Unix GnollHack Version 4.2.0 (Build 41) - last build Thu May 8 14:06:48 2025 (972bc6b866cb2ef52ca49e9e20416d311a809b88). Game began 2025-06-19 13:56:18, ended 2025-06-21 14:28:02 malor, lawful male gnollish Ranger A@ --------- |.......| A|..a@a..| |..a@q..| |..aD...| | |...D...| | |. ----.---- .| |......@@.....| ---A..@AAA..--- -----%----- ... ... ---. --- ... |(.............| ..... --..............| .... %&). --...............| ............ ----%----................| ................)A%................... ------ ----------------------- Malor the Marksman St:23 Dx:17 Co:13 In:10 Wi:12 Ch:12 Lawful Astral HP:578(757) MP:163(163) AC:-56 MC:19/93% MS:28 W:M/S XL:36/473671 x $:28 T:38981 10h:27m S:4629876 Skill Fly Latest messages: Never mind. What do you want to drop? There is a black flash as a cursed magic key hits the altar. The ancient gray dragon bites for 12 damage! The ancient gray dragon hits for 1 damage! The ancient gray dragon hits for 1 damage! What do you want to use or apply? j - a wand of wishing (0:1). What do you want to zap? You may wish for an object. For what do you wish? rustproof +2 helm of opposite alignment v - an etched helmet. The fire ant misses! The fire ant misses! The soldier ant misses! The soldier ant stings for 1 damage! The ancient gray dragon bites for 10 damage! The ancient gray dragon hits for 1 damage! The ancient gray dragon hits for 3 damage! The gorgon butts for 1 damage! The Angel of Moloch picks up an elite large mithril shield. The Angel of Moloch removes a shield and puts on an elite large mithril shield. What do you want to wear? You are currently wearing a dwarvish steel helm. Exchange it for the etched helmet? [yn] (n) y You were wearing an uncursed +2 dwarvish steel helm. You stop adjusting your equipment. The fire ant bites for 1 damage! The fire ant misses! The ancient gray dragon bites for 9 damage! The ancient gray dragon hits for 1 damage! The ancient gray dragon hits for 1 damage! What do you want to wear? You finish your dressing maneuver. Your mind oscillates briefly. You are blasted by Stormbringer's power! You are blasted by the Longbow of Diana's power! What do you want to sacrifice? You offer the Amulet of Yendor to Mercury... An invisible choir sings, and you are bathed in radiance... The voice of Mercury rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... ACHIEVEMENT - Ascended You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 28 gold pieces Amulets h - an uncursed amulet of life saving (being worn) o - an uncursed amulet of life saving Weapons f - 46 +4 arrows (in quiver) Z - 24 +0 arrows C - 29 +0 exceptional arrows S - 12 +0 exceptional arrows V - 17 poisoned +6 exceptional elven arrows z - 18 +0 silver arrows of cockatrice slaying W - the blessed +6 Longbow of Diana (readied as alternate weapon) a - the blessed erodeproof +11 Stormbringer (weapon in hand) Armor D - an uncursed +2 dwarvish steel helm v - a cursed rustproof +2 helm of opposite alignment (being worn) B - an uncursed fireproof +3 pair of elite gloves of haste (being worn) A - an uncursed +2 pair of exceptional silver shoes (being worn) Q - an uncursed rustproof +0 exceptional dwarvish roundshield (being worn) r - a blessed fireproof +4 cloak of magic resistance (being worn) J - an uncursed +3 Hawaiian shirt (being worn) L - a blessed +1 medieval robe (being worn; inferior) n - a cursed fireproof +2 pair of bracers of archery (being worn) R - a blessed +5 Herculean exceptional crystal full plate mail (being worn) Miscellaneous F - an uncursed belt of fortitude (being worn) c - a cursed ioun stone of protection (orbiting head) y - an uncursed nose ring of cerebral safeguarding (on nose) E - an uncursed pair of wings of flying (attached to back) Rings P - an uncursed ring of fortitude (on right hand) U - an uncursed ring of free action (on left hand) Comestibles u - 2 uncursed carrots K - 5 uncursed dragon fruits d - 5 uncursed figs X - 2 uncursed lizard corpses Books g - the uncursed Prime Codex Wands w - a wand of death (0:3) e - a wand of digging (0:12) p - a blessed wand of teleportation (0:2) l - a wand of teleportation (0:4) x - a wand of teleportation (0:5) N - a wand of teleportation (0:2) j - a wand of wishing (0:0) Tools b - a blessed greased bag of holding containing 209 items G - a blessed greased bag of the glutton containing 46 items O - the Bell of Opening (0:2) t - an uncursed blindfold m - a cubic gate (0:12) T - a jar of basilisk blood (0:6) I - a jar of medicinal salve (0:3) q - a jar of prodigious healing salve (0:9) M - a blessed magic lamp k - an uncursed skeleton key s - an uncursed stethoscope i - a cursed +0 unicorn horn (0:5) Gems/Stones H - the blessed Gladstone Contents of the bag of holding: 1 - 997 gold pieces 2 - a cursed amulet of change 3 - a cursed amulet of change 4 - an uncursed amulet of ESP 5 - an uncursed amulet of life saving 6 - an uncursed amulet of life saving 7 - an uncursed amulet of life saving 8 - an uncursed amulet of magical breathing 9 - an uncursed amulet of mana 10 - an uncursed amulet of reflection 11 - an uncursed amulet of restful sleep 12 - an uncursed amulet of strangulation 13 - an uncursed amulet of unchanging 14 - an uncursed amulet versus petrification 15 - an uncursed amulet versus petrification 16 - a blessed +0 arrow 17 - 19 +0 arrows of troll slaying 18 - 13 +0 bone arrows 19 - 14 blessed +1 elven arrows 20 - 12 poisoned +0 arrows 21 - 15 +0 silver arrows 22 - the rustproof +0 Dragonbane 23 - an uncursed +2 belt of dwarvenkind 24 - a cursed -2 ring of adornment 25 - a cursed -3 ring of adornment 26 - a cursed ring of aggravate monster 27 - an uncursed ring of cold resistance 28 - the uncursed Ring of Conflict (0:7) 29 - a cursed ring of fire resistance 30 - a blessed +5 ring of gain constitution 31 - a cursed -2 ring of gain constitution 32 - an uncursed +0 ring of gain dexterity 33 - a cursed +0 ring of gain dexterity 34 - an uncursed +1 ring of gain intelligence 35 - a cursed ring of hunger 36 - a cursed ring of hunger 37 - a blessed +3 ring of increase accuracy 38 - an uncursed +3 ring of increase accuracy 39 - an uncursed ring of invisibility 40 - an uncursed ring of levitation 41 - a cursed ring of poison resistance 42 - a cursed ring of polymorph 43 - a cursed ring of polymorph 44 - an uncursed ring of polymorph control 45 - a cursed -1 ring of power 46 - a cursed -4 ring of protection 47 - a cursed -4 ring of protection 48 - an uncursed ring of replenishment 49 - an uncursed ring of replenishment 50 - an uncursed ring of replenishment 51 - an uncursed ring of replenishment 52 - an uncursed ring of replenishment 53 - an uncursed ring of searching 54 - an uncursed ring of searching 55 - an uncursed ring of slow digestion 56 - an uncursed ring of slow digestion 57 - an uncursed ring of slow digestion 58 - an uncursed ring of sustain ability 59 - an uncursed ring of the serpent god 60 - a cursed ring of warning 61 - an uncursed ring of wizardry 62 - an uncursed ring of wizardry 63 - the uncursed Ruling Ring of Yendor 64 - 5 uncursed carrots 65 - 10 uncursed cloudberries 66 - 6 uncursed dragon fruits 67 - 5 uncursed figs 68 - an uncursed handful of spinach leaves 69 - 5 uncursed K-rations 70 - 16 blessed scrolls of blank paper 71 - 2 blessed scrolls of charging 72 - a blessed scroll of conflict 73 - 8 uncursed scrolls of conflict 74 - 9 uncursed scrolls of create monster 75 - 3 cursed scrolls of create monster 76 - a blessed scroll of destroy armor 77 - 5 uncursed scrolls of destroy armor 78 - a blessed scroll of earth 79 - 4 uncursed scrolls of earth 80 - 4 uncursed scrolls of enchant accessory 81 - 2 uncursed scrolls of fire 82 - 3 uncursed scrolls of food detection 83 - a cursed scroll of food detection 84 - an uncursed scroll of identify 85 - an uncursed scroll of magic mapping 86 - a cursed scroll of magic mapping 87 - 3 blessed scrolls of protect armor 88 - an uncursed scroll of protect armor 89 - 5 uncursed scrolls of protect weapon 90 - 7 blessed scrolls of remove curse 91 - 2 uncursed scrolls of remove curse 92 - 3 uncursed scrolls of retraining 93 - 3 blessed scrolls of scare monster 94 - 2 uncursed scrolls of scare monster 95 - a cursed scroll of stinking cloud 96 - a blessed scroll of taming 97 - a cursed scroll of taming 98 - a blessed scroll of teleportation 99 - 17 uncursed scrolls of teleportation 100 - a cursed scroll of teleportation 101 - an uncursed spellbook of greater animate air 102 - an uncursed potion of healing 103 - an uncursed potion of restore ability 104 - a potion of holy water 105 - an elite wand of fire (0:60) 106 - an elite wand of striking (0:76) 107 - an elite wand of striking (0:62) 108 - an exceptional wand of cold (0:9) 109 - a cursed exceptional wand of cold (0:12) 110 - an exceptional wand of striking (0:56) 111 - an exceptional wand of striking (0:72) 112 - a cursed exceptional wand of striking (0:50) 113 - a wand of cold (0:5) 114 - a wand of create monster (0:15) 115 - a wand of create monster (0:7) 116 - a wand of create monster (0:12) 117 - a wand of create monster (0:11) 118 - a cursed wand of create monster (0:5) 119 - a wand of digging (0:11) 120 - a wand of digging (0:18) 121 - a cursed wand of digging (0:6) 122 - a cursed wand of digging (0:14) 123 - a wand of evaporation (0:5) 124 - a wand of identify (0:0) 125 - a wand of lightning (0:21) 126 - a wand of lightning (0:28) 127 - a wand of magic missile (0:93) 128 - a wand of magic missile (0:132) 129 - a wand of magic missile (0:114) 130 - a wand of magic missile (0:130) 131 - a wand of magic missile (0:106) 132 - a wand of make invisible (0:4) 133 - a wand of opening (0:7) 134 - a wand of opening (0:5) 135 - a wand of polymorph (0:8) 136 - a wand of probing (0:28) 137 - a wand of resurrection (0:4) 138 - a cursed wand of slow monster (0:14) 139 - a wand of striking (0:73) 140 - a wand of striking (0:89) 141 - a wand of striking (0:86) 142 - a wand of striking (0:81) 143 - a wand of striking (0:79) 144 - a wand of striking (0:74) 145 - a wand of striking (0:50) 146 - a wand of striking (0:73) 147 - a wand of striking (0:64) 148 - a wand of striking (0:65) 149 - a wand of striking (0:75) 150 - a wand of striking (0:25) 151 - a wand of teleportation (0:6) 152 - a wand of teleportation (0:3) 153 - a wand of teleportation (0:0) 154 - a wand of town portal (0:5) 155 - a wand of town portal (0:11) 156 - a wand of town portal (0:6) 157 - a wand of town portal (0:11) 158 - a wand of town portal (0:13) 159 - a wand of town portal (0:12) 160 - a wand of town portal (0:13) 161 - a magic harp (0:6) 162 - a can of grease (0:3) 163 - a can of grease (0:1) 164 - an uncursed enchanted magic key 165 - a +1 exceptional pick-axe 166 - an uncursed fly-shaped ornamental key 167 - an uncursed grim ornamental key 168 - a jar of basilisk blood (0:4) 169 - a jar of extra healing salve (0:8) 170 - a jar of medicinal salve (0:1) 171 - a jar of medicinal salve (0:9) 172 - a jar of medicinal salve (0:10) 173 - an uncursed linear geometric key 174 - a magic marker (1:14) 175 - an uncursed magic whistle 176 - an uncursed octagonal geometric key 177 - an uncursed pentagonal geometric key 178 - an uncursed skull-headed ornamental key 179 - an uncursed spherical geometric key 180 - an uncursed square geometric key 181 - 2 cursed tallow candles (300 turns left) 182 - an uncursed tin whistle 183 - a tinning kit (0:67) 184 - an uncursed triangular geometric key 185 - a +0 unicorn horn (0:3) 186 - a +0 unicorn horn (0:5) 187 - a +0 unicorn horn (0:7) 188 - a +0 unicorn horn (0:7) 189 - a +0 unicorn horn (0:4) 190 - 8 uncursed wax candles (600 turns left) 191 - 8 uncursed bones 192 - 7 uncursed cloves of garlic 193 - 8 uncursed clumps of bat guano 194 - 14 uncursed feathers 195 - 26 uncursed ginseng roots 196 - 8 uncursed heaps of sporal powder 197 - an uncursed human skull 198 - 7 uncursed mandrake roots 199 - an uncursed piece of wood 200 - 21 uncursed pinches of sulfurous ash 201 - 9 uncursed sprigs of wolfsbane 202 - 11 uncursed threads of spider silk 203 - 29 uncursed clay pebbles 204 - 5 uncursed nuggets of adamantium ore 205 - 2 uncursed nuggets of copper ore 206 - 2 uncursed nuggets of gold ore 207 - 3 uncursed nuggets of iron ore 208 - 2 uncursed nuggets of platinum ore 209 - 43 uncursed stone pebbles Contents of the bag of the glutton: 1 - 2 uncursed slime molds 2 - an uncursed vegemite sandwich 3 - 10 uncursed apples 4 - 9 uncursed C-rations 5 - 10 uncursed champignons 6 - 5 uncursed chanterelles 7 - 9 uncursed cram rations 8 - 2 uncursed cram rations 9 - 9 uncursed death caps 10 - 3 uncursed dragon fruits 11 - 3 uncursed elven waybreads 12 - 3 uncursed figs 13 - an uncursed fly agaric 14 - 9 uncursed food rations 15 - 24 uncursed food rations 16 - 4 uncursed handfuls of nuts 17 - 14 uncursed handfuls of nuts 18 - 8 uncursed healing mushrooms 19 - an uncursed K-ration 20 - 5 uncursed mana mushrooms 21 - 2 uncursed mana mushrooms 22 - 8 uncursed oracular toadstools 23 - 6 uncursed panther caps 24 - an uncursed panther cap 25 - 12 uncursed pears 26 - 3 uncursed penny buns 27 - 3 uncursed pomegranates 28 - 2 uncursed tripe rations 29 - 12 uncursed tripe rations 30 - 2 uncursed scrolls of scare monster 31 - an uncursed scroll of scare monster 32 - a blessed potion of acid 33 - 5 uncursed potions of acid 34 - an uncursed potion of dwarven mushroom brew 35 - 4 blessed potions of full energy 36 - a blessed potion of full healing 37 - 2 cursed potions of gain level 38 - 2 blessed potions of greater healing 39 - 2 blessed potions of greater regeneration 40 - a blessed potion of greater speed 41 - an uncursed potion of healing 42 - 2 blessed potions of heroism 43 - 9 blessed diluted potions of lightning speed 44 - 7 blessed diluted potions of super-heroism 45 - 15 potions of holy water 46 - 4 potions of unholy water Contents of your magic chest: 1 - a +0 bardiche Malor the Ranger's attributes: Background: You were a Marksman, a level 36 male gnollish Ranger. You were lawful, temporarily on a mission for Mercury who was opposed by Venus (neutral) and Mars (chaotic). You were actually chaotic. You were in the endgame, on the Astral Plane. You entered the dungeon 38981 turns ago. You had 473671 experience points. Your game score was 4629876. Basics: You had 578 out of 757 hit points. You had 163 mana in total. Your armor class was -56. Your magic cancellation was 19 (93% chance). Your wallet contained 28 gold pieces. Autopickup was on for '7' plus thrown. Final Characteristics: Your strength was 23 (base:18, innate limit:18/100, +7 to-hit bonus, +13 damage bonus). Your dexterity was 17 (limit:19, +4 to-hit bonus, -4 AC bonus). Your constitution was 13 (limit:19, +3.0 HP bonus per level). Your intelligence was 10 (limit:16). Your wisdom was 12 (limit:16). Your charisma was 12 (limit:16). Final Status: You were flying because of your wings of flying. You were unencumbered. You were wielding a broadsword and a shield. You had expert skill with swords (+8 to hit and +4 to damage). You had no skill with shields (+0 to AC and +0 to MC). Final Attributes: You were the Glory of Arioch. You were fervently aligned. You were magic-protected because of your cloak of magic resistance. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant intrinsically. You were weakly (50%) shock resistant intrinsically. You were sleep resistant intrinsically. You were disintegration resistant intrinsically. You were immune to death attacks intrinsically. You were immune to fear intrinsically. You were immune to lycanthropy innately. You were poison resistant intrinsically. You were level-drain resistant because of the Stormbringer. You could recognize detrimental food. You saw invisible innately. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic intrinsically. You were telepathic when blind intrinsically. You had automatic searching innately. You were stealthy innately. You had teleport control because of the Prime Codex. You caused double damage because of an effect (181 rounds left). You took half physical damage because of the Prime Codex. You took half spell damage because of the Prime Codex. You were super fast because of an effect (32 rounds left). You were latently very fast because of your elite gloves of haste. You had reflection because of your Herculean exceptional crystal full plate mail. You had paralysis resistance because of your ring of free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Game: Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 10 hours, 27 minutes and 58 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Expert Axe Unskilled / Expert Sword Expert / Expert Flail Unskilled / Expert Quarterstaff Unskilled / Skilled Polearm Unskilled / Skilled Thrusting weapon Basic / Expert Bow Grand Master / Grand Master Sling Unskilled / Expert Crossbow Basic / Grand Master Whip Unskilled / Basic Healing spell Skilled / Skilled Divination spell Skilled / Skilled Nature spell Unskilled / Skilled Bare handed combat Unskilled / Skilled Thrown weapon Unskilled / Grand Master Dodge Skilled / Skilled Wand Unskilled / Skilled Riding Unskilled / Grand Master Digging Unskilled / Basic Disarm trap Basic / Master You had 11 skill slots available Spells in your repertoire: Minor healing 100% success 50 castings left Healing 100% success 48 castings left Extra healing 100% success 35 castings left Greater healing 27% success 9 castings left Prodigious healing 0% success 5 castings left Full healing 0% success 2 castings left Detect blessedness 100% success 2 castings left Cure blindness 100% success 7 castings left Restore ability 77% success 4 castings left Detect monsters 100% success 3 castings left Warning 77% success 2 castings left Summon pegasus 0% success 1 casting left Cure sickness 100% success 6 castings left Magic mapping 0% success 3 castings left Cure petrification 77% success 2 castings left Improved monster detection 0% success 1 casting left Force strike 0% success 60 castings left Divine strength 0% success 1 casting left Arrow of Diana 0% success 3 castings left Protection from acid 9% success 4 castings left Create water 0% success 11 castings left Detect unseen 100% success 4 castings left Electrocute 0% success 130 castings left Enlightenment 0% success 3 castings left Divine endurance 0% success 15 castings left Detect traps 0% success 2 castings left Major events: Turn 1: malor the chaotic male gnollish Ranger has entered the dungeon on expert difficulty in classic mode 2425: entered Sokoban 2822: entered the Gnomish Mines 4177: entered the Large Circular Dungeon 8131: acquired the Gladstone from Mines' End 11299: completed 1st Sokoban level 13101: killed the Gargantuan Mimic 13784: was bestowed with Stormbringer by Mars 14935: completed 2nd Sokoban level 15437: completed 3rd Sokoban level 16880: completed 4th Sokoban level 16946: made his first wish - "blessed Herculean +1 exceptional crystal Full plate mail" 17150: completed Sokoban, acquiring a bag of holding 17844: was bestowed with The Ruling Ring of Yendor by Mars 19207: was bestowed with The Ring of Conflict by Mars 21639: was bestowed with Dragonbane by Mars 22155: was chosen to take lives for the Glory of Mars 22155: was bestowed with Howling Flail 24436: killed Scorpius 24437: acquired the Bell of Opening 24725: completed his quest without incident 29374: killed Medusa 29502: performed his first genocide (monsters from class L, liches) 30422: wished for "uncursed magic marker" 30476: genocided disenchanters 30479: genocided monsters from class S (snakes) 30479: genocided monsters from class N (nagas) 30481: genocided energy vortices 30530: entered Gehennom 31190: killed the invisible Dispater 31441: entered the Plane of the Modron 32840: attained the level of Grand Master in Bow or Crossbow 33499: destroyed the Modron Primus 33509: acquired the Prime Codex 34107: killed the invisible Orcus 34588: killed Baalzebub 35004: destroyed the invisible Vlad the Impaler 35005: acquired the Candelabrum of Invocation 37327: killed the invisible Wizard of Yendor 37328: acquired the Book of the Dead 37359: performed the invocation 37544: killed the high priestess of Moloch 37546: acquired the Amulet of Yendor 38754: entered the Elemental Planes 38754: entered the Plane of Earth 38815: entered the Plane of Air 38882: entered the Plane of Fire 38907: entered the Plane of Water 38909: genocided monsters from class ; (sea monsters) 38952: entered the Astral Plane 38962: put the invisible Death down for a little nap 38980: wished for "rustproof +2 helm of opposite alignment" 38981: ascended to demigodhood Vanquished creatures: Death the Modron Primus a high priestess the Wizard of Yendor (thrice) Orcus Baalzebub 2 modron secundi Vlad the Impaler Dispater 3 modron tertians 2 modron quartons an elder long worm 4 modron quintons 41 modron pentadrones 4 ancient silver dragons 2 ancient red dragons 3 ancient orange dragons 6 ancient black dragons 2 ancient blue dragons 2 ancient green dragons 3 ancient yellow dragons 6 greater mummy high priests or priestesses Scorpius 58 skeleton kings or queens 39 modron quadrones 25 vampire kings or queens 2 wraithlords 2 silver golems 29 modron tridrones 7 mucilaginous cubes 8 gargantuan cockatrices an elder gazer 5 mastodons 9 phoenixes 3 dracoliches 9 elder water elementals 3 elder earth elementals 5 elder fire elementals 14 elder air elementals 12 owlbear patriarchs a reaper Medusa a balor 10 krakens an Archon a death flayer 15 skeleton lords or ladies 6 rocs 20 modron duodrones an ogre archmage 6 king wraiths or queen wraiths a gemstone golem 3 iron golems 2 elder treants 9 sandestins 21 pit fiends 2 gray dragons 2 silver dragons 3 red dragons 2 white dragons 4 orange dragons 2 black dragons 3 blue dragons 4 green dragons a yellow dragon 6 mariliths a flind lady 14 chaos mimics 7 hell bats 6 storm giants or giantesses 4 titans 4 thouls 5 owlbear matriarchs a glass golem 11 nalfeshnees 15 ice devils 7 purple worms 11 minotaurs 6 jabberwocks 19 modron monodrones 5 ogre kings or queens 11 greater mummy priests or priestesses a bone golem 5 glabrezus 4 shoosuvas 3 baluchitheria 2 Angels 7 demiliches 2 stone golems 8 hezrous 13 bone devils an elder tentacled one 6 war trolls 15 barbed devils 2 hell hounds 5 gazers 3 flinds the Gargantuan Mimic 3 titanotheres 8 gorgons 7 phase spiders 4 trappers 15 skeleton warriors 3 guardian nagas 5 ogre mages 2 neo-otyughs 14 vampire lords or ladies 8 spectres 8 greater mummies 4 ropers 3 shopkeepers 14 aligned priests or priestesses 2 captains 7 shades 3 vrocks 8 erinyes a hydra a pyrohydra 5 Lernaean hydras 2 gnoll supreme wardens 8 liches an elder quantum mechanic 12 vampire mages 2 clay golems 5 nurses 7 horned devils 23 gargantuan beetles 3 giant cockatrices 3 harpies an orc king 4 lurkers above an ettin 2 golden nagas 21 black puddings 6 vampires a human king 3 lieutenants 27 ghosts a queen bee 4 tentacled ones 6 giant mimics 2 long worms 4 red dragon hatchlings a white dragon hatchling 3 orange dragon hatchlings a black dragon hatchling 2 blue dragon hatchlings 2 yellow dragon hatchlings 2 fire giants or giantesses 4 ogre overlords or overladies 8 rock trolls 2 umbral hulks 5 chimeras 6 zruties 4 flesh golems 5 treants 2 doppelgangers 4 Elvenkings or Elvenqueens a gnoll king 9 large mimics 2 wumpuses 3 fire vortices 5 giant zombies 3 giant skeletons 2 couatls 5 water elementals 7 earth elementals 7 stalkers 2 fire elementals 3 air elementals 2 black nagas 6 otyughs 4 xorns 4 grizzly bears 4 owlbear shamans 8 giant mummies 3 elf-lords or elf-ladies 3 werebears 9 sergeants 2 salamanders 6 winter wolves 7 wargs 4 large direwolves 2 small mimics a glass piercer 2 bison a warhorse 4 warrams 3 steam vortices 4 xans 3 black lichens 2 ogre lords or ladies 9 trolls 2 sasquatches 6 ettin mummies a wood golem 8 sharks 8 electric eels 2 gelatinous cubes 5 pyrolisks 31 hyenas 3 large dogs 4 freezing spheres 2 flaming spheres 2 shocking spheres 2 large cats 2 tigers or tigresses 2 gargoyles 7 dwarf kings or queens 5 tengu 7 ochre jellies a goblin king 3 oliphants 4 leucrottas 4 energy vortices 5 ettin zombies an ettin skeleton 25 mountain centaurs or centauresses 2 stone giants or giantesses 2 red nagas 3 pit vipers 3 cobras 9 pythons 11 wraiths 2 carnivorous apes 6 gnoll mummies 4 elf mummies 5 human mummies 5 Grey-elves 49 soldiers 2 incubi or succubi 3 chameleons 4 crocodiles 6 giant beetles 8 cockatrices 2 winter wolf cubs 3 wolves 3 direwolves 4 panthers 9 gnome kings or queens 3 spotted jellies 2 iron piercers 23 scorpions 11 giant spiders 2 horses 4 large rams 5 ice vortices 4 black lights 7 ghasts 6 vampire bats 39 forest centaurs or centauresses an ogre 3 rust monsters 6 yetis 11 owlbears 2 dwarf mummies 2 orc mummies 3 Green-elves 4 werewolves 6 piranha 16 giant eels 3 lizards a chickatrice 4 dingoes 2 dogs 4 jaguars a gnoll lord 6 dwarf lords or ladies 2 blue jellies 5 pegasi 7 white unicorns 3 gray unicorns a dust vortex a gnoll zombie 6 human zombies 23 ravens 10 plains centaurs or centauresses 10 apes a gnome mummy a rope golem 7 Woodland-elves 26 fire ants 16 soldier ants 13 gnome lords or ladies 4 gnomish wizards 15 lemures 9 imps 10 quasits a wood nymph 2 mountain nymphs 2 great orcs a rock piercer 4 rams a pony 2 fog clouds a yellow light 11 ghouls 5 shriekers 3 guardian naga hatchlings 6 barrow wights a kobold mummy 2 straw golems 15 jellyfish 19 giant ants a little dog 2 direwolf cubs 2 floating eyes a kitten 28 dwarves a kobold lord 8 rothes 2 rabid rats 2 dwarf zombies 15 giant bats a wererat a werejackal an iguana 19 killer bees an acid blob 61 gnomes 2 halflings 6 manes 2 hobgoblins a giant rat a brown mold 2 yellow molds 3 garter snakes a gecko 3 sewer rats 7 bats 2 lichens a newt 2014 creatures vanquished. Genocided species: energy vortices liches demiliches master liches arch-liches red naga hatchlings black naga hatchlings golden naga hatchlings guardian naga hatchlings red nagas black nagas golden nagas guardian nagas disenchanters garter snakes snakes water moccasins pit vipers cobras pythons boa constrictors giant pythons giant anacondas jellyfish piranha sharks giant eels electric eels krakens 29 species genocided. Achievements: You had ascended to demigodhood. You had found the Amulet of Yendor. You had become the Glory of Arioch. You had completed your quest by defeating Scorpius and recovering the Longbow of Diana. You had completed your optional quest by attaining the level of Grand Master in Bow or Crossbow. You had found the Bell of Opening. You had found the Book of the Dead. You had found the Candelabrum of Invocation. You had performed the Invocation Ritual. You had found the Prime Codex. You had entered the Astral Plane. You had entered the Elemental Planes. You had defeated Medusa. You had entered Gehennom. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found Sokoban. You had solved Sokoban. You had entered the Large Circular Dungeon. You had entered the Plane of the Modron. Voluntary challenges: You genocided 6 types of monsters. You never polymorphed an object. You never changed form. You used 3 wishes. You did not wish for any artifacts. You had 1 pet or ally. You found 1 bones level. Role score: You had completed your role's optional quest. You had 1 ranged weapon of at least artifact, elite, or mythic quality with you. You had 37 ammo of at least artifact, elite, or mythic quality with you. You had 0 ranged weapons of at least artifact, elite, or mythic quality in your sandalwood chest. You had 0 ammo of at least artifact, elite, or mythic quality in your sandalwood chest. You had gained 25% of your maximum role score. The Elemental Planes: Astral Plane: <- You are here. A temple to Mercury. Astral Plane. Plane of Water: A magic portal. Elemental Plane of Water. Plane of Fire: A magic portal. Elemental Plane of Fire. Plane of Air: A magic portal. Elemental Plane of Air. Plane of Earth: A magic portal. Elemental Plane of Earth. The Dungeons of Doom: Levels 1 to 25 Level 1: A chaotic altar, an entrance to the Dungeons of Doom, a fountain. One way stairs up to The Elemental Planes. Level 2: "locked" Some trees. Level 3: A general store, some trees. Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: An untended shop. Level 7: "Oracle" Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: "guard" A smithy, a fountain. Level 10: A fountain. Level 11: "potions down" A fountain. Level 12: "guard" A chaotic temple. Level 13: A magic portal. Portal to The Quest. Level 14: A fountain. Level 15: Level 16: An untended shop, a fountain. Level 17: "Island" Many trees. Treasure Island. Level 18: A primitive area. Level 19: An untended shop. Level 20: Many graves. Final resting place for Tangles-Bar-Orc-Mal-Cha, killed by a skeleton lord. Level 21: An armor shop. Level 22: "guard" A sink, many trees. Level 23: "Medusa" Many trees. Medusa's Island. Level 24: A workshop. Level 25: An altar, a smithy, some residences, a throne, a fountain, some braziers, a signpost. The castle. Stairs down to Gehennom. Gehennom: Levels 26 to 44 Level 26: A temple, many graves. Valley of the Dead. Level 27: A throne, many braziers, a signpost. Dis. Level 28: A magic portal. Portal to Plane of the Modron. Level 29: Level 30: Some shops, a temple, a workshop. Orcus Town. Level 31: Level 32: Jubilex's Realm. Level 33: Many braziers. Maladomini. Heard distant grunting and bellowing. Level 34: Stairs up to Vlad's Tower, level 33. Level 35: Many braziers, a signpost. A large square tower. Level 36: Many braziers, a signpost. A large square tower. Level 37: A signpost, a magic portal. A large square tower. Level 38: Lair of Tarrasque. Level 39: Level 40: A tower surrounded by a moat. Level 41: "LOCATE" A magic portal. A tower surrounded by a moat. Level 42: A throne, many braziers. Yeenaghu's Domain. Level 43: Level 44: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: Levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple to Mercury, a smithy, many residences, some fountains, some trees. Oracle of Delphi. Level 8: A magic portal. Portal to The Large Circular Dungeon. Level 9: Level 10: Level 11: "." Level 12: Mines' End. The Large Circular Dungeon: Level 8: A magic portal. Quantum Tunnel. The Quest: Levels 1 to 5 Level 1: Many trees, a magic portal. Completed quest for Orion. Level 2: Level 3: Level 4: Level 5: A throne. Sokoban: Levels 7 up to 4 Level 4: A laboratory. Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Plane of the Modron: Levels 28 to 32 Level 28: A smithy, a magic portal. Level 29: A shop, a neutral temple, an engineering bay, many fountains, many braziers, a signpost, many trees. Level 30: Some fountains, many braziers, some trees. Level 31: A temple to Mercury, some fountains, some braziers, many trees. Level 32: A throne. Vlad's Tower: Levels 33 up to 31 Level 31: A throne. Top Level. Level 32: Middle Level. Level 33: Bottom Level. Goodbye malor the Demigod... You went to your reward with 4629876 points, and 1025 pieces of gold, after 38981 moves. You played on expert difficulty in classic mode for 10 hours, 27 minutes and 58 seconds. The dungeon never collapsed on you. You were level 36 with a maximum of 757 hit points when you ascended.