Unix GnollHack Version 4.2.0 (Build 41) - last build Thu May 8 14:06:48 2025 (972bc6b866cb2ef52ca49e9e20416d311a809b88). Game began 2025-06-25 15:33:11, ended 2025-06-25 16:36:14 malor, chaotic male human Monk ---------------- ------ |....<.........| |.....# ------------- |...%...........################## |....|# # +...........| --------------.- # # ##----.-------- #.....-#### |...........| #### ### #|C.........C| #------ # #..>.........| ###### #|.....E.....| # # |...........| |...-----.[)|# ### # --.---------- |...|.{.....|# # ##### # |.E.|{.{|.E.|# # ## ## |...|.{ |...-### ## # |...-----...|# ## ##### |.*...E.....|# #------------.--- |(.........C|# #####@####...............| ------------- #|..............| #...............| ---------------- Malor the Initiate St:16 Dx:12 Co:11 In:25 Wi:25 Ch:6 Chaotic Dlvl:6 HP:159(166) MP:65(65) AC:-12 MC:7/60% MS:16 W:g XL:7/1299 x $:178 T:9632 59m:39s S:42000 Rot Latest messages: You remember this level as Oracle. Where do you want to travel to? (For instructions type a '?') One of your fingertips is turning black! You feel gangrenous. Are you sure you want to pray? [yn] (n) y You begin praying to Huan Ti. You finish your prayer. The voice of Huan Ti booms: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" Your innate wisdom has declined. Goodbye level 10. You feel less jumpy! There appears to be no shopkeeper here to receive your payment. Are you sure you want to pray? [yn] (n) y You begin praying to Huan Ti. You finish your prayer. You feel that Huan Ti is displeased. You feel a lot unluckier. Are you sure you want to pray? [yn] (n) y You begin praying to Huan Ti. You finish your prayer. The voice of Huan Ti thunders: "Thou hast angered me." A black glow surrounds you. Are you sure you want to pray? [yn] (n) y You begin praying to Huan Ti. You finish your prayer. The voice of Huan Ti booms out: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" Your innate wisdom has declined. Goodbye level 9. You feel a lot unluckier. Are you sure you want to pray? [yn] (n) y You begin praying to Huan Ti. You finish your prayer. The voice of Huan Ti thunders: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" Your innate wisdom has declined. Goodbye level 8. You feel a lot unluckier. Are you sure you want to pray? [yn] (n) y You begin praying to Huan Ti. You finish your prayer. You feel that Huan Ti is displeased. This will delete your character! Are you sure to quit? [yn] (n) y You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 178 gold pieces Amulets A - an uncursed periapt of vitality (being worn) Weapons e - 29 +0 iron sling-bullets (in quiver pouch) w - a +0 sling (readied as alternate weapon) Armor y - an uncursed +0 dwarvish gemstone helm (being worn) a - a cursed +1 pair of leather gloves (being worn) s - an uncursed +0 pair of exceptional iron shoes (being worn) E - an uncursed +0 cloak of displacement (being worn) B - an uncursed +1 simple gown (being worn) Miscellaneous o - an uncursed belt of fortitude (being worn) x - an uncursed +1 ioun stone of wisdom (orbiting head) q - an uncursed pair of eyeglasses of see invisible (being worn) Rings T - a cursed ring of polymorph N - the uncursed Serpent Ring of Set (on right hand) Comestibles S - an uncursed candy bar W - 3 uncursed carrots Q - 3 cursed cloudberries P - 3 uncursed cram rations L - 4 uncursed dragon fruits d - an uncursed food ration V - an uncursed pancake Potions U - an uncursed potion of oil Wands D - a wand of create monster (0:12) K - a wand of create monster (0:12) Tools b - an uncursed oriental silk sack containing 108 items t - a cursed blindfold M - an uncursed magic lamp (lit) p - a +0 pick-axe k - an uncursed skeleton key c - 2 uncursed tallow candles (300 turns left) g - a cursed tallow candle (300 turns left) h - an uncursed wax candle (600 turns left) Reagents z - 3 cursed ginseng roots Z - an uncursed pinch of sulfurous ash Contents of the oriental silk sack: 1 - 993 gold pieces 2 - an uncursed amulet versus undeath 3 - an uncursed amulet versus petrification 4 - a cursed amulet of change 5 - a cursed -1 belt of dwarvenkind 6 - a cursed -3 ioun stone of strength 7 - a cursed pair of eyeglasses of awkwardness 8 - a cursed headband of intellect 9 - an uncursed nose ring of bull strength 10 - a cursed ring of fortitude 11 - an uncursed ring of warning 12 - an uncursed ring of protection from shape changers 13 - an uncursed ring of polymorph control 14 - an uncursed ring of slow digestion 15 - an uncursed ring of levitation 16 - a cursed -1 ring of adornment 17 - an uncursed +5 ring of gain dexterity 18 - an uncursed +3 ring of gain intelligence 19 - an uncursed ring of fire resistance 20 - a cursed ring of polymorph 21 - an uncursed penny bun 22 - 2 uncursed mana mushrooms 23 - 2 uncursed chanterelles 24 - 2 uncursed panther caps 25 - 3 uncursed death caps 26 - 7 uncursed champignons 27 - 2 uncursed healing mushrooms 28 - an uncursed food ration 29 - 2 uncursed scrolls of magic mapping 30 - a cursed scroll of magic mapping 31 - a blessed scroll of conflict 32 - an uncursed scroll of enchant armor 33 - an uncursed scroll of protect armor 34 - an uncursed scroll of food detection 35 - a blessed scroll of destroy armor 36 - an uncursed scroll of amnesia 37 - a cursed scroll of amnesia 38 - a blessed scroll of earth 39 - an uncursed scroll of earth 40 - an uncursed scroll of create monster 41 - 3 uncursed scrolls of identify 42 - a cursed scroll of identify 43 - an uncursed manual entitled Catalogue of Comestibles 44 - an uncursed spellbook of animate water 45 - an uncursed spellbook of cold-enchant item 46 - an uncursed spellbook of protection from death magic 47 - an uncursed spellbook of resurrection 48 - an uncursed potion of greater rejuvenation 49 - 2 cursed potions of levitation 50 - an uncursed potion of water 51 - an uncursed potion of confusion 52 - 7 uncursed potions of dwarven mushroom brew 53 - a cursed potion of dwarven mushroom brew 54 - 2 uncursed potions of greater regeneration 55 - an uncursed potion of sickness 56 - an uncursed potion of lightning speed 57 - an uncursed potion of blindness 58 - an uncursed potion of object detection 59 - a cursed potion of acid 60 - an uncursed potion of extra healing 61 - an uncursed potion of invisibility 62 - an uncursed potion of titan strength 63 - 4 uncursed potions of gain energy 64 - 4 uncursed potions of healing 65 - an uncursed potion of paralysis 66 - a wand of speed monster (0:11) 67 - a wand of magic missile (0:91) 68 - a wand of striking (0:69) 69 - a wand of ore detection (0:6) 70 - a wand of teleportation (0:7) 71 - a wand of teleportation (0:6) 72 - a wand of create monster (0:14) 73 - an uncursed magic whistle 74 - an uncursed tallow candle (300 turns left) 75 - a cursed tallow candle (300 turns left) 76 - an uncursed tallow candle (300 turns left) 77 - a blessed partly used wax candle (557 turns left) 78 - 4 blessed wax candles (600 turns left) 79 - 7 uncursed wax candles (600 turns left) 80 - a cursed wax candle (600 turns left) 81 - an uncursed wax candle (600 turns left) 82 - an uncursed clove of garlic 83 - 2 uncursed feathers 84 - 5 uncursed ginseng roots 85 - 2 uncursed ginseng roots 86 - 2 uncursed heaps of sporal powder 87 - 4 uncursed pinches of sulfurous ash 88 - an uncursed pinch of sulfurous ash 89 - 6 uncursed threads of spider silk 90 - an uncursed black opal 91 - 2 uncursed worthless pieces of black glass 92 - an uncursed jet stone 93 - 3 uncursed worthless pieces of green glass 94 - 4 uncursed emeralds 95 - an uncursed agate stone 96 - 2 uncursed worthless pieces of orange glass 97 - an uncursed ruby 98 - an uncursed amethyst stone 99 - 3 uncursed worthless pieces of violet glass 100 - an uncursed diamond 101 - 2 uncursed worthless pieces of white glass 102 - 2 uncursed worthless pieces of yellow glass 103 - an uncursed chrysoberyl stone 104 - 4 uncursed worthless pieces of yellowish brown glass 105 - an uncursed nugget of copper ore 106 - 2 uncursed nuggets of iron ore 107 - an uncursed nugget of platinum ore 108 - an uncursed nugget of silver ore Malor the Monk's attributes: Background: You were an Initiate, a level 7 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 9632 turns ago. You had 1299 experience points. Your game score was 42000. Basics: You had 159 out of 166 hit points. You had 65 mana in total. Your armor class was -12. Your magic cancellation was 7 (60% chance). Your wallet contained 178 gold pieces. Autopickup was on for '$"8=?+!/(97' plus thrown. Final Characteristics: Your strength was 16 (peak:17, limit:18/100, +2 to-hit bonus, +5 damage bonus). Your dexterity was 12 (limit:18, +1 to-hit bonus, -2 AC bonus). Your constitution was 11 (peak:15, limit:18, +2.0 HP bonus per level). Your intelligence was 25 (base:8, innate limit:18). Your wisdom was 25 (base:9, peak:13, innate limit:18). Your charisma was 6 (peak:10, limit:18). Final Status: You were sick from mummy rot. You were unencumbered. You were empty handed. You were fighting weaponless (half strength damage bonus). Final Attributes: You were piously aligned. You were sleep resistant innately. You were poison resistant innately. You saw invisible because of your eyeglasses of see invisible. You were displaced because of your cloak of displacement. You regenerated mana because of the Serpent Ring of Set. You had half slower digestion innately. You had innate protection (-1 to AC and +0 to MC). You had your intelligence magically increased to equivalent that of a demigod because of the Serpent Ring of Set. You had your wisdom magically increased to equivalent that of a demigod because of the Serpent Ring of Set. You were fast innately. You were very unlucky. Huan Ti was very angry with you. You survived. Game: Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 59 minutes and 39 seconds. You were playing the game on a secure server. Final Skills: Quarterstaff Unskilled / Expert Sling Unskilled / Expert Clerical spell Unskilled / Grand Master Healing spell Unskilled / Grand Master Divination spell Unskilled / Grand Master Abjuration spell Basic / Grand Master Movement spell Basic / Grand Master Bare handed combat Grand Master / Grand Master Martial arts Unskilled / Grand Master Thrown weapon Unskilled / Grand Master Dodge Skilled / Grand Master Wand Unskilled / Skilled Disarm trap Unskilled / Basic You had 0 skill slots available Spells in your repertoire: Minor healing 100% success 25 castings left Create food 100% success 2 castings left Protection from life draining 100% success 4 castings left Controlled teleport 100% success 6 castings left Anti-magic shell 100% success 4 castings left Detect blessedness 100% success 2 castings left Detect unseen 100% success 4 castings left Protection from fire 100% success 4 castings left Abolish magic resistance 100% success 8 castings left Teleport monster 100% success 8 castings left Portal 98% success 5 castings left Cure petrification 100% success 2 castings left Divine endurance 96% success 15 castings left Shield 100% success 20 castings left Major events: Turn 1: malor the chaotic male human Monk has entered the dungeon on expert difficulty in classic mode 1637: was bestowed with The Serpent Ring of Set by Huan Ti 2166: entered the Gnomish Mines 2519: entered Sokoban 3004: completed 1st Sokoban level 4177: entered the Large Circular Dungeon 8461: completed 2nd Sokoban level 8768: completed 3rd Sokoban level Vanquished creatures: a skeleton warrior a vampire 2 long worms 2 orange dragon hatchlings a treant a wumpus a winter wolf a large direwolf a small mimic 2 glass piercers a xan 2 black lichens a quantum mechanic 2 pyrolisks a large dog a flaming sphere 4 shocking spheres 2 dwarf queens 3 tengu a goblin king a skeleton an ettin zombie 3 ettin skeletons a cobra a gnoll mummy an elf mummy 3 human mummies a leather golem a quivering blob a winter wolf cub 5 gnome kings or queens a spotted jelly an orc-captain a scorpion 2 giant spiders a ghast 2 lizards a dog 2 housecats 3 dwarf lords or ladies 2 blue jellies 2 dust vortices 2 gnoll zombies a white lichen 2 snakes 2 gnome mummies 8 fire ants 17 gnome lords or ladies 5 gnomish wizards a wood nymph 2 mountain nymphs 2 great orcs 3 rock moles a ram a pony 16 elf zombies a golden naga hatchling a giant ant a little dog 2 floating eyes 19 dwarves 4 kobold lords a kobold shaman a hill orc 5 rothes 3 orc zombies 7 dwarf zombies 5 giant bats a monkey an iguana 44 gnomes 3 halflings a manes 3 large kobolds a hobgoblin an orc a cave spider a gnome zombie a red mold 11 garter snakes 4 geckos 12 jackals 6 kobolds 7 grid bugs a kobold zombie 2 bats a lichen 283 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Huan Ti. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had visited a shop. You had visited a temple. You had found Sokoban. You had entered the Large Circular Dungeon. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never caused conflict. You never had a pet or ally. You never found a bones level. Role score: You had gained 0% of your maximum role score. You would have gained 77% of your maximum role score upon ascension with current conducts intact. The Dungeons of Doom: Levels 1 to 7 Level 1: "box" An altar to Huan Ti, an entrance to the Dungeons of Doom. Level 2: An armor shop. Level 3: "locked" A practice hall. Level 4: "box" A potion shop. Stairs down to The Gnomish Mines. Level 5: A fountain, a tree. Level 6: "Oracle" <- You were here. Many fountains. Delphi. Level 7: Stairs up to Sokoban, level 6. The Gnomish Mines: Levels 5 to 13 Level 5: Level 6: Level 7: A neutral temple, some fountains, some trees. Mine Town. Level 8: Level 9: A magic portal. Portal to The Large Circular Dungeon. Level 10: Level 11: Level 12: Level 13: Mines' End. The Large Circular Dungeon: Level 9: A magic portal. Quantum Tunnel. Sokoban: Levels 6 up to 3 Level 3: Unsolved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Goodbye malor the Monk... You quit in The Dungeons of Doom on dungeon level 6 with 42000 points, and 1171 pieces of gold, after 9632 moves. You played on expert difficulty in classic mode for 59 minutes and 39 seconds. The dungeon never collapsed on you. You were level 7 with a maximum of 166 hit points when you quit.