 uncursed scrolls of confuse monster 5 - a blessed scroll of create monster 6 - 16 uncursed scrolls of create monster 7 - a cursed scroll of create monster 8 - 2 uncursed scrolls of destroy armor 9 - an uncursed scroll of earth 10 - a blessed scroll of enchant weapon 11 - a blessed scroll of food detection 12 - an uncursed scroll of gold detection 13 - an uncursed scroll of identify 14 - 2 uncursed scrolls of light 15 - 3 uncursed scrolls of magic mapping 16 - an uncursed scroll of protect armor 17 - 2 blessed scrolls of remove curse 18 - 3 uncursed scrolls of remove curse 19 - 4 uncursed scrolls of retraining 20 - 2 blessed scrolls of scare monster 21 - an uncursed scroll of scare monster 22 - an uncursed scroll of supreme diabolism 23 - a blessed scroll of taming 24 - an uncursed scroll of taming 25 - 2 cursed scrolls of taming 26 - 2 blessed scrolls of teleportation 27 - 14 uncursed scrolls of teleportation 28 - 7 cursed scrolls of teleportation 29 - an uncursed spellbook of absolution 30 - a blessed spellbook of banish demon 31 - an uncursed spellbook of diminish magic resistance 32 - an uncursed spellbook of dominate monster 33 - an uncursed spellbook of force strike 34 - an uncursed spellbook of prayer 35 - an uncursed spellbook of resurrection 36 - an uncursed spellbook of water walking 37 - an uncursed bone 38 - 14 uncursed ginseng roots 39 - an uncursed heap of sporal powder 40 - an uncursed piece of wood 41 - an uncursed pinch of sulfurous ash 42 - 2 uncursed sprigs of wolfsbane Malor the Monk's attributes: Background: You were a Master, a level 37 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 33186 turns ago. You had 568659 experience points. Basics: You had 614 out of 862 hit points. You had 248 mana in total. Your armor class was -58. Your magic cancellation was 22 (96% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was grand master (200% damage by monsters, 62% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 13894854. You had been playing the game for 8 hours, 1 minute and 37 seconds. Final Characteristics: Your strength was 19 (base:12, innate limit:18/100, +5 to-hit bonus, +9 damage bonus). Your dexterity was 23 (base:14, innate limit:18, +7 to-hit bonus, -7 AC bonus). Your constitution was 24 (base:17, innate limit:18, +8.5 HP bonus per level). Your intelligence was 19 (base:8, innate limit:18). Your wisdom was 14 (limit:18). Your charisma was 16 (base:13, limit:18). Final Status: You were flying because of your wings of flying. You were satiated. You were unencumbered. You were empty handed. You had grand master skill with martial arts (+35 to hit and +25 to damage). You were fighting weaponless (full strength bonus, 50% double-hit chance). Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were magic-protected because of your cloak of magic resistance. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant intrinsically. You were weakly (50%) shock resistant intrinsically. You were sleep resistant innately. You were immune to death attacks intrinsically. You were immune to fear intrinsically. You were immune to lycanthropy intrinsically. You were protected from curses because of your gown of the archbishops. You were poison resistant innately. You were level-drain resistant because of your gown of the archbishops. You saw invisible intrinsically. You had enhanced vision because of your Eyes of the Overworld. You were protected against blindness because of your Eyes of the Overworld. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic intrinsically. You were telepathic when blind intrinsically. You had X-ray vision because of your Eyes of the Overworld. You were warned innately. You had automatic searching innately. You were stealthy innately. You could jump innately. You had teleport control innately. You had half slower digestion innately. You had a large damage bonus (+10). You caused double damage because of an effect (272 rounds left). You had innate protection (-9 to AC and +3 to MC). You had magical protection (-3 to AC and +1 to MC) because of the Holy Grail. You took half physical damage because of the Prime Codex. You took half spell damage because of the Prime Codex. You were lightning fast because of an effect (71 rounds left). You had latent very-fastness because of the Gauntlets of Yin and Yang. You had latent fastness innately. You had reflection because of your bracers of reflection. You had paralysis resistance because of the Gauntlets of Yin and Yang. Your life would have been saved. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Quarterstaff Unskilled / Expert Sling Unskilled / Expert Thrown weapon Unskilled / Expert Clerical spell Unskilled / Grand Master Healing spell Unskilled / Grand Master Divination spell Basic / Grand Master Abjuration spell Basic / Grand Master Movement spell Basic / Grand Master Bare handed combat Grand Master / Grand Master Martial arts Grand Master / Grand Master Dodge Expert / Grand Master Wand Unskilled / Skilled Disarm trap Unskilled / Basic You had 6 skill slots available Spells in your repertoire: Minor healing 100% success 23 castings left Create food 39% success 2 castings left Reflection 100% success 5 castings left Mass slow 53% success 10 castings left Controlled teleport 53% success 6 castings left Create water 0% success 1 casting left Protection from acid 100% success 4 castings left Clairvoyance 100% success 4 castings left Identify 100% success 0 castings left Teleport monster 53% success 8 castings left Divine endurance 0% success 15 castings left Shield 100% success 20 castings left Curse 0% success 4 castings left Prodigious healing 0% success 5 castings left Haste self 100% success 8 castings left Time stop 0% success 4 castings left Detect traps 0% success 2 castings left Detect treasure 100% success 5 castings left Detect monsters 100% success 3 castings left Telepathy 3% success 10 castings left Restore ability 0% success 4 castings left Improved monster detection 0% success 1 casting left Protection from fire 100% success 4 castings left Cure petrification 0% success 2 castings left Protection from charm 100% success 2 castings left Bless 0% success 3 castings left Disjunction 0% success 1 casting left Globe of invulnerability 0% success 3 castings left Protection from petrification 3% success 2 castings left Protection from curses 0% success 8 castings left Major events: Turn 1: malor the lawful male human Monk has entered the dungeon on grand master difficulty in classic mode 2309: entered the Gnomish Mines 4789: was bestowed with The Holy Grail by Shan Lai Ching 5922: completed 1st Sokoban level 6522: completed 2nd Sokoban level 11520: made his first wish - "blessed greased fireproof +2 cloak of magic resistance" 11522: wished for "blessed amulet of life saving" 11524: wished for "blessed fireproof +1 gown of the archbishops" 12189: acquired the Gladstone from Mines' End 14560: was crowned "The Hand of Elbereth" by Shan Lai Ching 14560: was bestowed with The Gauntlets of Yin and Yang 15083: completed 3rd Sokoban level 15786: completed 4th Sokoban level 16383: completed Sokoban, acquiring a dilapidated bag 17297: killed the Gargantuan Mimic 17650: performed his first genocide (harpies) 18772: killed Medusa 19956: genocided monsters from class S (snakes) 19957: genocided monsters from class N (nagas) 20025: genocided disenchanters 20031: genocided monsters from class L (liches) 20375: wished for "blessed +1 pair of bracers of reflection" 20414: entered Gehennom 22907: wished for "blessed nose ring of cerebral safeguarding" 22908: wished for "blessed stethoscope" 22952: wished for "2 blessed potion of super-heroism" 24443: destroyed Amonket 25417: wished for "uncursed magic marker" 25770: killed Cerberus 25898: wished for "uncursed magic marker" 26607: entered the Plane of the Modron 27245: destroyed the Modron Primus 27251: acquired the Prime Codex 27700: attained the level of Grand Master in martial arts 27891: killed Master Kaen 28000: acquired the Bell of Opening 28094: completed his quest without incident 28240: killed Baalzebub 28775: killed Orcus 29105: entered the Hellish Pastures 29188: killed Yacc 29404: destroyed the invisible Vlad the Impaler 29410: acquired the Candelabrum of Invocation 30399: killed the invisible Yeenaghu 30484: killed the invisible Baphomet 31291: killed the Wizard of Yendor 31296: acquired the Book of the Dead 31330: performed the invocation 31398: killed the high priest of Moloch 31400: acquired the Amulet of Yendor 32915: entered the Elemental Planes 32915: entered the Plane of Earth 32949: entered the Plane of Air 32985: entered the Plane of Fire 33000: entered the Plane of Water 33092: entered the Astral Plane 33112: killed Pestilence 33157: put Death down for a little nap 33186: ascended to demigodhood Vanquished creatures: Death (twice) Pestilence (twice) Yacc the Modron Primus a high priest the Wizard of Yendor (thrice) Orcus Baalzebub 2 modron secundi Vlad the Impaler Baphomet Yeenaghu 3 modron tertians Amonket 2 modron quartons Cerberus an elder long worm 4 modron quintons 38 modron pentadrones 5 ancient gray dragons 4 ancient silver dragons 2 ancient red dragons an ancient white dragon 3 ancient orange dragons 2 ancient black dragons 3 ancient blue dragons an ancient green dragon 2 ancient yellow dragons 6 greater mummy high priests or priestesses Master Kaen 35 skeleton kings or queens 37 modron quadrones 18 vampire kings or queens 3 wraithlords a silver golem 25 modron tridrones 13 mucilaginous cubes 4 gargantuan cockatrices 2 elder gazers 5 mastodons 14 phoenixes 6 dracoliches 6 elder water elementals 4 elder earth elementals 2 elder fire elementals 9 elder air elementals 6 owlbear patriarchs 3 reapers Medusa 2 balors 8 krakens 55 skeleton lords or ladies 7 rocs 20 modron duodrones an ogre archmage 8 king wraiths or queen wraiths 2 gemstone golems 3 elder treants 13 sandestins 27 pit fiends 5 gray dragons 3 red dragons 4 white dragons 4 orange dragons 5 black dragons 4 blue dragons 4 green dragons 10 yellow dragons 11 mariliths 25 flind lords or ladies 13 chaos mimics a ki-rin 3 hell bats 4 storm giantesses a titan 38 thouls 12 owlbear matriarchs a glass golem 11 nalfeshnees 4 ice devils 2 purple worms 19 minotaurs 3 jabberwocks 17 modron monodrones an ogre queen 10 greater mummy priests or priestesses 5 bone golems 11 glabrezus 11 shoosuvas 2 baluchitheria 19 Angels 3 demiliches a stone golem 3 hezrous 15 bone devils 4 elder tentacled ones 6 war trolls 17 barbed devils 4 hell hounds 4 gazers 5 flinds the Gargantuan Mimic 3 titanotheres 4 gorgons 4 phase spiders 2 trappers 5 skeleton warriors 42 hell bovines 2 guardian nagas 6 ogre mages 3 neo-otyughs 15 vampire lords or ladies 8 spectres 13 greater mummies 2 ropers 25 aligned priests or priestesses 3 captains 7 shades 5 vrocks 11 erinyes a pyrohydra 11 Lernaean hydras 2 gnoll supreme wardens 3 liches 4 elder quantum mechanics 12 vampire mages 2 clay golems 2 nurses 6 horned devils 23 gargantuan beetles 3 giant cockatrices a harpy an orc king a lurker above 3 frost giants or giantesses 2 ettins a golden naga 11 black puddings 7 vampires a human king 3 lieutenants 36 ghosts a barbarian a knight a tourist 2 queen bees 12 giant mimics 3 long worms 3 gray dragon hatchlings 2 silver dragon hatchlings a red dragon hatchling 2 blue dragon hatchlings 2 green dragon hatchlings a fire giantess 8 ogre overlords or overladies 4 umbral hulks 5 chimeras 3 zruties 3 treants a doppelganger 3 Elvenkings or Elvenqueens 5 gnoll kings or queens 4 large mimics 2 fire vortices 4 giant zombies 4 giant skeletons 5 water elementals 44 earth elementals 9 stalkers 3 fire elementals 6 air elementals 2 hill giants or giantesses a black naga 2 otyughs 36 xorns 2 grizzly bears 5 owlbear shamans 8 giant mummies 4 elf-lords or elf-ladies a werebear 10 sergeants 3 salamanders a winter wolf 2 small mimics 18 bison 6 warrams 4 steam vortices 2 xans 3 black lichens 9 ogre lords or ladies a quantum mechanic 8 trolls 9 ettin mummies a djinni 8 sharks 2 electric eels 6 gelatinous cubes 2 pyrolisks 6 hyenas 2 large dogs a freezing sphere 4 flaming spheres 2 shocking spheres a large cat 4 tigresses 4 gargoyles 2 dwarf kings or queens a tengu 4 ochre jellies a goblin king an oliphant a leucrotta 4 energy vortices 4 skeletons 5 ettin zombies 3 mountain centaurs or centauresses 5 stone giants or giantesses a green slime 2 pit vipers 3 cobras a python 19 wraiths 2 carnivorous apes 3 gnoll mummies 3 elf mummies 9 human mummies a leather golem a Grey-elf 47 soldiers a watchwoman a succubus a chameleon a crocodile 22 giant beetles 2 quivering blobs 7 cockatrices 2 winter wolf cubs 7 wolves a direwolf a panther 5 gnoll wardens 7 gnome kings or queens 3 spotted jellies 2 leprechauns 3 orc-captains 3 iron piercers 6 scorpions 7 giant spiders 3 horses a large ram an ice vortex 4 black lights 6 ghasts 6 vampire bats 3 ogres 2 brown puddings a rust monster a yeti 7 owlbears 3 dwarf mummies 2 orc mummies 2 gold golems 3 Green-elves 2 werewolves 5 piranha 12 giant eels a lizard a chickatrice a housecat 6 jaguars 6 gnoll lords 3 dwarf lords 2 blue jellies 7 pegasi a white unicorn 2 gray unicorns a dust vortex 5 gnoll zombies 10 human zombies 20 ravens 3 snakes 4 apes a gnome mummy 3 rope golems 2 Woodland-elves 22 fire ants 15 soldier ants 13 gnolls 18 gnome lords or ladies 8 gnomish wizards 3 bugbears 10 lemures a wood nymph 3 water nymphs a mountain nymph a black orc an orc shaman a great orc 2 rock piercers a rock mole 2 rams 3 ponies 5 fog clouds 3 yellow lights 10 elf zombies 10 ghouls 6 shriekers a guardian naga hatchling 2 straw golems 8 jellyfish a baby crocodile 43 giant ants 2 little dogs 2 floating eyes 4 kittens 6 dwarves a homunculus 3 kobold ladies 2 kobold shamans 2 hill orcs 14 rothes 6 rabid rats 5 orc zombies 13 dwarf zombies 22 giant bats 3 monkeys 2 wererats a werejackal 2 iguanas 8 killer bees a coyote 3 gas spores 56 gnomes 2 halflings 8 manes 2 large kobolds 12 hobgoblins an orc 2 giant rats a cave spider a gnome zombie a green mold 2 red molds 7 garter snakes a gecko 2 jackals a fox 2 kobolds 11 goblins a sewer rat 4 grid bugs 16 bats 2 lichens 2162 creatures vanquished. Genocided species: harpies liches demiliches master liches arch-liches red naga hatchlings black naga hatchlings golden naga hatchlings guardian naga hatchlings red nagas black nagas golden nagas guardian nagas disenchanters garter snakes snakes water moccasins pit vipers cobras pythons boa constrictors giant pythons giant anacondas 23 species genocided. Achievements: You had ascended to demigodhood. You had found the Amulet of Yendor. You had become the Hand of Elbereth. You had attained the level of Grand Master in martial arts. You had found the Bell of Opening. You had found the Book of the Dead. You had found the Candelabrum of Invocation. You had found the Prime Codex. You had entered the Astral Plane. You had entered the Elemental Planes. You had entered Gehennom. You had defeated Medusa. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had solved Sokoban. You had entered the Plane of the Modron. You had entered Hellish Pastures. You had defeated Yacc, the Demon Lord of Bovines. Voluntary challenges: You genocided 23 types of monsters. You never polymorphed an object. You never changed form. You used 9 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Astral Plane. Plane of Water: A magic portal. Elemental Plane of Water. Plane of Fire: A magic portal. Elemental Plane of Fire. Plane of Air: A magic portal. Elemental Plane of Air. Plane of Earth: A magic portal. Elemental Plane of Earth. The Dungeons of Doom: Levels 1 to 24 Level 1: An altar to Shan Lai Ching, an entrance to the Dungeons of Doom. One way stairs up to The Elemental Planes. Level 2: "chest" A potion shop. Level 3: "guard" Stairs down to The Gnomish Mines. Level 4: "eye" Level 5: Level 6: An altar to Shan Lai Ching. Level 7: "Oracle" Many fountains. Oracle of Delphi. Level 8: A sink, many trees. Stairs up to Sokoban, level 7. Level 9: A grave. Level 10: Level 11: A temple to Shan Lai Ching. Level 12: A neutral altar, a grave. Level 13: A magic portal. Portal to The Quest. Level 14: "guard" Level 15: A primitive area. Level 16: A general store, a fountain. Level 17: Many trees. Treasure Island. Level 18: Level 19: Level 20: An altar to Shan Lai Ching, a grave. Level 21: Level 22: "Medusa" Many trees. Medusa's Island. Level 23: A workshop. Level 24: An altar, a smithy, some residences, a throne, some braziers, a signpost. The castle. Stairs down to Gehennom. Gehennom: Levels 25 to 44 Level 25: A temple, many graves. Valley of the Dead. Level 26: A throne, many braziers, a signpost. Dis. Level 27: A magic portal. Portal to Plane of the Modron. Level 28: Many braziers. Maladomini. Level 29: An altar, a workshop. Orcus Town. Level 30: Level 31: Level 32: A fountain. Jubilex's Realm. Level 33: Level 34: A magic portal. Portal to Hellish Pastures. Level 35: Many braziers, a signpost. A large square tower. Stairs up to Vlad's Tower, level 34. Level 36: Many braziers. Level 37: Many braziers, some signposts, a magic portal. A large square tower. Level 38: Level 39: Lair of Tarrasque. Level 40: A smithy, a throne, many braziers. Yeenaghu's Domain. Level 41: A magic portal. A tower surrounded by a moat. Level 42: A tower surrounded by a moat. Level 43: . Level 44: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: Levels 4 to 12 Level 4: Level 5: "gray, clay" Level 6: Level 7: Many shops, a chaotic temple, a smithy, many residences, many fountains, a signpost. Mine Town. Level 8: A magic portal. Level 9: Level 10: "clay" Level 11: Level 12: Mines' End. The Quest: Levels 1 to 5 Level 1: A temple, many braziers, a signpost, many trees, a magic portal. Completed quest for the Grand Master. Level 2: Level 3: Level 4: Level 5: An altar. Sokoban: Levels 7 up to 4 Level 4: A laboratory. Solved. Level 5: Solved. Level 6: "1 wood" Solved. Level 7: Solved. Plane of the Modron: Levels 27 to 31 Level 27: Some trees, a magic portal. Level 28: A shop, a neutral temple, an engineering bay, many fountains, many braziers, a signpost, many trees. Level 29: Some fountains, many braziers, some trees. Level 30: A temple to Shan Lai Ching, some fountains, some braziers, many trees. Level 31: A throne. Hellish Pastures: Level 34: Many fountains, many trees, a magic portal. Vlad's Tower: Levels 34 up to 32 Level 32: A throne. Top Level. Level 33: Middle Level. Level 34: Bottom Level. Goodbye malor the Demigod... You went to your reward with 13894854 points, and 5388 pieces of gold, after 33186 moves. You played on grand master difficulty in classic mode for 8 hours, 1 minute and 37 seconds. The dungeon never collapsed on you. You were level 37 with a maximum of 862 hit points when you ascended.