Unix GnollHack Version 4.2.0 (Build 41) - last build Thu May 8 14:06:48 2025 (972bc6b866cb2ef52ca49e9e20416d311a809b88). Game began 2025-06-21 15:47:56, ended 2025-06-23 09:42:16 malor, neutral male elven Wizard }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} -----}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}- }|....|}}}}}}}}},,},}},,}}}}}}}}}}}}}N,}}}}}}| }}|....|,}}}}}}}}}}},},,,}},,}}}}}}}}}}}}}}}} }}|....|,}}}}}}---}}}}}}}}}}}}}}}}}}}}}}}}}}--- }}}|....|,}}}}}}|...}}}}}}}}},}},,,},}}}},}}}.. }}}|....|,}}}}}}|....--}}}}}}}}}}}}}}}}}}}}}}---- }}}|^..0|,}}}}}}}..%...}}}},,,}}}}}},}}}}}}}}}}}-- }}}|..<.|,}}}}}}-....|}}}}}}}------}}}}}}}}}}}}}}|. }}}|....|,}}}}}}}}}---}}}}}}}........}}}}}}}}}}---% }}}|..0.|,}}}}}}}}}}}}}}}}}}|%%..|...|}}}}}}}}--...| }}}|.^..|,}}}}}},,}}}}}}}}}}---..--------}}}}}|..--- }}}|..%}|%%,}}},}}}}}},,,}}}}}|-..........}}}@Z.--}} }}}|..%}%%%,}},}}}}}}}}}}}}}}}|..--------}}}}}}}}}}}}}},,,}}},| }}}|...}|%%,}}}}}}},,}}}}}}----..|....|}}}}}}}}}}}}}}}}},%}}},| }}}|....|}}}}},,,,}}}},,}},|.......----}},,,,,,}}}}}},,,,,,,}}| }}}------}}}}}}}}}}}}}}}}}}---------}}}}}}}}}}}}}}}}}}}}}}}}}}- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} Malor the Mage St:23 Dx:25 Co:21 In:23 Wi:9 Ch:11 Neutral Dlvl:23 HP:0(423) MP:388(388) AC:-49 MC:23/97% MS:16 W:2hM XL:26/120744 x $:2191 T:39900 7h:57m S:682000 Skill Latest messages: You get zapped for 2 damage! The electric eel brushes against your leg. You see many objects here. You are starting to feel less able to walk on water than before. The ettin mummy misses! The ettin mummy hits for 1 damage! You feel less able to walk on water. The electrical energies of the staff of the magi jolt the ettin mummy! You hit the ettin mummy for 47 damage! The ettin mummy misses! The ettin mummy hits for 5 damage! You fall into the water! You sink like a rock. Water gets into your bag of holding! Your exceptional pick-axe rusts! You drown. But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! You suddenly inhale an unhealthy amount of water! Water gets into your bag of holding! Water gets into your bag of the glutton! Some potions of acid explode! You suddenly inhale an unhealthy amount of water! Water gets into your bag of holding! Your exceptional pick-axe rusts further! Water gets into your bag of the glutton! Some potions of acid explode! You suddenly inhale an unhealthy amount of water! Water gets into your bag of holding! Water gets into your bag of the glutton! Some potions of acid explode! You suddenly inhale an unhealthy amount of water! Water gets into your bag of holding! Your exceptional pick-axe rusts completely! Your byzantine spellbook fades. Water gets into your bag of the glutton! Some potions of acid explode! You suddenly inhale an unhealthy amount of water! Water gets into your bag of holding! Water gets into your bag of the glutton! Some potions of acid explode! You suddenly inhale an unhealthy amount of water! Water gets into your bag of holding! Water gets into your bag of the glutton! Water gets into your bag of treasure hauling! You drown. You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2191 gold pieces Amulets h - an uncursed amulet of life saving m - the blessed Eye of the Aethiopica Weapons I - the rustproof +0 Magicbane a - a blessed rotproof +16 staff of the magi (weapon in hands) Armor i - a blessed rustproof +4 dwarvish iron helm of free action (being worn) v - a cursed -1 pair of exceptional leather gloves (being worn) f - a blessed +5 pair of exceptional Galadhrim boots (being worn) d - a blessed fireproof +3 cloak of magic resistance (being worn) U - an uncursed +0 Hawaiian shirt (being worn) L - a blessed fireproof +3 robe of the archmagi (being worn; better MC) C - an uncursed +0 pair of leather bracers (being worn) l - a blessed +5 Herculean crystal plate mail (being worn; better AC) Miscellaneous q - a blessed +8 belt of dwarvenkind (being worn) M - an uncursed brooch of shielding (being worn) K - an uncursed ioun stone of protection (orbiting head) x - an uncursed pair of goggles of eye protection (being worn) Rings N - an uncursed ring of protection from undeath (on left hand) H - an uncursed ring of X-ray vision (on right hand) Comestibles S - 4 uncursed carrots V - an uncursed cloudberry Y - 8 uncursed dragon fruits u - 4 uncursed figs O - 2 uncursed penny buns Books F - an uncursed spellbook of blank paper Wands J - a wand of digging (0:15) A - a wand of lightning (0:27) n - a wand of teleportation (0:6) Tools b - a blessed bag of holding containing 42 items G - an uncursed bag of the glutton containing 59 items T - an uncursed bag of treasure hauling containing 75 items W - an uncursed bag of wizardry containing 145 items c - the Bell of Opening (0:3) t - an uncursed blindfold y - a cubic gate (0:16) p - a thoroughly rusty +0 exceptional pick-axe (readied as alternate weapon) z - an expensive camera (0:56) Q - a jar of basilisk blood (0:5) E - a jar of extra healing salve (0:7) j - a jar of medicinal salve (0:11) k - an uncursed lock pick s - an uncursed stethoscope e - a +0 unicorn horn (0:3) g - a +0 unicorn horn (0:1) Reagents w - 2 uncursed mandrake roots D - 2 uncursed pieces of wood B - 4 uncursed pinches of sulfurous ash Gems/Stones r - 2 uncursed pearls Z - the uncursed Gladstone Contents of the bag of holding: 1 - an uncursed amulet versus undeath 2 - an uncursed brooch of shielding 3 - an uncursed +2 ring of gain wisdom 4 - an uncursed ring of regeneration 5 - a cursed ring of searching 6 - an uncursed ring of stealth 7 - an uncursed ring of wizardry 8 - an uncursed scroll of blank paper 9 - 2 uncursed scrolls of blank paper 10 - a cursed scroll of blank paper 11 - an uncursed scroll of blank paper 12 - an uncursed spellbook of blank paper 13 - a potion of holy water 14 - an uncursed potion of water 15 - an uncursed potion of water 16 - an uncursed potion of water 17 - an uncursed potion of water 18 - an uncursed potion of water 19 - an exceptional wand of lightning (0:21) 20 - a wand of cold (0:10) 21 - a wand of create monster (0:13) 22 - a wand of enlightenment (0:13) 23 - a wand of lightning (0:25) 24 - a wand of lightning (0:26) 25 - a cursed wand of lightning (0:23) 26 - a wand of lightning (0:30) 27 - a wand of lightning (0:30) 28 - a blessed wand of polymorph (0:7) 29 - a wand of striking (0:82) 30 - a wand of town portal (0:12) 31 - 2 uncursed tallow candles (300 turns left) 32 - a jar of basilisk blood (0:4) 33 - a jar of medicinal salve (0:9) 34 - a +0 unicorn horn (0:6) 35 - 3 uncursed bones 36 - an uncursed clove of garlic 37 - an uncursed pinch of sulfurous ash 38 - an uncursed opal 39 - an uncursed pearl 40 - 8 uncursed clay pebbles 41 - 2 uncursed nuggets of copper ore 42 - an uncursed nugget of platinum ore Contents of the bag of the glutton: 1 - 2 uncursed slime molds 2 - 7 uncursed oracular toadstools 3 - 9 uncursed healing mushrooms 4 - 7 uncursed panther caps 5 - an uncursed mana mushroom 6 - 2 uncursed fly agarics 7 - 2 uncursed death caps 8 - 3 uncursed champignons 9 - 21 uncursed C-rations 10 - 7 uncursed chanterelles 11 - 7 uncursed cloudberries 12 - 15 uncursed cram rations 13 - an uncursed cream pie 14 - 2 uncursed dragon fruits 15 - 2 uncursed elven waybreads 16 - 11 uncursed food rations 17 - 19 uncursed K-rations 18 - 6 uncursed lumps of royal jelly 19 - 2 uncursed pancakes 20 - 2 uncursed pears 21 - 6 uncursed penny buns 22 - 2 uncursed pomegranates 23 - an uncursed lichen corpse 24 - 2 uncursed potions of acid 25 - 5 uncursed potions of dwarven mushroom brew 26 - an uncursed potion of gain level 27 - an uncursed diluted potion of lightning speed 28 - 29 potions of holy water 29 - an uncursed potion of water 30 - 3 uncursed potions of water 31 - an uncursed potion of water 32 - an uncursed potion of water 33 - an uncursed potion of water 34 - 2 uncursed potions of water 35 - an uncursed potion of water 36 - an uncursed potion of water 37 - 3 uncursed potions of water 38 - an uncursed potion of water 39 - an uncursed potion of water 40 - an uncursed potion of water 41 - 2 uncursed potions of water 42 - an uncursed potion of water 43 - an uncursed potion of water 44 - 2 uncursed potions of water 45 - 2 uncursed potions of water 46 - an uncursed potion of water 47 - an uncursed potion of water 48 - 2 uncursed potions of water 49 - 2 uncursed potions of water 50 - 3 uncursed potions of water 51 - an uncursed potion of water 52 - 2 uncursed potions of water 53 - 6 uncursed potions of water 54 - an uncursed potion of water 55 - an uncursed potion of water 56 - an uncursed potion of water 57 - 2 uncursed potions of water 58 - an uncursed potion of water 59 - a potion of unholy water Contents of the bag of treasure hauling: 1 - 20047 gold pieces 2 - an uncursed amulet versus poison 3 - an uncursed amulet versus poison 4 - a cursed amulet versus poison 5 - an uncursed amulet of ESP 6 - a blessed amulet of reflection 7 - an uncursed amulet of reflection 8 - an uncursed amulet versus petrification 9 - a cursed amulet versus petrification 10 - an uncursed periapt of vitality 11 - a cursed -5 ring of adornment 12 - a cursed +1 ring of adornment 13 - an uncursed ring of aggravate monster 14 - a cursed ring of aggravate monster 15 - a cursed -2 ring of gain constitution 16 - an uncursed +1 ring of gain intelligence 17 - a cursed -3 ring of gain intelligence 18 - an uncursed +1 ring of gain strength 19 - an uncursed +1 ring of gain strength 20 - a cursed ring of hunger 21 - a cursed ring of hunger 22 - an uncursed +3 ring of increase accuracy 23 - a cursed ring of invisibility 24 - an uncursed ring of levitation 25 - a cursed ring of levitation 26 - an uncursed ring of poison resistance 27 - an uncursed ring of poison resistance 28 - a cursed ring of poison resistance 29 - an uncursed ring of polymorph control 30 - a cursed -1 ring of power 31 - an uncursed +4 ring of protection 32 - a cursed -3 ring of protection 33 - an uncursed ring of replenishment 34 - a cursed ring of replenishment 35 - an uncursed ring of see invisible 36 - an uncursed ring of stealth 37 - an uncursed ring of sustain ability 38 - an uncursed ring of sustain ability 39 - an uncursed ring of teleport control 40 - an uncursed ring of warning 41 - 3 blessed scrolls of blank paper 42 - a blessed scroll of scare monster 43 - 4 uncursed agate stones 44 - 5 uncursed amethyst stones 45 - 4 uncursed black pearls 46 - 2 uncursed diamonds 47 - 6 uncursed emeralds 48 - 3 uncursed fluorite stones 49 - 4 uncursed jade stones 50 - an uncursed jasper stone 51 - 3 uncursed jet stones 52 - an uncursed obsidian stone 53 - 7 uncursed opals 54 - 3 uncursed pearls 55 - 2 uncursed rubies 56 - 2 uncursed topaz stones 57 - 8 uncursed worthless pieces of black glass 58 - an uncursed worthless piece of blue glass 59 - 5 uncursed worthless pieces of green glass 60 - 3 uncursed worthless pieces of orange glass 61 - 8 uncursed worthless pieces of red glass 62 - 8 uncursed worthless pieces of violet glass 63 - 9 uncursed worthless pieces of white glass 64 - 5 uncursed worthless pieces of yellow glass 65 - 6 uncursed worthless pieces of yellowish brown glass 66 - 11 uncursed clay pebbles 67 - 4 uncursed nuggets of adamantium ore 68 - 3 uncursed nuggets of copper ore 69 - 5 uncursed nuggets of gold ore 70 - 7 uncursed nuggets of iron ore 71 - 2 uncursed nuggets of mithril ore 72 - an uncursed nugget of orichalcum ore 73 - 3 uncursed nuggets of platinum ore 74 - 3 uncursed nuggets of silver ore 75 - an uncursed stone pebble Contents of the bag of wizardry: 1 - an uncursed amulet of strangulation 2 - an uncursed amulet of life saving 3 - the cursed erodeproof +2 Sting 4 - the blessed +5 Fire Brand 5 - an uncursed pair of goggles of night 6 - an uncursed pair of eyeglasses of awkwardness 7 - a cursed pair of eyeglasses of hallucination 8 - a cursed belt of change 9 - an uncursed headband of intellect 10 - an uncursed headband of intellect 11 - an uncursed +5 ioun stone of charisma 12 - an uncursed +2 ioun stone of intelligence 13 - an uncursed ioun stone of magic resistance 14 - an uncursed ioun stone of regeneration 15 - a cursed ioun stone of restful sleep 16 - an uncursed ioun stone of sustenance 17 - an uncursed nose ring of bull strength 18 - an uncursed nose ring of bull strength 19 - an uncursed pair of goggles of eye protection 20 - an uncursed ring of free action 21 - an uncursed ring of free action 22 - an uncursed ring of replenishment 23 - an uncursed ring of see invisible 24 - an uncursed ring of shock resistance 25 - a blessed scroll of earth 26 - 4 uncursed scrolls of earth 27 - a cursed scroll of earth 28 - a blessed scroll of amnesia 29 - 2 uncursed scrolls of amnesia 30 - a blessed scroll of charging 31 - 3 uncursed scrolls of charging 32 - 2 uncursed scrolls of conflict 33 - 4 uncursed scrolls of confuse monster 34 - 8 uncursed scrolls of create monster 35 - 2 blessed scrolls of destroy armor 36 - 6 uncursed scrolls of destroy armor 37 - an uncursed scroll of enchant accessory 38 - 3 uncursed scrolls of enchant armor 39 - an uncursed scroll of enchant weapon 40 - 3 uncursed scrolls of fire 41 - 2 uncursed scrolls of food detection 42 - a blessed scroll of genocide 43 - 5 uncursed scrolls of gold detection 44 - 4 blessed scrolls of identify 45 - a cursed scroll of identify 46 - 3 uncursed scrolls of light 47 - 2 blessed scrolls of magic mapping 48 - 6 uncursed scrolls of magic mapping 49 - a blessed scroll of protect armor 50 - 4 uncursed scrolls of protect weapon 51 - a blessed scroll of remove curse 52 - 6 uncursed scrolls of remove curse 53 - 3 uncursed scrolls of retraining 54 - an uncursed scroll of scare monster 55 - 2 uncursed scrolls of stinking cloud 56 - a blessed scroll of taming 57 - 3 blessed scrolls of teleportation 58 - 8 uncursed scrolls of teleportation 59 - an uncursed spellbook of anti-magic shell 60 - an uncursed spellbook of arrow of Diana 61 - an uncursed spellbook of diminish magic resistance 62 - a cursed spellbook of replenish undeath 63 - an uncursed spellbook of sleep 64 - an uncursed spellbook of summon gargantuan beetle 65 - a cursed spellbook of summon pegasus 66 - an uncursed spellbook of sunlight beam 67 - an uncursed spellbook of turn undead 68 - an uncursed spellbook of warning 69 - an uncursed spellbook of wrath of god 70 - a potion of holy water 71 - a wand of cold (0:10) 72 - a wand of cold (0:11) 73 - a wand of cold (0:10) 74 - a blessed wand of create monster (0:2) 75 - a wand of create monster (0:10) 76 - a wand of create monster (0:13) 77 - a wand of create monster (0:13) 78 - a wand of create monster (0:14) 79 - a wand of create monster (0:10) 80 - a wand of disintegration (0:2) 81 - a wand of enlightenment (0:14) 82 - a wand of evaporation (0:4) 83 - a wand of fire (0:51) 84 - a wand of fire (0:33) 85 - a wand of fire (0:29) 86 - a blessed wand of lightning (0:25) 87 - a wand of lightning (0:20) 88 - a wand of lightning (0:27) 89 - a wand of lightning (0:28) 90 - a wand of lightning (0:25) 91 - a wand of lightning (0:22) 92 - a wand of magic missile (0:114) 93 - a wand of magic missile (0:92) 94 - a wand of magic missile (0:136) 95 - a wand of magic missile (0:128) 96 - a wand of opening (0:6) 97 - a wand of ore detection (0:7) 98 - a wand of polymorph (0:0) 99 - a wand of sleep (0:8) 100 - a wand of sleep (0:6) 101 - a wand of slow monster (0:18) 102 - a wand of speed monster (0:14) 103 - a wand of speed monster (0:9) 104 - a wand of striking (0:58) 105 - a wand of striking (0:65) 106 - a wand of striking (0:49) 107 - a wand of striking (0:69) 108 - a wand of striking (0:86) 109 - a wand of striking (0:81) 110 - a wand of teleportation (0:7) 111 - a wand of teleportation (0:4) 112 - a wand of teleportation (0:0) 113 - a wand of teleportation (0:0) 114 - a blessed wand of town portal (0:12) 115 - a wand of town portal (0:11) 116 - a wand of town portal (0:8) 117 - a wand of trap detection (0:5) 118 - a wand of undead turning (0:13) 119 - 9 uncursed wax candles (600 turns left) 120 - a can of grease (0:21) 121 - a magic marker (0:13) 122 - an uncursed magic whistle 123 - an uncursed magic whistle 124 - an uncursed magic whistle 125 - 6 blessed tallow candles (300 turns left) 126 - 13 uncursed tallow candles (300 turns left) 127 - a +0 unicorn horn (0:5) 128 - a +0 unicorn horn (0:8) 129 - a +0 unicorn horn (0:7) 130 - a +0 unicorn horn (0:7) 131 - 5 uncursed bones 132 - 6 uncursed cloves of garlic 133 - an uncursed clove of garlic 134 - 3 uncursed clumps of bat guano 135 - 35 uncursed feathers 136 - 32 uncursed ginseng roots 137 - 7 uncursed heaps of sporal powder 138 - an uncursed human skull 139 - 2 uncursed mandrake roots 140 - 3 uncursed pieces of wood 141 - 14 uncursed pinches of sulfurous ash 142 - 10 uncursed sprigs of wolfsbane 143 - an uncursed sprig of wolfsbane 144 - 10 uncursed threads of spider silk 145 - a touchstone (2:7) Malor the Wizard's attributes: Background: You were a Mage, a level 26 male elven Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 23. You entered the dungeon 39900 turns ago. You had 120744 experience points. Your game score was 682000. Basics: You had 0 out of 423 hit points. You had 388 mana in total. Your armor class was -49. Your magic cancellation was 23 (97% chance). Your wallet contained 2191 gold pieces. Autopickup was on for '$"8=?+!/(97' plus thrown. Final Characteristics: Your strength was 23 (base:14, innate limit:18, +7 to-hit bonus, +13 damage bonus). Your dexterity was 25 (base:14, innate limit:18, +8 to-hit bonus, -8 AC bonus). Your constitution was 21 (base:13, innate limit:16, +7.0 HP bonus per level). Your intelligence was 23 (base:20, innate limit:20). Your wisdom was 9 (limit:20). Your charisma was 11 (limit:18). Final Status: You were underwater. You were in an airless environment due to your surroundings. You were unencumbered. You were wielding a staff. You had expert skill with quarterstaves (+8 to hit and +4 to damage). You had no skill with two-handed weapons (+0 to hit and +0 to damage, 0% double-hit chance). Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected because of your cloak of magic resistance. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant intrinsically. You were weakly (50%) shock resistant intrinsically. You were sleep resistant innately. You were immune to death attacks intrinsically. You were immune to fear intrinsically. You were immune to lycanthropy intrinsically. You were poison resistant intrinsically. You were level-drain resistant because of your ring of protection from undeath. You saw invisible intrinsically. You had enhanced vision innately. You were protected from eye damage because of your goggles of eye protection. You had X-ray vision because of your ring of X-ray vision. You had infravision innately. You had teleport control innately. You regenerated mana because of your Eye of the Aethiopica. You had magical shielding (-6 to AC and +2 to MC) because of an effect (181 rounds left). You took half spell damage because of your Eye of the Aethiopica. You were fast intrinsically. You had reflection because of your Herculean crystal plate mail. You had paralysis resistance innately. You were lucky. You had extra luck. You are dead (2nd time!). Game: Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 7 hours, 57 minutes and 1 second. You were playing the game on a secure server. Final Skills: Dagger Basic / Expert Sword Unskilled / Basic Quarterstaff Expert / Expert Arcane spell Skilled / Grand Master Divination spell Basic / Expert Abjuration spell Basic / Expert Movement spell Skilled / Grand Master Transmutation spell Basic / Grand Master Enchantment spell Basic / Grand Master Conjuration spell Expert / Grand Master Bare handed combat Unskilled / Basic Thrown weapon Unskilled / Skilled Dodge Expert / Expert Wand Basic / Grand Master Riding Unskilled / Basic Disarm trap Unskilled / Basic You had 7 skill slots available Spells in your repertoire: Magic arrow 100% success 1055 castings left Shield 100% success 4 castings left Circle of teleportation 100% success 22 castings left Fireball 100% success 74 castings left Protection from cold 100% success 9 castings left Magic missile 100% success 15 castings left Force bolt 100% success 439 castings left Magical implosion 100% success 138 castings left Identify 100% success 9 castings left Shocking touch 100% success 36 castings left Electrocute 100% success 127 castings left Meteor swarm 100% success 46 castings left Fire bolt 100% success 98 castings left Teleport self 100% success 16 castings left Haste self 100% success 18 castings left Circle of magic 100% success 119 castings left Circle of fire 100% success 81 castings left Level teleport 100% success 6 castings left Teleport monster 100% success 16 castings left Lightning bolt 100% success 0 castings left Protection 11% success 15 castings left Burning hands 100% success 100 castings left Protection from sickness 100% success 2 castings left Cone of cold 100% success 57 castings left Protection from acid 100% success 4 castings left Haste monster 100% success 9 castings left Ice storm 100% success 70 castings left Forbid summoning 100% success 3 castings left Flame burst 100% success 150 castings left Improved monster detection 100% success 1 casting left Magic mapping 100% success 3 castings left Water walking 100% success 5 castings left Lower magic resistance 100% success 30 castings left Protection from charm 100% success 3 castings left Greater magic missile 100% success 23 castings left Protection from petrification 100% success 1 casting left Telepathy 100% success 10 castings left X-ray vision 100% success 4 castings left Titan strength 100% success 15 castings left Mirror image 100% success 34 castings left Mage armor 100% success 25 castings left Thunderstorm 100% success 40 castings left Force strike 100% success 57 castings left Stone to flesh 100% success 5 castings left Detect treasure 100% success 5 castings left Reflection 100% success 1 casting left Wish 100% success 0 castings left Time stop 100% success 3 castings left Enchant armor 100% success 0 castings left Polymorph 100% success 0 castings left Sphere of annihilation 81% success 5 castings left Water breathing 100% success 15 castings left Protection from lycanthropy 100% success 10 castings left Black blade of disaster 100% success 3 castings left Passwall 100% success 10 castings left Curse 0% success 4 castings left Probe 100% success 1 casting left Silence 100% success 5 castings left Protection from lightning 100% success 5 castings left Freezing touch 100% success 40 castings left Controlled teleport 100% success 6 castings left Stinking cloud 100% success 8 castings left Create monster 100% success 10 castings left Lightning-enchant item 100% success 7 castings left Detect blessedness 100% success 2 castings left Wizard lock 100% success 20 castings left Levitation 100% success 10 castings left Prodigious healing 0% success 5 castings left Dig 100% success 8 castings left Globe of invulnerability 78% success 3 castings left Major events: Turn 1: malor the neutral male elven Wizard has entered the dungeon on expert difficulty in classic mode 682: entered the Gnomish Mines 2966: was bestowed with Magicbane by Thoth 5447: entered Sokoban 8961: acquired the Gladstone from Mines' End 11096: completed 1st Sokoban level 11809: completed 2nd Sokoban level 12467: completed 3rd Sokoban level 13638: completed 4th Sokoban level 14898: completed Sokoban, acquiring an amulet of reflection 16208: killed the Gargantuan Mimic 21153: became Thoth's Envoy of Balance 21153: was bestowed with a golden chest 26050: successfully cast a spell of level 10 or higher 29393: entered the Large Circular Dungeon 32190: made his first wish - "blessed Herculean +1 exceptional crystal plate mail" 35402: killed Croesus 35904: wished for "blessed greased rustproof +1 Dwarvish iron helm of free action" 38195: killed the invisible Dark One 38198: acquired the Bell of Opening 38240: completed his quest without incident 39900: drowned in deep water Vanquished creatures: an ancient red dragon 38 phoenixes 2 elder water elementals an elder earth elemental an owlbear patriarch Croesus the Dark One a skeleton lady 17 rocs a gemstone golem a silver dragon a red dragon a white dragon 3 orange dragons a black dragon a blue dragon a green dragon 3 yellow dragons 3 flind lords or ladies a titan 5 thouls 2 glass golems 4 bone golems a baluchitherium 2 Angels 8 demiliches a giant python 2 stone golems a war troll 9 flinds the Gargantuan Mimic 3 titanotheres a trapper 2 skeleton warriors a guardian naga 3 neo-otyughs a vampire lord a spectre a roper a guard 4 captains a hydra a pyrohydra 3 gnoll supreme wardens 3 liches 6 elder quantum mechanics a vampire mage a clay golem 3 nurses 13 gargantuan beetles 4 giant cockatrices 5 harpies 3 lurkers above an ettin 2 golden nagas 7 black puddings 8 boa constrictors 4 vampires 10 lieutenants 2 ghosts a winged gargoyle 25 tentacled ones 11 giant mimics 2 long worms a gray dragon hatchling a red dragon hatchling a white dragon hatchling 2 black dragon hatchlings a blue dragon hatchling a green dragon hatchling 3 fire giants or giantesses 10 ogre overlords or overladies 9 rock trolls 10 umbral hulks a chimera 5 zruties 5 flesh golems 2 Elvenkings or Elvenqueens 10 gnoll kings or queens 12 large mimics 20 wumpuses 2 giant zombies 2 giant skeletons a water elemental an earth elemental 7 stalkers a fire elemental 3 hill giants or giantesses 3 black nagas 2 otyughs 7 xorns 4 grizzly bears 6 owlbear shamans a giant mummy 6 sergeants 6 winter wolves 6 wargs a large direwolf 4 warhorses 2 warrams 2 xans a black lichen 11 ogre lords or ladies 14 quantum mechanics 8 trolls a sasquatch 2 ettin mummies an electric eel 5 gelatinous cubes a pyrolisk 21 hyenas 2 large dogs a freezing sphere 6 flaming spheres 6 shocking spheres a large cat 6 tigers or tigresses a gargoyle 5 dwarf queens 19 tengu 5 ochre jellies 10 goblin kings 2 oliphants 6 energy vortices 6 skeletons 3 ettin zombies a mountain centauress 7 stone giants or giantesses 4 red nagas 3 pit vipers 6 cobras a python 2 wraiths 2 carnivorous apes an elf mummy a human mummy 3 leather golems a Grey-elf 88 soldiers an incubus 5 chameleons 7 crocodiles a giant beetle 3 quivering blobs 60 cockatrices 3 winter wolf cubs 3 wolves a lynx a panther 5 gnoll wardens 3 gnome kings or queens 17 gremlins 2 leprechauns 2 orc-captains 4 iron piercers 2 scorpions 3 giant spiders 3 horses 6 large rams 2 ice vortices 5 black lights a ghast 23 vampire bats 4 forest centaurs 9 ogres or ogresses 5 brown puddings 8 yetis 7 owlbears 2 dwarf mummies 3 orc mummies 4 gold golems a Green-elf 2 werewolves 2 giant eels 4 chickatrices a housecat 7 jaguars 17 gnoll lords or ladies 5 dwarf lords or ladies 3 pegasi 6 white unicorns 2 black unicorns a dust vortex 2 gnoll zombies 5 human zombies a raven 2 plains centauresses 2 snakes a gnome mummy 5 rope golems 5 fire ants 7 soldier ants 6 gnolls 12 gnome lords or ladies 4 gnomish wizards 13 bugbears 5 imps 7 quasits 2 water nymphs 3 great orcs 3 rams 2 fog clouds 8 yellow lights 3 elf zombies 10 ghouls 4 shriekers 4 barrow wights a kobold mummy 2 paper golems a straw golem a baby crocodile 8 giant ants a direwolf cub 4 floating eyes 22 dwarves 4 homunculi 4 kobold lords or ladies 4 kobold shamans a hill orc 10 rothes 4 dwarf zombies 2 giant bats a werejackal 2 iguanas 33 gnomes 4 halflings 3 manes 3 large kobolds 14 hobgoblins 7 giant rats a green mold a red mold 8 geckos 5 jackals 9 kobolds 12 goblins 4 grid bugs 2 lichens a newt 1227 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Thoth. Achievements: You had become the Envoy of Balance. You had completed your quest by defeating the Dark One and recovering the Eye of the Aethiopica. You had completed your optional quest by successfully casting a spell of level 10 or higher. You had found the Bell of Opening. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found Sokoban. You had solved Sokoban. You had entered the Large Circular Dungeon. Voluntary challenges: You never genocided any monsters. You never changed form. You used 2 wishes. You did not wish for any artifacts. You never caused conflict. You had 4 pets or allies. You found 2 bones levels. Role score: You had completed your role's optional quest. You had learnt 61 new spells in unrestricted schools. You had gained 71% of your maximum role score. The Dungeons of Doom: Levels 1 to 23 Level 1: An altar to Thoth, an entrance to the Dungeons of Doom. Level 2: A general store. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: Many trees. Level 5: Level 6: Level 7: "Oracle" Many fountains. Final resting place for karibou-Rog-Hum-Fem-Cha, killed by a hallucinogen-distorted dwarf lady. Level 8: Stairs up to Sokoban, level 7. Level 9: An altar to Thoth, a throne. Level 10: A fountain, a sink. Level 11: "guard" A fountain, a tree, a magic portal. Portal to Fort Ludios. Level 12: A practice hall. Level 13: "guard" Some altars, some trees, a magic portal. Portal to The Quest. Level 14: Some sinks. Level 15: "guard" Many trees. Level 16: A smithy, a tree. Level 17: "Island" Many trees. Treasure Island. Level 18: A primitive area. Level 19: A lawful altar. Level 20: Level 21: Level 22: Level 23: "Medusa" <- You were here. Medusa's Island. Final resting place for you, drowned in deep water. The Gnomish Mines: Levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple to Thoth, a smithy, many residences, some fountains, some trees. Mine Town. Level 7: A magic portal. Portal to The Large Circular Dungeon. Level 8: Level 9: Level 10: Level 11: Mines' End. The Large Circular Dungeon: Levels 7 to 8 Level 7: Many braziers, many signposts, a magic portal. Quantum Tunnel. Level 8: Quantum Core. The Quest: Levels 1 to 5 Level 1: A throne, many trees, a magic portal. Completed quest for Neferet the Green. Level 2: A grave. Final resting place for Nyri-Wiz-Elf-Mal-Neu, killed by an arrow fired by a flind. Level 3: Level 4: Level 5: A lawful altar. Sokoban: Levels 7 up to 4 Level 4: A laboratory. Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Fort Ludios: Level 1: A throne, a magic portal. Fort Ludios. ---------- / \ / REST \ / IN \ / PEACE \ / \ | malor | | 22238 Au | | drowned in deep | | water | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye malor the Wizard... You drowned in The Dungeons of Doom on dungeon level 23 with 682000 points, and 22238 pieces of gold, after 39900 moves. You played on expert difficulty in classic mode for 7 hours, 57 minutes and 1 second. The dungeon never collapsed on you. You were level 26 with a maximum of 423 hit points when you drowned.