Unix GnollHack Version 4.2.0 (Build 41) - last build Thu May 8 14:06:48 2025 (972bc6b866cb2ef52ca49e9e20416d311a809b88). Game began 2025-06-25 16:40:27, ended 2025-06-26 22:06:04 malor, chaotic male human Monk --------- ..@......A. @---------A. A.|.......|A. ..|...@...|..| ------------ ..|...@.%.|..| |............ .@|.......|@.| --------- --..---------. |..|.......|..| --.......-- --...|.......|.. |..----%----..| -.........---)...|%......|.. |.............||.......)...).%..%-.%._...|.. ---...)%A)..-----.........---%%..|.......|.. -----|----- --...%...-- --.).|.......|.. --...%...-- ----%---- --..---------. --.........--------.%.------ |............ |......4.%..|.....%%%......| ------------ --.....%%..--..%)%.........| .--...%.).--%)))..)........| ..----%----....%.%........ ........%................. ------------------------- Malor the Master St:25 Dx:14 Co:14 In:25 Wi:25 Ch:13 Chaotic Astral HP:588(646) MP:297(297) AC:-65 MC:23/97% MS:28 W:mg XL:36/496386 x $:0 T:25228 6h:09m S:11268099 Skill Fly Latest messages: You gain 900 experience points. The purple worm bites for 1 damage! The purple worm engulfs you! The purple worm digests you! You sustain 9 damage! You hit the purple worm critically for 262 damage. The purple worm is killed! You gain 780 experience points. There are several objects here. You hit the priestess of Chih Sung-tzu critically for 266 damage! The priestess of Chih Sung-tzu is killed! You gain 290 experience points. The high priest intones: "Pilgrim, you enter a sacred place!" There is a broken door here. There are several objects here. The priestess of Chih Sung-tzu turns to flee. You hit the priestess of Chih Sung-tzu critically for 242 damage! The priestess of Chih Sung-tzu is killed! You gain 290 experience points. The Angel of Shan Lai Ching picks up a shield. The Angel of Shan Lai Ching picks up a potion. There is a high altar to Huan Ti (chaotic) here. What do you want to use or apply? X - a blessed scroll of identify. What do you want to read? You read the scroll. k - an uncursed skeleton key. p - a +0 pick-axe. The scroll disappears. There is a high altar to Huan Ti (chaotic) here. What do you want to use or apply? The Amulet of Yendor labeled SRM cannot be confined in such trappings. What do you want to sacrifice? Never mind. There is a high altar to Huan Ti (chaotic) here. What do you want to sacrifice? You offer the Amulet of Yendor to Huan Ti... An invisible choir sings, and you are bathed in radiance... The voice of Huan Ti thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... ACHIEVEMENT - Ascended You were playing on expert difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of extinct species? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets m - a blessed amulet of life saving (being worn) n - an uncursed amulet of life saving Armor C - a blessed greased rustproof +3 dwarvish iron helm of free action (being worn) F - the blessed erodeproof +10 Gauntlets of Yin and Yang (being worn) K - an uncursed +3 pair of exceptional mithril shoes (being worn) D - a blessed fireproof +3 cloak of magic resistance (being worn) a - an uncursed +3 Hawaiian shirt (being worn) E - a blessed fireproof +1 gown of the archbishops (being worn) f - a blessed +3 pair of bracers of reflection (being worn) Miscellaneous U - an uncursed belt of fire giant strength (being worn) B - the blessed Eyes of the Overworld (being worn) g - an uncursed ioun stone of awareness (orbiting head) j - an uncursed nose ring of cerebral safeguarding (on nose) G - an uncursed pair of wings of flying (attached to back) Rings W - an uncursed ring of fortitude (on left hand) q - the uncursed Serpent Ring of Set (on right hand) Comestibles w - 5 uncursed cloudberries R - 7 uncursed dragon fruits S - 7 uncursed figs Books h - the uncursed Prime Codex Wands v - a wand of digging (0:10) d - a wand of teleportation (0:2) l - a wand of teleportation (0:5) x - a wand of teleportation (0:8) A - a wand of teleportation (0:5) Tools T - a blessed greased bag of treasure hauling containing 82 items b - an uncursed greased oriental silk sack containing 150 items t - an uncursed blindfold P - a cubic gate (0:9) c - a blessed holy symbol (0:21) (shimmering) Q - a jar of basilisk blood (0:4) r - a jar of greater healing salve (1:17) M - a blessed magic lamp p - a +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope o - a blessed +0 unicorn horn (1:1) N - a blessed +0 unicorn horn (0:5) Gems/Stones V - the blessed Gladstone Contents of the oriental silk sack: 1 - an uncursed +0 pair of bracers of spell casting 2 - a blessed +1 belt of dwarvenkind 3 - an uncursed belt of fortitude 4 - an uncursed belt of frost giant strength 5 - an uncursed headband of intellect 6 - an uncursed nose ring of bull strength 7 - a cursed nose ring of bullheadedness 8 - 3 uncursed slime molds 9 - 12 uncursed apples 10 - 9 uncursed cram rations 11 - 2 uncursed elven waybreads 12 - 14 uncursed lumps of royal jelly 13 - 2 blessed scrolls of amnesia 14 - 2 uncursed scrolls of amnesia 15 - an uncursed scroll of blank paper 16 - 3 blessed scrolls of conflict 17 - 2 uncursed scrolls of conflict 18 - a cursed scroll of conflict 19 - 2 uncursed scrolls of confuse monster 20 - a cursed scroll of confuse monster 21 - 4 blessed scrolls of create monster 22 - 11 uncursed scrolls of create monster 23 - 2 cursed scrolls of create monster 24 - a blessed scroll of destroy armor 25 - 5 uncursed scrolls of destroy armor 26 - a blessed scroll of earth 27 - an uncursed scroll of earth 28 - an uncursed scroll of enchant accessory 29 - a cursed scroll of enchant armor 30 - 4 uncursed scrolls of enchant weapon 31 - a cursed scroll of enchant weapon 32 - an uncursed scroll of fire 33 - 2 uncursed scrolls of food detection 34 - a cursed scroll of food detection 35 - 3 uncursed scrolls of genocide 36 - 2 uncursed scrolls of gold detection 37 - 2 blessed scrolls of light 38 - a blessed scroll of magic mapping 39 - 2 uncursed scrolls of protect armor 40 - 2 uncursed scrolls of protect weapon 41 - an uncursed scroll of punishment 42 - a blessed scroll of remove curse 43 - an uncursed scroll of remove curse 44 - 3 blessed scrolls of retraining 45 - an uncursed scroll of retraining 46 - a cursed scroll of retraining 47 - a blessed scroll of scare monster 48 - a blessed scroll of stinking cloud 49 - 2 uncursed scrolls of stinking cloud 50 - 2 uncursed scrolls of supreme diabolism 51 - 2 uncursed scrolls of taming 52 - 2 blessed scrolls of teleportation 53 - 11 uncursed scrolls of teleportation 54 - 2 cursed scrolls of teleportation 55 - an uncursed potion of acid 56 - a cursed potion of acid 57 - 4 uncursed potions of confusion 58 - a blessed potion of extra energy 59 - an uncursed potion of extra healing 60 - 3 blessed potions of full energy 61 - 8 blessed potions of full healing 62 - 39 blessed potions of gain energy 63 - 6 blessed potions of greater energy 64 - 12 blessed potions of greater healing 65 - 4 blessed potions of greater regeneration 66 - a blessed potion of greater rejuvenation 67 - a blessed potion of greater speed 68 - an uncursed potion of greater speed 69 - 4 blessed diluted potions of lightning speed 70 - 6 blessed diluted potions of super-heroism 71 - a blessed potion of titan strength 72 - 10 potions of holy water 73 - 9 potions of unholy water 74 - an exceptional wand of fire (0:44) 75 - an exceptional wand of fire (0:37) 76 - an exceptional wand of fire (0:39) 77 - an exceptional wand of fire (0:55) 78 - the Rod of Disjunction (0:5) 79 - a wand of cold (0:11) 80 - a wand of cold (0:6) 81 - a wand of create monster (0:14) 82 - a wand of create monster (0:14) 83 - a wand of create monster (0:11) 84 - a wand of create monster (0:13) 85 - a wand of create monster (0:14) 86 - a wand of create monster (0:15) 87 - a wand of create monster (0:12) 88 - a wand of create monster (0:14) 89 - a wand of digging (0:14) 90 - a wand of digging (0:13) 91 - a wand of digging (0:16) 92 - a wand of digging (0:16) 93 - a wand of digging (0:14) 94 - a wand of digging (0:15) 95 - a wand of digging (0:19) 96 - a wand of evaporation (0:3) 97 - a wand of fire (0:34) 98 - a wand of identify (1:0) 99 - a wand of lightning (0:21) 100 - a wand of probing (0:32) 101 - a wand of resurrection (0:4) 102 - a wand of sleep (0:4) 103 - a wand of sleep (0:5) 104 - a wand of speed monster (0:17) 105 - a wand of speed monster (0:15) 106 - a wand of speed monster (0:16) 107 - a wand of striking (0:47) 108 - a wand of striking (0:52) 109 - a wand of striking (0:47) 110 - a cursed wand of striking (0:72) 111 - a wand of teleportation (0:8) 112 - a wand of teleportation (0:8) 113 - a wand of teleportation (0:8) 114 - a wand of town portal (0:4) 115 - a wand of town portal (0:8) 116 - a wand of town portal (0:12) 117 - a wand of town portal (0:12) 118 - a wand of trap detection (0:0) 119 - a wand of wishing (1:3) 120 - an empty uncursed brass lantern 121 - a can of grease (0:8) 122 - a can of grease (0:0) 123 - an uncursed enchanted magic key 124 - a jar of extra healing salve (0:0) 125 - an uncursed linear geometric key 126 - an uncursed magic key 127 - an uncursed magic key 128 - a magic marker (0:45) 129 - an uncursed magic whistle 130 - an uncursed octagonal geometric key 131 - an uncursed pentagonal geometric key 132 - an uncursed spherical geometric key 133 - an uncursed square geometric key 134 - 2 blessed tallow candles (300 turns left) 135 - a cursed tallow candle (300 turns left) 136 - an uncursed tin whistle 137 - an uncursed triangular geometric key 138 - an uncursed partly used wax candle (318 turns left) 139 - a cursed wax candle (600 turns left) 140 - 11 uncursed cloves of garlic 141 - 6 uncursed clumps of bat guano 142 - 39 uncursed ginseng roots 143 - 2 uncursed ginseng roots 144 - 11 uncursed heaps of sporal powder 145 - 2 uncursed human skulls 146 - 3 uncursed mandrake roots 147 - 2 uncursed pieces of wood 148 - 37 uncursed pinches of sulfurous ash 149 - 6 uncursed sprigs of wolfsbane 150 - 12 uncursed threads of spider silk Contents of the bag of treasure hauling: 1 - 7281 gold pieces 2 - an uncursed amulet of change 3 - a cursed amulet of change 4 - a cursed amulet of change 5 - a cursed amulet of change 6 - an uncursed amulet of ESP 7 - a blessed amulet of reflection 8 - a blessed amulet of reflection 9 - an uncursed amulet of reflection 10 - an uncursed amulet of reflection 11 - an uncursed amulet of reflection 12 - a cursed amulet of strangulation 13 - an uncursed amulet versus petrification 14 - an uncursed amulet versus undeath 15 - a cursed -5 ring of adornment 16 - a cursed ring of aggravate monster 17 - the uncursed Ring of Conflict (0:7) 18 - a cursed ring of fire resistance 19 - an uncursed ring of fortitude 20 - an uncursed ring of fortitude 21 - an uncursed ring of free action 22 - a cursed -1 ring of gain constitution 23 - an uncursed +2 ring of gain strength 24 - a cursed -2 ring of gain wisdom 25 - a cursed ring of hunger 26 - a blessed +3 ring of increase accuracy 27 - an uncursed +4 ring of increase accuracy 28 - an uncursed +3 ring of increase damage 29 - a cursed -1 ring of increase damage 30 - a cursed ring of invisibility 31 - a cursed ring of invisibility 32 - an uncursed ring of levitation 33 - an uncursed ring of levitation 34 - an uncursed ring of poison resistance 35 - a cursed ring of polymorph control 36 - a cursed +2 ring of protection 37 - an uncursed ring of protection from shape changers 38 - an uncursed ring of regeneration 39 - an uncursed ring of replenishment 40 - an uncursed ring of replenishment 41 - an uncursed ring of replenishment 42 - an uncursed ring of replenishment 43 - a cursed ring of replenishment 44 - a cursed ring of replenishment 45 - an uncursed ring of searching 46 - an uncursed ring of shock resistance 47 - an uncursed ring of shock resistance 48 - an uncursed ring of shock resistance 49 - an uncursed ring of slow digestion 50 - an uncursed ring of stealth 51 - a cursed ring of stealth 52 - a cursed ring of teleportation 53 - the uncursed Ring of Three Wishes (0:0) 54 - an uncursed ring of wizardry 55 - the uncursed Ruling Ring of Yendor 56 - 5 uncursed agate stones 57 - 2 uncursed amber stones 58 - 11 uncursed amethyst stones 59 - an uncursed aquamarine stone 60 - an uncursed chrysoberyl stone 61 - an uncursed dilithium crystal 62 - an uncursed fluorite stone 63 - an uncursed garnet stone 64 - 3 uncursed jacinth stones 65 - 3 uncursed jet stones 66 - 5 uncursed obsidian stones 67 - an uncursed opal 68 - 2 uncursed pearls 69 - 5 uncursed rubies 70 - an uncursed topaz stone 71 - 3 uncursed turquoise stones 72 - 5 uncursed worthless pieces of blue glass 73 - 22 uncursed clay pebbles 74 - 7 uncursed nuggets of adamantium ore 75 - 4 uncursed nuggets of copper ore 76 - 2 uncursed nuggets of gold ore 77 - 2 uncursed nuggets of iron ore 78 - 3 uncursed nuggets of platinum ore 79 - an uncursed nugget of silver ore 80 - 80 uncursed stone pebbles 81 - a touchstone (0:10) 82 - a touchstone (1:0) Contents of your magic chest: 1 - 2 uncursed tripe rations Malor the Monk's attributes: Background: You were a Master, a level 36 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 25228 turns ago. You had 496386 experience points. Your game score was 11268099. Basics: You had 588 out of 646 hit points. You had 297 mana in total. Your armor class was -65. Your magic cancellation was 23 (97% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 25 (base:13, innate limit:18/100, +8 to-hit bonus, +15 damage bonus). Your dexterity was 14 (limit:18, +2 to-hit bonus, -3 AC bonus). Your constitution was 14 (limit:18, +3.5 HP bonus per level). Your intelligence was 25 (base:9, innate limit:18). Your wisdom was 25 (base:14, innate limit:18). Your charisma was 13 (limit:18). Final Status: You were flying because of your wings of flying. You were unencumbered. You were empty handed. You had grand master skill with martial arts (+35 to hit and +25 to damage). You were fighting weaponless (full strength bonus, 50% double-hit chance). Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected because of your Eyes of the Overworld. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant intrinsically. You were weakly (50%) shock resistant intrinsically. You were sleep resistant innately. You were immune to death attacks intrinsically. You were immune to fear intrinsically. You were immune to lycanthropy intrinsically. You were protected from curses because of your gown of the archbishops. You were poison resistant innately. You were level-drain resistant because of your gown of the archbishops. You saw invisible intrinsically. You had enhanced vision because of your Eyes of the Overworld. You were protected against blindness because of your Eyes of the Overworld. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic intrinsically. You had X-ray vision because of your Eyes of the Overworld. You were warned innately. You had automatic searching innately. You were stealthy innately. You could jump innately. You had teleport control innately. You regenerated mana because of the Serpent Ring of Set. You had half slower digestion innately. You caused double damage because of an effect (342 rounds left). You had innate protection (-9 to AC and +3 to MC). You had magical shielding (-6 to AC and +2 to MC) because of an effect (155 rounds left). You were magically as strong as a titan because of an effect (245 rounds left). You had your intelligence magically increased to equivalent that of a demigod because of the Serpent Ring of Set. You had your wisdom magically increased to equivalent that of a demigod because of the Serpent Ring of Set. You took half physical damage because of the Prime Codex. You took half spell damage because of the Prime Codex. You were super fast because of an effect (129 rounds left). You were latently very fast because of the Gauntlets of Yin and Yang. You were latently fast innately. You had reflection because of your bracers of reflection. You had paralysis resistance because of your dwarvish iron helm of free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Game: Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 6 hours, 9 minutes and 59 seconds. You were playing the game on a secure server. Final Skills: Quarterstaff Unskilled / Expert Sling Unskilled / Expert Clerical spell Unskilled / Grand Master Healing spell Unskilled / Grand Master Divination spell Basic / Grand Master Abjuration spell Basic / Grand Master Movement spell Basic / Grand Master Bare handed combat Grand Master / Grand Master Martial arts Grand Master / Grand Master Thrown weapon Unskilled / Grand Master Dodge Grand Master / Grand Master Wand Unskilled / Expert Disarm trap Unskilled / Basic You had 7 skill slots available Spells in your repertoire: Minor healing 100% success 25 castings left Create food 100% success 2 castings left Protection from life draining 100% success 4 castings left Hold monster 100% success 6 castings left Bless 100% success 8 castings left Protection from petrification 100% success 2 castings left Probe 100% success 1 casting left Restore ability 100% success 4 castings left Identify 100% success 0 castings left Extra healing 100% success 12 castings left Healing 100% success 12 castings left Lightning bolt 100% success 50 castings left Wizard lock 100% success 20 castings left Mirror image 100% success 35 castings left Protection from acid 100% success 4 castings left Enlightenment 100% success 3 castings left Divine endurance 100% success 15 castings left Detect treasure 100% success 5 castings left Polymorph 0% success 12 castings left Shocking touch 100% success 50 castings left Haste monster 100% success 10 castings left Water walking 100% success 1 casting left Controlled teleport 100% success 6 castings left Forbid summoning 100% success 3 castings left Detect monsters 100% success 3 castings left Magic mapping 100% success 0 castings left Circle of frost 0% success 40 castings left Cone of cold 47% success 30 castings left Haste self 100% success 17 castings left Level teleport 100% success 6 castings left Levitation 100% success 9 castings left Shield 100% success 11 castings left Sphere of charming 0% success 5 castings left Sphere of annihilation 0% success 5 castings left Cancellation 100% success 5 castings left Cure petrification 100% success 2 castings left Teleport self 100% success 7 castings left Portal 100% success 10 castings left Teleport monster 100% success 8 castings left Divine strength 100% success 0 castings left Protection from disintegration 100% success 4 castings left Create fruits 100% success 3 castings left Globe of invulnerability 13% success 3 castings left Circle of teleportation 100% success 6 castings left Barkskin 100% success 10 castings left Invisibility 100% success 5 castings left Circle of fire 47% success 90 castings left Protection from curses 100% success 8 castings left Absolution 4% success 1 casting left Prayer 0% success 1 casting left Prodigious healing 4% success 5 castings left Major events: Turn 1: malor the chaotic male human Monk has entered the dungeon on expert difficulty in classic mode 2311: was bestowed with The Serpent Ring of Set by Huan Ti 2603: was bestowed with The Ring of Three Wishes by Huan Ti 2611: made his first wish - "blessed greased rustproof +1 Dwarvish iron helm of free action" 2614: wished for "blessed greased fireproof +1 cloak of magic resistance" 2617: wished for "blessed fireproof +1 exceptional gown of the archbishops" 3083: entered the Gnomish Mines 4368: acquired the Gladstone from Mines' End 6725: was bestowed with The Ring of Conflict by Huan Ti 7433: was bestowed with The Rod of Disjunction by Huan Ti 9316: became The Glory of Arioch 9316: was bestowed with The Gauntlets of Yin and Yang 10588: entered Sokoban 10790: completed 1st Sokoban level 11149: completed 2nd Sokoban level 11370: completed 3rd Sokoban level 11948: completed 4th Sokoban level 12049: completed Sokoban, acquiring an icosahedral amulet 12842: killed the Gargantuan Mimic 14691: killed Medusa 15419: wished for "blessed +1 exceptional bracers of reflection" 15424: wished for "blessed amulet of life saving" 15905: entered Gehennom 16381: killed Cerberus 16551: killed the invisible Dispater 16735: attained the level of Grand Master in Martial Arts 17541: killed Master Kaen 17544: acquired the Bell of Opening 17931: completed his quest without incident 18324: killed Croesus 19898: entered the Plane of the Modron 20522: destroyed the Modron Primus 20527: acquired the Prime Codex 20809: killed Baalzebub 21329: killed the invisible Orcus 21598: destroyed the invisible Vlad the Impaler 21602: acquired the Candelabrum of Invocation 22225: killed Yeenaghu 22686: killed the invisible Baphomet 23198: killed the invisible Wizard of Yendor 23200: acquired the Book of the Dead 23211: performed the invocation 23355: killed the high priest of Moloch 23357: acquired the Amulet of Yendor 25023: entered the Elemental Planes 25023: entered the Plane of Earth 25024: killed the Wizard of Yendor (5 times) 25068: entered the Plane of Air 25100: entered the Plane of Fire 25105: entered the Plane of Water 25144: entered the Astral Plane 25190: put Death down for a little nap 25207: killed Famine 25228: ascended to demigodhood Vanquished creatures: Death Famine the Modron Primus a high priest the Wizard of Yendor (5 times) Orcus Baalzebub 2 modron secundi Vlad the Impaler Baphomet Yeenaghu Dispater 3 modron tertians 2 modron quartons Cerberus an elder long worm 4 modron quintons 37 modron pentadrones 4 ancient gray dragons an ancient silver dragon 3 ancient red dragons 3 ancient white dragons an ancient orange dragon 2 ancient black dragons 4 ancient blue dragons an ancient green dragon 3 ancient yellow dragons 6 arch-liches 6 greater mummy high priests or priestesses Master Kaen 57 skeleton kings or queens 43 modron quadrones 19 vampire kings or queens 4 wraithlords a silver golem 25 modron tridrones 2 mucilaginous cubes 5 gargantuan cockatrices 2 elder gazers a mastodon 5 phoenixes 6 dracoliches 8 elder water elementals 3 elder earth elementals 2 elder fire elementals 7 elder air elementals 4 owlbear patriarchs 2 reapers Medusa Croesus 4 krakens an Archon 24 skeleton lords or ladies 3 rocs 18 modron duodrones 5 giant anacondas a king wraith 2 iron golems 7 elder treants 7 sandestins 16 pit fiends 3 gray dragons a silver dragon a red dragon 2 white dragons 3 orange dragons 10 black dragons 4 blue dragons 5 green dragons 4 yellow dragons 5 master liches 2 mariliths 22 flind lords or ladies 12 chaos mimics 3 hell bats 2 titans 26 thouls 4 owlbear matriarchs a glass golem 9 nalfeshnees 5 ice devils 7 purple worms 5 minotaurs 2 jabberwocks 20 modron monodrones 2 ogre kings or queens 6 greater mummy priests or priestesses 2 bone golems 8 glabrezus 6 shoosuvas a baluchitherium 16 Angels 4 demiliches 11 giant pythons 7 stone golems 4 hezrous 6 bone devils 2 elder tentacled ones 6 war trolls 10 barbed devils a hell hound 2 gazers 10 flinds the Gargantuan Mimic 2 titanotheres 3 gorgons 2 phase spiders 4 trappers 6 skeleton warriors 2 guardian nagas 2 ogre mages a disenchanter 4 neo-otyughs 12 vampire lords or ladies 4 spectres 6 greater mummies 4 ropers 24 aligned priests or priestesses 6 captains 5 shades 3 vrocks 10 erinyes 3 hydras a pyrohydra 4 Lernaean hydras 2 gnoll supreme wardens 3 liches an elder quantum mechanic 14 vampire mages 3 clay golems 4 nurses 10 horned devils 11 gargantuan beetles 7 giant cockatrices 2 harpies 4 lurkers above 3 ettins a golden naga 4 black puddings 3 boa constrictors 7 vampires a human king 6 lieutenants 27 ghosts a knight 2 monks a priest a samurai a queen bee 3 winged gargoyles 2 tentacled ones 11 giant mimics 3 silver dragon hatchlings a red dragon hatchling 2 orange dragon hatchlings 2 black dragon hatchlings 2 blue dragon hatchlings a green dragon hatchling 2 yellow dragon hatchlings 4 fire giants or giantesses 3 ogre overlords 11 rock trolls an umbral hulk 3 chimeras 4 zruties 4 treants a doppelganger 5 Elvenkings or Elvenqueens 4 gnoll kings or queens 5 large mimics a wumpus 3 giant zombies 4 giant skeletons a couatl 4 water elementals 43 earth elementals 7 stalkers 3 fire elementals 8 air elementals 3 hill giants or giantesses 3 black nagas 4 otyughs 32 xorns 2 grizzly bears 6 owlbear shamans 8 giant mummies 5 elf-lords or elf-ladies 24 sergeants a salamander a winter wolf 4 wargs 2 large direwolves 2 small mimics 4 warhorses 2 warrams 2 steam vortices 3 xans a quantum mechanic 4 trolls a sasquatch 7 ettin mummies a wood golem a djinni 5 sharks 2 electric eels 2 pyrolisks 2 hyenas a freezing sphere 4 flaming spheres a shocking sphere a large cat a tiger 2 gargoyles 8 dwarf kings or queens 3 tengu an ochre jelly 6 goblin kings an oliphant 2 energy vortices a skeleton 3 ettin zombies 2 ettin skeletons 3 mountain centaurs or centauresses a stone giantess a red naga a pit viper 4 cobras a python 17 wraiths 3 carnivorous apes a gnoll mummy 3 elf mummies 3 human mummies 5 Grey-elves 117 soldiers 2 incubi or succubi 3 giant beetles 4 cockatrices a wolf 3 direwolves 3 lynxes 3 panthers 2 gnoll wardens 8 gnome kings or queens a gremlin a leprechaun 6 orc-captains 2 scorpions 6 giant spiders a horse a large ram 5 ghasts 6 vampire bats an ogre a rust monster 3 yetis 6 owlbears 5 dwarf mummies an orc mummy 3 gold golems a Green-elf 12 giant eels a lizard an abbess 2 chickatrices a dingo 2 housecats 2 jaguars 3 gnoll lords 6 dwarf lords or ladies a pegasus 2 white unicorns a gray unicorn a dust vortex 2 gnoll zombies 9 human zombies a plains centaur 2 white lichens 2 snakes an ape 4 gnome mummies 2 rope golems 2 Woodland-elves 11 fire ants 48 soldier ants 7 gnolls 16 gnome lords or ladies 8 gnomish wizards 16 bugbears 11 lemures a wood nymph a water nymph 2 mountain nymphs 4 orc shamans a rock piercer a rock mole a ram 3 ponies 9 elf zombies 2 ghouls 5 shriekers a red naga hatchling a black naga hatchling a golden naga hatchling a barrow wight a paper golem 4 jellyfish 29 giant ants a direwolf cub a floating eye a kitten 34 dwarves 2 kobold lords or ladies 5 kobold shamans 5 hill orcs 2 rothes 2 rabid rats 8 orc zombies 3 dwarf zombies 6 giant bats a monkey a werejackal 5 iguanas 25 killer bees a coyote 78 gnomes 4 halflings 13 manes 2 large kobolds 11 hobgoblins an orc a giant rat 2 cave spiders 2 gnome zombies a brown mold 4 garter snakes 9 jackals a fox 8 kobolds a goblin 2 sewer rats 6 grid bugs 6 bats 1934 creatures vanquished. Extinct species: wraithlords (extinct) 1 species extinct. Achievements: You had ascended to demigodhood. You had found the Amulet of Yendor. You had become the Glory of Arioch. You had completed your quest by defeating Master Kaen and recovering the Eyes of the Overworld. You had completed your optional quest by attaining the level of Grand Master in Martial Arts. You had found the Bell of Opening. You had found the Book of the Dead. You had found the Candelabrum of Invocation. You had performed the Invocation Ritual. You had found the Prime Codex. You had entered the Astral Plane. You had entered the Elemental Planes. You had defeated Medusa. You had entered Gehennom. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found Sokoban. You had solved Sokoban. You had entered the Plane of the Modron. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 5 wishes. You did not wish for any artifacts. You never caused conflict. You never had a pet or ally. You never found a bones level. Role score: You had completed your role's optional quest. You had gained 75% of your maximum role score. The Elemental Planes: Astral Plane: <- You are here. Some temples. Astral Plane. Plane of Water: A magic portal. Elemental Plane of Water. Plane of Fire: A magic portal. Elemental Plane of Fire. Plane of Air: A magic portal. Elemental Plane of Air. Plane of Earth: A magic portal. Elemental Plane of Earth. The Dungeons of Doom: Levels 1 to 24 Level 1: An altar to Huan Ti, an entrance to the Dungeons of Doom. One way stairs up to The Elemental Planes. Level 2: "chest, box, box" Level 3: A smithy. Stairs down to The Gnomish Mines. Level 4: A scroll shop. Level 5: Many trees. Level 6: Some trees. Level 7: "Oracle" Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: A bookstore, a signpost. Level 10: A temple to Huan Ti. Level 11: A magic portal. Portal to Fort Ludios. Level 12: Level 13: Many trees, a magic portal. Portal to The Quest. Level 14: A throne, a fountain. Level 15: Level 16: An armor shop, a fountain, a grave. Level 17: "Island" Many trees. Treasure Island. Level 18: A primitive area. Level 19: A workshop, a fountain, a grave. Level 20: A practice hall, a fountain. Level 21: An altar to Huan Ti, a smithy, a fountain, some graves. Level 22: "Medusa" Medusa's Island. Level 23: Level 24: An altar, a laboratory, a throne, a fountain, some braziers, a signpost. The castle. Stairs down to Gehennom. Gehennom: Levels 25 to 42 Level 25: A temple, many graves. Valley of the Dead. Level 26: A throne, many braziers, a signpost. Dis. Level 27: Level 28: Some fountains, a magic portal. Jubilex's Realm. Portal to Plane of the Modron. Level 29: Level 30: Many braziers. Maladomini. Level 31: Level 32: Some shops, a temple, a grave. Orcus Town. Heard distant grunting and bellowing. Level 33: Stairs up to Vlad's Tower, level 32. Level 34: Many braziers, a signpost. A large square tower. Level 35: Many braziers. Level 36: Many braziers, a signpost, a magic portal. A large square tower. Level 37: A throne, many braziers. Yeenaghu's Domain. Level 38: Lair of Tarrasque. Level 39: A tower surrounded by a moat. Level 40: "LOCATE" A magic portal. A tower surrounded by a moat. Level 41: Level 42: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: Levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple to Huan Ti, a smithy, many residences, some fountains. Mine Town. Level 7: Level 8: Had a sensation of the fabric of reality stretching back and forth. Level 9: Level 10: Level 11: Level 12: Mines' End. The Quest: Levels 1 to 5 Level 1: A temple, many braziers, a signpost, many trees, a magic portal. Completed quest for the Grand Master. Level 2: Level 3: Level 4: Level 5: An altar. Sokoban: Levels 7 up to 4 Level 4: A laboratory. Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Fort Ludios: Level 1: A throne, a magic portal. Fort Ludios. Plane of the Modron: Levels 28 to 32 Level 28: Many trees, a magic portal. Level 29: A shop, a neutral temple, an engineering bay, many fountains, many braziers, a signpost, many trees. Level 30: An altar, some fountains, many braziers, many trees. Level 31: A lawful temple, many fountains, some braziers, many trees. Level 32: A throne. Vlad's Tower: Levels 32 up to 30 Level 30: A throne. Top Level. Level 31: Middle Level. Level 32: Bottom Level. Goodbye malor the Demigod... You went to your reward with 11268099 points, and 7281 pieces of gold, after 25228 moves. You played on expert difficulty in classic mode for 6 hours, 9 minutes and 59 seconds. The dungeon never collapsed on you. You were level 36 with a maximum of 646 hit points when you ascended.